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support for parsing fev file #9
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I have read part of the code and wanna try to parse the header of fev file, but i stucked here: |
i found that 4s i i .. thing is the format of fsb5. but i searched almost everywhere and found nothing about fev file struct... |
The format string is a python struct format string, which, as you found corresponds to the struct definition. It is used to deserialize the header into the namedtuple I'm not sure how fev files are structured either, but as I understand it they just contain extra data about playing the fsbs. Maybe try creating some known fevs using fmod studio and see if you can find patterns in the fev files. e.g. you could change a single parameter and check what bytes it changes in the fev using a hex editor. |
With “fev file”, do you mean For instance, it can look like this (printing chunks to level 1): (yes, I know I'm a little late to the game, but perhaps this is helpful to anyone else reading this) |
i wanna parse information in fev file, any suggestions?
thanks in advance
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