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build.sh
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build.sh
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#!/bin/bash
WINDOWS=1
RELEASE=0
TEST=0
OSX=1
VALIDATION=0
VERBOSE=0
VK_SDK="include/vendored/VulkanSDK"
BENCHMARK=0
EXAMPLES=0
CLEAN=1
NO_WARN=0
SANITISE=0
while [[ $# -gt 0 ]]; do
case $1 in
-w|--windows)
WINDOWS=0
shift # past argument
;;
-e|--examples)
EXAMPLES=1
shift
;;
-v|--validation)
VALIDATION=1
shift
;;
-vv|--verbose-validation)
VALIDATION=1
VERBOSE=1
shift
;;
--vk)
VK_SDK=$2
shift
shift
;;
-o|--osx)
OSX=0
shift
;;
-r|--release)
RELEASE=1
shift
;;
-b|--benchmark)
BENCHMARK=1
shift
;;
-t|--test)
TEST=1
shift
;;
--sanitise)
SANITISE=1
shift
;;
-d|--development)
NO_WARN=1
shift
;;
-c|--continue)
CLEAN=0
shift
;;
-*|--*)
echo "Unknown option $1"
exit 1
;;
*)
POSITIONAL_ARGS+=("$1") # save positional arg
shift # past argument
;;
esac
done
export VULKAN_SDK=$VK_SDK
export VULKAN_LIBRARY="$VK_SDK/Linux/Lib"
export VULKAN_INCLUDE_DIR="$VK_SDK/Include"
if [[ $CLEAN -eq 1 ]];
then
for file in build CMakeFiles cmake_install.cmake CMakeCache.txt Makefile Particles
do
if [ -d $file ];
then
rm -rf $file
fi
if [ -f $file ];
then
rm $file
fi
done
cmake -E make_directory build
fi
if [[ $WINDOWS -eq 0 ]];
then
export VULKAN_SDK=$VK_SDK/Windows
export VULKAN_LIBRARY="$VK_SDK/Windows/Lib"
export VULKAN_INCLUDE_DIR="$VK_SDK/Include"
dir=$(pwd)
ln -s "$dir/$VK_SDK/Windows/Lib" "$dir/$VK_SDK/Windows/lib"
ln -s "$dir/$VK_SDK/Include" "$dir/$VK_SDK/Windows/Include"
ln -s "$dir/$VK_SDK/Windows/Include" "$dir/$VK_SDK/Windows/include"
cd build
cmake .. -D WINDOWS=ON -D SANITISE=$SANITISE -D VERBOSE=$VERBOSE -D EXAMPLES=$EXAMPLES -D VALIDATION=$VALIDATION -D RELEASE=$RELEASE -D TEST_SUITE=$TEST -D NO_WARN=$NO_WARN -D CMAKE_TOOLCHAIN_FILE=./windows.cmake
make -j 4
export STATUS=$?
cd ..
# now copy dlls
PREFIX="x86_64-w64-mingw32"
paths=("/usr/local/mingw64/bin"
"/usr/local/mingw64/bin/x64"
"/usr/$PREFIX/bin"
"/usr/$PREFIX/lib"
)
for p in /usr/lib/gcc/$PREFIX/*
do
paths+=($p)
done
echo -e "\n###############\nChecking Paths: \n"
for p in "${paths[@]}"
do
echo -e "$p\n"
done
echo -e "###############\n"
dll=()
for j in "${dll[@]}"
do
findAndCopyDLL $j || echo "Could not find $j"
done
elif [[ $OSX -eq 0 ]];
then
cd build
cmake .. -D OSX=ON -D RELEASE=$RELEASE -D SANITISE=$SANITISE -D TEST_SUITE=$TEST -D EXAMPLES=$EXAMPLES -D NO_WARN=$NO_WARN -D CMAKE_TOOLCHAIN_FILE=./osx.cmake
make -j 4
export STATUS=$?
cd ..
else
cd build
cmake -D BENCHMARK=$BENCHMARK -D SANITISE=$SANITISE -D VERBOSE=$VERBOSE -D VALIDATION=$VALIDATION -D RELEASE=$RELEASE -D TEST_SUITE=$TEST -D NO_WARN=$NO_WARN -D EXAMPLES=$EXAMPLES ..
make -j 4
export STATUS=$?
cd ..
fi
exit $STATUS