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TOUHats.csproj
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TOUHats.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>1.2.5</Version>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<AmongUs>E:\SteamLibrary\steamapps\common\Among Us</AmongUs>
<RootNamespace>TOUHats</RootNamespace>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include=".\Costura32\FreeImage.dll" />
<EmbeddedResource Include=".\Costura64\FreeImage.dll" />
<EmbeddedResource Include=".\assets\Hats\*" />
<Reference Include="Lotus">
<HintPath>E:\SteamLibrary\steamapps\common\Among Us\BepInEx\plugins\Lotus.dll</HintPath>
</Reference>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2023.6.13" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.668" PrivateAssets="all" />
<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-development.866" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="../VentFramework/bin/Debug/net6.0/VentFramework.dll" />
</ItemGroup>
<ItemGroup>
<Folder Include="src" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Costura.Fody" Version="5.7.0" PrivateAssets="All" />
<PackageReference Include="FreeImage-dotnet-core" Version="4.3.6" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFolder="$(AmongUs)/addons/" Condition="'$(Configuration)' == 'Debug'" />
</Target>
</Project>