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config.lua
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config.lua
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Config = {}
Config.keys = {
["G"] = 0x760A9C6F,
["DOWN"] = 0x05CA7C52,
["UP"] = 0x6319DB71,
["LEFT"] = 0xA65EBAB4,
["RIGHT"] = 0xDEB34313,
["1"] = 0xE6F612E4,
["2"] = 0x1CE6D9EB,
["B"] = 0x4CC0E2FE,
["E"] = 0xCEFD9220,
["Q"] = 0xDE794E3E,
}
Config.cleancompany = {
blackwatersweep = {
Pos = {x= -840.61, y=-1359.88, z=43.5, h=100.0}, -- location
blipsprite = -699499938, -- blip sprite
showblip = true, -- show blip or not
Name = 'Philanthropist Society', -- blip name
npcmodel = "CS_PrincessIsabeau",
},
}
--SWEEPING ANIMATION -- WORLD_HUMAN_BROOM_WORKING
Config.cleanmissions = {
blackwatersweep = {
materialpickup = {x= -840.14, y=-1348.91, z=44.2},
reward = 12, -- depending on tasks done and if the player failed skill checks
workspots = {
{x= -869.09, y=-1331.09, z=43.81, wa= 'WORLD_HUMAN_BROOM_WORKING'}, --Gunsmith
{x= -853.73, y=-1359.39, z=43.4, wa= 'WORLD_HUMAN_BROOM_WORKING'}, --Corner of Stables
{x= -854.43, y=-1375.37, z=43.4, wa= 'WORLD_HUMAN_BROOM_WORKING'}, --Lumber Store
{x= -843.13, y=-1373.69, z=43.4, wa= 'WORLD_HUMAN_BROOM_WORKING'}, --Wood Shop
{x= -806.68, y=-1325.52, z=43.4, wa= 'WORLD_HUMAN_BROOM_WORKING'}, --Saloon
}
},
}
Config.CleanLanguage = {
constructionmenu = "Press G to talk",
construction = "Philanthropy",
startjob = "Start Working",
trust = "Exp: ",
marked = "Go to the marked location",
pickup = "Dustbin Pickup / Dropoff",
pressgtopickup = "Press G To Pickup",
dosomework = "Cleaning Location",
startconst = "Press G to start Cleaning",
finishedtasks = "Finished cleaning for the day, head back to the Manager",
finishwork = "Clock Out",
messedup = "You make a mess and have to start over",
paid = "You get paid $ ",
nowork = "Your work wasn't sufficient to be paid for.",
}