diff --git a/src/fheroes2/game/game_wallpaper.cpp b/src/fheroes2/game/game_wallpaper.cpp index a0cc9a25aa6..b5c8dd2b279 100644 --- a/src/fheroes2/game/game_wallpaper.cpp +++ b/src/fheroes2/game/game_wallpaper.cpp @@ -256,54 +256,65 @@ Java_org_libsdl_app_SDLActivity_nativeUpdateConfigs([[maybe_unused]] JNIEnv *env forceConfigUpdate = true; } -void handleKeyUp(SDL_Scancode scancode) { +void handleKeyUp(SDL_Keysym keysym) { Settings &conf = Settings::Get(); - switch (scancode) { + int offsetMultiplier = keysym.mod & KMOD_SHIFT ? 10 : 1; + int offset = TILEWIDTH * offsetMultiplier; + + switch (keysym.scancode) { case SDL_SCANCODE_SPACE: { forceMapUpdate = true; break; } case SDL_SCANCODE_1: { conf.SetLWPScale(1); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } case SDL_SCANCODE_2: { conf.SetLWPScale(2); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } case SDL_SCANCODE_3: { conf.SetLWPScale(3); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } case SDL_SCANCODE_4: { conf.SetLWPScale(4); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } case SDL_SCANCODE_5: { conf.SetLWPScale(5); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } case SDL_SCANCODE_0: { conf.SetLWPScale(0); - conf.Save(Settings::configFileName); - rereadAndApplyConfigs(); break; } + case SDL_SCANCODE_UP: { + Interface::AdventureMap::Get().getGameArea().ShiftCenter(fheroes2::Point(0, -offset)); + return; + } + case SDL_SCANCODE_DOWN: { + Interface::AdventureMap::Get().getGameArea().ShiftCenter(fheroes2::Point(0, offset)); + return; + } + case SDL_SCANCODE_LEFT: { + Interface::AdventureMap::Get().getGameArea().ShiftCenter(fheroes2::Point(-offset, 0)); + return; + } + case SDL_SCANCODE_RIGHT: { + Interface::AdventureMap::Get().getGameArea().ShiftCenter(fheroes2::Point(offset, 0)); + return; + } + default: { } } + + conf.Save(Settings::configFileName); + rereadAndApplyConfigs(); } bool handleSDLEvents(SDL_Event &event, LocalEvent &le, fheroes2::Display &display) { @@ -322,14 +333,11 @@ bool handleSDLEvents(SDL_Event &event, LocalEvent &le, fheroes2::Display &displa } case SDL_KEYUP: { - VERBOSE_LOG("Scancode: " << event.key.keysym.scancode << - " Keycode: " << event.key.keysym.sym) - if (event.key.keysym.scancode == SDL_SCANCODE_ESCAPE) { return true; } - handleKeyUp(event.key.keysym.scancode); + handleKeyUp(event.key.keysym); } } } @@ -350,7 +358,6 @@ fheroes2::GameMode renderWallpaper() { forceUpdates(); const bool isEscapePressed = handleSDLEvents(event, le, display); - if (isEscapePressed) { return fheroes2::GameMode::QUIT_GAME; }