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changelog.txt
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changelog.txt
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New Update: v1.1.1
Ported to Fargo's Souls 1.7 and Mutant 3.3.5
Important changes:
Calamity no longer messes with defDamage in Eternity Mode, fixing many enemies and bosses not correctly dealing damage with certain attacks
Prevented Calamity from changing vanilla boss and projectile damage in Eternity Mode, fixing many bosses dealing insane/unintended damage especially on Master Mode
Laudanum Eternity change: Halved positive effect of Obstructed, Ichor, Weak, Confused, Blackout and Darkness. Completely removed positive effect of Confused during the Brain of Cthulhu fight.
Every Souls/DLC projectile no longer automatically deals defense damage, instead added defense damage to every Deathray, and several other Souls Mod boss projectiles throughout the mod
Supersonic Soul:
-Provides effects of Statis' Void Sash
-Replaced Shield of the High Ruler in recipe with Shield of Cthulhu
-Removed Wulfrum Acrobatics Pack from recipe
Statigel Enchant:
-Reduced slowdown and acceleration reduction
-Increased damage bonus to 35% at max effect
-Added effect bar display
Sulphur Enchant: Bubble explodes into twice as much gas on first hit, instead of being hittable thrice
Victide Enchant: +4 defense while spikes are attached to you
Aerospec Enchant: Fixed crit gain text not being capped along with effect, mounting now resets crit
Desert Prowler Enchant: Added "Charge jump can only be performed while grounded" to tooltip
Eternity Desert Scourge:
-Tweaked AI, can no longer do infinite slams
-Fades music less
Cursed Coffin: Increased HP and damage
Eternity Crabulon:
-Starts in phase 2
-New telegraph for jumps
-New passive mushroom spear attack while walking; walks slower
-Reworked charge attack projectiles
-Isn't targeted by minions during Fungal Clump phases
Eternity Hive Mind:
-Improved smoothness of boss movement and Dank Creeper movement
Eternity Skeletron:
-Increased HP
Eternity Deerclops:
-Fixed aura sometimes locking incorrectly
-Fixed ice wall collision issues caused by Calamity combined with Eternity
Eternity Permafrost:
-Improved smoothness of boss movement
-Reduced angle adjustment speed of predictive throw telegraph
-Removed central arrow in Masochist Mode
-Now removes any alive Permafrost NPCs while alive
-Cryogen's Ice Chains can no longer be deleted by effects like Gutted Heart creepers
Banished Baron and Lifelight: Increased HP
Eternity Mech bosses:
-0.925x hp
-Fixed Calamity disabling Destroyer probe damage, making lasers not deal damage
-Skeletron Prime: Removed current DLC attacks, will be redesigned later
-Tweaked Retinazer eternity-death attack
Eternity Aquatic Scourge:
-Drops Hydrothermal Crates instead of Sulphurous
Eternity Plantera:
-Reduced seed firerate in phase 1 to compensate for clouds
-Clouds fade and the cloud projectile timer is reset whenever the crystal redirect occurs
-In Eternity Mode, drops 30 extra Living Shards on first kill per player
Eternity Golem:
-HP 0.35x -> 0.25x
-Head HP 1x -> 0.9x
-Changed timing of DLC attacks
Eternity Duke Fishron:
-Prevented Calamity from making Detonating Bubbles immortal
-Prevented Calamity from removing minimap icon
Eternity Moon Lord:
-Head and hands 1x -> 0.75x hp
-Core 0.5x -> 0.4x hp
Post-Moon Lord bosses:
-Providence HP 1.4x -> 1.25x
-Moved Eridanus to be balanced post-Devourer of Gods; Force of Cosmos uses Cosmolite Bars instead of Divine Geodes
-Eridanus HP 0.9x -> 1.6x, damage 1x -> 1.4x
-Signus HP 2.2x -> 1.6x
-Storm Weaver HP 2.4x -> 1.6x
-Ceaseless Void HP 2.1x -> 1.6x
-Polterghast HP -> 1.6x
-Old Duke HP -> 1.6x
-Devourer of Gods HP -> 1.6x
-Yharon HP 2x -> 1.55x
-Abominationn damage 1x -> 1.25x
-SCal/Exos HP 1.9x -> 1.7x
-Noxus/Nameless Deity HP 1.6x -> 2x
-Noxus/Nameless Deity apply Mutant's Fang and Curse of the Moon with every projectile in Eternity Mode
-Primordial Wyrm applies Calamitous Presence
Calamitous Presence changes: DR reduction 1/2 -> -5%, Defense reduction 1/2 -> -20, No longer caps max Health
-Shadowspec Bars now require Eternal Energy
-Tier 2 Souls now require 5 Exo Prisms and Ashes of Annihalation directly
-Replaced Shadowspec with Abom Energy in Brand of the Brimstone Witch recipe
Mutant:
-HP 4.4x -> 2x
-Damage 1x -> 1.5x
-Mutant's Presence disables Chalice of the Blood God damage conversion, Rampart/Deific Amulet extra invincibility frames, The Sponge shield, and Radiance regen/defense regardless of whether they're in a Souls accessory or not
-Mutant's Presence now disables Demonshade set devil
-Mutant's Presence no longer disables The Amalgam (dodge disabling is handled by No Dodge effect making Calamity dodge cooldown permanent)
-Fixed Mutant's background not switching correctly if he enters desperation during a DLC attack
-Only plays Storia in Masochist
-Supreme Calamitas attack fades music less
Weapon balance changes:
-Red Sun x1.5 -> x0.75
-Azathoth x0.9 -> x1
-Illustrious Knives x0.8 -> x1
-Iridescent Excalibur x0.5 -> x0.6
-Apotheosis x1 -> x0.75
Staff of Blushie x0.7 -> x1
Eternity x0.4 - x0.7
The Dance of Light x0.5 -> x0.8
Fabstaff x0.6 -> x1.1
Rainbow Party Cannon x0.6 -> x0.7
Gael's Greatsword x0.75
Atom Splitter x0.75
Sacrifice x0.75
Umbra Regalia 2x
Gemini Glaives 1.5x -> 2x
Dragon's Demise 1.5x -> 2x
Diffractor Blaster 2x -> 1.5x
Debuff vulnerabilities:
trojan: weak fire
coffin: resist sickness, weak cold
devi: weak sickness
baron: weak electricity, resist to water and cold
check permafrost; match cryogen + weak to sickness (old)
lifelight: resist all
abom/mutant: resist all
Minor changes and fixes:
Calamity is now a hard dependency
Eternity icon UI directs you to Calamity difficulty UI
Removed Tungsten Enchant damage nerf on True Melee weapons
Reworked code for nerfing Tungsten Enchant; tweaked values; non-matching nerfs should be fixed now
Flight Mastery Soul's Calamity boss numbers are now only changed if the change decreases the values
Minimal Effects preset no longer disables most DLC effects
Vagabond Soul toggles are now under Universe Soul header
Consuming Deer Sinew disables its toggle
Fixed Dodge cooldown constantly refreshing when dodges are disabled
Flight Mastery Soul displays infinite flight on Calamity flight meter
Adjusted Outlaw's Essence and Vagabond Soul to match new Souls Mod values for corresponding items
Conjurist Soul: Fixed incorrect recipe removals
Rampart of Deities toggles split into vanilla toggles and actually affects Rampart of Deities itself (Stars On Hit and Frozen Turtle Shell)
Siren's Pearl recipe depth cells -> perennial bars
(Hunt of the Old God) Removed Splendor Jam from Brand of the Brimstone Witch
Fixed Astrum Deus split dropping Astrum Cores
Quiver of Nihility now counts as a minion effect
Chalice of the Blood God damage negation effect is now disabled while holding up a Souls Mod parry shield; fixing insane exploit
Revives reset Chalice bleed
Earth Force states Adamantite Enchant cal incompatibility
Rewrote Eternity-Rev and Eternity-Death difficulty descriptions and some configs
Animosity can no longer benefit from Adamantite Enchantment (was super buggy)
Soaring Potions and Photosynthesis Potions only drop from Tim's Concoction in Hardmode
Renamed Dragon Egg -> Fiery Dragon Egg
Noisy Whistle now makes correct sound when used
Tweaked sprites for Wulfrum Scanner debuff icons
Accounted for future Wrath of the Gods internal rename