1.11.3 (2024-10-17)
- update deps (a717783)
1.11.2 (2024-09-29)
- add exclused for complex cards (a4d7082)
- update deps (05e9a0f)
1.11.1 (2024-09-24)
- ensure the shield is a number (3810298)
1.11.0 (2024-09-24)
- add shield value after enemy has played, improve inactive state (e7de78f)
1.10.6 (2024-09-13)
- bump dependencies (20f3a2b)
1.10.5 (2024-09-13)
- add version in appbar (5a41cae)
1.10.4 (2024-08-22)
- add about dialog (23b8c94)
1.10.3 (2024-08-21)
- husky hook (2131488)
1.10.2 (2024-07-23)
- ensure safari does not go derp with text selection (be81a0c)
1.10.1 (2024-07-23)
- rename case sensitive files (d22339a)
1.10.0 (2024-07-23)
- allow to drag and drop players to adjust sorting (59d4df7)
1.9.2 (2024-06-22)
- add workaround and todo, not sure how to deal with it (25931cf)
- ancient artillery ability card 46 (fa3d15e)
- bump dependencies (9382bec)
1.9.1 (2024-05-09)
- add status indicator and fix avatars (b5ed0e7)
1.9.0 (2024-05-08)
1.8.0 (2024-05-03)
- add duplicate initiatives warning (006b350)
- add mobile view for initiative list (8bc3c46)
- add scenario info to quickly show all monster HP (191f151)
- add features (980360f)
- attempt to transpile the world (01eae28)
- copy of the title for the enemy initiative selector (86f94a3)
- ensure mobile is not hopeless broken (d1b5c26)
- ensure we have a head tag (131b6b3)
- invert the scale so we dont have blurry pixels (6c56d37)
- only show initiative button when needed (d45686b)
- remove hacky workarounds to transpile app (24097fb)
- small ui tweaks, add polyfill (61fcf87)
1.7.0 (2024-04-28)
- add a card selector for when we have duplicate ability cards (a27c352)
- add initial implementation for the initiative tracker (#28) (d29829d)
- flame demon should not have range (38adb46)
1.6.0 (2024-04-17)
- remove soothsinger solo scenario (3e86925)
1.5.0 (2024-03-15)
- add storybook and party size so we can calculate boss levels (cda5830)
1.4.5 (2024-03-07)
- attempt to precache all routes (7e3abfe)
1.4.4 (2024-03-07)
- bump to latest preview version (cf55957)
1.4.3 (2024-03-07)
- remove additional path caching for testing (70e6330)
1.4.2 (2024-03-07)
1.4.1 (2024-03-07)
- ensure boss check is done correctly (d71ba99)
1.4.0 (2024-03-06)
- simplify typescript typings by using enums (f09fc7e)
- update dependencies (f5ddd61)
1.3.4 (2024-02-20)
- ensure rows are same height (b18aaf9)
1.3.3 (2024-02-16)
- bundle update and ensure initiative buttons have fixed width (c040d50)
1.3.2 (2024-02-16)
- split store in state and actions, use provider (da41dfd)
- correctly implement zustand (7696e1e)
- bundle update (aa26df9)
1.3.1 (2024-02-07)
- ensure select level options show and increase mobile hamburger menu (1e216dc)
1.3.0 (2024-02-07)
- allow to sort on initiative and change level during scenario (fcd7a33)
- improve useDecks readability (133c867)
- remove unused switch (7867872)
- use explicit file names (59f3f61)
- cleanup debug pages (1c1a6ab)
- update dependencies, remove million (4836091)
- update park ui (c60a20a)
1.2.0 (2024-02-01)
1.1.0 (2024-02-01)
1.0.5 (2024-01-19)
- ensure AOE indicator does not overlap text fixes #16 (8b9ff0c)
- update the colorless immunities fixes #17 (16c9ba2)
1.0.4 (2024-01-15)
- add vercel analytics (f84485d)
1.0.3 (2024-01-10)
- update dependencies (11cb75c)
1.0.2 (2023-12-21)
- font issue and more aggressive PWA caching (4b5f2a3)
1.0.1 (2023-12-21)
- add first POC implementation (8424417)
- add github actions and fix some eslint issues (#11) (ea06de7)
- add header navigation (82a640e)
- add large artwork dialogs for monsters (6787021)
- add new app icon (be5a59f)
- add new monster thumbnails (0b17c56)
- add splash screen with logo (5cf91a8)
- add support for wake lock (eb3eb0f)
- allow to pick monsters (8a99fec)
- fix all card issues, use debug pages (2ed3e07)
- improve UI, add boss support and fixed some UI bugs (deaee32)
- start using park ui (48f39b4)
- update all deps (20582f1)
- use goldon color app icon (19536e9)
- use new monster sheet (14e6eb5)
- use svg sprites to load in all icons in one go (88f2972)
- add back button (f28f902)
- add minimal scenario / level pagE (f50ba45)
- add missing dependency tsx (4bad3ad)
- add more global styles and remove all old styles (3deca54)
- add some drop-shadow on the icons (1018cae)
- add support for PWA and offline app installs (10c1f38)
- bug in scenario lvl 5 (7cec5c5)
- bump deps and ensure on mobile the select does not break (e954b90)
- compress the imsage (b50f146)
- ensure mobile looks pretty (0a24189)
- ensure mobile works and add title / level indication (455adee)
- ensure our cards are always large enough (819ac1e)
- ensure some ability cards render correctly (b12a61e)
- ensure we don't commit workerbox files (9bd3d44)
- ensure we don't commit workerbox files (c706a54)
- ensure we have correct app icons (d3baf20)
- ensure we lower and trim the path to the image (2a94543)
- ensure we support mobile (cb70944)
- ensure we use correct favicon (e78ea5e)
- import images directly into next so they can be optimized (b850497)
- improve responsiveness (e625e53)
- more ability card fixes (1f3acf2)
- publish sw sourcemap (75c404b)
- remove unneded type defs (3da5761)
- remove unused hook file (e8c5dbc)
- simplify public gitignore (2e9c21e)
- small changes to close icon, not best solution yet (bfcf18b)
- small improvements, new close icon (2966b94)
- update all deps (ea24cd3)
- update title and SEO (b6dbc29)
- use different splash screen generator (325db81)
- use dropdowns for starting a new scenario (444611f)
- use fixed width for divider (#12) (596bc06)
- use proper images showcasing the ipad version (e93de87)
- we don't need to build icons everytime we deploy (e876efd)