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Hi, i was wondering if anyone can point me in the right direction so that i can get this issue fixed. In Godot 4.2 the atmosphere density renders great , but when you upgrade to 4.3+ it no longer works. I tried fooling around with the atmpshere shader but no luck, im not that verse with shaders yet.
Here are 2 images that show what i am talking about.
This first image shows the atmosphere fog effect working fine in Godot 4.2
And in this one its completely absent in Godot 4.3 ( and also Godot 4.4 beta)
Any help is welcomed as that would let me update to the newest version of godot, currently im stuck on 4.2 .
The text was updated successfully, but these errors were encountered:
Hi, i was wondering if anyone can point me in the right direction so that i can get this issue fixed. In Godot 4.2 the atmosphere density renders great , but when you upgrade to 4.3+ it no longer works. I tried fooling around with the atmpshere shader but no luck, im not that verse with shaders yet.
Here are 2 images that show what i am talking about.
This first image shows the atmosphere fog effect working fine in Godot 4.2
And in this one its completely absent in Godot 4.3 ( and also Godot 4.4 beta)
Any help is welcomed as that would let me update to the newest version of godot, currently im stuck on 4.2 .
The text was updated successfully, but these errors were encountered: