Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Reloading the map on an empty server #68

Open
Irbyz opened this issue Nov 15, 2018 · 0 comments
Open

Reloading the map on an empty server #68

Irbyz opened this issue Nov 15, 2018 · 0 comments
Labels
enhancement New feature or request

Comments

@Irbyz
Copy link
Owner

Irbyz commented Nov 15, 2018

If an empty server runs on the same map for a while, when you join it there are double explosions from rockets and grenades, until you load another map. I think sometimes player models can be disappearing for a split second too.
If the map a server was left running is oasago2 it makes the server noticeably laggy, not sure if this happens with any other map.
Also if an empty server was left running on the same map for really long, like several days, it can become impossible to join it (players get stuck at "Awaiting gamestate"). Loading same or another map fixes this.

I'm not sure there's a point creating bug report because this seems to be an engine problem.
An empty server could reload a map once in a while to work around this.
There would need to be a way to adjust times or time frames for this so that several servers on the same machine don't reload maps at once because this can be quite taxing on resources.

@Irbyz Irbyz added the enhancement New feature or request label Nov 15, 2018
@Irbyz Irbyz changed the title Reloading a map on an empty server Reloading the map on an empty server Nov 15, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant