diff --git a/Hmmsim/HKTSS_P3_KCR/1091/back-in.bmp b/Hmmsim/HKTSS_P3_KCR/1091/back-in.bmp new file mode 100644 index 0000000..c63ae03 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/back-in.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/back-left.bmp b/Hmmsim/HKTSS_P3_KCR/1091/back-left.bmp new file mode 100644 index 0000000..56bd93c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/back-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/back-right.bmp b/Hmmsim/HKTSS_P3_KCR/1091/back-right.bmp new file mode 100644 index 0000000..bf43f17 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/back-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/back.bmp b/Hmmsim/HKTSS_P3_KCR/1091/back.bmp new file mode 100644 index 0000000..401d6a9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/back.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/frontdoor.bmp b/Hmmsim/HKTSS_P3_KCR/1091/frontdoor.bmp new file mode 100644 index 0000000..091d6d0 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/frontdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/head-left.bmp b/Hmmsim/HKTSS_P3_KCR/1091/head-left.bmp new file mode 100644 index 0000000..25a4a7f Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/head-right.bmp b/Hmmsim/HKTSS_P3_KCR/1091/head-right.bmp new file mode 100644 index 0000000..ae4a1bc Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1091/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1091/lrt.animated b/Hmmsim/HKTSS_P3_KCR/1091/lrt.animated new file mode 100644 index 0000000..e755bd9 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1091/lrt.animated @@ -0,0 +1,828 @@ +[Object] +States=lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +States=..\1106\3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=..\1106\wheel\wheel2.csv + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside3.csv, ..\1106\N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\light.csv, ..\1106\N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\light.csv, ..\1106\N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\rules.csv, ..\1106\N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorwc.csv, ..\1106\N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorl.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorl.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle2.csv, ..\1106\N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle3.csv, ..\1106\N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\directionlightoffl.csv, ..\1106\DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\directionlightoffr.csv, ..\1106\DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\display\610\yl\display.csv, ..\1106\display\610\FP\display.csv, ..\1106\display\507\TK\display.csv, ..\1106\display\507\FP\display.csv, ..\1106\display\614P\SH\display.csv, ..\1106\display\614P\FP\display.csv, ..\1106\display\751\TY\displ +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States=..\1106\display\ledinside.csv, ..\1106\N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\headlight.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States=..\1106\brakinglight.csv, ..\1106\empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States=..\1106\reverse.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + + +[Object] +States=..\1106\3dcab\speedo_on.csv, ..\1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States=..\1106\3dcab\pressure.csv +Position = 0,0,0 + +[object] +states=..\1106\3dcab\brakeneedley.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states=..\1106\3dcab\brakeneedler.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States=..\1106\3dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states=..\1106\3dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.0 * powerNotch, 0.00 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States=..\1106\3dcab\v.csv +Position = 0,0,0 +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] + diff --git a/Hmmsim/HKTSS_P3_KCR/1091/lrt.conf b/Hmmsim/HKTSS_P3_KCR/1091/lrt.conf new file mode 100644 index 0000000..2f49cb5 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1091/lrt.conf @@ -0,0 +1,710 @@ +[Object] +states=lrt.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=..\1106\wheel\wheel2.csv + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,6.4 + +[Object] +states=..\1106\fire_ex.csv +Position = 0.08,0.1,0 + +[Object] +states=..\1106\fire_ex.csv +Position = 0.08,0.1,5.4 + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,1.55 + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,0.35 + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,-4.5 + + + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,-4.5 + + + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,-9.35 + + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,4.55 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,1 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-1 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-4.4 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-6.4 + + + +[Object] +states=..\1106\door\doorside.csv +Position = 0,0.1,-0.05 + +[Object] +states=..\1106\door\doorside.csv +Position = 0,0.1,-5.5 + +[Object] +states=..\1106\door\doorside3.csv +Position = 0,0.1,-10.9 + +[Object] +states=..\1106\light.csv +Position = -0.85,3.32,7.3 + +[Object] +states=..\1106\light.csv +Position = 0.61,3.32,7.3 + + +[Object] +states=..\1106\overhead\rules.csv +Position = 0,0,0 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,0 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,-5.45 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,-10.85 + +[Object] +states=..\1106\door\doorwc.csv +Position = -0.015,0.1,5.2 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,5.2 +KeyTZ = -0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorl.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + +[Object] +states=..\1106\door\doorl.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,7.3 + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,7.3 + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,6.5 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,6.5 + + +[Object] +states=..\1106\chair.csv +Position = 0.35,1.1,6.5 + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,3 + + +[Object] +states=..\1106\priorchair.csv +Position = 0.80,1.1,3.3 + + +[Object] +states=..\1106\priorchair.csv +Position = 0.35,1.1,3.3 + + +[Object] +states=..\1106\chair.csv +Position = 0.35,1.1,2.6 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,2.6 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,1.9 + + +[Object] +states=..\1106\chair.csv +Position = 0.35,1.1,1.9 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,1.2 + + +[Object] +states=..\1106\chair.csv +Position = 0.35,1.1,1.2 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,0.5 + + +[Object] +states=..\1106\chair.csv +Position = 0.35,1.1,0.5 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,7.09 + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,7.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,7 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,6 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,6.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,6.7 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,4.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,6 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,6 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,3.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,5.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,5.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,3 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,4.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,2.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,4.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,2 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,4 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,4 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,1.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,3.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,3.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,0 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,3 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,3 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-1.3 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,2.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,2.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-2 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,2.2 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,2.2 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-2.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,1.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,1.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-3 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,1 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,1 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-3.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,0.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,0.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-4 + + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-0.2 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-0.2 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-0.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-0.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-4.3 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-1 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-1 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-4.7 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-1.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-1.3 + + +[Object] +states=..\1106\handles.csv +Position = -0.78,-0.1,-6.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-2 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-2 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-2.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-2.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-3.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-3.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-4 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-4 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-4.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-4.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.4,-0.1,-5.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-5.5 + + +[Object] +states=..\1106\handles.csv +Position = 0.38,-0.1,-6 + + +[Object] +states=..\1106\handles.csv +Position = -0.95,-0.1,-7 + + +[Object] +states=..\1106\handles.csv +Position = -0.95,-0.1,-7.5 + + +[Object] +states=..\1106\handles.csv +Position = -0.95,-0.1,-8.0 + + +[Object] +states=..\1106\handle2.csv +Position = 0,0,-5.41 + + +[Object] +states=..\1106\handle3.csv +Position = 0,0,0 + + +[Object] +states=..\1106\directionlightoffl.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\directionlightoffr.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,2 + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,-2.5 + + +[Object] +states=..\1106\priorchair.csv +Position = 0.80,1.1,-2.5 + + +[Object] +states=..\1106\priorchair.csv +Position = 0.35,1.1,-2.5 + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,-3.5 + + +[Object] 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3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , 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1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture,key.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + + +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture,test1.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture,test1.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,head-right.bmp +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/ceiling.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/ceiling.bmp new file mode 100644 index 0000000..8e87588 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/ceiling.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-left.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-left.bmp new file mode 100644 index 0000000..1d30e09 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-right.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-right.bmp new file mode 100644 index 0000000..8da3b46 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/key.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/key.bmp new file mode 100644 index 0000000..5229026 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/key.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel3.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel3.bmp new file mode 100644 index 0000000..d300b32 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel3.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel4.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel4.bmp new file mode 100644 index 0000000..afa1801 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/panel4.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/plever_tips.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/plever_tips.bmp new file mode 100644 index 0000000..bdcc58b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/plever_tips.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressure.csv b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressure.csv new file mode 100644 index 0000000..c060db0 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,pressuremeter.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressuremeter.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressuremeter.bmp new file mode 100644 index 0000000..95b4429 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/pressuremeter.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/red.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/red.bmp new file mode 100644 index 0000000..ac8fcc6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/red.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/refl_lock.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/refl_lock.bmp new file mode 100644 index 0000000..f90f0ff Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/refl_lock.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.bmp new file mode 100644 index 0000000..54f34d8 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.csv b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.csv new file mode 100644 index 0000000..8109d91 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo_on.csv b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo_on.csv new file mode 100644 index 0000000..fc27408 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,speedometer.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedometer.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedometer.bmp new file mode 100644 index 0000000..a00e04e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/speedometer.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/test1.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/test1.bmp new file mode 100644 index 0000000..006bfa9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/test1.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/top_panel.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/top_panel.bmp new file mode 100644 index 0000000..f821a5d Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/top_panel.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/v.csv b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/v.csv new file mode 100644 index 0000000..1f5cea6 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/v.csv @@ -0,0 +1,83 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/voltage.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/voltage.bmp new file mode 100644 index 0000000..4821f17 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/voltage.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dcab/yellow.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/yellow.bmp new file mode 100644 index 0000000..ec6dd7d Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dcab/yellow.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/3dtex.bmp b/Hmmsim/HKTSS_P3_KCR/1106/3dtex.bmp new file mode 100644 index 0000000..2b691e9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/3dtex.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/air-con-inside1.bmp b/Hmmsim/HKTSS_P3_KCR/1106/air-con-inside1.bmp new file mode 100644 index 0000000..fc25139 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/air-con-inside1.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/air-con-top.bmp b/Hmmsim/HKTSS_P3_KCR/1106/air-con-top.bmp new file mode 100644 index 0000000..a69e03e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/air-con-top.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/air-con.bmp b/Hmmsim/HKTSS_P3_KCR/1106/air-con.bmp new file mode 100644 index 0000000..f909ee2 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/air-con.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/aircon-inside.bmp b/Hmmsim/HKTSS_P3_KCR/1106/aircon-inside.bmp new file mode 100644 index 0000000..0325807 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/aircon-inside.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/back-in.bmp b/Hmmsim/HKTSS_P3_KCR/1106/back-in.bmp new file mode 100644 index 0000000..622d920 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/back-in.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/back-left.bmp b/Hmmsim/HKTSS_P3_KCR/1106/back-left.bmp new file mode 100644 index 0000000..c4700df Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/back-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/back-right.bmp b/Hmmsim/HKTSS_P3_KCR/1106/back-right.bmp new file mode 100644 index 0000000..25ce43a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/back-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/back.bmp b/Hmmsim/HKTSS_P3_KCR/1106/back.bmp new file mode 100644 index 0000000..175010e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/back.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backcurve.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backcurve.bmp new file mode 100644 index 0000000..0af5826 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backcurve.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backlow.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backlow.bmp new file mode 100644 index 0000000..4c0af86 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backlow.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backmirror.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backmirror.bmp new file mode 100644 index 0000000..564ebe7 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backmirror.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backmirror2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backmirror2.bmp new file mode 100644 index 0000000..7686b29 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backmirror2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backside.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backside.bmp new file mode 100644 index 0000000..51a656a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backside.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/backsider.bmp b/Hmmsim/HKTSS_P3_KCR/1106/backsider.bmp new file mode 100644 index 0000000..5faf369 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/backsider.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/bl.bmp b/Hmmsim/HKTSS_P3_KCR/1106/bl.bmp new file mode 100644 index 0000000..6b392d9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/bl.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/bottom.bmp b/Hmmsim/HKTSS_P3_KCR/1106/bottom.bmp new file mode 100644 index 0000000..95f6a54 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/bottom.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/bottomr.bmp b/Hmmsim/HKTSS_P3_KCR/1106/bottomr.bmp new file mode 100644 index 0000000..494e139 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/bottomr.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/brakinglight.csv b/Hmmsim/HKTSS_P3_KCR/1106/brakinglight.csv new file mode 100644 index 0000000..5d4b3ed --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/brakinglight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,bl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,bl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/cabdoor.bmp b/Hmmsim/HKTSS_P3_KCR/1106/cabdoor.bmp new file mode 100644 index 0000000..184e4e6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/cabdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/ceiling.bmp b/Hmmsim/HKTSS_P3_KCR/1106/ceiling.bmp new file mode 100644 index 0000000..03de72d Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/ceiling.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/chair.bmp b/Hmmsim/HKTSS_P3_KCR/1106/chair.bmp new file mode 100644 index 0000000..99e4aa7 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/chair.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/chair.csv b/Hmmsim/HKTSS_P3_KCR/1106/chair.csv new file mode 100644 index 0000000..6ed3f19 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/chair.csv @@ -0,0 +1,178 @@ + + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.bmp +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/chair_prior.bmp b/Hmmsim/HKTSS_P3_KCR/1106/chair_prior.bmp new file mode 100644 index 0000000..96e6f4a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/chair_prior.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/chairdown.bmp b/Hmmsim/HKTSS_P3_KCR/1106/chairdown.bmp new file mode 100644 index 0000000..77a48b4 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/chairdown.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/digit/0.csv b/Hmmsim/HKTSS_P3_KCR/1106/digit/0.csv new file mode 100644 index 0000000..b685579 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/digit/num.bmp b/Hmmsim/HKTSS_P3_KCR/1106/digit/num.bmp new file mode 100644 index 0000000..6a0ff31 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/digit/num.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/digit/stack.csv b/Hmmsim/HKTSS_P3_KCR/1106/digit/stack.csv new file mode 100644 index 0000000..2813ee4 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/digit/stack.csv @@ -0,0 +1,69 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffl.csv b/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffl.csv new file mode 100644 index 0000000..adddb4d --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffl.csv @@ -0,0 +1,156 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffr.csv b/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffr.csv new file mode 100644 index 0000000..061d5c8 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/directionlightoffr.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + + +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/diroff.bmp b/Hmmsim/HKTSS_P3_KCR/1106/diroff.bmp new file mode 100644 index 0000000..192fc91 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/diroff.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/610/b.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/610/b.bmp new file mode 100644 index 0000000..bff438c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/610/b.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/display.csv b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/display.csv new file mode 100644 index 0000000..915414a --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/display.csv @@ -0,0 +1,67 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,front.bmp +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\b.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,left.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,inside.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/front.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/front.bmp new file mode 100644 index 0000000..63b8922 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/front.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/inside.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/inside.bmp new file mode 100644 index 0000000..7381a9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/inside.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/left.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/left.bmp new file mode 100644 index 0000000..909a89b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/610/yl/left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/ledin.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/ledin.bmp new file mode 100644 index 0000000..1c854be Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/ledin.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/ledin2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/ledin2.bmp new file mode 100644 index 0000000..d92aa31 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/ledin2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/ledinside.csv b/Hmmsim/HKTSS_P3_KCR/1106/display/ledinside.csv new file mode 100644 index 0000000..31762bc --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/display/ledinside.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/display/side.bmp b/Hmmsim/HKTSS_P3_KCR/1106/display/side.bmp new file mode 100644 index 0000000..f7e1c9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/display/side.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/door_wc.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/door_wc.bmp new file mode 100644 index 0000000..e54af27 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/door_wc.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorborder.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorborder.bmp new file mode 100644 index 0000000..5fa1358 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorborder.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.bmp new file mode 100644 index 0000000..d6f8d3a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.csv b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.csv new file mode 100644 index 0000000..36fc78f --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl.csv @@ -0,0 +1,118 @@ + + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorl_out.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorr.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + + +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorl_out.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl_out.bmp new file mode 100644 index 0000000..9492155 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorl_out.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.bmp new file mode 100644 index 0000000..a6deec4 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.csv b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.csv new file mode 100644 index 0000000..2b978ad --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr.csv @@ -0,0 +1,114 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorr_out.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorr_out.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr_out.bmp new file mode 100644 index 0000000..c776d0b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorr_out.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.bmp new file mode 100644 index 0000000..e4867af Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.csv b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.csv new file mode 100644 index 0000000..bdb7411 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorside2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside2.bmp new file mode 100644 index 0000000..1ea14f2 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorside3.csv b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside3.csv new file mode 100644 index 0000000..b8084fa --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/doorwc.csv b/Hmmsim/HKTSS_P3_KCR/1106/door/doorwc.csv new file mode 100644 index 0000000..40ca9d6 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/door/doorwc.csv @@ -0,0 +1,118 @@ + + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_wc.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorr.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + + +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/handle.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/handle.bmp new file mode 100644 index 0000000..ebdbf9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/handle.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/handle2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/handle2.bmp new file mode 100644 index 0000000..accd131 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/handle2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/door/side.bmp b/Hmmsim/HKTSS_P3_KCR/1106/door/side.bmp new file mode 100644 index 0000000..54dd4bf Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/door/side.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/doorg.bmp b/Hmmsim/HKTSS_P3_KCR/1106/doorg.bmp new file mode 100644 index 0000000..0d1ccd6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/doorg.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/e2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/e2.bmp new file mode 100644 index 0000000..4963e76 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/e2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/empty.csv b/Hmmsim/HKTSS_P3_KCR/1106/empty.csv new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/empty.csv @@ -0,0 +1 @@ + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/fire_ex.csv b/Hmmsim/HKTSS_P3_KCR/1106/fire_ex.csv new file mode 100644 index 0000000..346137d --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + + + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/fireex_front.bmp b/Hmmsim/HKTSS_P3_KCR/1106/fireex_front.bmp new file mode 100644 index 0000000..a204ea0 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/fireex_front.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/fireex_side.bmp b/Hmmsim/HKTSS_P3_KCR/1106/fireex_side.bmp new file mode 100644 index 0000000..088eb49 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/fireex_side.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/fireex_sidel.bmp b/Hmmsim/HKTSS_P3_KCR/1106/fireex_sidel.bmp new file mode 100644 index 0000000..cddec79 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/fireex_sidel.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/fireex_top.bmp b/Hmmsim/HKTSS_P3_KCR/1106/fireex_top.bmp new file mode 100644 index 0000000..e8ca3e3 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/fireex_top.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/frontdoor.bmp b/Hmmsim/HKTSS_P3_KCR/1106/frontdoor.bmp new file mode 100644 index 0000000..4be53f8 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/frontdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/frontdoor2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/frontdoor2.bmp new file mode 100644 index 0000000..f99f989 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/frontdoor2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/give_away.bmp b/Hmmsim/HKTSS_P3_KCR/1106/give_away.bmp new file mode 100644 index 0000000..0710b1b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/give_away.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/ground.bmp b/Hmmsim/HKTSS_P3_KCR/1106/ground.bmp new file mode 100644 index 0000000..11c3f4a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/ground.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/ground2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/ground2.bmp new file mode 100644 index 0000000..3a141e1 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/ground2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/ground3.bmp b/Hmmsim/HKTSS_P3_KCR/1106/ground3.bmp new file mode 100644 index 0000000..726123a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/ground3.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handle.bmp b/Hmmsim/HKTSS_P3_KCR/1106/handle.bmp new file mode 100644 index 0000000..048e965 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/handle.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handle.csv b/Hmmsim/HKTSS_P3_KCR/1106/handle.csv new file mode 100644 index 0000000..5d2563c --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.bmp +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handle2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/handle2.bmp new file mode 100644 index 0000000..feb32ec Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/handle2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handle2.csv b/Hmmsim/HKTSS_P3_KCR/1106/handle2.csv new file mode 100644 index 0000000..6a95707 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 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+LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + + +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + + +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handles.bmp b/Hmmsim/HKTSS_P3_KCR/1106/handles.bmp new file mode 100644 index 0000000..317433e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/handles.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/handles.csv b/Hmmsim/HKTSS_P3_KCR/1106/handles.csv new file mode 100644 index 0000000..172393c --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/head-left.bmp b/Hmmsim/HKTSS_P3_KCR/1106/head-left.bmp new file mode 100644 index 0000000..95f10dc Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/head-right.bmp b/Hmmsim/HKTSS_P3_KCR/1106/head-right.bmp new file mode 100644 index 0000000..dc83500 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/head.bmp b/Hmmsim/HKTSS_P3_KCR/1106/head.bmp new file mode 100644 index 0000000..e088f4c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/head.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/headcurve.bmp b/Hmmsim/HKTSS_P3_KCR/1106/headcurve.bmp new file mode 100644 index 0000000..0d3d2d6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/headcurve.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/headfront.bmp b/Hmmsim/HKTSS_P3_KCR/1106/headfront.bmp new file mode 100644 index 0000000..e31a3d1 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/headfront.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/headlight.bmp b/Hmmsim/HKTSS_P3_KCR/1106/headlight.bmp new file mode 100644 index 0000000..a21ce9d Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/headlight.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/headlight.csv b/Hmmsim/HKTSS_P3_KCR/1106/headlight.csv new file mode 100644 index 0000000..670a135 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/headlight.csv @@ -0,0 +1,33 @@ + +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + + +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/headlight1.bmp b/Hmmsim/HKTSS_P3_KCR/1106/headlight1.bmp new file mode 100644 index 0000000..4763153 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/headlight1.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/hold_hand.bmp b/Hmmsim/HKTSS_P3_KCR/1106/hold_hand.bmp new file mode 100644 index 0000000..8dbe424 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/hold_hand.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/light.bmp b/Hmmsim/HKTSS_P3_KCR/1106/light.bmp new file mode 100644 index 0000000..1cc675c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/light.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/light.csv b/Hmmsim/HKTSS_P3_KCR/1106/light.csv new file mode 100644 index 0000000..8c41fd5 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/light.csv @@ -0,0 +1,117 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/lrt.animated b/Hmmsim/HKTSS_P3_KCR/1106/lrt.animated new file mode 100644 index 0000000..ef0bf28 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/lrt.animated @@ -0,0 +1,828 @@ +[Object] +States=lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=pan.csv +Position = 0,0.1,0 + +[Object] +States=3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=wheel\wheel2.csv + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorwc.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorl.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorl.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=directionlightoffl.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=directionlightoffr.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=display\610\yl\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States=digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States=display\ledinside.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=headlight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States=brakinglight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States=reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + + +[Object] +States=3dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States=3dcab\pressure.csv +Position = 0,0,0 + +[object] +states=3dcab\brakeneedley.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states=3dcab\brakeneedler.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States=3dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states=3dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States=3dcab\v.csv +Position = 0,0,0 +[Object] +States=empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States=empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States=empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States=empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/lrt.conf b/Hmmsim/HKTSS_P3_KCR/1106/lrt.conf new file mode 100644 index 0000000..f01adbb --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/lrt.conf @@ -0,0 +1,710 @@ +[Object] +States=lrt.csv +Position = 0,0.1,0 + +[Object] +States=pan.csv +Position = 0,0.1,0 + +[Object] +States=3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=wheel\wheel2.csv + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 4.30 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 6.7 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -4.20 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -6.5 + +[Object] +States=wc.csv +Position = 0.22,0.1,6.4 + +[Object] +States=fire_ex.csv +Position = 0.08,0.1,0 + +[Object] +States=fire_ex.csv +Position = 0.08,0.1,5.4 + +[Object] +States=wc2.csv +Position = 0,0.1,1.55 + +[Object] +States=wc.csv +Position = 0.22,0.1,0.35 + +[Object] +States=wc2.csv +Position = 0,0.1,-4.5 + + + +[Object] +States=wc.csv +Position = 0.22,0.1,-4.5 + + + +[Object] +States=wc2.csv +Position = 0,0.1,-9.35 + + + +[Object] +States=handle.csv +Position = -0.25,0.1,4.55 + + +[Object] +States=handle.csv +Position = -0.25,0.1,1 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-1 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-4.4 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-6.4 + + + +[Object] +States=door\doorside.csv +Position = 0,0.1,-0.05 + +[Object] +States=door\doorside.csv +Position = 0,0.1,-5.5 + +[Object] +States=door\doorside3.csv +Position = 0,0.1,-10.9 + +[Object] +States=light.csv +Position = -0.85,3.32,7.3 + +[Object] +States=light.csv +Position = 0.61,3.32,7.3 + + +[Object] +States=overhead\rules.csv +Position = 0,0,0 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,0 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,-5.45 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,-10.85 + +[Object] +States=door\doorwc.csv +Position = -0.015,0.1,5.2 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,5.2 +KeyTZ = -0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +States=door\doorl.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + +[Object] +States=door\doorl.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +States=chair.csv +Position = -1.35,1.1,7.3 + +[Object] +States=chair.csv +Position = 0.80,1.1,7.3 + + +[Object] +States=chair.csv +Position = -1.35,1.1,6.5 + + +[Object] +States=chair.csv +Position = 0.80,1.1,6.5 + + +[Object] +States=chair.csv +Position = 0.35,1.1,6.5 + + +[Object] +States=chair.csv +Position = -1.35,1.1,3 + + +[Object] +States=priorchair.csv +Position = 0.80,1.1,3.3 + + +[Object] +States=priorchair.csv +Position = 0.35,1.1,3.3 + + +[Object] +States=chair.csv +Position = 0.35,1.1,2.6 + + +[Object] +States=chair.csv +Position = 0.80,1.1,2.6 + + +[Object] +States=chair.csv +Position = 0.80,1.1,1.9 + + +[Object] +States=chair.csv +Position = 0.35,1.1,1.9 + + +[Object] +States=chair.csv +Position = 0.80,1.1,1.2 + + +[Object] +States=chair.csv +Position = 0.35,1.1,1.2 + + +[Object] +States=chair.csv +Position = 0.80,1.1,0.5 + + +[Object] +States=chair.csv +Position = 0.35,1.1,0.5 + + +[Object] +States=handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States=handles.csv +Position = -0.78,-0.1,7.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,7 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,6 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,6.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,6.7 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,6 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,6 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,3.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,5.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,5.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,3 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,2.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,4 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,4 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,1.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,3.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,3.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,0 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,3 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,3 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-1.3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,2.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,2.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-2 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,2.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,2.2 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-2.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,1.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,1.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,1 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,1 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-3.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,0.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,0.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4 + + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-0.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-0.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-0.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-0.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4.3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-1 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-1 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4.7 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-1.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-1.3 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-6.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-2 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-2.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-2.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-3.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-3.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-4 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-4 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-4.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-4.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-5.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-5.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-6 + + +[Object] +States=handles.csv +Position = -0.95,-0.1,-7 + + +[Object] +States=handles.csv +Position = -0.95,-0.1,-7.5 + + +[Object] +States=handles.csv +Position = -0.95,-0.1,-8.0 + + +[Object] +States=handle2.csv +Position = 0,0,-5.41 + + +[Object] +States=handle3.csv +Position = 0,0,0 + + +[Object] +States=directionlightoffl.csv +Position = 0,0.1,0 + +[Object] +States=directionlightoffr.csv +Position = 0,0.1,0 + +[Object] +States=chair.csv +Position = -1.35,1.1,2 + +[Object] +States=chair.csv +Position = -1.35,1.1,-2.5 + + +[Object] +States=priorchair.csv +Position = 0.80,1.1,-2.5 + + +[Object] +States=priorchair.csv +Position = 0.35,1.1,-2.5 + + +[Object] +States=chair.csv +Position = -1.35,1.1,-3.5 + + +[Object] +States=priorchair.csv +Position = 0.78,1.1,-7.4 + + +[Object] +States=chair.csv +Position = 0.80,1.1,-8.2 + + +[Object] +States=chair.csv +Position = -1.35,1.1,-7.4 + + +[Object] +States=chair.csv +Position = -1.35,1.1,-8 + + +[Object] +States=chair.csv +Position = 0.80,1.1,-3.5 + + +[Object] +States=chair.csv +Position = 0.35,1.1,-3.5 + +[Object] +States=display\610\yl\display.csv +Position = 0,-0.085,-0.03 + +[Object] +States=digit\0.csv +Position = -0.4,0,-0.04 + +[Object] +States=digit\0.csv +Position = -0.545,0,-0.04 + +[Object] +States=digit\0.csv +Position = -0.69,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States=display\ledinside.csv +Position = 0,-0.085,3.9 + +[Object] +States=3dcab\speedo_on.csv +Position = 0,0,0 + +[Object] +States=3dcab\pressure.csv +Position = 0,0,0 + +[Object] +States=3dcab\v.csv +Position = 0,0,0 \ No newline at end of file diff --git a/Hmmsim/HKTSS_P3_KCR/1106/lrt.csv b/Hmmsim/HKTSS_P3_KCR/1106/lrt.csv new file mode 100644 index 0000000..9d82e2b --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture,head.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture,head.bmp +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + + +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + + + +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,headfront.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + + +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture,headcurve.bmp +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 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+SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + + + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture,redline.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/lrt.hmmo b/Hmmsim/HKTSS_P3_KCR/1106/lrt.hmmo new file mode 100644 index 0000000..3fef7fa Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/lrt.hmmo differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/lrttop.bmp b/Hmmsim/HKTSS_P3_KCR/1106/lrttop.bmp new file mode 100644 index 0000000..8c6d5a0 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/lrttop.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/metal_handles.bmp b/Hmmsim/HKTSS_P3_KCR/1106/metal_handles.bmp new file mode 100644 index 0000000..2a683a8 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/metal_handles.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead.bmp new file mode 100644 index 0000000..9471150 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/cctv_sticker.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/cctv_sticker.bmp new file mode 100644 index 0000000..f766a34 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/cctv_sticker.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/cube_border.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/cube_border.bmp new file mode 100644 index 0000000..f05bf4d Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/cube_border.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/gap.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/gap.bmp new file mode 100644 index 0000000..1a798cc Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/gap.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/offer_seat.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/offer_seat.bmp new file mode 100644 index 0000000..e1fd380 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/offer_seat.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/passen_rules.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/passen_rules.bmp new file mode 100644 index 0000000..32db989 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/passen_rules.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/placeholder.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/placeholder.bmp new file mode 100644 index 0000000..f59f7c9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/placeholder.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.bmp new file mode 100644 index 0000000..808c109 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.csv b/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.csv new file mode 100644 index 0000000..083c327 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/overhead/routemap.csv @@ -0,0 +1,124 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,routemap.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,placeholder.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,wats_the_name.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,gap.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,gap.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cctv_sticker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\overhead_door.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/rules.csv b/Hmmsim/HKTSS_P3_KCR/1106/overhead/rules.csv new file mode 100644 index 0000000..37ac539 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,ticket_info.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,passen_rules.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cctv_sticker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + + +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,passen_rules.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,ticket_info.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cube_border.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cube_border.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/speaker.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/speaker.bmp new file mode 100644 index 0000000..a9e9a5e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/speaker.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/ticket_info.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/ticket_info.bmp new file mode 100644 index 0000000..9fd609e Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/ticket_info.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead/wats_the_name.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead/wats_the_name.bmp new file mode 100644 index 0000000..5cba3fb Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead/wats_the_name.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead_bottom.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead_bottom.bmp new file mode 100644 index 0000000..a711a18 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead_bottom.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/overhead_door.bmp b/Hmmsim/HKTSS_P3_KCR/1106/overhead_door.bmp new file mode 100644 index 0000000..4c4aa90 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/overhead_door.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/pan.csv b/Hmmsim/HKTSS_P3_KCR/1106/pan.csv new file mode 100644 index 0000000..acdb734 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 + +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/priorchair.csv b/Hmmsim/HKTSS_P3_KCR/1106/priorchair.csv new file mode 100644 index 0000000..fede64d --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/priorchair.csv @@ -0,0 +1,204 @@ + + +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.bmp +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_prior.bmp +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 + diff --git a/Hmmsim/HKTSS_P3_KCR/1106/redline.bmp b/Hmmsim/HKTSS_P3_KCR/1106/redline.bmp new file mode 100644 index 0000000..fb0c87b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/redline.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/redline_broke.bmp b/Hmmsim/HKTSS_P3_KCR/1106/redline_broke.bmp new file mode 100644 index 0000000..436cecf Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/redline_broke.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/rev.bmp b/Hmmsim/HKTSS_P3_KCR/1106/rev.bmp new file mode 100644 index 0000000..f48fb0b Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/rev.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/reverse.csv b/Hmmsim/HKTSS_P3_KCR/1106/reverse.csv new file mode 100644 index 0000000..6a93051 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/shadows.bmp b/Hmmsim/HKTSS_P3_KCR/1106/shadows.bmp new file mode 100644 index 0000000..74bec4f Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/shadows.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/sidechair.bmp b/Hmmsim/HKTSS_P3_KCR/1106/sidechair.bmp new file mode 100644 index 0000000..a2560dc Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/sidechair.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/top.bmp b/Hmmsim/HKTSS_P3_KCR/1106/top.bmp new file mode 100644 index 0000000..e268e1a Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/top.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/wc.bmp b/Hmmsim/HKTSS_P3_KCR/1106/wc.bmp new file mode 100644 index 0000000..620fd3c Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/wc.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/wc.csv b/Hmmsim/HKTSS_P3_KCR/1106/wc.csv new file mode 100644 index 0000000..5908db6 --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/wc.csv @@ -0,0 +1,748 @@ + +CreateMeshBuilder +AddVertex,0.350,0.950,0.050 +AddVertex,0.350,1.660,0.050 +AddVertex,1.010,1.660,0.050 +AddVertex,1.010,0.950,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle2.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0,0.05 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 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+SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.280,1.650,0.050 +AddVertex,0.280,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.280,1.690,0.050 +AddVertex,0.280,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + 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+SetTextureCoordinates,1,0.05,0.000 +SetTextureCoordinates,2,0.250,0.000 +SetTextureCoordinates,3,0.250,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.925,1.38,-2.0 +AddVertex,0.925,1.38,0.050 +AddVertex,0.930,1.39,0.050 +AddVertex,0.930,1.39,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,wc.bmp +SetTextureCoordinates,0,0.025,1.000 +SetTextureCoordinates,1,0.025,0.000 +SetTextureCoordinates,2,0.05,0.000 +SetTextureCoordinates,3,0.05,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.923,1.365,-2.0 +AddVertex,0.923,1.365,0.050 +AddVertex,0.925,1.38,0.050 +AddVertex,0.925,1.38,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,wc.bmp +SetTextureCoordinates,0,0.01,1.000 +SetTextureCoordinates,1,0.01,0.000 +SetTextureCoordinates,2,0.025,0.000 +SetTextureCoordinates,3,0.025,1.000 +SetDecalTransparentColor,0,144,181 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+SetTextureCoordinates,2,1.900,0.700 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.700 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.700 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0.75,0,-2 + +CreateMeshBuilder +AddVertex,0.280,1.670,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,1.670,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,1.670,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,1.670,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.700 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.700 +SetTextureCoordinates,3,1.900,1.000 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+SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.050 +AddVertex,1.045,1.650,0.050 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wc2.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.050 +AddVertex,1.065,1.670,0.050 +AddVertex,1.065,1.670,-2 +AddVertex,1.045,1.690,-2 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wc2.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 diff --git a/Hmmsim/HKTSS_P3_KCR/1106/wc2.bmp b/Hmmsim/HKTSS_P3_KCR/1106/wc2.bmp new file mode 100644 index 0000000..30126f3 Binary files /dev/null and b/Hmmsim/HKTSS_P3_KCR/1106/wc2.bmp differ diff --git a/Hmmsim/HKTSS_P3_KCR/1106/wc2.csv b/Hmmsim/HKTSS_P3_KCR/1106/wc2.csv new file mode 100644 index 0000000..d5d250a --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/1106/wc2.csv @@ -0,0 +1,29 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 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--git a/Hmmsim/HKTSS_P3_KCR/train.dat b/Hmmsim/HKTSS_P3_KCR/train.dat new file mode 100644 index 0000000..e5f909b --- /dev/null +++ b/Hmmsim/HKTSS_P3_KCR/train.dat @@ -0,0 +1,609 @@ +OPENBVE +;由香港交通模擬工作室製作; +#ACCELERATION +1,1,10,10,3.809861 +2,2,15,15,3.809861 +2.5,2.5,20,21,3.809861 +3,3,25,26,3.809861 +4,4,30,31,3.809861 +4.5,4.5,35,36,3.809861 +5,5,40,41,3.809861 +#PERFORMANCE +3.90 ; Deceleration +0.35 ; CoefficientOfStaticFriction +0 ; Reserved (not used) +0.0015 ; CoefficientOfRollingResistance +0.8 ; AerodynamicDragCoefficient +#DELAY +0 ; DelayPowerUp +0 ; DelayPowerDown +0 ; DelayBrakeUp +0 ; DelayBrakeDown +#MOVE +4000 ; JerkPowerUp +4000 ; JerkPowerDown +4000 ; JerkBrakeUp +4000 ; JerkBrakeDown +1500 ; BrakeCylinderUp +1200 ; BrakeCylinderDown +#BRAKE +0 ; BrakeType +0 ; BrakeControlSystem +0 ; BrakeControlSpeed +#PRESSURE +1800 ; BrakeCylinderServiceMaximumPressure +3200 ; BrakeCylinderEmergencyMaximumPressure +3000 ; MainReservoirMinimumPressure +3300 ; 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/dev/null and b/Hmmsim/HKTSS_P3_MTR/1091/back-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1091/back.bmp b/Hmmsim/HKTSS_P3_MTR/1091/back.bmp new file mode 100644 index 0000000..401d6a9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1091/back.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1091/frontdoor.bmp b/Hmmsim/HKTSS_P3_MTR/1091/frontdoor.bmp new file mode 100644 index 0000000..6ddb6d9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1091/frontdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1091/head-left.bmp b/Hmmsim/HKTSS_P3_MTR/1091/head-left.bmp new file mode 100644 index 0000000..c29b9dc Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1091/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1091/head-right.bmp b/Hmmsim/HKTSS_P3_MTR/1091/head-right.bmp new file mode 100644 index 0000000..cd2843f Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1091/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1091/lrt.animated b/Hmmsim/HKTSS_P3_MTR/1091/lrt.animated new file mode 100644 index 0000000..58a8ef0 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1091/lrt.animated @@ -0,0 +1,843 @@ +[Object] +States=lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +States=..\1106\3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=..\1106\wheel\wheel2.csv + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\wc2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorside3.csv, ..\1106\N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\light.csv, ..\1106\N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\light.csv, ..\1106\N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\rules.csv, ..\1106\N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\cctv.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\cctv.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\overhead\cctv.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\door\doorwc.csv, ..\1106\N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorl.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorl.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\door\doorr.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle2.csv, ..\1106\N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\handle3.csv, ..\1106\N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\directionlightoffl.csv, ..\1106\DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\directionlightoffr.csv, ..\1106\DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\priorchair.csv, ..\1106\N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\display\610\yl\display.csv, ..\1106\display\610\FP\display.csv, ..\1106\display\507\TK\display.csv, ..\1106\display\507\FP\display.csv, ..\1106\display\614P\SH\display.csv, ..\1106\display\614P\FP\display.csv, ..\1106\display\751\TY\displ +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States=..\1106\digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States=..\1106\display\ledinside.csv, ..\1106\N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=..\1106\headlight.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States=..\1106\brakinglight.csv, ..\1106\empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States=..\1106\reverse.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + + +[Object] +States=..\1106\3dcab\speedo_on.csv, ..\1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States=..\1106\3dcab\pressure.csv +Position = 0,0,0 + +[object] +states=..\1106\3dcab\brakeneedley.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states=..\1106\3dcab\brakeneedler.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States=..\1106\3dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states=..\1106\3dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.0 * powerNotch, 0.00 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States=..\1106\3dcab\v.csv +Position = 0,0,0 +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States=..\1106\empty.csv, ..\1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] + diff --git a/Hmmsim/HKTSS_P3_MTR/1091/lrt.conf b/Hmmsim/HKTSS_P3_MTR/1091/lrt.conf new file mode 100644 index 0000000..ae1762c --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1091/lrt.conf @@ -0,0 +1,727 @@ +[Object] +states=lrt.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +states=..\1106\3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=..\1106\wheel\wheel2.csv + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 + +[object] +states=..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,6.4 + +[Object] +states=..\1106\fire_ex.csv +Position = 0.08,0.1,0 + +[Object] +states=..\1106\fire_ex.csv +Position = 0.08,0.1,5.4 + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,1.55 + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,0.35 + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,-4.5 + + + +[Object] +states=..\1106\wc.csv +Position = 0.22,0.1,-4.5 + + + +[Object] +states=..\1106\wc2.csv +Position = 0,0.1,-9.35 + + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,4.55 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,1 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-1 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-4.4 + + +[Object] +states=..\1106\handle.csv +Position = -0.25,0.1,-6.4 + + + +[Object] +states=..\1106\door\doorside.csv +Position = 0,0.1,-0.05 + +[Object] +states=..\1106\door\doorside.csv +Position = 0,0.1,-5.5 + +[Object] +states=..\1106\door\doorside3.csv +Position = 0,0.1,-10.9 + +[Object] +states=..\1106\light.csv +Position = -0.85,3.32,7.3 + +[Object] +states=..\1106\light.csv +Position = 0.61,3.32,7.3 + + +[Object] +states=..\1106\overhead\rules.csv +Position = 0,0,0 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,0 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,-5.45 + + +[Object] +states=..\1106\overhead\routemap.csv +Position = 0,0,-10.85 + + +[Object] +states=..\1106\overhead\cctv.csv +Position = 0,0,0 + + +[Object] +states=..\1106\overhead\cctv.csv +Position = 0,0,-5.45 + + +[Object] +states=..\1106\overhead\cctv.csv +Position = 0,0,-10.85 + + + +[Object] +states=..\1106\door\doorwc.csv +Position = -0.015,0.1,5.2 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,5.2 +KeyTZ = -0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorl.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + +[Object] +states=..\1106\door\doorl.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +states=..\1106\door\doorr.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,7.3 + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,7.3 + + +[Object] +states=..\1106\chair.csv +Position = -1.35,1.1,6.5 + + +[Object] +states=..\1106\chair.csv +Position = 0.80,1.1,6.5 + + +[Object] 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0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.800, -100.7, 10, 0, 1, 0 +AddVertex, -0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.7, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,..\cache.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -1.327, 1.700, 6.540 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 1.700, 8.020 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + + +CreateMeshBuilder +AddVertex, -1.327, 1.700, 8.020 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 1.700, 6.540 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, 1.100 +AddVertex, -1.327, 3, 1.100 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 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+AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex,-0.6 , 2.13 , -0.63 , +AddVertex, 0.4 , 2.13 , -0.63 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex,-0.6 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex,-0.6 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex,-0.6 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,panel3.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.7 , 2.07 , -0.609999999999999 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.609999999999999 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.8 , 1.79 , -1.35 , +AddVertex, 0.515 , 1.79 , -0.91 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,panel4.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.98,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.609999999999999 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,-0.009,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.595000000000001 , +AddVertex, 0.95 , 2.06 , -1.2 , +AddVertex, 0.95 , 1.76 , -1.2 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.800 , 1.76 , -1.00 , +AddVertex, 0.947 , 2.076 , -0.85 , +AddVertex, 0.96 , 1.76 , -0.844 , +AddVertex, 0.800 , 1.79 , -1.00 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.15 + + +CreateMeshBuilder, +AddVertex, 0.81 , 0.2 , -10.012 ,0,1,0 +AddVertex, 0.72 , 3.415 , -10.01 ,0,1,0 +AddVertex, 1.31 , 3.415 , -8.13 ,0,1,0 +AddVertex, 1.31 , 0.2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,head-left.bmp +SetTextureCoordinates,0,0.001,1, +SetTextureCoordinates,1,0.001,0.05, +SetTextureCoordinates,2,0.999,0.05 +SetTextureCoordinates,3,0.999,1 +SetDecalTransparentColor,255,255,255, +translate, -0.0055,0,0 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -8.13 ,0,1,0 +AddVertex, 0.5 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture,test1.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture,plever_tips.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + + +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture,refl_lock.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture,key.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + + +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture,test1.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture,test1.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,head-right.bmp +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/ceiling.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/ceiling.bmp new file mode 100644 index 0000000..8e87588 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/ceiling.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-left.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-left.bmp new file mode 100644 index 0000000..1d30e09 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-right.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-right.bmp new file mode 100644 index 0000000..8da3b46 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/key.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/key.bmp new file mode 100644 index 0000000..5229026 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/key.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel3.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel3.bmp new file mode 100644 index 0000000..d300b32 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel3.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel4.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel4.bmp new file mode 100644 index 0000000..afa1801 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/panel4.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/plever_tips.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/plever_tips.bmp new file mode 100644 index 0000000..bdcc58b Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/plever_tips.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressure.csv b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressure.csv new file mode 100644 index 0000000..c060db0 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,pressuremeter.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressuremeter.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressuremeter.bmp new file mode 100644 index 0000000..95b4429 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/pressuremeter.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/red.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/red.bmp new file mode 100644 index 0000000..ac8fcc6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/red.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/refl_lock.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/refl_lock.bmp new file mode 100644 index 0000000..f90f0ff Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/refl_lock.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.bmp new file mode 100644 index 0000000..54f34d8 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.csv b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.csv new file mode 100644 index 0000000..8109d91 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo_on.csv b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo_on.csv new file mode 100644 index 0000000..fc27408 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,speedometer.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedometer.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedometer.bmp new file mode 100644 index 0000000..a00e04e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/speedometer.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/test1.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/test1.bmp new file mode 100644 index 0000000..006bfa9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/test1.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/top_panel.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/top_panel.bmp new file mode 100644 index 0000000..f821a5d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/top_panel.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/v.csv b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/v.csv new file mode 100644 index 0000000..1f5cea6 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/v.csv @@ -0,0 +1,83 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,voltage.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/voltage.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/voltage.bmp new file mode 100644 index 0000000..4821f17 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/voltage.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dcab/yellow.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/yellow.bmp new file mode 100644 index 0000000..ec6dd7d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dcab/yellow.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/3dtex.bmp b/Hmmsim/HKTSS_P3_MTR/1106/3dtex.bmp new file mode 100644 index 0000000..2b691e9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/3dtex.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/air-con-inside1.bmp b/Hmmsim/HKTSS_P3_MTR/1106/air-con-inside1.bmp new file mode 100644 index 0000000..fc25139 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/air-con-inside1.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/air-con-top.bmp b/Hmmsim/HKTSS_P3_MTR/1106/air-con-top.bmp new file mode 100644 index 0000000..a69e03e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/air-con-top.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/air-con.bmp b/Hmmsim/HKTSS_P3_MTR/1106/air-con.bmp new file mode 100644 index 0000000..f909ee2 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/air-con.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/aircon-inside.bmp b/Hmmsim/HKTSS_P3_MTR/1106/aircon-inside.bmp new file mode 100644 index 0000000..0325807 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/aircon-inside.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/back-in.bmp b/Hmmsim/HKTSS_P3_MTR/1106/back-in.bmp new file mode 100644 index 0000000..42e2d1e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/back-in.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/back-left.bmp b/Hmmsim/HKTSS_P3_MTR/1106/back-left.bmp new file mode 100644 index 0000000..3e48acf Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/back-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/back-right.bmp b/Hmmsim/HKTSS_P3_MTR/1106/back-right.bmp new file mode 100644 index 0000000..4b57dfb Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/back-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/back.bmp b/Hmmsim/HKTSS_P3_MTR/1106/back.bmp new file mode 100644 index 0000000..fdcd17d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/back.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backcurve.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backcurve.bmp new file mode 100644 index 0000000..0af5826 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backcurve.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backlow.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backlow.bmp new file mode 100644 index 0000000..4c0af86 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backlow.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backmirror.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backmirror.bmp new file mode 100644 index 0000000..564ebe7 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backmirror.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backmirror2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backmirror2.bmp new file mode 100644 index 0000000..7686b29 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backmirror2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backside.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backside.bmp new file mode 100644 index 0000000..51a656a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backside.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/backsider.bmp b/Hmmsim/HKTSS_P3_MTR/1106/backsider.bmp new file mode 100644 index 0000000..5faf369 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/backsider.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/bl.bmp b/Hmmsim/HKTSS_P3_MTR/1106/bl.bmp new file mode 100644 index 0000000..6b392d9 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/bl.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/bottom.bmp b/Hmmsim/HKTSS_P3_MTR/1106/bottom.bmp new file mode 100644 index 0000000..95f6a54 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/bottom.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/bottomr.bmp b/Hmmsim/HKTSS_P3_MTR/1106/bottomr.bmp new file mode 100644 index 0000000..494e139 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/bottomr.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/brakinglight.csv b/Hmmsim/HKTSS_P3_MTR/1106/brakinglight.csv new file mode 100644 index 0000000..5d4b3ed --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/brakinglight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,bl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,bl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/cabdoor.bmp b/Hmmsim/HKTSS_P3_MTR/1106/cabdoor.bmp new file mode 100644 index 0000000..1afdf68 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/cabdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/ceiling.bmp b/Hmmsim/HKTSS_P3_MTR/1106/ceiling.bmp new file mode 100644 index 0000000..03de72d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/ceiling.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chair.bmp b/Hmmsim/HKTSS_P3_MTR/1106/chair.bmp new file mode 100644 index 0000000..99e4aa7 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/chair.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chair.csv b/Hmmsim/HKTSS_P3_MTR/1106/chair.csv new file mode 100644 index 0000000..6ed3f19 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/chair.csv @@ -0,0 +1,178 @@ + + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.bmp +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.bmp +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chair_prior.bmp b/Hmmsim/HKTSS_P3_MTR/1106/chair_prior.bmp new file mode 100644 index 0000000..96e6f4a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/chair_prior.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chair_shadow.bmp b/Hmmsim/HKTSS_P3_MTR/1106/chair_shadow.bmp new file mode 100644 index 0000000..2bc45bf Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/chair_shadow.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chairdown.bmp b/Hmmsim/HKTSS_P3_MTR/1106/chairdown.bmp new file mode 100644 index 0000000..77a48b4 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/chairdown.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/chandle.bmp b/Hmmsim/HKTSS_P3_MTR/1106/chandle.bmp new file mode 100644 index 0000000..6deb65a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/chandle.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/digit/0.csv b/Hmmsim/HKTSS_P3_MTR/1106/digit/0.csv new file mode 100644 index 0000000..b685579 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/digit/1.csv b/Hmmsim/HKTSS_P3_MTR/1106/digit/1.csv new file mode 100644 index 0000000..d3585dc --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.197, 0.5 +SetTextureCoordinates, 1, 0.197, 0 +SetTextureCoordinates, 2, 0.3, 0 +SetTextureCoordinates, 3, 0.3, 0.5 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/digit/num.bmp b/Hmmsim/HKTSS_P3_MTR/1106/digit/num.bmp new file mode 100644 index 0000000..6a0ff31 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/digit/num.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/digit/stack.csv b/Hmmsim/HKTSS_P3_MTR/1106/digit/stack.csv new file mode 100644 index 0000000..2813ee4 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/digit/stack.csv @@ -0,0 +1,69 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture,num.bmp +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffl.csv b/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffl.csv new file mode 100644 index 0000000..adddb4d --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffl.csv @@ -0,0 +1,156 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffr.csv b/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffr.csv new file mode 100644 index 0000000..061d5c8 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/directionlightoffr.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + + +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/diroff.bmp b/Hmmsim/HKTSS_P3_MTR/1106/diroff.bmp new file mode 100644 index 0000000..192fc91 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/diroff.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/610/b.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/610/b.bmp new file mode 100644 index 0000000..bff438c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/610/b.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/display.csv b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/display.csv new file mode 100644 index 0000000..915414a --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/display.csv @@ -0,0 +1,67 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,front.bmp +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\b.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,left.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,inside.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/front.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/front.bmp new file mode 100644 index 0000000..63b8922 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/front.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/inside.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/inside.bmp new file mode 100644 index 0000000..7381a9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/inside.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/left.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/left.bmp new file mode 100644 index 0000000..909a89b Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/610/yl/left.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/ledin.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/ledin.bmp new file mode 100644 index 0000000..0f83b34 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/ledin.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/ledin2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/ledin2.bmp new file mode 100644 index 0000000..54a0953 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/ledin2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/ledinside.csv b/Hmmsim/HKTSS_P3_MTR/1106/display/ledinside.csv new file mode 100644 index 0000000..31762bc --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/display/ledinside.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/display/side.bmp b/Hmmsim/HKTSS_P3_MTR/1106/display/side.bmp new file mode 100644 index 0000000..f7e1c9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/display/side.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/door_wc.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/door_wc.bmp new file mode 100644 index 0000000..7e93e69 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/door_wc.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorborder.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorborder.bmp new file mode 100644 index 0000000..62298d4 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorborder.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.bmp new file mode 100644 index 0000000..9428c5b Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.csv b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.csv new file mode 100644 index 0000000..36fc78f --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl.csv @@ -0,0 +1,118 @@ + + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorl_out.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorr.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + + +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorl_out.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl_out.bmp new file mode 100644 index 0000000..899a58c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorl_out.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.bmp new file mode 100644 index 0000000..c9c011e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.csv b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.csv new file mode 100644 index 0000000..2b978ad --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr.csv @@ -0,0 +1,114 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorr_out.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorl.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorr_out.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr_out.bmp new file mode 100644 index 0000000..932a72d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorr_out.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.bmp new file mode 100644 index 0000000..75a4d3e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.csv b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.csv new file mode 100644 index 0000000..bdb7411 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorside2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside2.bmp new file mode 100644 index 0000000..1ea14f2 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorside3.csv b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside3.csv new file mode 100644 index 0000000..b8084fa --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, + +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.bmp +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/doorwc.csv b/Hmmsim/HKTSS_P3_MTR/1106/door/doorwc.csv new file mode 100644 index 0000000..40ca9d6 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/door/doorwc.csv @@ -0,0 +1,118 @@ + + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + + +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + + +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_wc.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorr.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + + +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/handle.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/handle.bmp new file mode 100644 index 0000000..ebdbf9c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/handle.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/handle2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/handle2.bmp new file mode 100644 index 0000000..accd131 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/handle2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/door/side.bmp b/Hmmsim/HKTSS_P3_MTR/1106/door/side.bmp new file mode 100644 index 0000000..54dd4bf Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/door/side.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/doorg.bmp b/Hmmsim/HKTSS_P3_MTR/1106/doorg.bmp new file mode 100644 index 0000000..0d1ccd6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/doorg.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/e2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/e2.bmp new file mode 100644 index 0000000..4963e76 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/e2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/empty.csv b/Hmmsim/HKTSS_P3_MTR/1106/empty.csv new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/empty.csv @@ -0,0 +1 @@ + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/fire_ex.csv b/Hmmsim/HKTSS_P3_MTR/1106/fire_ex.csv new file mode 100644 index 0000000..346137d --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.bmp +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.bmp +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + + + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.bmp +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/fireex_front.bmp b/Hmmsim/HKTSS_P3_MTR/1106/fireex_front.bmp new file mode 100644 index 0000000..e70cd83 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/fireex_front.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/fireex_side.bmp b/Hmmsim/HKTSS_P3_MTR/1106/fireex_side.bmp new file mode 100644 index 0000000..088eb49 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/fireex_side.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/fireex_sidel.bmp b/Hmmsim/HKTSS_P3_MTR/1106/fireex_sidel.bmp new file mode 100644 index 0000000..cddec79 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/fireex_sidel.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/fireex_top.bmp b/Hmmsim/HKTSS_P3_MTR/1106/fireex_top.bmp new file mode 100644 index 0000000..dad9a56 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/fireex_top.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/frontdoor.bmp b/Hmmsim/HKTSS_P3_MTR/1106/frontdoor.bmp new file mode 100644 index 0000000..ff619cd Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/frontdoor.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/frontdoor2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/frontdoor2.bmp new file mode 100644 index 0000000..f99f989 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/frontdoor2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/give_away.bmp b/Hmmsim/HKTSS_P3_MTR/1106/give_away.bmp new file mode 100644 index 0000000..7537e88 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/give_away.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/ground.bmp b/Hmmsim/HKTSS_P3_MTR/1106/ground.bmp new file mode 100644 index 0000000..11c3f4a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/ground.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/ground2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/ground2.bmp new file mode 100644 index 0000000..3a141e1 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/ground2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/ground3.bmp b/Hmmsim/HKTSS_P3_MTR/1106/ground3.bmp new file mode 100644 index 0000000..726123a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/ground3.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handle.bmp b/Hmmsim/HKTSS_P3_MTR/1106/handle.bmp new file mode 100644 index 0000000..048e965 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/handle.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handle.csv b/Hmmsim/HKTSS_P3_MTR/1106/handle.csv new file mode 100644 index 0000000..5d2563c --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.bmp +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handle2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/handle2.bmp new file mode 100644 index 0000000..feb32ec Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/handle2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handle2.csv b/Hmmsim/HKTSS_P3_MTR/1106/handle2.csv new file mode 100644 index 0000000..6a95707 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + + + +CreateMeshBuilder +AddVertex,0.590,1.670,-2.5 +AddVertex,0.58,1.690,-2.5 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + + +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.590,1.670,-2.5 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + + +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.570,1.670,-2.5 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+SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + + 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+GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + + + +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + + +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + + +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handles.bmp b/Hmmsim/HKTSS_P3_MTR/1106/handles.bmp new file mode 100644 index 0000000..317433e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/handles.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/handles.csv b/Hmmsim/HKTSS_P3_MTR/1106/handles.csv new file mode 100644 index 0000000..172393c --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handles.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/head-left.bmp b/Hmmsim/HKTSS_P3_MTR/1106/head-left.bmp new file mode 100644 index 0000000..a7052ab Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/head-left.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/head-right.bmp b/Hmmsim/HKTSS_P3_MTR/1106/head-right.bmp new file mode 100644 index 0000000..4e90ae0 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/head-right.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/head.bmp b/Hmmsim/HKTSS_P3_MTR/1106/head.bmp new file mode 100644 index 0000000..e088f4c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/head.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/headcurve.bmp b/Hmmsim/HKTSS_P3_MTR/1106/headcurve.bmp new file mode 100644 index 0000000..0d3d2d6 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/headcurve.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/headfront.bmp b/Hmmsim/HKTSS_P3_MTR/1106/headfront.bmp new file mode 100644 index 0000000..e31a3d1 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/headfront.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/headlight.bmp b/Hmmsim/HKTSS_P3_MTR/1106/headlight.bmp new file mode 100644 index 0000000..a21ce9d Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/headlight.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/headlight.csv b/Hmmsim/HKTSS_P3_MTR/1106/headlight.csv new file mode 100644 index 0000000..670a135 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/headlight.csv @@ -0,0 +1,33 @@ + +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + + +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/headlight1.bmp b/Hmmsim/HKTSS_P3_MTR/1106/headlight1.bmp new file mode 100644 index 0000000..4763153 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/headlight1.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/hold_hand.bmp b/Hmmsim/HKTSS_P3_MTR/1106/hold_hand.bmp new file mode 100644 index 0000000..514cd39 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/hold_hand.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/light.bmp b/Hmmsim/HKTSS_P3_MTR/1106/light.bmp new file mode 100644 index 0000000..1cc675c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/light.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/light.csv b/Hmmsim/HKTSS_P3_MTR/1106/light.csv new file mode 100644 index 0000000..8c41fd5 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/light.csv @@ -0,0 +1,117 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.bmp +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/lrt.animated b/Hmmsim/HKTSS_P3_MTR/1106/lrt.animated new file mode 100644 index 0000000..3b67e71 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/lrt.animated @@ -0,0 +1,843 @@ +[Object] +States=lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=pan.csv +Position = 0,0.1,0 + +[Object] +States=3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=wheel\wheel2.csv + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=wc2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\cctv.csv, N\overhead\CCTV.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\cctv.csv, N\overhead\CCTV.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=overhead\cctv.csv, N\overhead\CCTV.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=door\doorwc.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorl.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorl.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=door\doorr.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=directionlightoffl.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=directionlightoffr.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=priorchair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=display\610\yl\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States=digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States=digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States=digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States=display\ledinside.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States=headlight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States=brakinglight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States=reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + + +[Object] +States=3dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States=3dcab\pressure.csv +Position = 0,0,0 + +[object] +states=3dcab\brakeneedley.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states=3dcab\brakeneedler.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States=3dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states=3dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States=3dcab\v.csv +Position = 0,0,0 +[Object] +States=empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States=empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States=empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States=empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States=empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/lrt.conf b/Hmmsim/HKTSS_P3_MTR/1106/lrt.conf new file mode 100644 index 0000000..a4fd7e2 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/lrt.conf @@ -0,0 +1,727 @@ +[Object] +States=lrt.csv +Position = 0,0.1,0 + +[Object] +States=pan.csv +Position = 0,0.1,0 + +[Object] +States=3dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states=wheel\wheel2.csv + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 4.30 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, 6.7 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -4.20 + +[object] +states=wheel\wheel.csv +Position = -0.20, 0.30, -6.5 + +[Object] +States=wc.csv +Position = 0.22,0.1,6.4 + +[Object] +States=fire_ex.csv +Position = 0.08,0.1,0 + +[Object] +States=fire_ex.csv +Position = 0.08,0.1,5.4 + +[Object] +States=wc2.csv +Position = 0,0.1,1.55 + +[Object] +States=wc.csv +Position = 0.22,0.1,0.35 + +[Object] +States=wc2.csv +Position = 0,0.1,-4.5 + + + +[Object] +States=wc.csv +Position = 0.22,0.1,-4.5 + + + +[Object] +States=wc2.csv +Position = 0,0.1,-9.35 + + + +[Object] +States=handle.csv +Position = -0.25,0.1,4.55 + + +[Object] +States=handle.csv +Position = -0.25,0.1,1 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-1 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-4.4 + + +[Object] +States=handle.csv +Position = -0.25,0.1,-6.4 + + + +[Object] +States=door\doorside.csv +Position = 0,0.1,-0.05 + +[Object] +States=door\doorside.csv +Position = 0,0.1,-5.5 + +[Object] +States=door\doorside3.csv +Position = 0,0.1,-10.9 + +[Object] +States=light.csv +Position = -0.85,3.32,7.3 + +[Object] +States=light.csv +Position = 0.61,3.32,7.3 + + +[Object] +States=overhead\rules.csv +Position = 0,0,0 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,0 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,-5.45 + + +[Object] +States=overhead\routemap.csv +Position = 0,0,-10.85 + + +[Object] +States=overhead\cctv.csv +Position = 0,0,0 + + +[Object] +States=overhead\cctv.csv +Position = 0,0,-5.45 + + +[Object] +States=overhead\cctv.csv +Position = 0,0,-10.85 + + + +[Object] +States=door\doorwc.csv +Position = -0.015,0.1,5.2 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,5.2 +KeyTZ = -0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +States=door\doorl.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,-0.25 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + +[Object] +States=door\doorl.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 0.3 0.59 0.88 0.88 +Name = DoorL + + +[Object] +States=door\doorr.csv +Position = -0.015,0.1,-5.65 +KeyTZ = 0 -0.3 -0.59 -0.88 -0.88 +Name = DoorL + + +[Object] +States=chair.csv +Position = -1.35,1.1,7.3 + +[Object] +States=chair.csv +Position = 0.80,1.1,7.3 + + +[Object] +States=chair.csv +Position = -1.35,1.1,6.5 + + +[Object] +States=chair.csv +Position = 0.80,1.1,6.5 + + +[Object] +States=chair.csv +Position = 0.35,1.1,6.5 + + +[Object] +States=chair.csv +Position = -1.35,1.1,3 + + +[Object] +States=priorchair.csv +Position = 0.80,1.1,3.3 + + +[Object] +States=priorchair.csv +Position = 0.35,1.1,3.3 + + +[Object] +States=chair.csv +Position = 0.35,1.1,2.6 + + +[Object] +States=chair.csv +Position = 0.80,1.1,2.6 + + +[Object] +States=chair.csv +Position = 0.80,1.1,1.9 + + +[Object] +States=chair.csv +Position = 0.35,1.1,1.9 + + +[Object] +States=chair.csv +Position = 0.80,1.1,1.2 + + +[Object] +States=chair.csv +Position = 0.35,1.1,1.2 + + +[Object] +States=chair.csv +Position = 0.80,1.1,0.5 + + +[Object] +States=chair.csv +Position = 0.35,1.1,0.5 + + +[Object] +States=handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States=handles.csv +Position = -0.78,-0.1,7.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,7 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,6 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,6.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,6.7 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,6 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,6 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,3.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,5.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,5.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,3 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,2.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,4.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,4 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,4 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,1.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,3.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,3.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,0 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,3 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,3 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-1.3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,2.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,2.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-2 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,2.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,2.2 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-2.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,1.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,1.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,1 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,1 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-3.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,0.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,0.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4 + + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-0.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-0.2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-0.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-0.5 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4.3 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-1 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-1 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-4.7 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-1.5 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-1.3 + + +[Object] +States=handles.csv +Position = -0.78,-0.1,-6.5 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-2 + + +[Object] +States=handles.csv +Position = 0.38,-0.1,-2 + + +[Object] +States=handles.csv +Position = -0.4,-0.1,-2.5 + + +[Object] 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1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\overhead_door.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead/routemap2.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead/routemap2.bmp new file mode 100644 index 0000000..8f4675f Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead/routemap2.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead/rules.csv b/Hmmsim/HKTSS_P3_MTR/1106/overhead/rules.csv new file mode 100644 index 0000000..37ac539 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,ticket_info.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,passen_rules.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cctv_sticker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + + +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,passen_rules.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,ticket_info.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,speaker.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cube_border.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture,cube_border.bmp +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead/speaker.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead/speaker.bmp new file mode 100644 index 0000000..a9e9a5e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead/speaker.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead/ticket_info.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead/ticket_info.bmp new file mode 100644 index 0000000..5e53118 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead/ticket_info.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead/wats_the_name.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead/wats_the_name.bmp new file mode 100644 index 0000000..5cba3fb Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead/wats_the_name.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead_bottom.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead_bottom.bmp new file mode 100644 index 0000000..a711a18 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead_bottom.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/overhead_door.bmp b/Hmmsim/HKTSS_P3_MTR/1106/overhead_door.bmp new file mode 100644 index 0000000..4c4aa90 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/overhead_door.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/pan.csv b/Hmmsim/HKTSS_P3_MTR/1106/pan.csv new file mode 100644 index 0000000..acdb734 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 + +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/priorchair.csv b/Hmmsim/HKTSS_P3_MTR/1106/priorchair.csv new file mode 100644 index 0000000..1918a1e --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/priorchair.csv @@ -0,0 +1,217 @@ + + +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.bmp +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.bmp +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_prior.bmp +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/redline.bmp b/Hmmsim/HKTSS_P3_MTR/1106/redline.bmp new file mode 100644 index 0000000..fb0c87b Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/redline.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/redline_broke.bmp b/Hmmsim/HKTSS_P3_MTR/1106/redline_broke.bmp new file mode 100644 index 0000000..fceafb7 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/redline_broke.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/rev.bmp b/Hmmsim/HKTSS_P3_MTR/1106/rev.bmp new file mode 100644 index 0000000..f48fb0b Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/rev.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/reverse.csv b/Hmmsim/HKTSS_P3_MTR/1106/reverse.csv new file mode 100644 index 0000000..6a93051 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 diff --git a/Hmmsim/HKTSS_P3_MTR/1106/shadows.bmp b/Hmmsim/HKTSS_P3_MTR/1106/shadows.bmp new file mode 100644 index 0000000..74bec4f Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/shadows.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/sidechair.bmp b/Hmmsim/HKTSS_P3_MTR/1106/sidechair.bmp new file mode 100644 index 0000000..a2560dc Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/sidechair.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/top.bmp b/Hmmsim/HKTSS_P3_MTR/1106/top.bmp new file mode 100644 index 0000000..e268e1a Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/top.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/wc.csv b/Hmmsim/HKTSS_P3_MTR/1106/wc.csv new file mode 100644 index 0000000..0845677 --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/wc.csv @@ -0,0 +1,340 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chandle.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,metal_handles.bmp +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/wc2.csv b/Hmmsim/HKTSS_P3_MTR/1106/wc2.csv new file mode 100644 index 0000000..d5d250a --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/wc2.csv @@ -0,0 +1,29 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.bmp +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + diff --git a/Hmmsim/HKTSS_P3_MTR/1106/wc_sticker.bmp b/Hmmsim/HKTSS_P3_MTR/1106/wc_sticker.bmp new file mode 100644 index 0000000..1b4aed0 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/1106/wc_sticker.bmp differ diff --git a/Hmmsim/HKTSS_P3_MTR/1106/wheel/wheel.csv b/Hmmsim/HKTSS_P3_MTR/1106/wheel/wheel.csv new file mode 100644 index 0000000..0116fbf --- /dev/null +++ b/Hmmsim/HKTSS_P3_MTR/1106/wheel/wheel.csv @@ -0,0 +1,133 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.670, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.630, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.670, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.630, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.670, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.630, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.670, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.630, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.670, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.630, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.670, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.630, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.670, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.630, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.670, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.630, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.670, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.630, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.670, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.630, -0.104, -0.386, 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b/Hmmsim/HKTSS_P3_MTR/klaxon0.wav differ diff --git a/Hmmsim/HKTSS_P3_MTR/klaxon1.wav b/Hmmsim/HKTSS_P3_MTR/klaxon1.wav new file mode 100644 index 0000000..3c9cf25 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/klaxon1.wav differ diff --git a/Hmmsim/HKTSS_P3_MTR/loop.wav b/Hmmsim/HKTSS_P3_MTR/loop.wav new file mode 100644 index 0000000..485964c Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/loop.wav differ diff --git a/Hmmsim/HKTSS_P3_MTR/motor0.wav b/Hmmsim/HKTSS_P3_MTR/motor0.wav new file mode 100644 index 0000000..05bc87f Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/motor0.wav differ diff --git a/Hmmsim/HKTSS_P3_MTR/motor1.wav b/Hmmsim/HKTSS_P3_MTR/motor1.wav new file mode 100644 index 0000000..139a476 Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/motor1.wav differ diff --git a/Hmmsim/HKTSS_P3_MTR/point.wav b/Hmmsim/HKTSS_P3_MTR/point.wav new file mode 100644 index 0000000..6a2457e Binary files /dev/null and b/Hmmsim/HKTSS_P3_MTR/point.wav differ diff --git 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+-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +-1,100,128 +1,36,128 +1,37,128 +1,38,128 +1,39,128 +1,40,128 +1,41,128 +1,42,128 +1,43,128 +1,44,128 +1,45,128 +1,46,128 +1,47,128 +1,48,128 +1,49,128 +1,50,128 +1,51,128 +1,52,128 +1,53,128 +1,54,128 +1,55,128 +1,56,128 +1,57,128 +1,58,128 +1,59,128 +1,60,128 +1,61,128 +1,62,128 +1,63,128 +1,64,128 +1,65,128 +1,66,128 +1,67,128 +1,68,128 +1,69,128 +1,70,128 +1,71,128 +1,72,128 +1,73,128 +1,74,128 +1,75,128 +1,76,128 +1,77,128 +1,78,128 +1,79,128 +1,80,128 +1,81,128 +1,82,128 +1,83,128 +1,84,128 +1,85,128 +1,86,128 +1,87,128 +1,88,128 +1,89,128 +1,90,128 +1,91,128 +1,92,128 +1,93,128 +1,94,128 +1,95,128 +1,96,128 +1,97,128 +1,98,128 +1,99,128 +1,100,128 +1,101,128 +1,102,128 +1,103,128 +1,104,128 +1,105,128 +1,106,128 +1,107,128 +1,108,128 +1,109,128 +1,110,128 +1,111,128 +1,112,128 +1,113,128 +1,114,128 +1,115,128 +1,116,128 +1,117,128 +1,118,128 +1,119,128 +1,120,120 +1,121,115 +1,122,110 +1,123,105 +1,124,100 +1,125,95 +1,126,90 +1,127,85 +1,128,80 +1,129,75 +1,130,70 +1,131,65 +1,132,60 +1,133,55 +1,134,50 +1,135,45 +1,136,40 +1,137,35 +1,138,30 +1,139,25 +1,140,20 +1,141,15 +1,142,10 +1,143,5 +-1,144,128 \ No newline at end of file diff --git a/Hmmsim/README.md b/Hmmsim/README.md new file mode 100644 index 0000000..255ac49 --- /dev/null +++ b/Hmmsim/README.md @@ -0,0 +1,4 @@ +## Hong Kong Light Rail Phase III for Hmmsim +Note: For non-technical Hmmsim 2 Player, it is recommended to use the [BVE Content Service](https://bvecs.zbx1425.cn) to download and swap a route's train. + +https://reg.bvecs.zbx1425.cn/#/package/detail/600 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Back.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Back.png new file mode 100644 index 0000000..148bd1f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Back.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-left.png new file mode 100644 index 0000000..c8eb8c9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-right.png new file mode 100644 index 0000000..f001d24 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/back-in.png new file mode 100644 index 0000000..67795eb Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png new file mode 100644 index 0000000..abe1b6a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/lrt.csv new file mode 100644 index 0000000..db2fd95 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\backmirror.png 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+SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals 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+AddVertex, -1.160, 0.800, -6.375 +AddVertex, -1.330, 0.800, -6.375 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ...\1106\N\doorg.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 1.330, -0.10, -9.390 +AddVertex, 1.330, -0.10, 9.130 +AddVertex, -1.330, -0.10, 9.130 +AddVertex, -1.330, -0.10, -9.390 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ...\1106\shadows.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ...\1106\N\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.800, 3.380, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ...\1106\N\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.388, 9.750, 0, 1, 0 +AddVertex, 1.20, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ...\1106\N\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.800, -100.7, 10, 0, 1, 0 +AddVertex, -0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.7, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\cache.db +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -1.327, 1.700, 6.540 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 1.700, 8.020 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 1.700, 8.020 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 1.700, 6.540 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, 1.100 +AddVertex, -1.327, 3, 1.100 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 0.900, 4.350 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, 4.350 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 3, 1.110 +AddVertex, -1.327, 0.900, 1.110 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -4.450 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 0.900, -1.200 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -1.200 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 0.900, -4.450 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -8.350 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 0.900, -6.550 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -6.550 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 0.900, -8.350 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -0.350, 2, -10.295 +AddVertex, -0.350, 2.900, -10.227 +AddVertex, 0.350, 2.900, -10.227 +AddVertex, 0.350, 2, -10.295 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.350, 1.9, -10.280 +AddVertex, 0.350, 2.900, -10.210 +AddVertex, -0.350, 2.900, -10.210 +AddVertex, -0.350, 1.9, -10.280 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.320, 1.700, -8.300 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-in.png new file mode 100644 index 0000000..8754107 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-left.png new file mode 100644 index 0000000..3520a70 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-right.png new file mode 100644 index 0000000..2ebc766 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/back-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor.png new file mode 100644 index 0000000..8bbf3e6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.animated new file mode 100644 index 0000000..c6bd4bd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.animated @@ -0,0 +1,827 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +States = ..\1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = ..\1106\wheel\wheel2.csv + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = ..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = ..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = ..\1106\door\doorside3.csv, ..\1106\N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\light.csv, ..\1106\N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\light.csv, ..\1106\N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\rules.csv, ..\1106\N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorWC.csv, ..\1106\N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorL.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorL.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handle2.csv, ..\1106\N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handle3.csv, ..\1106\N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\DirectionLightoffL.csv, ..\1106\DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\DirectionLightoffR.csv, ..\1106\DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\display\610\YL\display.csv, ..\1106\display\610\FP\display.csv, ..\1106\display\507\TK\display.csv, ..\1106\display\507\FP\display.csv, ..\1106\display\614P\SH\display.csv, ..\1106\display\614P\FP\display.csv, ..\1106\display\751\TY\display.csv, ..\1106\display\751\YO\display.csv, ..\1106\display\NIS\NIS.csv, ..\1106\display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = ..\1106\display\LEDINSIDE.csv, ..\1106\N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\HeadLight.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = ..\1106\BrakingLight.csv, ..\1106\empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = ..\1106\reverse.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = ..\1106\3Dcab\speedo_on.csv, ..\1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = ..\1106\3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = ..\1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = ..\1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = ..\1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = ..\1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.0 * powerNotch, 0.00 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = ..\1106\3Dcab\V.csv +Position = 0,0,0 +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.csv new file mode 100644 index 0000000..4c806f6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1091/lrt.csv @@ -0,0 +1,3742 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 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+GenerateNormals +LoadTexture, ..\1106\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 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+LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 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+AddVertex, -1.330, -0.10, -9.390 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\1106\shadows.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ..\1106\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.800, 3.380, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ..\1106\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.388, 9.750, 0, 1, 0 +AddVertex, 1.20, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, ..\1106\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.800, -100.7, 10, 0, 1, 0 +AddVertex, -0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.7, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\cache.db +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -1.327, 1.700, 6.540 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 1.700, 8.020 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 1.700, 8.020 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 1.700, 6.540 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, 1.100 +AddVertex, -1.327, 3, 1.100 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 0.900, 4.350 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, 4.350 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 3, 1.110 +AddVertex, -1.327, 0.900, 1.110 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -4.450 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 0.900, -1.200 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -1.200 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 0.900, -4.450 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -8.350 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 0.900, -6.550 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -6.550 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 0.900, -8.350 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -0.350, 2, -10.295 +AddVertex, -0.350, 2.900, -10.227 +AddVertex, 0.350, 2.900, -10.227 +AddVertex, 0.350, 2, -10.295 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.350, 1.9, -10.280 +AddVertex, 0.350, 2.900, -10.210 +AddVertex, -0.350, 2.900, -10.210 +AddVertex, -0.350, 1.9, -10.280 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.320, 1.700, -8.300 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3DTex.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3DTex.png new file mode 100644 index 0000000..f6f7424 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp new file mode 100644 index 0000000..0b25f9d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv new file mode 100644 index 0000000..7e7ff3f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv @@ -0,0 +1,35 @@ +;;White yellow red "BLACK;; +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.86 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,15,15,15 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.17 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + + +RotateAll,0,1,0,180 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv new file mode 100644 index 0000000..523fbf1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv @@ -0,0 +1,18 @@ +;3D cab braking light 1; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b1.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png new file mode 100644 index 0000000..71985e0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv new file mode 100644 index 0000000..55c3990 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv @@ -0,0 +1,18 @@ +;3D cab braking light 2; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b2.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png new file mode 100644 index 0000000..0b5ccbe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv new file mode 100644 index 0000000..fd1f9ef --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv @@ -0,0 +1,18 @@ +;3D cab braking light 3; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b3.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png new file mode 100644 index 0000000..ae0ddaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png new file mode 100644 index 0000000..abdffd7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png new file mode 100644 index 0000000..38b368d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png new file mode 100644 index 0000000..907b06e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png new file mode 100644 index 0000000..822f295 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png new file mode 100644 index 0000000..6faf184 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png new file mode 100644 index 0000000..a4ecb0c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png new file mode 100644 index 0000000..953ddce Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv new file mode 100644 index 0000000..e980882 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv @@ -0,0 +1,82 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png new file mode 100644 index 0000000..4043e0a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png new file mode 100644 index 0000000..19a2ba2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv new file mode 100644 index 0000000..3eeb7bc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv @@ -0,0 +1,500 @@ +CreateMeshBuilder +Cylinder,8,0.0070,0.0070,0.09 +Translate,0,-0.02,0 +Rotate,0,1,0,180 +SetColor,60,60,60 + +CreateMeshBuilder +Cylinder,35,0.032,0.032,0.014 +Translate,-0.081,0,0 +Rotate,0,0,1,90 +SetColor,70,70,70 + +CreateMeshBuilder +AddVertex, -1.938444427196373e-08, -9.179391469160691e-09, 0.21000000834465027, 0.0, 0.0, 0.999969482421875 +AddVertex, 0.12343494594097137, -9.179391469160691e-09, 0.1698935627937317, 0.5877559781074524, 0.0, 0.809015154838562 +AddVertex, 0.1173936128616333, 0.06489356607198715, 0.16157838702201843, 0.5606250166893005, 0.3003021478652954, 0.7716605067253113 +AddVertex, 0.0, 0.06489356607198715, 0.19972188770771027, 0.0, 0.3003021478652954, 0.9538254737854004 +AddVertex, 0.0, 0.16989357769489288, 0.12343490868806839, 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/dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/brakeneedleY.csv @@ -0,0 +1,17 @@ +CreateMeshBuilder +Cylinder, 15, 0.003, 0.003, 0.012 +Rotate,0,0,1,90 +SetColor,50,50,50, + +CreateMeshBuilder +AddVertex, 0, 0.045 ,-0.006,0,1,0 +AddVertex, 0, 0.045 , 0.006,0,1,0 +AddVertex, 0,-0.045, 0.006,0,1,0 +AddVertex, 0,-0.045,-0.006,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,Yellow.png,,,, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +RotateAll,0,0,1,25 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/cab.csv new file mode 100644 index 0000000..c67239f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/cab.csv @@ -0,0 +1,518 @@ +;3D cab; +;;head;; +CreateMeshBuilder +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddVertex, 0.78, 1.73, 10, 0, 1, 0 +AddVertex, -0.78, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 +Rotate,0,1,0,180 + +CreateMeshBuilder +AddVertex, 0.78, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, -0.78, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 +Rotate,0,1,0,180 + +;;head glass;; +CreateMeshBuilder +AddVertex, 0.774, 1.720, 9.998, 0, 1, 0 +AddVertex, 0.774, 2.800, 9.840, 0, 1, 0 +AddVertex, -0.774, 2.800, 9.840, 0, 1, 0 +AddVertex, -0.774, 1.720, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;head left glass;; +CreateMeshBuilder +AddVertex, -1.161, 1.740, 8.690, 0, 1, 0 +AddVertex, -1.161, 2.770, 8.690, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -0.770, 1.740, 10.012, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;head right glass;; +CreateMeshBuilder +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;in;; +CreateMeshBuilder, +AddVertex, 0.865 , 2.797 , -9.6 ,0,1,0 +AddVertex, 0.852 , 3.175 , -9.6 ,0,1,0 +AddVertex,-0.845 , 3.175 , -9.6 ,0,1,0 +AddVertex,-0.847 , 2.797 , -9.6 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,top_panel.png, +SetTextureCoordinates,0,0,0.9, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.9, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.783 , 2.797 , -9.84 ,0,1,0 +AddVertex, 0.865 , 2.797 , -9.6 ,0,1,0 +AddVertex,-0.847 , 2.797 , -9.6 ,0,1,0 +AddVertex,-0.78 , 2.797 , -9.84 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,top_panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.9, +SetTextureCoordinates,2,1,0.9, +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 1.320 , 3.175 , -8.132 ,0,1,0 +AddVertex, 0.851 , 3.175 , -9.6 ,0,1,0 +AddVertex,-0.846 , 3.175 , -9.6 ,0,1,0 +AddVertex,-1.329 , 3.175 , -8.132 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,ceiling.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,10,0, +SetTextureCoordinates,3,10,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex,-0.6 , 2.13 , -0.63 , +AddVertex, 0.4 , 2.13 , -0.63 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex,-0.6 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex,-0.6 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex,-0.6 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.7 , 2.07 , -0.609999999999999 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.609999999999999 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.8 , 1.79 , -1.35 , +AddVertex, 0.515 , 1.79 , -0.91 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel4.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.98,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.609999999999999 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,-0.009,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.595000000000001 , +AddVertex, 0.95 , 2.06 , -1.2 , +AddVertex, 0.95 , 1.76 , -1.2 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.800 , 1.76 , -1.00 , +AddVertex, 0.947 , 2.076 , -0.85 , +AddVertex, 0.96 , 1.76 , -0.844 , +AddVertex, 0.800 , 1.79 , -1.00 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.15 +;; + +CreateMeshBuilder, +AddVertex, 0.81 , 0.2 , -10.012 ,0,1,0 +AddVertex, 0.72 , 3.415 , -10.01 ,0,1,0 +AddVertex, 1.31 , 3.415 , -8.13 ,0,1,0 +AddVertex, 1.31 , 0.2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,head-left.png, +SetTextureCoordinates,0,0.001,1, +SetTextureCoordinates,1,0.001,0.05, +SetTextureCoordinates,2,0.999,0.05 +SetTextureCoordinates,3,0.999,1 +SetDecalTransparentColor,255,255,255, +translate, -0.0055,0,0 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -8.13 ,0,1,0 +AddVertex, 0.5 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, plever_tips.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + +;;lock;; +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture, refl_lock.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, key.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 +;;; + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png new file mode 100644 index 0000000..f7084c5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv new file mode 100644 index 0000000..54c7603 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv @@ -0,0 +1,18 @@ +;3D cab direction light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dir.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv new file mode 100644 index 0000000..5ce8f77 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv @@ -0,0 +1,18 @@ +;3D cab door indication light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dooron.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png new file mode 100644 index 0000000..6e7cd0b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel new file mode 100644 index 0000000..caf161d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png new file mode 100644 index 0000000..6c0ea4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png new file mode 100644 index 0000000..36af2ea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png new file mode 100644 index 0000000..0792ce3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png new file mode 100644 index 0000000..63a6fe6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png new file mode 100644 index 0000000..cb4b202 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv new file mode 100644 index 0000000..cf9910a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Pressuremeter.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png new file mode 100644 index 0000000..aeed1df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp new file mode 100644 index 0000000..cd1da3e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv new file mode 100644 index 0000000..57d9f0d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv new file mode 100644 index 0000000..55c3be7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer_off.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv new file mode 100644 index 0000000..1d747cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png new file mode 100644 index 0000000..f3d479c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png new file mode 100644 index 0000000..e1e0fc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3d_back1.png new file mode 100644 index 0000000..760744f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png new file mode 100644 index 0000000..f91a886 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con.png new file mode 100644 index 0000000..a2e5655 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Air-Con.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png new file mode 100644 index 0000000..157a32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BL.png new file mode 100644 index 0000000..15bf13c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Back.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Back.png new file mode 100644 index 0000000..e0c3794 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Back.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/CHandle.png new file mode 100644 index 0000000..1349569 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair.png new file mode 100644 index 0000000..76df75d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_prior.png new file mode 100644 index 0000000..a7d46b6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png new file mode 100644 index 0000000..1c1dd6f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chairdown.png new file mode 100644 index 0000000..297c0f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DIRR2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DIRR2.png new file mode 100644 index 0000000..0d9b64c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DIRR2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/0.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/0.csv new file mode 100644 index 0000000..2c708ad --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/1.csv new file mode 100644 index 0000000..d24ee28 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.396, 0 +SetTextureCoordinates, 3, 0.396, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/2.csv new file mode 100644 index 0000000..eb57437 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/2.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.596, 0 +SetTextureCoordinates, 3, 0.596, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/3.csv new file mode 100644 index 0000000..a6b758a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/3.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 0.5 +SetTextureCoordinates, 1, 0.603, 0 +SetTextureCoordinates, 2, 0.797, 0 +SetTextureCoordinates, 3, 0.797, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/4.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/4.csv new file mode 100644 index 0000000..f0b8b35 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/4.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 0.5 +SetTextureCoordinates, 1, 0.803, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/5.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/5.csv new file mode 100644 index 0000000..7eda520 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/5.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.507 +SetTextureCoordinates, 2, 0.197, 0.507 +SetTextureCoordinates, 3, 0.197, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/6.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/6.csv new file mode 100644 index 0000000..bac6254 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/6.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 1 +SetTextureCoordinates, 1, 0.203, 0.507 +SetTextureCoordinates, 2, 0.395, 0.507 +SetTextureCoordinates, 3, 0.395, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/7.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/7.csv new file mode 100644 index 0000000..faa9d14 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/7.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 1 +SetTextureCoordinates, 1, 0.403, 0.507 +SetTextureCoordinates, 2, 0.595, 0.507 +SetTextureCoordinates, 3, 0.595, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/8.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/8.csv new file mode 100644 index 0000000..33ce871 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/8.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 1 +SetTextureCoordinates, 1, 0.603, 0.507 +SetTextureCoordinates, 2, 0.795, 0.507 +SetTextureCoordinates, 3, 0.795, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/9.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/9.csv new file mode 100644 index 0000000..26bfed8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/9.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 1 +SetTextureCoordinates, 1, 0.803, 0.507 +SetTextureCoordinates, 2, 0.995, 0.507 +SetTextureCoordinates, 3, 0.995, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/num.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/num.png new file mode 100644 index 0000000..649db35 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/num.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv new file mode 100644 index 0000000..9c00787 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv @@ -0,0 +1,68 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/B.png new file mode 100644 index 0000000..84edae1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png new file mode 100644 index 0000000..e7146fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png new file mode 100644 index 0000000..7f95c73 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png new file mode 100644 index 0000000..f8e0dea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png new file mode 100644 index 0000000..9f8871f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png new file mode 100644 index 0000000..33c02be Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png new file mode 100644 index 0000000..b07ad38 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/B.png new file mode 100644 index 0000000..02f44c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png new file mode 100644 index 0000000..e96f067 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png new file mode 100644 index 0000000..c3160cc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png new file mode 100644 index 0000000..2d5c1c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png new file mode 100644 index 0000000..c759d6d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png new file mode 100644 index 0000000..e2105cf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png new file mode 100644 index 0000000..b15d6c6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png new file mode 100644 index 0000000..bcc7d4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png new file mode 100644 index 0000000..0029757 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png new file mode 100644 index 0000000..8825769 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png new file mode 100644 index 0000000..834468d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png new file mode 100644 index 0000000..c43c39b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png new file mode 100644 index 0000000..3aa3f2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png new file mode 100644 index 0000000..ee0d9ba Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/B.png new file mode 100644 index 0000000..bd47465 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png new file mode 100644 index 0000000..d7dfe89 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png new file mode 100644 index 0000000..593e567 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png new file mode 100644 index 0000000..0bd4c52 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png new file mode 100644 index 0000000..61a5893 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png new file mode 100644 index 0000000..a6b07c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png new file mode 100644 index 0000000..623ebaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv new file mode 100644 index 0000000..6de2e94 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv @@ -0,0 +1,65 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FE.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.20 + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,0,-0.08 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,IE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.25 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png new file mode 100644 index 0000000..462a2e5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png new file mode 100644 index 0000000..22f7013 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png new file mode 100644 index 0000000..2365557 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png new file mode 100644 index 0000000..43cf251 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png new file mode 100644 index 0000000..0c90ae3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png new file mode 100644 index 0000000..f1a1520 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv new file mode 100644 index 0000000..3b33546 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FNIS.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LNIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,INIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin.png new file mode 100644 index 0000000..e806430 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png new file mode 100644 index 0000000..56f4e7d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/side.PNG new file mode 100644 index 0000000..fddd9e4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv new file mode 100644 index 0000000..5f3084a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.png new file mode 100644 index 0000000..25a0cde Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png new file mode 100644 index 0000000..eebc304 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv new file mode 100644 index 0000000..178c3a3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.png new file mode 100644 index 0000000..66dec20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png new file mode 100644 index 0000000..4bbd9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv new file mode 100644 index 0000000..ca887c8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png new file mode 100644 index 0000000..1650775 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png new file mode 100644 index 0000000..6b47799 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.png new file mode 100644 index 0000000..75f7782 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle.png new file mode 100644 index 0000000..162ca17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle2.png new file mode 100644 index 0000000..ce69d04 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/side.png new file mode 100644 index 0000000..97b04fe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png 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+ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.96,1.650,-2.000 +AddVertex,0.96,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.96,1.670,-1.985 +AddVertex,0.96,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.96,1.670,-1.985 +AddVertex,0.96,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handles.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-left.png new file mode 100644 index 0000000..08555f7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-right.png new file mode 100644 index 0000000..b54349a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head.png new file mode 100644 index 0000000..884e079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Head.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HeadLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HeadLight.csv new file mode 100644 index 0000000..80323f0 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/HeadLight.csv @@ -0,0 +1,33 @@ +;;Headlight source;; +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +;;Headlight;; +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/MT2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/MT2.png new file mode 100644 index 0000000..6d4ddd9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/MT2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png new file mode 100644 index 0000000..5630a1f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handles.png new file mode 100644 index 0000000..17c75eb Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3DTex.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3DTex.png new file mode 100644 index 0000000..d1931b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png new file mode 100644 index 0000000..ca97e7e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png new file mode 100644 index 0000000..044da9a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/CHandle.png new file mode 100644 index 0000000..260f5f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair.png new file mode 100644 index 0000000..6ac6e18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png new file mode 100644 index 0000000..207f838 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png new file mode 100644 index 0000000..52a6529 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png new file mode 100644 index 0000000..58a55ab Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png new file mode 100644 index 0000000..db292b2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png new file mode 100644 index 0000000..663ed2f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG new file mode 100644 index 0000000..d4afcb7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv new file mode 100644 index 0000000..3c93ca4 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png new file mode 100644 index 0000000..bf16bf4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv new file mode 100644 index 0000000..ac99d62 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,...\door\doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png new file mode 100644 index 0000000..7249076 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv new file mode 100644 index 0000000..2a9d8c6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png new file mode 100644 index 0000000..d20d9d2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png new file mode 100644 index 0000000..8977b6e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png new file mode 100644 index 0000000..76d0e0d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png new file mode 100644 index 0000000..0c0bb5f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/side.png new file mode 100644 index 0000000..7fef263 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder 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+LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 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+GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handles.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png new file mode 100644 index 0000000..b3ef07d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + 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+SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, 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+SetTextureCoordinates,3,0.500,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.050 +AddVertex,1.020,1.670,0.050 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,1.000,1.000 +SetTextureCoordinates,1,1.000,0.5 +SetTextureCoordinates,2,0.500,0.5 +SetTextureCoordinates,3,0.500,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.050 +AddVertex,1.045,1.650,0.050 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.050 +AddVertex,1.065,1.670,0.050 +AddVertex,1.065,1.670,-2 +AddVertex,1.045,1.690,-2 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC.png new file mode 100644 index 0000000..1693275 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.png new file mode 100644 index 0000000..c82ed04 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WC2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WCHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WCHandle.png new file mode 100644 index 0000000..73e38b6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/WCHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png new file mode 100644 index 0000000..05011ee Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png new file mode 100644 index 0000000..5a7222d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_in.png new file mode 100644 index 0000000..b1078b5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/Window_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png new file mode 100644 index 0000000..ecccff7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/back-in.png new file mode 100644 index 0000000..cc0afc0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backside.png new file mode 100644 index 0000000..d21bb46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backsider.png new file mode 100644 index 0000000..910d60d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png new file mode 100644 index 0000000..bb23956 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ceiling.png new file mode 100644 index 0000000..96db0c7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 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+SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 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+AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/doorg.png new file mode 100644 index 0000000..a814234 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png new file mode 100644 index 0000000..28ead50 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png new file mode 100644 index 0000000..e630957 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png new file mode 100644 index 0000000..477fdc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png new file mode 100644 index 0000000..aa46e5b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png new file mode 100644 index 0000000..3c567a7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png new file mode 100644 index 0000000..dd2c8ae Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/give_away.png new file mode 100644 index 0000000..9404b03 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground.png new file mode 100644 index 0000000..952ceaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground2.png new file mode 100644 index 0000000..2880f36 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground3.png new file mode 100644 index 0000000..c589895 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle.png new file mode 100644 index 0000000..0a5278e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle2.png new file mode 100644 index 0000000..9ad0c0a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 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+SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handles.png new file mode 100644 index 0000000..438e975 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png new file mode 100644 index 0000000..7e23b3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.png new file mode 100644 index 0000000..5380e05 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/lrt.csv new file mode 100644 index 0000000..952f7ae --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png 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+SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder 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0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 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+SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.810, 0.800, -10.350, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-in.png +SetTextureCoordinates, 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1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 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..\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead.png new file mode 100644 index 0000000..393d980 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Placeholder.png new file mode 100644 index 0000000..5553d64 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap.png new file mode 100644 index 0000000..9cf0e86 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap2.png new file mode 100644 index 0000000..a68e675 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/Routemap2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cube_border.png new file mode 100644 index 0000000..1ab2e76 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/gap.png new file mode 100644 index 0000000..b9c3854 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/passen_rules.png new file mode 100644 index 0000000..a6a584c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png new file mode 100644 index 0000000..c513978 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png new file mode 100644 index 0000000..05c811c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png new file mode 100644 index 0000000..ce4a84c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG new file mode 100644 index 0000000..b9e658b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png new file mode 100644 index 0000000..322105a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/sidechair.png new file mode 100644 index 0000000..ca82421 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png new file mode 100644 index 0000000..313ed4f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/REV.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/REV.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/WC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/WC.csv new file mode 100644 index 0000000..18a62ba --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/WC.csv @@ -0,0 +1,748 @@ + +CreateMeshBuilder +AddVertex,0.350,0.950,0.050 +AddVertex,0.350,1.660,0.050 +AddVertex,1.010,1.660,0.050 +AddVertex,1.010,0.950,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0,0.05 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 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/dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Window_red_button.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Window_sand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Window_sand.png new file mode 100644 index 0000000..b156d9b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/Window_sand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png new file mode 100644 index 0000000..3b33493 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/animated code.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/animated code.animated new file mode 100644 index 0000000..409b7cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/animated code.animated @@ -0,0 +1 @@ +Night Toggle(8)= Statefunction = if[pluginstate[99] == 1, 1, 0] \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-in.png new file mode 100644 index 0000000..aaf64ba Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-left.png new file mode 100644 index 0000000..6306068 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-right.png new file mode 100644 index 0000000..dfe0041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/back-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backcurve.png new file mode 100644 index 0000000..ee17d3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror.png new file mode 100644 index 0000000..770df17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror2.png new file mode 100644 index 0000000..d1888d1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backmirror2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backside.png new file mode 100644 index 0000000..7fc7f3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backsider.png new file mode 100644 index 0000000..2e1c401 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottom.png new file mode 100644 index 0000000..c43e214 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottomR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottomR.png new file mode 100644 index 0000000..82dc857 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/bottomR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cabdoor.png new file mode 100644 index 0000000..63b09de Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ceiling.png new file mode 100644 index 0000000..0f56fb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/dirhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/dirhead.png new file mode 100644 index 0000000..6ee267a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/dirhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diroff.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diroff.png new file mode 100644 index 0000000..ae7aeaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diroff.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diron.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diron.png new file mode 100644 index 0000000..8f1f746 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/diron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/doorg.png new file mode 100644 index 0000000..a22a482 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_front.png new file mode 100644 index 0000000..9623695 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_side.png new file mode 100644 index 0000000..5af9df2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png new file mode 100644 index 0000000..244fb90 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_top.png new file mode 100644 index 0000000..69dc135 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor.png new file mode 100644 index 0000000..a1d216b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/give_away.png new file mode 100644 index 0000000..9a9fd3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground.png new file mode 100644 index 0000000..b769e29 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground2.png new file mode 100644 index 0000000..ed70668 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground3.png new file mode 100644 index 0000000..fda2de6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle.png new file mode 100644 index 0000000..e303834 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handles.png new file mode 100644 index 0000000..b740e2f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headcurve.png new file mode 100644 index 0000000..7974e65 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headfront.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headfront.png new file mode 100644 index 0000000..9cf859d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headfront.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight.png new file mode 100644 index 0000000..711882e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight1.png new file mode 100644 index 0000000..10af513 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headlight1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/hold_hand.png new file mode 100644 index 0000000..a7d0516 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.png new file mode 100644 index 0000000..510720c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light_refl.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light_refl.png new file mode 100644 index 0000000..5303990 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/light_refl.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.animated new file mode 100644 index 0000000..acf356f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.animated @@ -0,0 +1,827 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = pan.csv +Position = 0,0.1,0 + +[Object] +States = 3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = wheel\wheel2.csv + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorWC.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = DirectionLightoffL.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = DirectionLightoffR.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = display\610\YL\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = display\LEDINSIDE.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = HeadLight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = BrakingLight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = 3Dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = 3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = 3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 3Dcab\V.csv +Position = 0,0,0 +[Object] +States = empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.csv new file mode 100644 index 0000000..69d7a8c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrt.csv @@ -0,0 +1,3743 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder 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3.079, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.018, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.017, 8.145, 0, 1, 0 +AddVertex, -1.040, 3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 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2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddVertex, -1.170, 0.070, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder 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255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 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+SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 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+SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 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+AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals 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0.830, 3.300, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.650, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.650, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Backlow.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 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255 + +CreateMeshBuilder +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 15, 0 +SetTextureCoordinates, 3, 15, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.760, 0.890, -10.490, 0, 1, 0 +AddVertex, 0.760, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.870, -10.440, 0, 1, 0 +AddVertex, 0.827, 0.867, -10.350, 0, 1, 0 +AddVertex, 0.760, 0.890, 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+SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + + +CreateMeshBuilder +AddVertex, 1.330, 0.860, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 0.800, 3.25, -10.350, 0, 1, 0 +AddVertex, 0.800, 0.860, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.820 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.820 +SetDecalTransparentColor, 255, 255, 255 + +;;back right top curve;; + +CreateMeshBuilder +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.36, -8.430, 0, 1, 0 +AddVertex, 0.780, 3.36, -10.342, 0, 1, 0 +AddVertex, 0.803, 3.25, -10.352, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.05, +SetTextureCoordinates, 1, 0, 0.02, +SetTextureCoordinates, 2, 1, 0.02, +SetTextureCoordinates, 3, 1, 0.05, 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1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 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+AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrttop.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrttop.png new file mode 100644 index 0000000..5ab4724 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/lrttop.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead.png new file mode 100644 index 0000000..693c33e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Placeholder.png new file mode 100644 index 0000000..d6df9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Routemap.png new file mode 100644 index 0000000..357ba18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png new file mode 100644 index 0000000..294766c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/gap.png new file mode 100644 index 0000000..ae214df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png new file mode 100644 index 0000000..b28290e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png new file mode 100644 index 0000000..dfd59c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png new file mode 100644 index 0000000..b16dc2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png new file mode 100644 index 0000000..918c95c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG new file mode 100644 index 0000000..80623f1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_door.png new file mode 100644 index 0000000..0b6afb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/pan.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/pan.csv new file mode 100644 index 0000000..8f206cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +; q}IJ , + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline.png new file mode 100644 index 0000000..99132e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline_broke.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline_broke.png new file mode 100644 index 0000000..f58d152 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/redline_broke.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/reverse.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/reverse.csv new file mode 100644 index 0000000..62f4fd3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/shadows.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/shadows.png new file mode 100644 index 0000000..03e46ed Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/shadows.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/sidechair.png new file mode 100644 index 0000000..f135d46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/top.png new file mode 100644 index 0000000..9518002 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wc_sticker.png new file mode 100644 index 0000000..97ff2f0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv new file mode 100644 index 0000000..927bd47 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv @@ -0,0 +1,132 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.670, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.630, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.670, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.630, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.670, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.630, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.670, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.630, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.670, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.630, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.670, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.630, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.670, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.630, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.670, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.630, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.670, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.630, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.670, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.630, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.670, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.630, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.670, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.630, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.670, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.630, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.670, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.630, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.670, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, -0.630, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 + +CreateMeshBuilder +AddVertex, 0.990, -0.400, -0.400 +AddVertex, 0.990, 0.400, -0.400 +AddVertex, 0.990, 0.400, 0.400 +AddVertex, 0.990, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.671, -0.400, -0.400 +AddVertex, -0.671, 0.400, -0.400 +AddVertex, -0.671, 0.400, 0.400 +AddVertex, -0.671, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.940, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.980, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.940, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.980, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.940, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.980, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.940, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.980, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.940, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.980, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.940, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.980, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.940, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.980, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.940, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.980, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.940, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.980, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.940, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.980, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.940, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.980, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.940, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.980, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.940, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.980, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.940, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.980, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.940, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.980, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.940, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, 0.980, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp new file mode 100644 index 0000000..f7d8612 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv new file mode 100644 index 0000000..a33f3f7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv @@ -0,0 +1,101 @@ +CreateMeshBuilder +AddVertex,0.800,0.800,-2.488 +AddVertex,0.800,0.800,-4.968 +AddVertex,0.800,0,-4.968 +AddVertex,0.800,0,-2.488 +AddVertex,-0.800,0.800,-2.488 +AddVertex,-0.800,0.800,-4.968 +AddVertex,-0.800,0,-4.968 +AddVertex,-0.800,0,-2.488 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-4.880 +AddVertex,-0.800,0.800,-4.880 +AddVertex,-0.800,0.200,-4.880 +AddVertex,0.800,0.200,-4.880 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-2.616 +AddVertex,-0.800,0.800,-2.616 +AddVertex,-0.800,0.200,-2.616 +AddVertex,0.800,0.200,-2.616 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,8.160 +AddVertex,-0.800,0.800,8.160 +AddVertex,-0.800,0.200,8.160 +AddVertex,0.800,0.200,8.160 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.768 +AddVertex,-0.800,0.800,5.768 +AddVertex,-0.800,0.200,5.768 +AddVertex,0.800,0.200,5.768 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.760 +AddVertex,0.800,0.800,8.240 +AddVertex,0.800,0,8.240 +AddVertex,0.800,0,5.760 +AddVertex,-0.800,0.800,5.760 +AddVertex,-0.800,0.800,8.240 +AddVertex,-0.800,0,8.240 +AddVertex,-0.800,0,5.760 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp new file mode 100644 index 0000000..e0bdda9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp new file mode 100644 index 0000000..47115dc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3DTex.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3DTex.png new file mode 100644 index 0000000..f6f7424 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/2t box1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/2t box1.bmp new file mode 100644 index 0000000..0b25f9d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/2t box1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/3D_button.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/3D_button.csv new file mode 100644 index 0000000..7e7ff3f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/3D_button.csv @@ -0,0 +1,35 @@ +;;White yellow red "BLACK;; +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.86 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,15,15,15 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.17 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + + +RotateAll,0,1,0,180 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.csv new file mode 100644 index 0000000..523fbf1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.csv @@ -0,0 +1,18 @@ +;3D cab braking light 1; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b1.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.png new file mode 100644 index 0000000..71985e0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.csv new file mode 100644 index 0000000..55c3990 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.csv @@ -0,0 +1,18 @@ +;3D cab braking light 2; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b2.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.png new file mode 100644 index 0000000..0b5ccbe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.csv new file mode 100644 index 0000000..fd1f9ef --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.csv @@ -0,0 +1,18 @@ +;3D cab braking light 3; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b3.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.png new file mode 100644 index 0000000..ae0ddaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Brake/b3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Class323_ph.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Class323_ph.png new file mode 100644 index 0000000..abdffd7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Class323_ph.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-left.png new file mode 100644 index 0000000..38b368d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-right.png new file mode 100644 index 0000000..907b06e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Pressuremeter.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Pressuremeter.png new file mode 100644 index 0000000..822f295 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Pressuremeter.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Red.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Red.png new file mode 100644 index 0000000..6faf184 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Red.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer.png new file mode 100644 index 0000000..a4ecb0c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer_off.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer_off.png new file mode 100644 index 0000000..953ddce Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Speedometer_off.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/V.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/V.csv new file mode 100644 index 0000000..e980882 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/V.csv @@ -0,0 +1,82 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Voltage.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Voltage.png new file mode 100644 index 0000000..4043e0a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Voltage.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Yellow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Yellow.png new file mode 100644 index 0000000..19a2ba2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/Yellow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/brakelever.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/brakelever.csv new file mode 100644 index 0000000..3eeb7bc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/brakelever.csv @@ -0,0 +1,500 @@ +CreateMeshBuilder +Cylinder,8,0.0070,0.0070,0.09 +Translate,0,-0.02,0 +Rotate,0,1,0,180 +SetColor,60,60,60 + +CreateMeshBuilder +Cylinder,35,0.032,0.032,0.014 +Translate,-0.081,0,0 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+SetTextureCoordinates,2,1,0.9, +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 1.320 , 3.175 , -8.132 ,0,1,0 +AddVertex, 0.851 , 3.175 , -9.6 ,0,1,0 +AddVertex,-0.846 , 3.175 , -9.6 ,0,1,0 +AddVertex,-1.329 , 3.175 , -8.132 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,ceiling.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,10,0, +SetTextureCoordinates,3,10,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex,-0.6 , 2.13 , -0.63 , 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+translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.7 , 2.07 , -0.609999999999999 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.609999999999999 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.8 , 1.79 , -1.35 , +AddVertex, 0.515 , 1.79 , -0.91 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel4.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.98,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.609999999999999 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,-0.009,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.595000000000001 , +AddVertex, 0.95 , 2.06 , -1.2 , +AddVertex, 0.95 , 1.76 , -1.2 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.800 , 1.76 , -1.00 , +AddVertex, 0.947 , 2.076 , -0.85 , +AddVertex, 0.96 , 1.76 , -0.844 , +AddVertex, 0.800 , 1.79 , -1.00 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.15 +;; + +CreateMeshBuilder, +AddVertex, 0.81 , 0.2 , -10.012 ,0,1,0 +AddVertex, 0.72 , 3.415 , -10.01 ,0,1,0 +AddVertex, 1.31 , 3.415 , -8.13 ,0,1,0 +AddVertex, 1.31 , 0.2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,head-left.png, +SetTextureCoordinates,0,0.001,1, +SetTextureCoordinates,1,0.001,0.05, +SetTextureCoordinates,2,0.999,0.05 +SetTextureCoordinates,3,0.999,1 +SetDecalTransparentColor,255,255,255, +translate, -0.0055,0,0 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -8.13 ,0,1,0 +AddVertex, 0.5 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, plever_tips.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + +;;lock;; +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture, refl_lock.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, key.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 +;;; + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/ceiling.png new file mode 100644 index 0000000..f7084c5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/dir.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/dir.csv new file mode 100644 index 0000000..54c7603 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/dir.csv @@ -0,0 +1,18 @@ +;3D cab direction light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dir.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/door.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/door.csv new file mode 100644 index 0000000..5ce8f77 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/door.csv @@ -0,0 +1,18 @@ +;3D cab door indication light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dooron.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/key.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/key.png new file mode 100644 index 0000000..6e7cd0b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/key.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel new file mode 100644 index 0000000..caf161d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel3.png new file mode 100644 index 0000000..6c0ea4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel4.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel4.png new file mode 100644 index 0000000..36af2ea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel4.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dir.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dir.png new file mode 100644 index 0000000..0792ce3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dir.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dooron.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dooron.png new file mode 100644 index 0000000..63a6fe6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/panel_dooron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/plever_tips.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/plever_tips.png new file mode 100644 index 0000000..cb4b202 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/plever_tips.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/pressure.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/pressure.csv new file mode 100644 index 0000000..cf9910a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Pressuremeter.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/refl_lock.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/refl_lock.png new file mode 100644 index 0000000..aeed1df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/refl_lock.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.bmp new file mode 100644 index 0000000..cd1da3e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.csv new file mode 100644 index 0000000..57d9f0d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_off.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_off.csv new file mode 100644 index 0000000..55c3be7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_off.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer_off.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_on.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_on.csv new file mode 100644 index 0000000..1d747cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/test1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/test1.png new file mode 100644 index 0000000..f3d479c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/test1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/top_panel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/top_panel.png new file mode 100644 index 0000000..e1e0fc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3Dcab/top_panel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3d_back1.png new file mode 100644 index 0000000..760744f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con-Top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con-Top.png new file mode 100644 index 0000000..f91a886 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con-Top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con.png new file mode 100644 index 0000000..a2e5655 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Air-Con.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Aircon-inside.png new file mode 100644 index 0000000..157a32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BL.png new file mode 100644 index 0000000..15bf13c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Back.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Back.png new file mode 100644 index 0000000..94112f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Back.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/CHandle.png new file mode 100644 index 0000000..1349569 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair.png new file mode 100644 index 0000000..76df75d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_prior.png new file mode 100644 index 0000000..a7d46b6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_shadow.png new file mode 100644 index 0000000..1c1dd6f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chairdown.png new file mode 100644 index 0000000..297c0f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DIRR2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DIRR2.png new file mode 100644 index 0000000..0d9b64c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DIRR2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/0.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/0.csv new file mode 100644 index 0000000..2c708ad --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/1.csv new file mode 100644 index 0000000..d24ee28 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.396, 0 +SetTextureCoordinates, 3, 0.396, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/2.csv new file mode 100644 index 0000000..eb57437 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/2.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.596, 0 +SetTextureCoordinates, 3, 0.596, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/3.csv new file mode 100644 index 0000000..a6b758a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/3.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 0.5 +SetTextureCoordinates, 1, 0.603, 0 +SetTextureCoordinates, 2, 0.797, 0 +SetTextureCoordinates, 3, 0.797, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/4.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/4.csv new file mode 100644 index 0000000..f0b8b35 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/4.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 0.5 +SetTextureCoordinates, 1, 0.803, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/5.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/5.csv new file mode 100644 index 0000000..7eda520 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/5.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.507 +SetTextureCoordinates, 2, 0.197, 0.507 +SetTextureCoordinates, 3, 0.197, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/6.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/6.csv new file mode 100644 index 0000000..bac6254 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/6.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 1 +SetTextureCoordinates, 1, 0.203, 0.507 +SetTextureCoordinates, 2, 0.395, 0.507 +SetTextureCoordinates, 3, 0.395, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/7.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/7.csv new file mode 100644 index 0000000..faa9d14 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/7.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 1 +SetTextureCoordinates, 1, 0.403, 0.507 +SetTextureCoordinates, 2, 0.595, 0.507 +SetTextureCoordinates, 3, 0.595, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/8.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/8.csv new file mode 100644 index 0000000..33ce871 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/8.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 1 +SetTextureCoordinates, 1, 0.603, 0.507 +SetTextureCoordinates, 2, 0.795, 0.507 +SetTextureCoordinates, 3, 0.795, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/9.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/9.csv new file mode 100644 index 0000000..26bfed8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/9.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 1 +SetTextureCoordinates, 1, 0.803, 0.507 +SetTextureCoordinates, 2, 0.995, 0.507 +SetTextureCoordinates, 3, 0.995, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/num.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/num.png new file mode 100644 index 0000000..649db35 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/num.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/stack.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/stack.csv new file mode 100644 index 0000000..9c00787 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Digit/stack.csv @@ -0,0 +1,68 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/B.png new file mode 100644 index 0000000..84edae1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Front.png new file mode 100644 index 0000000..e7146fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Inside.png new file mode 100644 index 0000000..7f95c73 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Left.png new file mode 100644 index 0000000..f8e0dea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Front.png new file mode 100644 index 0000000..9f8871f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Inside.png new file mode 100644 index 0000000..33c02be Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Left.png new file mode 100644 index 0000000..b07ad38 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/507/TK/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/B.png new file mode 100644 index 0000000..02f44c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Front.png new file mode 100644 index 0000000..e96f067 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Inside.png new file mode 100644 index 0000000..c3160cc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Left.png new file mode 100644 index 0000000..2d5c1c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Front.png new file mode 100644 index 0000000..c759d6d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Inside.png new file mode 100644 index 0000000..e2105cf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Left.png new file mode 100644 index 0000000..b15d6c6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/610/YL/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/B.png new file mode 100644 index 0000000..bcc7d4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Front.png new file mode 100644 index 0000000..0029757 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Inside.png new file mode 100644 index 0000000..8825769 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Left.png new file mode 100644 index 0000000..834468d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Front.png new file mode 100644 index 0000000..c43c39b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Inside.png new file mode 100644 index 0000000..3aa3f2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Left.png new file mode 100644 index 0000000..ee0d9ba Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/614P/SH/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/B.png new file mode 100644 index 0000000..bd47465 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Front.png new file mode 100644 index 0000000..d7dfe89 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Inside.png new file mode 100644 index 0000000..593e567 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Left.png new file mode 100644 index 0000000..0bd4c52 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/TY/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Front.png new file mode 100644 index 0000000..61a5893 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Inside.png new file mode 100644 index 0000000..a6b07c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Left.png new file mode 100644 index 0000000..623ebaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/751/YO/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/E.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/E.csv new file mode 100644 index 0000000..6de2e94 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/E.csv @@ -0,0 +1,65 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FE.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.20 + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,0,-0.08 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,IE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.25 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/FE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/FE.png new file mode 100644 index 0000000..462a2e5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/FE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/IE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/IE.png new file mode 100644 index 0000000..22f7013 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/IE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/LE.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/LE.png new file mode 100644 index 0000000..2365557 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/Empty/LE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/FNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/FNIS.png new file mode 100644 index 0000000..43cf251 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/FNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/INIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/INIS.png new file mode 100644 index 0000000..0c90ae3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/INIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/LNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/LNIS.png new file mode 100644 index 0000000..f1a1520 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/LNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/NIS.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/NIS.csv new file mode 100644 index 0000000..3b33546 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/NIS/NIS.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FNIS.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LNIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,INIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin.png new file mode 100644 index 0000000..6249a09 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin2.png new file mode 100644 index 0000000..128d32d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/side.PNG new file mode 100644 index 0000000..fddd9e4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.csv new file mode 100644 index 0000000..5f3084a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.png new file mode 100644 index 0000000..25a0cde Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL_out.png new file mode 100644 index 0000000..eebc304 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorL_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.csv new file mode 100644 index 0000000..178c3a3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.png new file mode 100644 index 0000000..66dec20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR_out.png new file mode 100644 index 0000000..4bbd9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorR_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorWC.csv new file mode 100644 index 0000000..ca887c8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/door_WC.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/door_WC.png new file mode 100644 index 0000000..1650775 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/door_WC.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorborder.png new file mode 100644 index 0000000..6b47799 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.png new file mode 100644 index 0000000..75f7782 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside2.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle.png new file mode 100644 index 0000000..162ca17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle2.png new file mode 100644 index 0000000..ce69d04 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/side.png new file mode 100644 index 0000000..97b04fe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 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+AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handles.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-left.png new file mode 100644 index 0000000..08555f7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-right.png new file mode 100644 index 0000000..b54349a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head.png new file mode 100644 index 0000000..884e079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Head.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HeadLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HeadLight.csv new file mode 100644 index 0000000..80323f0 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/HeadLight.csv @@ -0,0 +1,33 @@ +;;Headlight source;; +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +;;Headlight;; +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/MT2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/MT2.png new file mode 100644 index 0000000..6d4ddd9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/MT2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handle_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handle_top.png new file mode 100644 index 0000000..5630a1f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handle_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handles.png new file mode 100644 index 0000000..17c75eb Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3DTex.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3DTex.png new file mode 100644 index 0000000..d1931b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3d_back1.png new file mode 100644 index 0000000..ca97e7e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Aircon-inside.png new file mode 100644 index 0000000..044da9a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/CHandle.png new file mode 100644 index 0000000..260f5f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair.png new file mode 100644 index 0000000..6ac6e18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_prior.png new file mode 100644 index 0000000..207f838 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_shadow.png new file mode 100644 index 0000000..52a6529 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chairdown.png new file mode 100644 index 0000000..58a55ab Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin.png new file mode 100644 index 0000000..25c5cac Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin2.png new file mode 100644 index 0000000..64aea34 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/side.PNG new file mode 100644 index 0000000..d4afcb7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.csv new file mode 100644 index 0000000..3c93ca4 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.png new file mode 100644 index 0000000..bf16bf4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.csv new file mode 100644 index 0000000..ac99d62 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,...\door\doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.png new file mode 100644 index 0000000..7249076 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorWC.csv new file mode 100644 index 0000000..2a9d8c6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorborder.png new file mode 100644 index 0000000..d20d9d2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.png new file mode 100644 index 0000000..8977b6e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside2.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle.png new file mode 100644 index 0000000..76d0e0d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle2.png new file mode 100644 index 0000000..0c0bb5f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/side.png new file mode 100644 index 0000000..7fef263 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2nd door (left, viewed from inside);; +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.5 +AddVertex,0.58,1.690,-2.5 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.590,1.670,-2.5 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.570,1.670,-2.5 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 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Rail Phase III (1106+1091)/1106_back/N/Handles.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Metal_handles.png new file mode 100644 index 0000000..b3ef07d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, 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mode 100644 index 0000000..8a330a8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/WC.csv @@ -0,0 +1,339 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,CHandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/WC2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_R1_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_R1_in.png new file mode 100644 index 0000000..9cecff4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_big_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_big_in.png new file mode 100644 index 0000000..5a7222d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_big_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_in.png new file mode 100644 index 0000000..b1078b5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/Window_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/air-con-inside1.png new file mode 100644 index 0000000..ecccff7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/back-in.png new file mode 100644 index 0000000..018459e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backside.png new file mode 100644 index 0000000..d21bb46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backsider.png new file mode 100644 index 0000000..910d60d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cabdoor.png new file mode 100644 index 0000000..bb23956 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ceiling.png new file mode 100644 index 0000000..96db0c7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/doorg.png new file mode 100644 index 0000000..a814234 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_front.png new file mode 100644 index 0000000..28ead50 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_side.png new file mode 100644 index 0000000..e630957 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_sidel.png new file mode 100644 index 0000000..477fdc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_top.png new file mode 100644 index 0000000..aa46e5b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor.png new file mode 100644 index 0000000..32c73a1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor2.png new file mode 100644 index 0000000..dd2c8ae Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/give_away.png new file mode 100644 index 0000000..fcdd2f1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground.png new file mode 100644 index 0000000..952ceaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground2.png new file mode 100644 index 0000000..2880f36 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground3.png new file mode 100644 index 0000000..c589895 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle.png new file mode 100644 index 0000000..0a5278e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handles.png new file mode 100644 index 0000000..438e975 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/hold_hand.png new file mode 100644 index 0000000..7e23b3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.png new file mode 100644 index 0000000..5380e05 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/lrt.csv new file mode 100644 index 0000000..952f7ae --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 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0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 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+SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 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-1.327, 0.900, -6.550 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -6.550 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 0.900, -8.350 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -0.350, 2, -10.295 +AddVertex, -0.350, 2.900, -10.227 +AddVertex, 0.350, 2.900, -10.227 +AddVertex, 0.350, 2, -10.295 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.350, 1.9, -10.280 +AddVertex, 0.350, 2.900, -10.210 +AddVertex, -0.350, 2.900, -10.210 +AddVertex, -0.350, 1.9, -10.280 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.320, 1.700, -8.300 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead.png new file mode 100644 index 0000000..393d980 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Placeholder.png new file mode 100644 index 0000000..5553d64 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap.png new file mode 100644 index 0000000..9cf0e86 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap2.png new file mode 100644 index 0000000..a68e675 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/Routemap2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cube_border.png new file mode 100644 index 0000000..1ab2e76 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/gap.png new file mode 100644 index 0000000..b9c3854 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/passen_rules.png new file mode 100644 index 0000000..a6a584c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/speaker.png new file mode 100644 index 0000000..c513978 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/ticket_info.png new file mode 100644 index 0000000..05c811c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/wats_the_name.png new file mode 100644 index 0000000..ce4a84c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_bottom.PNG new file mode 100644 index 0000000..b9e658b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_door.png new file mode 100644 index 0000000..322105a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/sidechair.png new file mode 100644 index 0000000..ca82421 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/wc_sticker.png new file mode 100644 index 0000000..313ed4f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/N/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/REV.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/REV.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC.csv new file mode 100644 index 0000000..8a330a8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC.csv @@ -0,0 +1,339 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,CHandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window.png new file mode 100644 index 0000000..0b89dfa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1.png new file mode 100644 index 0000000..0f6695f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1_in.png new file mode 100644 index 0000000..769579c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_big_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_big_in.png new file mode 100644 index 0000000..6b45409 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_big_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_in.png new file mode 100644 index 0000000..d3e5fa4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_prior.png new file mode 100644 index 0000000..aaed602 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_red_button.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_red_button.png new file mode 100644 index 0000000..fbbd6d5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_red_button.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_sand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_sand.png new file mode 100644 index 0000000..b156d9b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/Window_sand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/air-con-inside1.png new file mode 100644 index 0000000..3b33493 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/animated code.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/animated code.animated new file mode 100644 index 0000000..409b7cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/animated code.animated @@ -0,0 +1 @@ +Night Toggle(8)= Statefunction = if[pluginstate[99] == 1, 1, 0] \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-in.png new file mode 100644 index 0000000..d62f5a7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-left.png new file mode 100644 index 0000000..1283ebf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-right.png new file mode 100644 index 0000000..e916435 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/back-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backcurve.png new file mode 100644 index 0000000..ee17d3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror.png new file mode 100644 index 0000000..770df17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror2.png new file mode 100644 index 0000000..d1888d1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backmirror2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backside.png new file mode 100644 index 0000000..7fc7f3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backsider.png new file mode 100644 index 0000000..2e1c401 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottom.png new file mode 100644 index 0000000..c43e214 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottomR.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottomR.png new file mode 100644 index 0000000..82dc857 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/bottomR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cabdoor.png new file mode 100644 index 0000000..63b09de Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ceiling.png new file mode 100644 index 0000000..0f56fb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/dirhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/dirhead.png new file mode 100644 index 0000000..6ee267a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/dirhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diroff.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diroff.png new file mode 100644 index 0000000..ae7aeaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diroff.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diron.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diron.png new file mode 100644 index 0000000..8f1f746 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/diron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/doorg.png new file mode 100644 index 0000000..a22a482 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_front.png new file mode 100644 index 0000000..9623695 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_side.png new file mode 100644 index 0000000..5af9df2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_sidel.png new file mode 100644 index 0000000..244fb90 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_top.png new file mode 100644 index 0000000..69dc135 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor.png new file mode 100644 index 0000000..9b16822 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/give_away.png new file mode 100644 index 0000000..6da6c76 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground.png new file mode 100644 index 0000000..b769e29 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground2.png new file mode 100644 index 0000000..ed70668 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground3.png new file mode 100644 index 0000000..fda2de6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle.png new file mode 100644 index 0000000..e303834 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handles.png new file mode 100644 index 0000000..b740e2f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headcurve.png new file mode 100644 index 0000000..7974e65 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headfront.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headfront.png new file mode 100644 index 0000000..9cf859d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headfront.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight.png new file mode 100644 index 0000000..711882e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight1.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight1.png new file mode 100644 index 0000000..10af513 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headlight1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/hold_hand.png new file mode 100644 index 0000000..a7d0516 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.png new file mode 100644 index 0000000..510720c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light_refl.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light_refl.png new file mode 100644 index 0000000..5303990 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/light_refl.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.animated new file mode 100644 index 0000000..a62d676 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.animated @@ -0,0 +1,826 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = pan.csv +Position = 0,0.1,0 + +[Object] +States = 3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = wheel\wheel2.csv + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorWC.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = DirectionLightoffL.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = DirectionLightoffR.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = display\610\YL\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = display\LEDINSIDE.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = HeadLight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = BrakingLight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = 3Dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = 3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = 3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 3Dcab\V.csv +Position = 0,0,0 +[Object] +States = empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.csv new file mode 100644 index 0000000..69d7a8c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrt.csv @@ -0,0 +1,3743 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.050, 3.0795, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.0795, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.939,0 + +CreateMeshBuilder +AddVertex, -1.040, 3.079, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.018, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.017, 8.145, 0, 1, 0 +AddVertex, -1.040, 3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.939,0 + +CreateMeshBuilder +AddVertex, -1.040, 3.079, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.018, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.017, 8.145, 0, 1, 0 +AddVertex, -1.040, 3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.050, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.500 +SetTextureCoordinates, 2, 1, 0.500 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.500 +SetTextureCoordinates, 1, 0, 0.200 +SetTextureCoordinates, 2, 1, 0.200 +SetTextureCoordinates, 3, 1, 0.500 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.200 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, -8.450, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddVertex, -1.170, 0.070, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 8.140 +AddVertex, -1.320, 2.870, 8.140 +AddVertex, -1.320, 2.870, 6.240 +AddVertex, -1.320, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.088, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.320, 1.088, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.285, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 4.460 +AddVertex, -1.320, 2.870, 4.460 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 0.780, 2.630 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.320, 1.086, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.115 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.115 + +CreateMeshBuilder +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.290, 0.850, 0.800 +AddVertex, -1.265, 0.820, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.195 +SetTextureCoordinates, 2, 1, 0.195 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 4.460 +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.265, 0.820, 0.800 +AddVertex, -1.230, 0.800, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals 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1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals 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255 + +CreateMeshBuilder +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 15, 0 +SetTextureCoordinates, 3, 15, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.760, 0.890, -10.490, 0, 1, 0 +AddVertex, 0.760, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.870, -10.440, 0, 1, 0 +AddVertex, 0.827, 0.867, -10.350, 0, 1, 0 +AddVertex, 0.760, 0.890, 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+SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + + +CreateMeshBuilder +AddVertex, 1.330, 0.860, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 0.800, 3.25, -10.350, 0, 1, 0 +AddVertex, 0.800, 0.860, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.820 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.820 +SetDecalTransparentColor, 255, 255, 255 + +;;back right top curve;; + +CreateMeshBuilder +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.36, -8.430, 0, 1, 0 +AddVertex, 0.780, 3.36, -10.342, 0, 1, 0 +AddVertex, 0.803, 3.25, -10.352, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.05, +SetTextureCoordinates, 1, 0, 0.02, +SetTextureCoordinates, 2, 1, 0.02, +SetTextureCoordinates, 3, 1, 0.05, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.36, -8.430, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 0.800, 3.415, -10.340, 0, 1, 0 +AddVertex, 0.780, 3.36, -10.340, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.02, +SetTextureCoordinates, 1, 0, 0, +SetTextureCoordinates, 2, 1, 0, +SetTextureCoordinates, 3, 1, 0.02, +SetDecalTransparentColor, 255, 255, 255 + +;; + +CreateMeshBuilder +AddVertex, 1.320, 0.600, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.860, -8.430, 0, 1, 0 +AddVertex, 0.800, 0.860, -10.350, 0, 1, 0 +AddVertex, 0.800, 0.600, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.900 +SetTextureCoordinates, 1, 0, 0.820 +SetTextureCoordinates, 2, 1, 0.820 +SetTextureCoordinates, 3, 1, 0.900 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.375, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.600, -8.430, 0, 1, 0 +AddVertex, 0.800, 0.600, -10.390, 0, 1, 0 +AddVertex, 0.800, 0.375, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.930 +SetTextureCoordinates, 1, 0, 0.900 +SetTextureCoordinates, 2, 1, 0.900 +SetTextureCoordinates, 3, 1, 0.930 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.250, 0.300, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.375, -8.430, 0, 1, 0 +AddVertex, 0.800, 0.375, -10.390, 0, 1, 0 +AddVertex, 0.800, 0.300, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.980 +SetTextureCoordinates, 1, 0, 0.930 +SetTextureCoordinates, 2, 1, 0.930 +SetTextureCoordinates, 3, 1, 0.980 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.200, 3.415, 8.150, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.150, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, LRTTOP.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 1.050, 3.220, -8.450 +AddVertex, 1.050, 3.220, 8.130 +AddVertex, -1.050, 3.220, 8.130 +AddVertex, -1.050, 3.220, -8.450 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ceiling.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +;;back ceiling;; +CreateMeshBuilder +AddVertex, 0.850, 3.190, -10.165 +AddVertex, 1.30, 3.220, -8.450 +AddVertex, -1.31, 3.220, -8.450 +AddVertex, -0.80, 3.190, -10.165 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ceiling.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + + +;;overhead left;; +;;1st;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 6.39 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -0.89, 3.220, 8.130 +AddVertex, -1.200, 2.870, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +;;2nd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,0.93 +AddVertex, -0.89, 3.220, 0.93 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -1.200, 2.870, 4.325 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;3rd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-4.46 +AddVertex, -0.89, 3.220, -4.46 +AddVertex, -0.89, 3.220, -0.975 +AddVertex, -1.200, 2.870, -0.975 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;4th;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-8.65 +AddVertex, -0.89, 3.220, -8.65 +AddVertex, -0.89, 3.220, -6.525 +AddVertex, -1.200, 2.870, -6.525 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +CreateMeshBuilder +AddVertex, 0.90, 3.220, -8.650 +AddVertex, 1.200, 2.870, -8.650 +AddVertex, 1.200, 2.870, 8.130 +AddVertex, 0.90, 3.220, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 44, 0 +SetTextureCoordinates, 3, 44, -1 + +CreateMeshBuilder +AddVertex, -1.329, 2.870, 8.130 +AddVertex, 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+SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -0.510, 3.217, -8.450, 0, 1, 0 +AddVertex, -0.510, 3.217, 8.050, 0, 1, 0 +AddVertex, -0.610, 3.217, 8.050, 0, 1, 0 +AddVertex, -0.610, 3.217, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, air-con-inside1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -0.040, 3.216, 1.1 +AddVertex, -0.040, 3.216, 2.000 +AddVertex, -0.500, 3.216, 2.000 +AddVertex, -0.500, 3.216, 1.1 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, Aircon-inside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.500, 3.216, -3.40 +AddVertex, 0.500, 3.216, -2.500 +AddVertex, 0.050, 3.216, -2.500 +AddVertex, 0.050, 3.216, -3.40 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, Aircon-inside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, 0.800, 3.415, -4, 0, 1, 0 +AddVertex, 0.800, 3.900, -4, 0, 1, 0 +AddVertex, 0.800, 3.900, 3.5, 0, 1, 0 +AddVertex, 0.800, 3.415, 3.5, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Air-Con.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 3.415, 3.500, 0, 1, 0 +AddVertex, -0.800, 3.900, 3.500, 0, 1, 0 +AddVertex, -0.800, 3.900, -4, 0, 1, 0 +AddVertex, -0.800, 3.415, -4, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Air-Con.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, 0.800, 3.900, -3, 0, 1, 0 +AddVertex, -0.800, 3.900, -3, 0, 1, 0 +AddVertex, -0.800, 3.900, 2.500, 0, 1, 0 +AddFace, 0, 1, 2, 3 +LoadTexture, Air-Con-Top.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, -1 + +CreateMeshBuilder +AddVertex, 0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, 0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, -0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, -0.800, 3.750, 3.100, 0, 1, 0 +AddFace, 0, 1, 2, 3 +LoadTexture, Air-Con-Top.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, -1 + +CreateMeshBuilder +AddVertex, 0.800, 3.415, 3.450, 0, 1, 0 +AddVertex, 0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, -0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, 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+SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, 1.330, 0.800, -8.400 +AddVertex, 1.330, 0.800, -6.525 +AddVertex, -1.330, 0.800, -6.525 +AddVertex, -1.330, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ground2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.800, 0.800, -10.350 +AddVertex, 1.330, 0.800, -8.400 +AddVertex, -1.330, 0.800, -8.400 +AddVertex, -0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ground2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 0.800, 6.240 +AddVertex, -1.160, 0.800, 6.240 +AddVertex, -1.160, 0.800, 4.475 +AddVertex, -1.330, 0.800, 4.475 +AddFace2, 3, 2, 1, 0 +GenerateNormals 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+AddVertex, 1.330, -0.10, 9.130 +AddVertex, -1.330, -0.10, 9.130 +AddVertex, -1.330, -0.10, -9.390 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, shadows.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.300, 3.415, 9.750, 0, 1, 0 +AddVertex, -0.300, 3.415, 8.150, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.150, 0, 1, 0 +AddVertex, -0.800, 3.380, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.388, 9.750, 0, 1, 0 +AddVertex, 1.20, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 8.150, 0, 1, 0 +AddVertex, 0.400, 3.415, 9.750, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0, 0, 255 + +CreateMeshBuilder +AddVertex, -0.800, -100.7, 10, 0, 1, 0 +AddVertex, -0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.1, 10, 0, 1, 0 +AddVertex, 0.800, -100.7, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\cache.db +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -1.327, 1.700, 6.540 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 1.700, 8.020 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 1.700, 8.020 +AddVertex, -1.327, 3, 8.020 +AddVertex, -1.327, 3, 6.540 +AddVertex, -1.327, 1.700, 6.540 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, 1.100 +AddVertex, -1.327, 3, 1.100 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 0.900, 4.350 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, 4.350 +AddVertex, -1.327, 3, 4.350 +AddVertex, -1.327, 3, 1.110 +AddVertex, -1.327, 0.900, 1.110 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -4.450 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 0.900, -1.200 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -1.200 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 0.900, -4.450 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -8.350 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 0.900, -6.550 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -6.550 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 0.900, -8.350 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -0.350, 2, -10.295 +AddVertex, -0.350, 2.900, -10.227 +AddVertex, 0.350, 2.900, -10.227 +AddVertex, 0.350, 2, -10.295 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.350, 1.9, -10.280 +AddVertex, 0.350, 2.900, -10.210 +AddVertex, -0.350, 2.900, -10.210 +AddVertex, -0.350, 1.9, -10.280 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.320, 1.700, -8.300 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrttop.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrttop.png new file mode 100644 index 0000000..5ab4724 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/lrttop.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead.png new file mode 100644 index 0000000..693c33e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Placeholder.png new file mode 100644 index 0000000..d6df9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Routemap.png new file mode 100644 index 0000000..357ba18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cube_border.png new file mode 100644 index 0000000..294766c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/gap.png new file mode 100644 index 0000000..ae214df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/passen_rules.png new file mode 100644 index 0000000..b28290e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/speaker.png new file mode 100644 index 0000000..dfd59c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/ticket_info.png new file mode 100644 index 0000000..b16dc2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/wats_the_name.png new file mode 100644 index 0000000..918c95c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_bottom.PNG new file mode 100644 index 0000000..80623f1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_door.png new file mode 100644 index 0000000..0b6afb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/pan.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/pan.csv new file mode 100644 index 0000000..8f206cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +; q}IJ , + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline.png new file mode 100644 index 0000000..99132e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline_broke.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline_broke.png new file mode 100644 index 0000000..f58d152 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/redline_broke.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/reverse.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/reverse.csv new file mode 100644 index 0000000..62f4fd3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/shadows.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/shadows.png new file mode 100644 index 0000000..03e46ed Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/shadows.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/sidechair.png new file mode 100644 index 0000000..f135d46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/top.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/top.png new file mode 100644 index 0000000..9518002 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wc_sticker.png new file mode 100644 index 0000000..97ff2f0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel.csv new file mode 100644 index 0000000..927bd47 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel.csv @@ -0,0 +1,132 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.670, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.630, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.670, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.630, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.670, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.630, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.670, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.630, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.670, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.630, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.670, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.630, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.670, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.630, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.670, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.630, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.670, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.630, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.670, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.630, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.670, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.630, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.670, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.630, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.670, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.630, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.670, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.630, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.670, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, -0.630, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 + +CreateMeshBuilder +AddVertex, 0.990, -0.400, -0.400 +AddVertex, 0.990, 0.400, -0.400 +AddVertex, 0.990, 0.400, 0.400 +AddVertex, 0.990, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.671, -0.400, -0.400 +AddVertex, -0.671, 0.400, -0.400 +AddVertex, -0.671, 0.400, 0.400 +AddVertex, -0.671, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.940, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.980, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.940, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.980, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.940, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.980, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.940, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.980, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 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+AddVertex, 0.940, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.980, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.940, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.980, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.940, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, 0.980, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel1.bmp new file mode 100644 index 0000000..f7d8612 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel2.csv new file mode 100644 index 0000000..a33f3f7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel2.csv @@ -0,0 +1,101 @@ +CreateMeshBuilder +AddVertex,0.800,0.800,-2.488 +AddVertex,0.800,0.800,-4.968 +AddVertex,0.800,0,-4.968 +AddVertex,0.800,0,-2.488 +AddVertex,-0.800,0.800,-2.488 +AddVertex,-0.800,0.800,-4.968 +AddVertex,-0.800,0,-4.968 +AddVertex,-0.800,0,-2.488 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-4.880 +AddVertex,-0.800,0.800,-4.880 +AddVertex,-0.800,0.200,-4.880 +AddVertex,0.800,0.200,-4.880 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-2.616 +AddVertex,-0.800,0.800,-2.616 +AddVertex,-0.800,0.200,-2.616 +AddVertex,0.800,0.200,-2.616 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,8.160 +AddVertex,-0.800,0.800,8.160 +AddVertex,-0.800,0.200,8.160 +AddVertex,0.800,0.200,8.160 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.768 +AddVertex,-0.800,0.800,5.768 +AddVertex,-0.800,0.200,5.768 +AddVertex,0.800,0.200,5.768 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.760 +AddVertex,0.800,0.800,8.240 +AddVertex,0.800,0,8.240 +AddVertex,0.800,0,5.760 +AddVertex,-0.800,0.800,5.760 +AddVertex,-0.800,0.800,8.240 +AddVertex,-0.800,0,8.240 +AddVertex,-0.800,0,5.760 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_002.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_002.bmp new file mode 100644 index 0000000..e0bdda9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_002.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_003.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_003.bmp new file mode 100644 index 0000000..47115dc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/1106_back/wheel/wheel_003.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/AirZero.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/AirZero.wav new file mode 100644 index 0000000..472eb71 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/AirZero.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Flange0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Flange0.wav new file mode 100644 index 0000000..b563e8a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Flange0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon0.wav new file mode 100644 index 0000000..836f2de Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon1.wav new file mode 100644 index 0000000..3c9cf25 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Klaxon1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor0.wav new file mode 100644 index 0000000..05bc87f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor1.wav new file mode 100644 index 0000000..139a476 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Motor1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.cfg new file mode 100644 index 0000000..6211471 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.cfg @@ -0,0 +1,14 @@ +powergapbehaviour=2 +powerpickuppoints=3 +powerindicator=53 +reverserindex=191 +effectivervrindex=-1 +doorpowerlock=-1 +doorapplybrake=-1 + +doorindicator=54,55 +vigilance=0 +traction=0 + +customindicators=13,99,14,100,15,101,10,102,11,103,12,104,7,105,8,106,9,107,2,108,5,109,6,110,3,111 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.dll b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.dll new file mode 100644 index 0000000..4d4ab34 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/OS_Ats1.dll differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Point.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Point.wav new file mode 100644 index 0000000..6a2457e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Point.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run0.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run1.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run2.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run2.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run2.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run4.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run4.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run4.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run5.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run5.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Run5.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Thumbs.db new file mode 100644 index 0000000..5940700 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Train.txt b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Train.txt new file mode 100644 index 0000000..0edccf6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/Train.txt @@ -0,0 +1,26 @@ +HKTSS 香港輕鐵第三期列車(1106+1091) +-------------------------------- +作品詳情: +作品性質: OpenBVE 列車 +目前版本: 正式版 +開發中版本: 無 +列車編碼: UTF-8 + +-------------------------------- + +作品功能: +2/3鍵: 左/右指揮燈 +4鍵: 轉電牌 +5/6/7鍵: 車序(第一/二/三個數字) +8鍵: 開關車內燈 +9鍵: 開頭燈 +0鍵: 關/開車速計背燈 +Enter: 鳴笛 +Shift+Enter 或 Numpad + 鍵: 廣播(請緊握扶手) + +-------------------------------- + +本作品以 CC BY-NC 4.0 授權條款發佈 + +HKTSS 香港交通模擬工作室 +https://hktss.github.io \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/ats.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/ats.cfg new file mode 100644 index 0000000..b125f94 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/ats.cfg @@ -0,0 +1 @@ +OS_Ats1.dll \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/cache.db b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/cache.db new file mode 100644 index 0000000..c49598c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/cache.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsl.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsl.wav new file mode 100644 index 0000000..618c03b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsl.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsla.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsla.wav new file mode 100644 index 0000000..9eefbfd Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/doorclsla.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnl.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnl.wav new file mode 100644 index 0000000..65b240e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnl.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnla.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnla.wav new file mode 100644 index 0000000..43a75b0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/dooropnla.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/extensions.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/extensions.cfg new file mode 100644 index 0000000..1592b95 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/extensions.cfg @@ -0,0 +1,12 @@ +[car0] +Object = 1106\lrt.animated +Length = 20.5 +Axles = -8, 8 + +[Coupler0] +Distances=0.5,0.51 + +[car1] +Object = 1091\lrt.animated +Length = 20.5 +Axles = -8, 8 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/loop.wav b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/loop.wav new file mode 100644 index 0000000..485964c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/loop.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/panel.animated b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/panel.animated new file mode 100644 index 0000000..9838cdf --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/panel.animated @@ -0,0 +1,79 @@ +[Object] +States = 1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[Object] +States = 1106\3Dcab\speedo_on.csv, 1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 1106\3Dcab\pressure.csv +Position = 0,0,0 + +[Object] +states = 1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 1106\3Dcab\V.csv +Position = 0,0,0 + +[object] +states = 1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/train.dat b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/train.dat new file mode 100644 index 0000000..e5f909b --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III (1106+1091)/train.dat @@ -0,0 +1,609 @@ +OPENBVE +;由香港交通模擬工作室製作; +#ACCELERATION +1,1,10,10,3.809861 +2,2,15,15,3.809861 +2.5,2.5,20,21,3.809861 +3,3,25,26,3.809861 +4,4,30,31,3.809861 +4.5,4.5,35,36,3.809861 +5,5,40,41,3.809861 +#PERFORMANCE +3.90 ; Deceleration +0.35 ; CoefficientOfStaticFriction +0 ; Reserved (not used) +0.0015 ; CoefficientOfRollingResistance +0.8 ; AerodynamicDragCoefficient +#DELAY +0 ; DelayPowerUp +0 ; DelayPowerDown +0 ; DelayBrakeUp +0 ; DelayBrakeDown +#MOVE +4000 ; JerkPowerUp +4000 ; JerkPowerDown +4000 ; JerkBrakeUp +4000 ; JerkBrakeDown +1500 ; BrakeCylinderUp +1200 ; BrakeCylinderDown +#BRAKE +0 ; BrakeType +0 ; BrakeControlSystem +0 ; BrakeControlSpeed +#PRESSURE +1800 ; BrakeCylinderServiceMaximumPressure +3200 ; BrakeCylinderEmergencyMaximumPressure +3000 ; MainReservoirMinimumPressure +3300 ; MainReservoirMaximumPressure +3200 ; BrakePipeNormalPressure +#HANDLE +1 ; HandleType +7 ; PowerNotches +7 ; BrakeNotches +0 ; PowerNotchReduceSteps +#CAB +0 ; X +2500 ; Y +-1800 ; Z +0 ; DriverCar +#CAR +27 ; MotorCarMass +2 ; NumberOfMotorCars +0 ; TrailerCarMass +0 ; NumberOfTrailerCars +20.2 ; LengthOfACar +1 ; FrontCarIsAMotorCar +2.65 ; WidthOfACar +3.45 ; HeightOfACar +2.8 ; CenterOfGravityHeight +2.7 ; ExposedFrontalArea +1.9 ; UnexposedFrontalArea +#DEVICE +-1 ; Ats +0 ; Atc +0 ; Eb +0 ; ConstSpeed +0 ; HoldBrake +1 ; ReAdhesionDevice +0 ; Reserved (not used) +0 ; PassAlarm +2 ; DoorOpenMode +2 ; DoorCloseMode +#MOTOR_P1 +-1,196.496788762774,37.9070847451214 +0,50,3 +0,50,5 +0,50,10 +0,50,15 +0,50,20 +0,50,25 +0,50,30 +0,50,35 +0,50,40 +0,50,45 +0,50,50 +0,50,55 +0,50,60 +0,50,65 +0,50,70 +0,50,75 +0,50,80 +0,50,85 +0,50,90 +0,50,95 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100644 index 0000000..f6f7424 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/2t box1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/2t box1.bmp new file mode 100644 index 0000000..0b25f9d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/2t box1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/3D_button.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/3D_button.csv new file mode 100644 index 0000000..7e7ff3f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/3D_button.csv @@ -0,0 +1,35 @@ +;;White yellow red "BLACK;; +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.86 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,15,15,15 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.17 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + + +RotateAll,0,1,0,180 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.csv new file mode 100644 index 0000000..523fbf1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.csv @@ -0,0 +1,18 @@ +;3D cab braking light 1; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b1.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.png new file mode 100644 index 0000000..71985e0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.csv new file mode 100644 index 0000000..55c3990 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.csv @@ -0,0 +1,18 @@ +;3D cab braking light 2; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b2.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.png new file mode 100644 index 0000000..0b5ccbe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.csv new file mode 100644 index 0000000..fd1f9ef --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.csv @@ -0,0 +1,18 @@ +;3D cab braking light 3; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b3.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.png new file mode 100644 index 0000000..ae0ddaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Brake/b3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Class323_ph.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Class323_ph.png new file mode 100644 index 0000000..abdffd7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Class323_ph.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-left.png new file mode 100644 index 0000000..38b368d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-right.png new file mode 100644 index 0000000..907b06e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Pressuremeter.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Pressuremeter.png new file mode 100644 index 0000000..822f295 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Pressuremeter.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Red.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Red.png new file mode 100644 index 0000000..6faf184 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Red.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer.png new file mode 100644 index 0000000..a4ecb0c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer_off.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer_off.png new file mode 100644 index 0000000..953ddce Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Speedometer_off.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/V.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/V.csv new file mode 100644 index 0000000..e980882 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/V.csv @@ -0,0 +1,82 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Voltage.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Voltage.png new file mode 100644 index 0000000..4043e0a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Voltage.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Yellow.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Yellow.png new file mode 100644 index 0000000..19a2ba2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/Yellow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/brakelever.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/brakelever.csv new file mode 100644 index 0000000..3eeb7bc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/brakelever.csv @@ -0,0 +1,500 @@ +CreateMeshBuilder +Cylinder,8,0.0070,0.0070,0.09 +Translate,0,-0.02,0 +Rotate,0,1,0,180 +SetColor,60,60,60 + +CreateMeshBuilder +Cylinder,35,0.032,0.032,0.014 +Translate,-0.081,0,0 +Rotate,0,0,1,90 +SetColor,70,70,70 + +CreateMeshBuilder +AddVertex, -1.938444427196373e-08, -9.179391469160691e-09, 0.21000000834465027, 0.0, 0.0, 0.999969482421875 +AddVertex, 0.12343494594097137, -9.179391469160691e-09, 0.1698935627937317, 0.5877559781074524, 0.0, 0.809015154838562 +AddVertex, 0.1173936128616333, 0.06489356607198715, 0.16157838702201843, 0.5606250166893005, 0.3003021478652954, 0.7716605067253113 +AddVertex, 0.0, 0.06489356607198715, 0.19972188770771027, 0.0, 0.3003021478652954, 0.9538254737854004 +AddVertex, 0.0, 0.16989357769489288, 0.12343490868806839, 0.0, 0.7943663001060486, 0.6074098944664001 +AddVertex, 0.07255325466394424, 0.16989357769489288, 0.09986092150211334, 0.3570055365562439, 0.7943663001060486, 0.491409033536911 +AddVertex, 0.03814352676272392, 0.19972188770771027, 0.05249999091029167, 0.1979125291109085, 0.9415875673294067, 0.27237769961357117 +AddVertex, -1.0071218525808945e-08, 0.19972188770771027, 0.06489357352256775, 0.0, 0.9415875673294067, 0.33671072125434875 +AddVertex, -2.6206379288851167e-09, -0.19972188770771027, 0.06489352136850357, 0.0, -0.9415875673294067, 0.33671072125434875 +AddVertex, 0.038143500685691833, -0.19972188770771027, 0.05249995365738869, 0.1979125291109085, -0.9415875673294067, 0.27237769961357117 +AddVertex, 0.07255324721336365, -0.16989359259605408, 0.09986091405153275, 0.3570055365562439, -0.7943663001060486, 0.491409033536911 +AddVertex, -8.208573376577988e-09, -0.16989359259605408, 0.1234348863363266, 0.0, -0.7943663001060486, 0.6074098944664001 +AddVertex, 2.9672975188077544e-09, -0.06489358097314835, 0.19972185790538788, 0.0, -0.3003021478652954, 0.9538254737854004 +AddVertex, 0.1173936054110527, -0.06489358097314835, 0.16157837212085724, 0.5606250166893005, -0.3003021478652954, 0.7716605067253113 +AddVertex, 0.12343494594097137, -9.179391469160691e-09, 0.1698935627937317, 0.5877559781074524, 0.0, 0.809015154838562 +AddVertex, -1.938444427196373e-08, -9.179391469160691e-09, 0.21000000834465027, 0.0, 0.0, 0.999969482421875 +AddVertex, 0.0, 0.12343490868806839, 0.16989357769489288, 0.0, 0.573503851890564, 0.8191778063774109 +AddVertex, 0.09986097365617752, 0.12343490868806839, 0.13744677603244781, 0.48149052262306213, 0.573503851890564, 0.6627399325370789 +AddVertex, 0.07255325466394424, 0.16989357769489288, 0.09986092150211334, 0.3570055365562439, 0.7943663001060486, 0.491409033536911 +AddVertex, 0.0, 0.16989357769489288, 0.12343490868806839, 0.0, 0.7943663001060486, 0.6074098944664001 +AddVertex, 0.0, -0.21000000834465027, -6.842669364459653e-08, 0.0, -1.0, 0.0 +AddVertex, 0.038143500685691833, -0.19972188770771027, 0.05249995365738869, 0.1979125291109085, -0.9415875673294067, 0.27237769961357117 +AddVertex, -2.6206379288851167e-09, -0.19972188770771027, 0.06489352136850357, 0.0, -0.9415875673294067, 0.33671072125434875 +AddVertex, 0.0, -0.1234348937869072, 0.16989357769489288, 0.0, -0.573503851890564, 0.8191778063774109 +AddVertex, 0.09986097365617752, -0.1234348937869072, 0.13744677603244781, 0.48149052262306213, -0.573503851890564, 0.6627399325370789 +AddVertex, 0.1173936054110527, -0.06489358097314835, 0.16157837212085724, 0.5606250166893005, -0.3003021478652954, 0.7716605067253113 +AddVertex, 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0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 +Rotate,0,1,0,180 + +;;head glass;; +CreateMeshBuilder +AddVertex, 0.774, 1.720, 9.998, 0, 1, 0 +AddVertex, 0.774, 2.800, 9.840, 0, 1, 0 +AddVertex, -0.774, 2.800, 9.840, 0, 1, 0 +AddVertex, -0.774, 1.720, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;head left glass;; +CreateMeshBuilder +AddVertex, -1.161, 1.740, 8.690, 0, 1, 0 +AddVertex, -1.161, 2.770, 8.690, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -0.770, 1.740, 10.012, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;head right glass;; +CreateMeshBuilder +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 1, 31, 16, 40 +Rotate,0,1,0,180 + +;;in;; +CreateMeshBuilder, +AddVertex, 0.865 , 2.797 , -9.6 ,0,1,0 +AddVertex, 0.852 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,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, plever_tips.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + +;;lock;; +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture, refl_lock.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, key.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 +;;; + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/ceiling.png new file mode 100644 index 0000000..f7084c5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/dir.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/dir.csv new file mode 100644 index 0000000..54c7603 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/dir.csv @@ -0,0 +1,18 @@ +;3D cab direction light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dir.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/door.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/door.csv new file mode 100644 index 0000000..5ce8f77 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/door.csv @@ -0,0 +1,18 @@ +;3D cab door indication light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dooron.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/key.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/key.png new file mode 100644 index 0000000..6e7cd0b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/key.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel new file mode 100644 index 0000000..caf161d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel3.png new file mode 100644 index 0000000..6c0ea4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel4.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel4.png new file mode 100644 index 0000000..36af2ea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel4.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dir.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dir.png new file mode 100644 index 0000000..0792ce3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dir.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dooron.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dooron.png new file mode 100644 index 0000000..63a6fe6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/panel_dooron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/plever_tips.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/plever_tips.png new file mode 100644 index 0000000..cb4b202 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/plever_tips.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/pressure.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/pressure.csv new file mode 100644 index 0000000..cf9910a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Pressuremeter.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/refl_lock.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/refl_lock.png new file mode 100644 index 0000000..aeed1df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/refl_lock.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.bmp new file mode 100644 index 0000000..cd1da3e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.csv new file mode 100644 index 0000000..57d9f0d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_off.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_off.csv new file mode 100644 index 0000000..55c3be7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_off.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer_off.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_on.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_on.csv new file mode 100644 index 0000000..1d747cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/test1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/test1.png new file mode 100644 index 0000000..f3d479c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/test1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/top_panel.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/top_panel.png new file mode 100644 index 0000000..e1e0fc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3Dcab/top_panel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3d_back1.png new file mode 100644 index 0000000..760744f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con-Top.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con-Top.png new file mode 100644 index 0000000..f91a886 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con-Top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con.png new file mode 100644 index 0000000..a2e5655 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Air-Con.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Aircon-inside.png new file mode 100644 index 0000000..157a32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BL.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BL.png new file mode 100644 index 0000000..15bf13c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Back.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Back.png new file mode 100644 index 0000000..e0c3794 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Back.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/CHandle.png new file mode 100644 index 0000000..1349569 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair.png new file mode 100644 index 0000000..76df75d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_prior.png new file mode 100644 index 0000000..a7d46b6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_shadow.png new file mode 100644 index 0000000..1c1dd6f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chairdown.png new file mode 100644 index 0000000..297c0f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DIRR2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DIRR2.png new file mode 100644 index 0000000..0d9b64c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DIRR2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/0.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/0.csv new file mode 100644 index 0000000..2c708ad --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/1.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/1.csv new file mode 100644 index 0000000..d24ee28 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.396, 0 +SetTextureCoordinates, 3, 0.396, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/2.csv new file mode 100644 index 0000000..eb57437 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/2.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.596, 0 +SetTextureCoordinates, 3, 0.596, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/3.csv new file mode 100644 index 0000000..a6b758a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/3.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 0.5 +SetTextureCoordinates, 1, 0.603, 0 +SetTextureCoordinates, 2, 0.797, 0 +SetTextureCoordinates, 3, 0.797, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/4.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/4.csv new file mode 100644 index 0000000..f0b8b35 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/4.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 0.5 +SetTextureCoordinates, 1, 0.803, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/5.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/5.csv new file mode 100644 index 0000000..7eda520 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/5.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.507 +SetTextureCoordinates, 2, 0.197, 0.507 +SetTextureCoordinates, 3, 0.197, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/6.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/6.csv new file mode 100644 index 0000000..bac6254 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/6.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 1 +SetTextureCoordinates, 1, 0.203, 0.507 +SetTextureCoordinates, 2, 0.395, 0.507 +SetTextureCoordinates, 3, 0.395, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/7.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/7.csv new file mode 100644 index 0000000..faa9d14 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/7.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 1 +SetTextureCoordinates, 1, 0.403, 0.507 +SetTextureCoordinates, 2, 0.595, 0.507 +SetTextureCoordinates, 3, 0.595, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/8.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/8.csv new file mode 100644 index 0000000..33ce871 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/8.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 1 +SetTextureCoordinates, 1, 0.603, 0.507 +SetTextureCoordinates, 2, 0.795, 0.507 +SetTextureCoordinates, 3, 0.795, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/9.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/9.csv new file mode 100644 index 0000000..26bfed8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/9.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 1 +SetTextureCoordinates, 1, 0.803, 0.507 +SetTextureCoordinates, 2, 0.995, 0.507 +SetTextureCoordinates, 3, 0.995, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/num.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/num.png new file mode 100644 index 0000000..649db35 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/num.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/stack.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/stack.csv new file mode 100644 index 0000000..9c00787 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Digit/stack.csv @@ -0,0 +1,68 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/B.png new file mode 100644 index 0000000..84edae1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Front.png new file mode 100644 index 0000000..e7146fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Inside.png new file mode 100644 index 0000000..7f95c73 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Left.png new file mode 100644 index 0000000..f8e0dea Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Front.png new file mode 100644 index 0000000..9f8871f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Inside.png new file mode 100644 index 0000000..33c02be Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Left.png new file mode 100644 index 0000000..b07ad38 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/507/TK/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/B.png new file mode 100644 index 0000000..02f44c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Front.png new file mode 100644 index 0000000..e96f067 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Inside.png new file mode 100644 index 0000000..c3160cc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Left.png new file mode 100644 index 0000000..2d5c1c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Front.png new file mode 100644 index 0000000..c759d6d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Inside.png new file mode 100644 index 0000000..e2105cf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Left.png new file mode 100644 index 0000000..b15d6c6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/610/YL/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/B.png new file mode 100644 index 0000000..bcc7d4b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Front.png new file mode 100644 index 0000000..0029757 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Inside.png new file mode 100644 index 0000000..8825769 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Left.png new file mode 100644 index 0000000..834468d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Front.png new file mode 100644 index 0000000..c43c39b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Inside.png new file mode 100644 index 0000000..3aa3f2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Left.png new file mode 100644 index 0000000..ee0d9ba Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/614P/SH/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/B.png new file mode 100644 index 0000000..bd47465 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Front.png new file mode 100644 index 0000000..d7dfe89 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Inside.png new file mode 100644 index 0000000..593e567 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Left.png new file mode 100644 index 0000000..0bd4c52 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/TY/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Front.png new file mode 100644 index 0000000..61a5893 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Inside.png new file mode 100644 index 0000000..a6b07c0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Left.png new file mode 100644 index 0000000..623ebaa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/Left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/display.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/751/YO/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/E.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/E.csv new file mode 100644 index 0000000..6de2e94 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/E.csv @@ -0,0 +1,65 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FE.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.20 + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,0,-0.08 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,IE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.25 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/FE.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/FE.png new file mode 100644 index 0000000..462a2e5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/FE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/IE.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/IE.png new file mode 100644 index 0000000..22f7013 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/IE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/LE.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/LE.png new file mode 100644 index 0000000..2365557 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/Empty/LE.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/B.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/B.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/FNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/FNIS.png new file mode 100644 index 0000000..43cf251 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/FNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/INIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/INIS.png new file mode 100644 index 0000000..0c90ae3 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/INIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/LNIS.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/LNIS.png new file mode 100644 index 0000000..f1a1520 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/LNIS.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/NIS.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/NIS.csv new file mode 100644 index 0000000..3b33546 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/NIS/NIS.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FNIS.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LNIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,INIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin.png new file mode 100644 index 0000000..e806430 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin2.png new file mode 100644 index 0000000..56f4e7d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/side.PNG new file mode 100644 index 0000000..fddd9e4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.csv new file mode 100644 index 0000000..5f3084a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.png new file mode 100644 index 0000000..25a0cde Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL_out.png new file mode 100644 index 0000000..eebc304 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorL_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.csv new file mode 100644 index 0000000..178c3a3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.png new file mode 100644 index 0000000..66dec20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR_out.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR_out.png new file mode 100644 index 0000000..4bbd9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorR_out.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorWC.csv new file mode 100644 index 0000000..ca887c8 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/door_WC.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/door_WC.png new file mode 100644 index 0000000..1650775 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/door_WC.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorborder.png new file mode 100644 index 0000000..6b47799 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.png new file mode 100644 index 0000000..75f7782 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside2.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle.png new file mode 100644 index 0000000..162ca17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle2.png new file mode 100644 index 0000000..ce69d04 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/side.png new file mode 100644 index 0000000..97b04fe Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 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+AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,2.940 + +;;;;;;;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.96,1.690,-2.000 +AddVertex,0.96,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.96,1.650,-2.000 +AddVertex,0.96,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.96,1.670,-1.985 +AddVertex,0.96,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.96,1.670,-1.985 +AddVertex,0.96,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handles.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-left.png new file mode 100644 index 0000000..08555f7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-right.png new file mode 100644 index 0000000..b54349a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head.png new file mode 100644 index 0000000..884e079 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Head.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HeadLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HeadLight.csv new file mode 100644 index 0000000..80323f0 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/HeadLight.csv @@ -0,0 +1,33 @@ +;;Headlight source;; +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +;;Headlight;; +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/MT2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/MT2.png new file mode 100644 index 0000000..6d4ddd9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/MT2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handle_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handle_top.png new file mode 100644 index 0000000..5630a1f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handle_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handles.png new file mode 100644 index 0000000..17c75eb Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3DTex.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3DTex.png new file mode 100644 index 0000000..d1931b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3DTex.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3d_back1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3d_back1.png new file mode 100644 index 0000000..ca97e7e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/3d_back1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Aircon-inside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Aircon-inside.png new file mode 100644 index 0000000..044da9a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/BrakingLight.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/CHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/CHandle.png new file mode 100644 index 0000000..260f5f5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/CHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair.png new file mode 100644 index 0000000..6ac6e18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_prior.png new file mode 100644 index 0000000..207f838 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_shadow.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_shadow.png new file mode 100644 index 0000000..52a6529 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chaira.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chairdown.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chairdown.png new file mode 100644 index 0000000..58a55ab Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Chairdown.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin.png new file mode 100644 index 0000000..db292b2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin2.png new file mode 100644 index 0000000..663ed2f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledinside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/side.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/side.PNG new file mode 100644 index 0000000..d4afcb7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Display/side.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.csv new file mode 100644 index 0000000..3c93ca4 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.png new file mode 100644 index 0000000..bf16bf4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorL.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.csv new file mode 100644 index 0000000..ac99d62 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,...\door\doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.png new file mode 100644 index 0000000..7249076 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorWC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorWC.csv new file mode 100644 index 0000000..2a9d8c6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorborder.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorborder.png new file mode 100644 index 0000000..d20d9d2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.png new file mode 100644 index 0000000..8977b6e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside2.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.png new file mode 100644 index 0000000..ddf4ed5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle.png new file mode 100644 index 0000000..76d0e0d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle2.png new file mode 100644 index 0000000..0c0bb5f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/side.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/side.png new file mode 100644 index 0000000..7fef263 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Door/side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/E2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/HC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 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+AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 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-0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Metal_handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Metal_handles.png new file mode 100644 index 0000000..b3ef07d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Metal_handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 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+SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/REV.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/REV.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.csv new file mode 100644 index 0000000..18a62ba --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.csv @@ -0,0 +1,748 @@ + +CreateMeshBuilder +AddVertex,0.350,0.950,0.050 +AddVertex,0.350,1.660,0.050 +AddVertex,1.010,1.660,0.050 +AddVertex,1.010,0.950,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1.000 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+AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.700 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.700 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.700 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.700 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0.75,0,0.05 + +;;down horz;; +CreateMeshBuilder +AddVertex,1.020,1.670,0.050 +AddVertex,1.045,1.690,0.050 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,0.500,0.5 +SetTextureCoordinates,3,0.500,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.050 +AddVertex,1.020,1.670,0.050 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,1.000,1.000 +SetTextureCoordinates,1,1.000,0.5 +SetTextureCoordinates,2,0.500,0.5 +SetTextureCoordinates,3,0.500,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.050 +AddVertex,1.045,1.650,0.050 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.050 +AddVertex,1.065,1.670,0.050 +AddVertex,1.065,1.670,-2 +AddVertex,1.045,1.690,-2 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,WC2.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.04,-0.35,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.png new file mode 100644 index 0000000..1693275 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.png new file mode 100644 index 0000000..c82ed04 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WC2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WCHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WCHandle.png new file mode 100644 index 0000000..73e38b6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/WCHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_R1_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_R1_in.png new file mode 100644 index 0000000..05011ee Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_big_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_big_in.png new file mode 100644 index 0000000..5a7222d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_big_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_in.png new file mode 100644 index 0000000..b1078b5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/Window_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/air-con-inside1.png new file mode 100644 index 0000000..ecccff7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/back-in.png new file mode 100644 index 0000000..cc0afc0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backside.png new file mode 100644 index 0000000..d21bb46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backsider.png new file mode 100644 index 0000000..910d60d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cabdoor.png new file mode 100644 index 0000000..bb23956 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ceiling.png new file mode 100644 index 0000000..96db0c7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/doorg.png new file mode 100644 index 0000000..a814234 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_front.png new file mode 100644 index 0000000..28ead50 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_side.png new file mode 100644 index 0000000..e630957 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_sidel.png new file mode 100644 index 0000000..477fdc5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_top.png new file mode 100644 index 0000000..aa46e5b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor.png new file mode 100644 index 0000000..3c567a7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor2.png new file mode 100644 index 0000000..dd2c8ae Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/give_away.png new file mode 100644 index 0000000..9404b03 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground.png new file mode 100644 index 0000000..952ceaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground2.png new file mode 100644 index 0000000..2880f36 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground3.png new file mode 100644 index 0000000..c589895 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle.png new file mode 100644 index 0000000..0a5278e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle2.png new file mode 100644 index 0000000..9ad0c0a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handles.png new file mode 100644 index 0000000..438e975 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/hold_hand.png new file mode 100644 index 0000000..7e23b3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.png new file mode 100644 index 0000000..5380e05 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/lrt.csv new file mode 100644 index 0000000..952f7ae --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png 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+SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 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+SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 8.140 +AddVertex, -1.320, 2.870, 8.140 +AddVertex, -1.320, 2.870, 6.240 +AddVertex, -1.320, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + 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+GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + 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0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 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+GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, 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0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead.png new file mode 100644 index 0000000..393d980 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Placeholder.png new file mode 100644 index 0000000..5553d64 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap.png new file mode 100644 index 0000000..9cf0e86 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap2.png new file mode 100644 index 0000000..a68e675 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/Routemap2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cube_border.png new file mode 100644 index 0000000..1ab2e76 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/gap.png new file mode 100644 index 0000000..b9c3854 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/passen_rules.png new file mode 100644 index 0000000..a6a584c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/speaker.png new file mode 100644 index 0000000..c513978 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/ticket_info.png new file mode 100644 index 0000000..05c811c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/wats_the_name.png new file mode 100644 index 0000000..ce4a84c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_bottom.PNG new file mode 100644 index 0000000..b9e658b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_door.png new file mode 100644 index 0000000..322105a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/sidechair.png new file mode 100644 index 0000000..ca82421 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/wc_sticker.png new file mode 100644 index 0000000..313ed4f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/N/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/PriorChair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/REV.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/REV.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC.csv new file mode 100644 index 0000000..18a62ba --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC.csv @@ -0,0 +1,748 @@ + +CreateMeshBuilder +AddVertex,0.350,0.950,0.050 +AddVertex,0.350,1.660,0.050 +AddVertex,1.010,1.660,0.050 +AddVertex,1.010,0.950,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0,0.05 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 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+SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.280,1.670,0.040 +AddVertex,0.280,1.690,0.050 +AddVertex,1.015,1.690,0.050 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+translate,0,-0.7,0 + +;;WC2;; +;;down;; +CreateMeshBuilder +AddVertex,0.280,1.670,0.040 +AddVertex,0.280,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.280,1.670,0.040 +AddVertex,0.280,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.280,1.650,0.050 +AddVertex,0.280,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.280,1.690,0.050 +AddVertex,0.280,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.7,-2.05 + +CreateMeshBuilder +AddVertex,0.350,0.950,0.050 +AddVertex,0.350,1.660,0.050 +AddVertex,1.010,1.660,0.050 +AddVertex,1.010,0.950,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +translate,0,0,-2.05 + +CreateMeshBuilder +AddVertex,1.030,1.415,-2.0 +AddVertex,1.030,1.415,0.050 +AddVertex,1.100,1.40,0.050 +AddVertex,1.100,1.40,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.750,1.000 +SetTextureCoordinates,1,0.750,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.980,1.417,-2.0 +AddVertex,0.980,1.417,0.050 +AddVertex,1.030,1.415,0.050 +AddVertex,1.030,1.415,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.50,1.000 +SetTextureCoordinates,1,0.50,0.000 +SetTextureCoordinates,2,0.750,0.000 +SetTextureCoordinates,3,0.750,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.950,1.411,-2.0 +AddVertex,0.950,1.411,0.050 +AddVertex,0.980,1.417,0.050 +AddVertex,0.980,1.417,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.250,1.000 +SetTextureCoordinates,1,0.250,0.000 +SetTextureCoordinates,2,0.50,0.000 +SetTextureCoordinates,3,0.50,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.930,1.39,-2.0 +AddVertex,0.930,1.39,0.050 +AddVertex,0.950,1.411,0.050 +AddVertex,0.950,1.411,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.05,1.000 +SetTextureCoordinates,1,0.05,0.000 +SetTextureCoordinates,2,0.250,0.000 +SetTextureCoordinates,3,0.250,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.925,1.38,-2.0 +AddVertex,0.925,1.38,0.050 +AddVertex,0.930,1.39,0.050 +AddVertex,0.930,1.39,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.025,1.000 +SetTextureCoordinates,1,0.025,0.000 +SetTextureCoordinates,2,0.05,0.000 +SetTextureCoordinates,3,0.05,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.923,1.365,-2.0 +AddVertex,0.923,1.365,0.050 +AddVertex,0.925,1.38,0.050 +AddVertex,0.925,1.38,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.01,1.000 +SetTextureCoordinates,1,0.01,0.000 +SetTextureCoordinates,2,0.025,0.000 +SetTextureCoordinates,3,0.025,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + +CreateMeshBuilder +AddVertex,0.927,1.355,-2.0 +AddVertex,0.927,1.355,0.050 +AddVertex,0.923,1.365,0.050 +AddVertex,0.923,1.365,-2.0 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WC.png +SetTextureCoordinates,0,0.005,1.000 +SetTextureCoordinates,1,0.005,0.000 +SetTextureCoordinates,2,0.01,0.000 +SetTextureCoordinates,3,0.01,1.000 +SetDecalTransparentColor,0,144,181 +translate,-0.07,0.05,0 + + +CreateMeshBuilder +AddVertex,0.92,1.45,0.050 +AddVertex,0.92,1.685,0.050 +AddVertex,1.050,1.685,0.050 +AddVertex,1.050,1.45,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WChandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +translate,0,0,-0.9 + +CreateMeshBuilder +AddVertex,0.92,1.45,0.050 +AddVertex,0.92,1.685,0.050 +AddVertex,1.050,1.685,0.050 +AddVertex,1.050,1.45,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,WChandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +translate,0,0,-1.25 + + +CreateMeshBuilder 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Rail Phase III(1106)/1106/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC2.png new file mode 100644 index 0000000..d344de4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WC2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WCHandle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WCHandle.png new file mode 100644 index 0000000..759ecc1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/WCHandle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window.png new file mode 100644 index 0000000..0b89dfa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1.png new file mode 100644 index 0000000..14137a7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1_in.png new file mode 100644 index 0000000..1c015b1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_big_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_big_in.png new file mode 100644 index 0000000..6b45409 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_big_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_in.png new file mode 100644 index 0000000..d3e5fa4 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_prior.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_prior.png new file mode 100644 index 0000000..aaed602 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_prior.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_red_button.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_red_button.png new file mode 100644 index 0000000..fbbd6d5 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_red_button.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_sand.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_sand.png new file mode 100644 index 0000000..b156d9b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/Window_sand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/air-con-inside1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/air-con-inside1.png new file mode 100644 index 0000000..3b33493 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/animated code.animated b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/animated code.animated new file mode 100644 index 0000000..409b7cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/animated code.animated @@ -0,0 +1 @@ +Night Toggle(8)= Statefunction = if[pluginstate[99] == 1, 1, 0] \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-in.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-in.png new file mode 100644 index 0000000..aaf64ba Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-in.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-left.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-left.png new file mode 100644 index 0000000..6306068 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-left.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-right.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-right.png new file mode 100644 index 0000000..dfe0041 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/back-right.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backcurve.png new file mode 100644 index 0000000..ee17d3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backlow.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backlow.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror.png new file mode 100644 index 0000000..770df17 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror2.png new file mode 100644 index 0000000..d1888d1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backmirror2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backside.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backside.png new file mode 100644 index 0000000..7fc7f3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backside.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backsider.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backsider.png new file mode 100644 index 0000000..2e1c401 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/backsider.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottom.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottom.png new file mode 100644 index 0000000..c43e214 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottom.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottomR.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottomR.png new file mode 100644 index 0000000..82dc857 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/bottomR.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cab.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cabdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cabdoor.png new file mode 100644 index 0000000..63b09de Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/cabdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ceiling.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ceiling.png new file mode 100644 index 0000000..0f56fb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ceiling.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/chair.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/dirhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/dirhead.png new file mode 100644 index 0000000..6ee267a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/dirhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diroff.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diroff.png new file mode 100644 index 0000000..ae7aeaf Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diroff.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diron.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diron.png new file mode 100644 index 0000000..8f1f746 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/diron.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/doorg.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/doorg.png new file mode 100644 index 0000000..a22a482 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/doorg.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/empty.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fire_ex.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_front.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_front.png new file mode 100644 index 0000000..9623695 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_front.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_side.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_side.png new file mode 100644 index 0000000..5af9df2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_side.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_sidel.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_sidel.png new file mode 100644 index 0000000..244fb90 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_top.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_top.png new file mode 100644 index 0000000..69dc135 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/fireex_top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor.png new file mode 100644 index 0000000..a1d216b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/frontdoor2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/give_away.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/give_away.png new file mode 100644 index 0000000..9a9fd3a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/give_away.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/glass.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground.png new file mode 100644 index 0000000..b769e29 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground2.png new file mode 100644 index 0000000..ed70668 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground3.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground3.png new file mode 100644 index 0000000..fda2de6 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/ground3.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle.png new file mode 100644 index 0000000..e303834 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle2.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle2.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle3.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handles.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handles.png new file mode 100644 index 0000000..b740e2f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/handles.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headcurve.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headcurve.png new file mode 100644 index 0000000..7974e65 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headcurve.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headfront.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headfront.png new file mode 100644 index 0000000..9cf859d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headfront.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight.png new file mode 100644 index 0000000..711882e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight1.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight1.png new file mode 100644 index 0000000..10af513 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headlight1.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headside3D.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/headside3D.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/hold_hand.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/hold_hand.png new file mode 100644 index 0000000..a7d0516 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/hold_hand.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.png new file mode 100644 index 0000000..510720c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light_refl.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light_refl.png new file mode 100644 index 0000000..5303990 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/light_refl.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.animated b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.animated new file mode 100644 index 0000000..acf356f --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.animated @@ -0,0 +1,827 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = pan.csv +Position = 0,0.1,0 + +[Object] +States = 3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = wheel\wheel2.csv + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorWC.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = DirectionLightoffL.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = DirectionLightoffR.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = display\610\YL\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = display\LEDINSIDE.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = HeadLight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = BrakingLight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = 3Dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = 3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = 3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 3Dcab\V.csv +Position = 0,0,0 +[Object] +States = empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.csv new file mode 100644 index 0000000..69d7a8c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrt.csv @@ -0,0 +1,3743 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.050, 3.0795, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.0795, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 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+SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.050, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.500 +SetTextureCoordinates, 2, 1, 0.500 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.500 +SetTextureCoordinates, 1, 0, 0.200 +SetTextureCoordinates, 2, 1, 0.200 +SetTextureCoordinates, 3, 1, 0.500 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.200 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 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+SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 4.460 +AddVertex, -1.320, 2.870, 4.460 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 0.780, 2.630 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.320, 1.086, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.115 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.115 + +CreateMeshBuilder +AddVertex, -1.265, 0.820, 4.460 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+SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, 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+GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.810, 0.800, -10.350, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.650, -10.400, 0, 1, 0 +AddVertex, -0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.800, 0.650, -10.400, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Back.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.262, 3.085, -10.195, 0, 1, 0 +AddVertex, -0.264, 3.083, -10.215, 0, 1, 0 +AddVertex, 0.276, 3.083, -10.215, 0, 1, 0 +AddVertex, 0.276, 3.085, -10.195, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +SetColor, 20, 20, 20 + +CreateMeshBuilder +AddVertex, -0.260, 3.085, -10.195, 0, 1, 0 +AddVertex, -0.260, 3.325, -10.195, 0, 1, 0 +AddVertex, -0.262, 3.325, -10.198, 0, 1, 0 +AddVertex, -0.260, 3.080, -10.216, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetColor, 20, 20, 20 + +CreateMeshBuilder +AddVertex, 0.270, 3.085, -10.195, 0, 1, 0 +AddVertex, 0.270, 3.325, -10.195, 0, 1, 0 +AddVertex, 0.274, 3.325, -10.198, 0, 1, 0 +AddVertex, 0.274, 3.083, -10.216, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetColor, 20, 20, 20 + +CreateMeshBuilder +AddVertex, -0.850, 3.305, -10.190, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.830, 3.305, -10.200, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.830, 3.305, -10.190, 0, 1, 0 +AddVertex, -0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 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255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.650, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.650, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Backlow.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 15, 0 +SetTextureCoordinates, 3, 15, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.760, 0.890, -10.490, 0, 1, 0 +AddVertex, -0.760, 0.890, -10.380, 0, 1, 0 +AddVertex, -0.730, 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+SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +;;2nd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,0.93 +AddVertex, -0.89, 3.220, 0.93 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -1.200, 2.870, 4.325 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;3rd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-4.46 +AddVertex, -0.89, 3.220, -4.46 +AddVertex, -0.89, 3.220, -0.975 +AddVertex, -1.200, 2.870, -0.975 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;4th;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-8.65 +AddVertex, -0.89, 3.220, -8.65 +AddVertex, -0.89, 3.220, -6.525 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1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrttop.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrttop.png new file mode 100644 index 0000000..5ab4724 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/lrttop.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/none.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead.png new file mode 100644 index 0000000..693c33e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Placeholder.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Placeholder.png new file mode 100644 index 0000000..d6df9e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Placeholder.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Routemap.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Routemap.png new file mode 100644 index 0000000..357ba18 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cctv_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cctv_sticker.png new file mode 100644 index 0000000..04263fa Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cube_border.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cube_border.png new file mode 100644 index 0000000..294766c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/gap.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/gap.png new file mode 100644 index 0000000..ae214df Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/gap.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/offer_seat.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/offer_seat.png new file mode 100644 index 0000000..4ba1915 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/passen_rules.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/passen_rules.png new file mode 100644 index 0000000..b28290e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/routemap.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/routemap.csv new file mode 100644 index 0000000..74a798e --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/routemap.csv @@ -0,0 +1,123 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/rules.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/speaker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/speaker.png new file mode 100644 index 0000000..dfd59c8 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/ticket_info.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/ticket_info.png new file mode 100644 index 0000000..b16dc2d Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/wats_the_name.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/wats_the_name.png new file mode 100644 index 0000000..918c95c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_bottom.PNG b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_bottom.PNG new file mode 100644 index 0000000..80623f1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_door.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_door.png new file mode 100644 index 0000000..0b6afb1 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/overhead_door.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/pan.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/pan.csv new file mode 100644 index 0000000..8f206cb --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + 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3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +; q}IJ , + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline.png new file mode 100644 index 0000000..99132e2 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline_broke.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline_broke.png new file mode 100644 index 0000000..f58d152 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/redline_broke.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/reverse.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/reverse.csv new file mode 100644 index 0000000..62f4fd3 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/shadows.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/shadows.png new file mode 100644 index 0000000..03e46ed Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/shadows.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/sidechair.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/sidechair.png new file mode 100644 index 0000000..f135d46 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/sidechair.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/top.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/top.png new file mode 100644 index 0000000..9518002 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/top.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wc_sticker.png b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wc_sticker.png new file mode 100644 index 0000000..97ff2f0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wc_sticker.png differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel.csv new file mode 100644 index 0000000..927bd47 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel.csv @@ -0,0 +1,132 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.670, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.630, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.670, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.630, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.670, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.630, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.670, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.630, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.670, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.630, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.670, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.630, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.670, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.630, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.670, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.630, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.670, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.630, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.670, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.630, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.670, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.630, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.670, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.630, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.670, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.630, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.670, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.630, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.670, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, -0.630, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 + +CreateMeshBuilder +AddVertex, 0.990, -0.400, -0.400 +AddVertex, 0.990, 0.400, -0.400 +AddVertex, 0.990, 0.400, 0.400 +AddVertex, 0.990, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.671, -0.400, -0.400 +AddVertex, -0.671, 0.400, -0.400 +AddVertex, -0.671, 0.400, 0.400 +AddVertex, -0.671, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.940, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.980, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.940, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.980, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.940, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.980, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.940, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.980, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.940, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.980, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.940, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.980, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.940, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.980, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.940, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.980, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.940, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.980, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.940, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.980, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.940, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.980, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.940, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.980, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.940, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.980, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.940, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.980, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.940, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.980, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.940, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, 0.980, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel1.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel1.bmp new file mode 100644 index 0000000..f7d8612 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel1.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel2.csv b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel2.csv new file mode 100644 index 0000000..a33f3f7 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel2.csv @@ -0,0 +1,101 @@ +CreateMeshBuilder +AddVertex,0.800,0.800,-2.488 +AddVertex,0.800,0.800,-4.968 +AddVertex,0.800,0,-4.968 +AddVertex,0.800,0,-2.488 +AddVertex,-0.800,0.800,-2.488 +AddVertex,-0.800,0.800,-4.968 +AddVertex,-0.800,0,-4.968 +AddVertex,-0.800,0,-2.488 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-4.880 +AddVertex,-0.800,0.800,-4.880 +AddVertex,-0.800,0.200,-4.880 +AddVertex,0.800,0.200,-4.880 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-2.616 +AddVertex,-0.800,0.800,-2.616 +AddVertex,-0.800,0.200,-2.616 +AddVertex,0.800,0.200,-2.616 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,8.160 +AddVertex,-0.800,0.800,8.160 +AddVertex,-0.800,0.200,8.160 +AddVertex,0.800,0.200,8.160 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.768 +AddVertex,-0.800,0.800,5.768 +AddVertex,-0.800,0.200,5.768 +AddVertex,0.800,0.200,5.768 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.760 +AddVertex,0.800,0.800,8.240 +AddVertex,0.800,0,8.240 +AddVertex,0.800,0,5.760 +AddVertex,-0.800,0.800,5.760 +AddVertex,-0.800,0.800,8.240 +AddVertex,-0.800,0,8.240 +AddVertex,-0.800,0,5.760 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_002.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_002.bmp new file mode 100644 index 0000000..e0bdda9 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_002.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_003.bmp b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_003.bmp new file mode 100644 index 0000000..47115dc Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/1106/wheel/wheel_003.bmp differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/AirZero.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/AirZero.wav new file mode 100644 index 0000000..472eb71 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/AirZero.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Flange0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Flange0.wav new file mode 100644 index 0000000..b563e8a Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Flange0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon0.wav new file mode 100644 index 0000000..836f2de Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon1.wav new file mode 100644 index 0000000..3c9cf25 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Klaxon1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor0.wav new file mode 100644 index 0000000..05bc87f Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor1.wav new file mode 100644 index 0000000..139a476 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Motor1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.cfg new file mode 100644 index 0000000..6211471 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.cfg @@ -0,0 +1,14 @@ +powergapbehaviour=2 +powerpickuppoints=3 +powerindicator=53 +reverserindex=191 +effectivervrindex=-1 +doorpowerlock=-1 +doorapplybrake=-1 + +doorindicator=54,55 +vigilance=0 +traction=0 + +customindicators=13,99,14,100,15,101,10,102,11,103,12,104,7,105,8,106,9,107,2,108,5,109,6,110,3,111 + diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.dll b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.dll new file mode 100644 index 0000000..4d4ab34 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/OS_Ats1.dll differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Point.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Point.wav new file mode 100644 index 0000000..6a2457e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Point.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run0.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run0.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run0.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run1.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run1.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run1.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run2.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run2.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run2.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run4.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run4.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run4.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run5.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run5.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Run5.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Thumbs.db b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Thumbs.db new file mode 100644 index 0000000..5940700 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Thumbs.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Train.txt b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Train.txt new file mode 100644 index 0000000..443853c --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/Train.txt @@ -0,0 +1,26 @@ +HKTSS 香港輕鐵第三期列車(1106) +-------------------------------- +作品詳情: +作品性質: OpenBVE 列車 +目前版本: 正式版 +開發中版本: 無 +列車編碼: UTF-8 + +-------------------------------- + +作品功能: +2/3鍵: 左/右指揮燈 +4鍵: 轉電牌 +5/6/7鍵: 車序(第一/二/三個數字) +8鍵: 開關車內燈 +9鍵: 開頭燈 +0鍵: 關/開車速計背燈 +Enter: 鳴笛 +Shift+Enter 或 Numpad + 鍵: 廣播(請緊握扶手) + +-------------------------------- + +本作品以 CC BY-NC 4.0 授權條款發佈 + +HKTSS 香港交通模擬工作室 +https://hktss.github.io \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/ats.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/ats.cfg new file mode 100644 index 0000000..b125f94 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/ats.cfg @@ -0,0 +1 @@ +OS_Ats1.dll \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/cache.db b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/cache.db new file mode 100644 index 0000000..c49598c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/cache.db differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsl.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsl.wav new file mode 100644 index 0000000..618c03b Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsl.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsla.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsla.wav new file mode 100644 index 0000000..9eefbfd Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/doorclsla.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnl.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnl.wav new file mode 100644 index 0000000..65b240e Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnl.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnla.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnla.wav new file mode 100644 index 0000000..43a75b0 Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/dooropnla.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/extensions.cfg b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/extensions.cfg new file mode 100644 index 0000000..9262b09 --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/extensions.cfg @@ -0,0 +1,7 @@ +[car0] +Object = 1106\lrt.animated +Length = 20.5 +Axles = -8, 8 + +[Coupler0] +Distances=0.5,0.51 \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/loop.wav b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/loop.wav new file mode 100644 index 0000000..485964c Binary files /dev/null and b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/loop.wav differ diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/panel.animated b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/panel.animated new file mode 100644 index 0000000..9838cdf --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/panel.animated @@ -0,0 +1,79 @@ +[Object] +States = 1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[Object] +States = 1106\3Dcab\speedo_on.csv, 1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 1106\3Dcab\pressure.csv +Position = 0,0,0 + +[Object] +states = 1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 1106\3Dcab\V.csv +Position = 0,0,0 + +[object] +states = 1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] \ No newline at end of file diff --git a/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/train.dat b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/train.dat new file mode 100644 index 0000000..0aedebc --- /dev/null +++ b/OpenBVE/HKTSS KCR Light Rail Phase III(1106)/train.dat @@ -0,0 +1,609 @@ +OPENBVE +;由香港交通模擬工作室製作; +#ACCELERATION +1,1,10,10,3.809861 +2,2,15,15,3.809861 +2.5,2.5,20,21,3.809861 +3,3,25,26,3.809861 +4,4,30,31,3.809861 +4.5,4.5,35,36,3.809861 +5,5,40,41,3.809861 +#PERFORMANCE +3.90 ; Deceleration +0.35 ; CoefficientOfStaticFriction +0 ; Reserved (not used) +0.0015 ; CoefficientOfRollingResistance +0.8 ; AerodynamicDragCoefficient +#DELAY +0 ; DelayPowerUp +0 ; DelayPowerDown +0 ; DelayBrakeUp +0 ; DelayBrakeDown +#MOVE +4000 ; JerkPowerUp +4000 ; JerkPowerDown +4000 ; JerkBrakeUp +4000 ; JerkBrakeDown +1500 ; BrakeCylinderUp +1200 ; BrakeCylinderDown +#BRAKE +0 ; BrakeType +0 ; BrakeControlSystem +0 ; BrakeControlSpeed +#PRESSURE +1800 ; BrakeCylinderServiceMaximumPressure +3200 ; BrakeCylinderEmergencyMaximumPressure +3000 ; MainReservoirMinimumPressure +3300 ; MainReservoirMaximumPressure +3200 ; BrakePipeNormalPressure +#HANDLE +1 ; HandleType +7 ; PowerNotches +7 ; BrakeNotches +0 ; PowerNotchReduceSteps +#CAB +0 ; X +2500 ; Y +-1800 ; Z +0 ; DriverCar +#CAR +27 ; MotorCarMass +1 ; NumberOfMotorCars +0 ; TrailerCarMass +0 ; NumberOfTrailerCars +20.2 ; LengthOfACar +1 ; FrontCarIsAMotorCar +2.65 ; WidthOfACar +3.45 ; HeightOfACar +2.8 ; CenterOfGravityHeight +2.7 ; ExposedFrontalArea +1.9 ; UnexposedFrontalArea +#DEVICE +-1 ; Ats +0 ; Atc +0 ; Eb +0 ; ConstSpeed +0 ; HoldBrake +1 ; ReAdhesionDevice +0 ; Reserved (not used) +0 ; PassAlarm +2 ; DoorOpenMode +2 ; DoorCloseMode +#MOTOR_P1 +-1,196.496788762774,37.9070847451214 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differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3DTex.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3DTex.png new file mode 100644 index 0000000..f6f7424 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3DTex.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/2t box1.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/2t box1.bmp new file mode 100644 index 0000000..0b25f9d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/2t box1.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/3D_button.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/3D_button.csv new file mode 100644 index 0000000..7e7ff3f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/3D_button.csv @@ -0,0 +1,35 @@ +;;White yellow red "BLACK;; +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.86 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,15,15,15 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.17 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + + +RotateAll,0,1,0,180 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.csv new file mode 100644 index 0000000..523fbf1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.csv @@ -0,0 +1,18 @@ +;3D cab braking light 1; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b1.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.png new file mode 100644 index 0000000..71985e0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.csv new file mode 100644 index 0000000..55c3990 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.csv @@ -0,0 +1,18 @@ +;3D cab braking light 2; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b2.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.png new file mode 100644 index 0000000..0b5ccbe Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.csv new file mode 100644 index 0000000..fd1f9ef --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.csv @@ -0,0 +1,18 @@ +;3D cab braking light 3; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b3.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.png new file mode 100644 index 0000000..ae0ddaa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Brake/b3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Class323_ph.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Class323_ph.png new file mode 100644 index 0000000..abdffd7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Class323_ph.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-left.png new file mode 100644 index 0000000..38b368d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-right.png new file mode 100644 index 0000000..907b06e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Head-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Pressuremeter.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Pressuremeter.png new file mode 100644 index 0000000..822f295 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Pressuremeter.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Red.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Red.png new file mode 100644 index 0000000..6faf184 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Red.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer.png new file mode 100644 index 0000000..a4ecb0c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer_off.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer_off.png new file mode 100644 index 0000000..953ddce Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Speedometer_off.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/V.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/V.csv new file mode 100644 index 0000000..e980882 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/V.csv @@ -0,0 +1,82 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Voltage.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Voltage.png new file mode 100644 index 0000000..4043e0a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Voltage.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Yellow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Yellow.png new file mode 100644 index 0000000..19a2ba2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/Yellow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/brakelever.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/brakelever.csv new file mode 100644 index 0000000..3eeb7bc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/brakelever.csv @@ -0,0 +1,500 @@ +CreateMeshBuilder +Cylinder,8,0.0070,0.0070,0.09 +Translate,0,-0.02,0 +Rotate,0,1,0,180 +SetColor,60,60,60 + +CreateMeshBuilder +Cylinder,35,0.032,0.032,0.014 +Translate,-0.081,0,0 +Rotate,0,0,1,90 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2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex,-0.6 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex,-0.6 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.7 , 2.07 , -0.609999999999999 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.609999999999999 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.8 , 1.79 , -1.35 , +AddVertex, 0.515 , 1.79 , -0.91 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel4.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.98,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.609999999999999 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,-0.009,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.595000000000001 , +AddVertex, 0.95 , 2.06 , -1.2 , +AddVertex, 0.95 , 1.76 , -1.2 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.800 , 1.76 , -1.00 , +AddVertex, 0.947 , 2.076 , -0.85 , +AddVertex, 0.96 , 1.76 , -0.844 , +AddVertex, 0.800 , 1.79 , -1.00 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.15 +;; + +CreateMeshBuilder, +AddVertex, 0.81 , 0.2 , -10.012 ,0,1,0 +AddVertex, 0.72 , 3.415 , -10.01 ,0,1,0 +AddVertex, 1.31 , 3.415 , -8.13 ,0,1,0 +AddVertex, 1.31 , 0.2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,head-left.png, +SetTextureCoordinates,0,0.001,1, +SetTextureCoordinates,1,0.001,0.05, +SetTextureCoordinates,2,0.999,0.05 +SetTextureCoordinates,3,0.999,1 +SetDecalTransparentColor,255,255,255, +translate, -0.0055,0,0 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -8.13 ,0,1,0 +AddVertex, 0.5 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, plever_tips.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + +;;lock;; +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture, refl_lock.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, key.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 +;;; + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/ceiling.png new file mode 100644 index 0000000..f7084c5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/dir.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/dir.csv new file mode 100644 index 0000000..54c7603 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/dir.csv @@ -0,0 +1,18 @@ +;3D cab direction light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dir.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/door.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/door.csv new file mode 100644 index 0000000..5ce8f77 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/door.csv @@ -0,0 +1,18 @@ +;3D cab door indication light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dooron.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/key.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/key.png new file mode 100644 index 0000000..6e7cd0b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/key.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel new file mode 100644 index 0000000..caf161d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel3.png new file mode 100644 index 0000000..6c0ea4b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel4.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel4.png new file mode 100644 index 0000000..36af2ea Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel4.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dir.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dir.png new file mode 100644 index 0000000..0792ce3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dir.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dooron.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dooron.png new file mode 100644 index 0000000..63a6fe6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/panel_dooron.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/plever_tips.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/plever_tips.png new file mode 100644 index 0000000..cb4b202 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/plever_tips.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/pressure.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/pressure.csv new file mode 100644 index 0000000..cf9910a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Pressuremeter.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/refl_lock.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/refl_lock.png new file mode 100644 index 0000000..aeed1df Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/refl_lock.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.bmp new file mode 100644 index 0000000..cd1da3e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.csv new file mode 100644 index 0000000..57d9f0d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_off.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_off.csv new file mode 100644 index 0000000..55c3be7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_off.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer_off.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_on.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_on.csv new file mode 100644 index 0000000..1d747cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/test1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/test1.png new file mode 100644 index 0000000..f3d479c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/test1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/top_panel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/top_panel.png new file mode 100644 index 0000000..e1e0fc5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3Dcab/top_panel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3d_back1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3d_back1.png new file mode 100644 index 0000000..760744f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/3d_back1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con-Top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con-Top.png new file mode 100644 index 0000000..f91a886 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con-Top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con.png new file mode 100644 index 0000000..a2e5655 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Air-Con.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Aircon-inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Aircon-inside.png new file mode 100644 index 0000000..157a32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BL.png new file mode 100644 index 0000000..15bf13c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Back.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Back.png new file mode 100644 index 0000000..94112f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Back.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BrakingLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/CHandle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/CHandle.png new file mode 100644 index 0000000..1349569 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/CHandle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair.png new file mode 100644 index 0000000..76df75d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_prior.png new file mode 100644 index 0000000..a7d46b6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_shadow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_shadow.png new file mode 100644 index 0000000..1c1dd6f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chaira.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chairdown.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chairdown.png new file mode 100644 index 0000000..297c0f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Chairdown.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DIRR2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DIRR2.png new file mode 100644 index 0000000..0d9b64c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DIRR2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/0.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/0.csv new file mode 100644 index 0000000..2c708ad --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/1.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/1.csv new file mode 100644 index 0000000..d24ee28 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.396, 0 +SetTextureCoordinates, 3, 0.396, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/2.csv new file mode 100644 index 0000000..eb57437 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/2.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.596, 0 +SetTextureCoordinates, 3, 0.596, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/3.csv new file mode 100644 index 0000000..a6b758a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/3.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 0.5 +SetTextureCoordinates, 1, 0.603, 0 +SetTextureCoordinates, 2, 0.797, 0 +SetTextureCoordinates, 3, 0.797, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/4.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/4.csv new file mode 100644 index 0000000..f0b8b35 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/4.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 0.5 +SetTextureCoordinates, 1, 0.803, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/5.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/5.csv new file mode 100644 index 0000000..7eda520 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/5.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.507 +SetTextureCoordinates, 2, 0.197, 0.507 +SetTextureCoordinates, 3, 0.197, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/6.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/6.csv new file mode 100644 index 0000000..bac6254 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/6.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 1 +SetTextureCoordinates, 1, 0.203, 0.507 +SetTextureCoordinates, 2, 0.395, 0.507 +SetTextureCoordinates, 3, 0.395, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/7.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/7.csv new file mode 100644 index 0000000..faa9d14 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/7.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 1 +SetTextureCoordinates, 1, 0.403, 0.507 +SetTextureCoordinates, 2, 0.595, 0.507 +SetTextureCoordinates, 3, 0.595, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/8.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/8.csv new file mode 100644 index 0000000..33ce871 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/8.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 1 +SetTextureCoordinates, 1, 0.603, 0.507 +SetTextureCoordinates, 2, 0.795, 0.507 +SetTextureCoordinates, 3, 0.795, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/9.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/9.csv new file mode 100644 index 0000000..26bfed8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/9.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 1 +SetTextureCoordinates, 1, 0.803, 0.507 +SetTextureCoordinates, 2, 0.995, 0.507 +SetTextureCoordinates, 3, 0.995, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/num.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/num.png new file mode 100644 index 0000000..649db35 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/num.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/stack.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/stack.csv new file mode 100644 index 0000000..9c00787 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Digit/stack.csv @@ -0,0 +1,68 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/B.png new file mode 100644 index 0000000..84edae1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Front.png new file mode 100644 index 0000000..e7146fa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Inside.png new file mode 100644 index 0000000..7f95c73 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Left.png new file mode 100644 index 0000000..f8e0dea Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Front.png new file mode 100644 index 0000000..9f8871f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Inside.png new file mode 100644 index 0000000..33c02be Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Left.png new file mode 100644 index 0000000..b07ad38 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/507/TK/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/B.png new file mode 100644 index 0000000..02f44c8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Front.png new file mode 100644 index 0000000..e96f067 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Inside.png new file mode 100644 index 0000000..c3160cc Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Left.png new file mode 100644 index 0000000..2d5c1c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Front.png new file mode 100644 index 0000000..c759d6d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Inside.png new file mode 100644 index 0000000..e2105cf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Left.png new file mode 100644 index 0000000..b15d6c6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/610/YL/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/B.png new file mode 100644 index 0000000..bcc7d4b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Front.png new file mode 100644 index 0000000..0029757 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Inside.png new file mode 100644 index 0000000..8825769 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Left.png new file mode 100644 index 0000000..834468d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Front.png new file mode 100644 index 0000000..c43c39b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Inside.png new file mode 100644 index 0000000..3aa3f2d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Left.png new file mode 100644 index 0000000..ee0d9ba Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/614P/SH/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/B.png new file mode 100644 index 0000000..bd47465 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Front.png new file mode 100644 index 0000000..d7dfe89 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Inside.png new file mode 100644 index 0000000..593e567 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Left.png new file mode 100644 index 0000000..0bd4c52 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/TY/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Front.png new file mode 100644 index 0000000..61a5893 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Inside.png new file mode 100644 index 0000000..a6b07c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Left.png new file mode 100644 index 0000000..623ebaa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/751/YO/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/E.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/E.csv new file mode 100644 index 0000000..6de2e94 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/E.csv @@ -0,0 +1,65 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FE.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.20 + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,0,-0.08 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,IE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.25 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/FE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/FE.png new file mode 100644 index 0000000..462a2e5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/FE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/IE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/IE.png new file mode 100644 index 0000000..22f7013 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/IE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/LE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/LE.png new file mode 100644 index 0000000..2365557 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/Empty/LE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/FNIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/FNIS.png new file mode 100644 index 0000000..43cf251 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/FNIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/INIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/INIS.png new file mode 100644 index 0000000..0c90ae3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/INIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/LNIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/LNIS.png new file mode 100644 index 0000000..f1a1520 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/LNIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/NIS.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/NIS.csv new file mode 100644 index 0000000..3b33546 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/NIS/NIS.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FNIS.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LNIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,INIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin.png new file mode 100644 index 0000000..6249a09 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin2.png new file mode 100644 index 0000000..128d32d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledinside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/side.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/side.PNG new file mode 100644 index 0000000..fddd9e4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Display/side.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.csv new file mode 100644 index 0000000..5f3084a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.png new file mode 100644 index 0000000..33a4ff1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL_out.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL_out.png new file mode 100644 index 0000000..ccf2c2f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorL_out.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.csv new file mode 100644 index 0000000..178c3a3 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.png new file mode 100644 index 0000000..ffb55c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR_out.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR_out.png new file mode 100644 index 0000000..680aa7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorR_out.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorWC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorWC.csv new file mode 100644 index 0000000..ca887c8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/door_WC.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/door_WC.png new file mode 100644 index 0000000..4361c89 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/door_WC.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorborder.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorborder.png new file mode 100644 index 0000000..49f7178 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.png new file mode 100644 index 0000000..0a65794 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside2.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle.png new file mode 100644 index 0000000..162ca17 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle2.png new file mode 100644 index 0000000..ce69d04 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/side.png new file mode 100644 index 0000000..97b04fe Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Door/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/E2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/birthday_cake.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/birthday_cake.csv new file mode 100644 index 0000000..bf639bd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/birthday_cake.csv @@ -0,0 +1,37 @@ +CreateMeshbuilder, +Cylinder, 10.5, 1.78, 1.78, 1.2, +LoadTexture,side.png, +SetTextureCoordinates, 0, 0.8, 0, +SetTextureCoordinates, 1, 0.8, 1, +SetTextureCoordinates, 2, 0.9, 0, +SetTextureCoordinates, 3, 0.9, 1, +SetTextureCoordinates, 4, 1, 0, +SetTextureCoordinates, 5, 1, 1, +SetTextureCoordinates, 6, 0, 0, +SetTextureCoordinates, 7, 0, 1, +SetTextureCoordinates, 8, 0.2, 0, +SetTextureCoordinates, 9, 0.2, 1, +SetTextureCoordinates, 10, 0.4, 0, +SetTextureCoordinates, 11, 0.4, 1, +SetTextureCoordinates, 12, 0.6, 0, +SetTextureCoordinates, 13, 0.6, 1, +SetTextureCoordinates, 14, 0.7, 0, +SetTextureCoordinates, 15, 0.7, 1, +SetTextureCoordinates, 16, 0.8, 0, +SetTextureCoordinates, 17, 0.8, 1, +SetTextureCoordinates, 18, 0.9, 0, +SetTextureCoordinates, 19, 0.9, 1, + +CreateMeshBuilder, +AddVertex, -1.70, 0.61, -1.8, +AddVertex, -1.70, 0.61, 1.9, +AddVertex, 1.80, 0.61, 1.9, +AddVertex, 1.80, 0.61, -1.8, +AddFace2,3, 2, 1, 0, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0, 1,1, +SetTextureCoordinates,1, 0, 1, +SetTextureCoordinates,2, 0, 0.0, +SetTextureCoordinates,3, 1,0.0, \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/side.png new file mode 100644 index 0000000..354c11e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/top.png new file mode 100644 index 0000000..07d378f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HBD/top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 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+AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handles.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-left.png new file mode 100644 index 0000000..c043ef5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-right.png new file mode 100644 index 0000000..c6f5bb7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head.png new file mode 100644 index 0000000..884e079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Head.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HeadLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HeadLight.csv new file mode 100644 index 0000000..80323f0 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/HeadLight.csv @@ -0,0 +1,33 @@ +;;Headlight source;; +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +;;Headlight;; +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/MT2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/MT2.png new file mode 100644 index 0000000..6d4ddd9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/MT2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handle_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handle_top.png new file mode 100644 index 0000000..5630a1f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handle_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handles.png new file mode 100644 index 0000000..17c75eb Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Metal_handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3DTex.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3DTex.png new file mode 100644 index 0000000..d1931b7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3DTex.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3d_back1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3d_back1.png new file mode 100644 index 0000000..ca97e7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/3d_back1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Aircon-inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Aircon-inside.png new file mode 100644 index 0000000..044da9a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/BrakingLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/CHandle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/CHandle.png new file mode 100644 index 0000000..260f5f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/CHandle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair.png new file mode 100644 index 0000000..6ac6e18 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_prior.png new file mode 100644 index 0000000..207f838 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_shadow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_shadow.png new file mode 100644 index 0000000..52a6529 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chaira.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chairdown.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chairdown.png new file mode 100644 index 0000000..58a55ab Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Chairdown.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, 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+SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, 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+SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin.png new file mode 100644 index 0000000..25c5cac Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin2.png new file mode 100644 index 0000000..64aea34 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledinside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/side.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/side.PNG new file mode 100644 index 0000000..d4afcb7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Display/side.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.csv new file mode 100644 index 0000000..3c93ca4 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.png new file mode 100644 index 0000000..0ad2098 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.csv new file mode 100644 index 0000000..ac99d62 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,...\door\doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.png new file mode 100644 index 0000000..52530ca Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorWC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorWC.csv new file mode 100644 index 0000000..2a9d8c6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorborder.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorborder.png new file mode 100644 index 0000000..552b6d4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.png new file mode 100644 index 0000000..31772d5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside2.png new file mode 100644 index 0000000..281e18a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.png new file mode 100644 index 0000000..281e18a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle.png new file mode 100644 index 0000000..76d0e0d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle2.png new file mode 100644 index 0000000..0c0bb5f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/side.png new file mode 100644 index 0000000..7fef263 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Door/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/E2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/HC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2nd door (left, viewed from inside);; +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.5 +AddVertex,0.58,1.690,-2.5 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;2a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.590,1.670,-2.5 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.5 +AddVertex,0.570,1.670,-2.5 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.5 +AddVertex,0.570,1.670,-2.5 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;;1a;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.55 +AddVertex,0.630,1.690,-2.55 +AddVertex,0.580,1.690,-2.5 +AddVertex,0.590,1.670,-2.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,5.5 + +;;2a;; +CreateMeshBuilder +AddVertex,0.620,1.650,-2.55 +AddVertex,0.640,1.670,-2.55 +AddVertex,0.590,1.670,-2.5 +AddVertex,0.58,1.650,-2.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png 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+SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff 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+SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 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+SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, 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+SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/WC2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_R1_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_R1_in.png new file mode 100644 index 0000000..9cecff4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_big_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_big_in.png new file mode 100644 index 0000000..1b29740 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_big_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_in.png new file mode 100644 index 0000000..d1a1529 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/Window_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/air-con-inside1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/air-con-inside1.png new file mode 100644 index 0000000..ecccff7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/back-in.png new file mode 100644 index 0000000..018459e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backlow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backlow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backside.png new file mode 100644 index 0000000..d21bb46 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backsider.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backsider.png new file mode 100644 index 0000000..910d60d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/backsider.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cab.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cabdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cabdoor.png new file mode 100644 index 0000000..03b717c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/cabdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ceiling.png new file mode 100644 index 0000000..96db0c7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/chair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/doorg.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/doorg.png new file mode 100644 index 0000000..a814234 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/doorg.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/empty.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fire_ex.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_front.png new file mode 100644 index 0000000..c95f6dc Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_side.png new file mode 100644 index 0000000..e630957 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_sidel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_sidel.png new file mode 100644 index 0000000..477fdc5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_top.png new file mode 100644 index 0000000..ebf197e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/fireex_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor.png new file mode 100644 index 0000000..4ed2cd8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor2.png new file mode 100644 index 0000000..dd2c8ae Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/frontdoor2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/give_away.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/give_away.png new file mode 100644 index 0000000..f65d5e8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/give_away.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/glass.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground.png new file mode 100644 index 0000000..952ceaf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground2.png new file mode 100644 index 0000000..2880f36 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground3.png new file mode 100644 index 0000000..c589895 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/ground3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle.png new file mode 100644 index 0000000..0a5278e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handles.png new file mode 100644 index 0000000..438e975 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/headside3D.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/headside3D.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/hold_hand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/hold_hand.png new file mode 100644 index 0000000..485a3e9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/hold_hand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.png new file mode 100644 index 0000000..5380e05 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/light.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/lrt.csv new file mode 100644 index 0000000..9520f27 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.050, 3.0795, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.0795, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 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+translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.050, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.500 +SetTextureCoordinates, 2, 1, 0.500 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.500 +SetTextureCoordinates, 1, 0, 0.200 +SetTextureCoordinates, 2, 1, 0.200 +SetTextureCoordinates, 3, 1, 0.500 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.200 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, -8.450, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\bottom.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\bottom.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddVertex, -1.170, 0.070, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\bottom.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 8.140 +AddVertex, -1.320, 2.870, 8.140 +AddVertex, -1.320, 2.870, 6.240 +AddVertex, -1.320, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.088, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.320, 1.088, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.285, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 4.460 +AddVertex, -1.320, 2.870, 4.460 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 0.780, 2.630 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.320, 1.086, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.115 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.115 + +CreateMeshBuilder +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.290, 0.850, 0.800 +AddVertex, -1.265, 0.820, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.195 +SetTextureCoordinates, 2, 1, 0.195 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 4.460 +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.265, 0.820, 0.800 +AddVertex, -1.230, 0.800, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, 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20 + +CreateMeshBuilder +AddVertex, -0.260, 3.085, -10.195, 0, 1, 0 +AddVertex, -0.260, 3.325, -10.195, 0, 1, 0 +AddVertex, -0.262, 3.325, -10.198, 0, 1, 0 +AddVertex, -0.260, 3.080, -10.216, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetColor, 20, 20, 20 + +CreateMeshBuilder +AddVertex, 0.270, 3.085, -10.195, 0, 1, 0 +AddVertex, 0.270, 3.325, -10.195, 0, 1, 0 +AddVertex, 0.274, 3.325, -10.198, 0, 1, 0 +AddVertex, 0.274, 3.083, -10.216, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetColor, 20, 20, 20 + +CreateMeshBuilder +AddVertex, -0.850, 3.305, -10.190, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.830, 3.305, -10.200, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.830, 3.305, -10.190, 0, 1, 0 +AddVertex, -0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.700, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.600, 3.405, -10.190, 0, 1, 0 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(1106)/1106/N/overhead.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead.png new file mode 100644 index 0000000..393d980 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/CCTV.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/CCTV.csv new file mode 100644 index 0000000..6b83eaf --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/CCTV.csv @@ -0,0 +1,927 @@ +CreateMeshBuilder +AddVertex, -1.200, 2.870, -8.450 +AddVertex, -0.89, 3.270, -8.450 +AddVertex, -0.89, 3.270, 8.130 +AddVertex, -1.200, 2.870, 8.130 +;AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 44, 0 +SetTextureCoordinates, 3, 44, 1 + +CreateMeshBuilder, +Cylinder,40,0.1,0.1,0.05 +SetColor,82,95,85 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a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap.png new file mode 100644 index 0000000..8e284ff Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap2.png new file mode 100644 index 0000000..a68e675 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/Routemap2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/cctv_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/cctv_sticker.png new file mode 100644 index 0000000..318582c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light 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(1106)/1106/N/overhead/passen_rules.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/passen_rules.png new file mode 100644 index 0000000..a7a6e09 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/routemap.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/routemap.csv new file mode 100644 index 0000000..df6228a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/routemap.csv @@ -0,0 +1,138 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.87 +AddVertex, -0.92, 3.28, 5.87 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 5.85 +AddVertex, -1.155, 3.0, 5.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 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+SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder 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+AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/speaker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/speaker.png new file mode 100644 index 0000000..c513978 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/ticket_info.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/ticket_info.png new file mode 100644 index 0000000..d3c2825 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/wats_the_name.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/wats_the_name.png new file mode 100644 index 0000000..ce4a84c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_bottom.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_bottom.PNG new file mode 100644 index 0000000..b9e658b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_door.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_door.png new file mode 100644 index 0000000..322105a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/overhead_door.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/sidechair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/sidechair.png new file mode 100644 index 0000000..ca82421 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/sidechair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/wc_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/wc_sticker.png new file mode 100644 index 0000000..d59b2b2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/N/wc_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/PriorChair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/REV.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/REV.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Thumbs.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Thumbs.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC.csv new file mode 100644 index 0000000..8a330a8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC.csv @@ -0,0 +1,339 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,CHandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 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+SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window.png new file mode 100644 index 0000000..0b89dfa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1.png new file mode 100644 index 0000000..0f6695f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1_in.png new file mode 100644 index 0000000..769579c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_big_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_big_in.png new file mode 100644 index 0000000..d28b28f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_big_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_in.png new file mode 100644 index 0000000..f613e0e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_prior.png new file mode 100644 index 0000000..94683d3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_red_button.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_red_button.png new file mode 100644 index 0000000..fbbd6d5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_red_button.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_sand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_sand.png new file mode 100644 index 0000000..b156d9b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/Window_sand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/air-con-inside1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/air-con-inside1.png new file mode 100644 index 0000000..3b33493 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/animated code.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/animated code.animated new file mode 100644 index 0000000..409b7cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/animated code.animated @@ -0,0 +1 @@ +Night Toggle(8)= Statefunction = if[pluginstate[99] == 1, 1, 0] \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-in.png new file mode 100644 index 0000000..d62f5a7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-left.png new file mode 100644 index 0000000..5cf1223 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-right.png new file mode 100644 index 0000000..8cfcb7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/back-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backcurve.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backcurve.png new file mode 100644 index 0000000..ee17d3a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backcurve.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backlow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backlow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror.png new file mode 100644 index 0000000..770df17 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror2.png new file mode 100644 index 0000000..d1888d1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backmirror2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backside.png new file mode 100644 index 0000000..7fc7f3a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backsider.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backsider.png new file mode 100644 index 0000000..2e1c401 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/backsider.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottom.png new file mode 100644 index 0000000..c43e214 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottomR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottomR.png new file mode 100644 index 0000000..82dc857 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/bottomR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cab.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cabdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cabdoor.png new file mode 100644 index 0000000..f61ec8b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/cabdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ceiling.png new file mode 100644 index 0000000..0f56fb1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/chair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.650,0.034 +AddVertex,0.500,0.650,0.000 +AddVertex,0.480,0.850,-0.002 +AddVertex,0.480,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.104,0.650,0.034 +AddVertex,0.104,0.650,0.000 +AddVertex,0.120,0.850,-0.002 +AddVertex,0.120,0.850,-0.002 +AddFace2,0,1,2,3 +GenerateNormals +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.100,-0.185,0.000 +AddVertex,0.100,-0.185,0.700 +AddVertex,0.500,-0.185,0.700 +AddVertex,0.500,-0.185,0.000 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.104,0.100,0.000 +AddVertex,0.104,0.650,0.000 +AddVertex,0.100,0.650,0.500 +AddVertex,0.100,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.500,0.100,0.000 +AddVertex,0.500,0.650,0.000 +AddVertex,0.500,0.650,0.500 +AddVertex,0.500,0.150,0.500 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,255,255,255 +CreateMeshBuilder +AddVertex,0.220,0.175,0.350,1.000,0.000,0.000 +AddVertex,0.220,-0.195,0.350,1.000,0.000,0.000 +AddVertex,0.218,0.175,0.358,0.914,0.000,0.407 +AddVertex,0.218,-0.195,0.358,0.914,0.000,0.407 +AddVertex,0.213,0.175,0.365,0.669,0.000,0.743 +AddVertex,0.213,-0.195,0.365,0.669,0.000,0.743 +AddVertex,0.206,0.175,0.369,0.309,0.000,0.951 +AddVertex,0.206,-0.195,0.369,0.309,0.000,0.951 +AddVertex,0.198,0.175,0.370,-0.105,0.000,0.994 +AddVertex,0.198,-0.195,0.370,-0.105,0.000,0.994 +AddVertex,0.190,0.175,0.367,-0.500,0.000,0.866 +AddVertex,0.190,-0.195,0.367,-0.500,0.000,0.866 +AddVertex,0.184,0.175,0.362,-0.809,0.000,0.588 +AddVertex,0.184,-0.195,0.362,-0.809,0.000,0.588 +AddVertex,0.180,0.175,0.354,-0.978,0.000,0.208 +AddVertex,0.180,-0.195,0.354,-0.978,0.000,0.208 +AddVertex,0.180,0.175,0.346,-0.978,0.000,-0.208 +AddVertex,0.180,-0.195,0.346,-0.978,0.000,-0.208 +AddVertex,0.184,0.175,0.338,-0.809,0.000,-0.588 +AddVertex,0.184,-0.195,0.338,-0.809,0.000,-0.588 +AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/dirhead.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/dirhead.png new file mode 100644 index 0000000..6ee267a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/dirhead.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diroff.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diroff.png new file mode 100644 index 0000000..ae7aeaf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diroff.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diron.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diron.png new file mode 100644 index 0000000..8f1f746 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/diron.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/doorg.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/doorg.png new file mode 100644 index 0000000..a22a482 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/doorg.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/empty.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fire_ex.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_front.png new file mode 100644 index 0000000..8997e5a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_side.png new file mode 100644 index 0000000..5af9df2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_sidel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_sidel.png new file mode 100644 index 0000000..244fb90 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_top.png new file mode 100644 index 0000000..7a5c541 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/fireex_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor.png new file mode 100644 index 0000000..802d753 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/frontdoor2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/give_away.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/give_away.png new file mode 100644 index 0000000..d4be377 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/give_away.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/glass.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground.png new file mode 100644 index 0000000..b769e29 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground2.png new file mode 100644 index 0000000..ed70668 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground3.png new file mode 100644 index 0000000..fda2de6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/ground3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle.png new file mode 100644 index 0000000..e303834 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handles.png new file mode 100644 index 0000000..b740e2f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headcurve.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headcurve.png new file mode 100644 index 0000000..7974e65 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headcurve.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headfront.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headfront.png new file mode 100644 index 0000000..9cf859d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headfront.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight.png new file mode 100644 index 0000000..711882e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight1.png new file mode 100644 index 0000000..10af513 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headlight1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headside3D.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/headside3D.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/hold_hand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/hold_hand.png new file mode 100644 index 0000000..fd09177 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/hold_hand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.png new file mode 100644 index 0000000..510720c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light_refl.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light_refl.png new file mode 100644 index 0000000..5303990 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/light_refl.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.animated new file mode 100644 index 0000000..7cb7b46 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.animated @@ -0,0 +1,843 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = pan.csv +Position = 0,0.1,0 + +[Object] +States = 3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = wheel\wheel2.csv + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = door\doorWC.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = DirectionLightoffL.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = DirectionLightoffR.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = display\610\YL\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = display\LEDINSIDE.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = HeadLight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = BrakingLight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = 3Dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = 3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = 3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 3Dcab\V.csv +Position = 0,0,0 +[Object] +States = empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.csv new file mode 100644 index 0000000..69d7a8c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrt.csv @@ -0,0 +1,3743 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.050, 3.0795, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.0795, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.939,0 + +CreateMeshBuilder +AddVertex, -1.040, 3.079, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.018, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.017, 8.145, 0, 1, 0 +AddVertex, -1.040, 3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.939,0 + +CreateMeshBuilder +AddVertex, -1.040, 3.079, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.018, 8.130, 0, 1, 0 +AddVertex, -1.040, 4.017, 8.145, 0, 1, 0 +AddVertex, -1.040, 3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.050, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.500 +SetTextureCoordinates, 2, 1, 0.500 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.500 +SetTextureCoordinates, 1, 0, 0.200 +SetTextureCoordinates, 2, 1, 0.200 +SetTextureCoordinates, 3, 1, 0.500 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.200 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, -8.450, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddVertex, -1.170, 0.070, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 8.140 +AddVertex, -1.320, 2.870, 8.140 +AddVertex, -1.320, 2.870, 6.240 +AddVertex, -1.320, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.088, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.320, 1.088, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.285, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 4.460 +AddVertex, -1.320, 2.870, 4.460 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 0.780, 2.630 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.320, 1.086, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.115 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.115 + +CreateMeshBuilder +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.290, 0.850, 0.800 +AddVertex, -1.265, 0.820, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.195 +SetTextureCoordinates, 2, 1, 0.195 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 4.460 +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.265, 0.820, 0.800 +AddVertex, -1.230, 0.800, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 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+SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.700, 3.397, -10.190, 0, 1, 0 +AddVertex, 0.700, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.800, 3.350, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.350, -10.194, 0, 1, 0 +AddVertex, 0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.300, -10.198, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.845, 3.290, -10.190, 0, 1, 0 +AddVertex, 1.205, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.300, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.650, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.650, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Backlow.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, 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+SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + + +;;overhead left;; +;;1st;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 6.39 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -0.89, 3.220, 8.130 +AddVertex, -1.200, 2.870, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +;;2nd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,0.93 +AddVertex, -0.89, 3.220, 0.93 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -1.200, 2.870, 4.325 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;3rd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-4.46 +AddVertex, -0.89, 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+SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -1.200 +AddVertex, -1.327, 3, -1.200 +AddVertex, -1.327, 3, -4.450 +AddVertex, -1.327, 0.900, -4.450 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.327, 0.900, -8.350 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 0.900, -6.550 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -1.327, 0.900, -6.550 +AddVertex, -1.327, 3, -6.550 +AddVertex, -1.327, 3, -8.350 +AddVertex, -1.327, 0.900, -8.350 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -0.350, 2, -10.295 +AddVertex, -0.350, 2.900, -10.227 +AddVertex, 0.350, 2.900, -10.227 +AddVertex, 0.350, 2, -10.295 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.350, 1.9, -10.280 +AddVertex, 0.350, 2.900, -10.210 +AddVertex, -0.350, 2.900, -10.210 +AddVertex, -0.350, 1.9, -10.280 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.320, 1.700, -8.300 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 1.700, 8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png 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+AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrttop.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrttop.png new file mode 100644 index 0000000..5ab4724 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/lrttop.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 0.3, +AddVertex,-0.8, 3, 0.3, +AddVertex,-0.8, 2, 0.1, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.5, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,-1,0.25, +SetTextureCoordinates,3,-1,0.5, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 0.4, 0, +AddVertex, 0.8, 2, 0.1, +AddVertex,-0.8, 2, 0.1, +AddVertex,-0.8, 0.4, 0, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead.png new file mode 100644 index 0000000..693c33e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/CCTV.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/CCTV.csv new file mode 100644 index 0000000..9c61106 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/CCTV.csv @@ -0,0 +1,927 @@ +CreateMeshBuilder +AddVertex, -1.200, 2.870, -8.450 +AddVertex, -0.89, 3.270, -8.450 +AddVertex, -0.89, 3.270, 8.130 +AddVertex, -1.200, 2.870, 8.130 +;AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 44, 0 +SetTextureCoordinates, 3, 44, 1 + +CreateMeshBuilder, +Cylinder,40,0.1,0.1,0.05 +SetColor,142,165,145 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-0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 5.85 +AddVertex, -1.155, 3.0, 5.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/rules.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/speaker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/speaker.png new file mode 100644 index 0000000..dfd59c8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/ticket_info.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/ticket_info.png new file mode 100644 index 0000000..eeccce9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/wats_the_name.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/wats_the_name.png new file mode 100644 index 0000000..918c95c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_bottom.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_bottom.PNG new file mode 100644 index 0000000..80623f1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_door.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_door.png new file mode 100644 index 0000000..0b6afb1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/overhead_door.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/pan.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/pan.csv new file mode 100644 index 0000000..8f206cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +; q}IJ , + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline.png new file mode 100644 index 0000000..99132e2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline_broke.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline_broke.png new file mode 100644 index 0000000..d83fdc8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/redline_broke.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/reverse.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/reverse.csv new file mode 100644 index 0000000..62f4fd3 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/shadows.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/shadows.png new file mode 100644 index 0000000..03e46ed Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/shadows.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/sidechair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/sidechair.png new file mode 100644 index 0000000..f135d46 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/sidechair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/top.png new file mode 100644 index 0000000..9518002 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wc_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wc_sticker.png new file mode 100644 index 0000000..eeae3a7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wc_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel.csv new file mode 100644 index 0000000..927bd47 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel.csv @@ -0,0 +1,132 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 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+1,101 @@ +CreateMeshBuilder +AddVertex,0.800,0.800,-2.488 +AddVertex,0.800,0.800,-4.968 +AddVertex,0.800,0,-4.968 +AddVertex,0.800,0,-2.488 +AddVertex,-0.800,0.800,-2.488 +AddVertex,-0.800,0.800,-4.968 +AddVertex,-0.800,0,-4.968 +AddVertex,-0.800,0,-2.488 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-4.880 +AddVertex,-0.800,0.800,-4.880 +AddVertex,-0.800,0.200,-4.880 +AddVertex,0.800,0.200,-4.880 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-2.616 +AddVertex,-0.800,0.800,-2.616 +AddVertex,-0.800,0.200,-2.616 +AddVertex,0.800,0.200,-2.616 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,8.160 +AddVertex,-0.800,0.800,8.160 +AddVertex,-0.800,0.200,8.160 +AddVertex,0.800,0.200,8.160 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.768 +AddVertex,-0.800,0.800,5.768 +AddVertex,-0.800,0.200,5.768 +AddVertex,0.800,0.200,5.768 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.760 +AddVertex,0.800,0.800,8.240 +AddVertex,0.800,0,8.240 +AddVertex,0.800,0,5.760 +AddVertex,-0.800,0.800,5.760 +AddVertex,-0.800,0.800,8.240 +AddVertex,-0.800,0,8.240 +AddVertex,-0.800,0,5.760 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel_002.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel_002.bmp new file mode 100644 index 0000000..e0bdda9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/1106/wheel/wheel_002.bmp differ diff --git a/OpenBVE/HKTSS MTR 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files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Klaxon0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Klaxon1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Klaxon1.wav new file mode 100644 index 0000000..3c9cf25 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Klaxon1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor0.wav new file mode 100644 index 0000000..05bc87f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor1.wav new file mode 100644 index 0000000..139a476 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Motor1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.cfg new file mode 100644 index 0000000..6211471 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.cfg @@ -0,0 +1,14 @@ +powergapbehaviour=2 +powerpickuppoints=3 +powerindicator=53 +reverserindex=191 +effectivervrindex=-1 +doorpowerlock=-1 +doorapplybrake=-1 + +doorindicator=54,55 +vigilance=0 +traction=0 + +customindicators=13,99,14,100,15,101,10,102,11,103,12,104,7,105,8,106,9,107,2,108,5,109,6,110,3,111 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.dll b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.dll new file mode 100644 index 0000000..4d4ab34 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/OS_Ats1.dll differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Point.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Point.wav new file mode 100644 index 0000000..6a2457e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Point.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run0.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run1.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run2.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run2.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run2.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run4.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run4.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run4.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run5.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run5.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Run5.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Thumbs.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Thumbs.db new file mode 100644 index 0000000..5940700 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Thumbs.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Train.txt b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Train.txt new file mode 100644 index 0000000..9b30684 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/Train.txt @@ -0,0 +1,26 @@ +HKTSS 港鐵輕鐵第三期列車(1106) +-------------------------------- +作品詳情: +作品性質: OpenBVE 列車 +目前版本: 正式版 +開發中版本: 無 +列車編碼: UTF-8 + +-------------------------------- + +作品功能: +2/3鍵: 左/右指揮燈 +4鍵: 轉電牌 +5/6/7鍵: 車序(第一/二/三個數字) +8鍵: 開關車內燈 +9鍵: 開頭燈 +0鍵: 關/開車速計背燈 +Enter: 鳴笛 +Shift+Enter 或 Numpad + 鍵: 廣播(請緊握扶手) + +-------------------------------- + +本作品以 CC BY-NC 4.0 授權條款發佈 + +HKTSS 香港交通模擬工作室 +https://hktss.github.io \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/ats.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/ats.cfg new file mode 100644 index 0000000..b125f94 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/ats.cfg @@ -0,0 +1 @@ +OS_Ats1.dll \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/cache.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/cache.db new file mode 100644 index 0000000..c49598c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/cache.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsl.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsl.wav new file mode 100644 index 0000000..618c03b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsl.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsla.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsla.wav new file mode 100644 index 0000000..9eefbfd Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/doorclsla.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnl.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnl.wav new file mode 100644 index 0000000..65b240e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnl.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnla.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnla.wav new file mode 100644 index 0000000..43a75b0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/dooropnla.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/extensions.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/extensions.cfg new file mode 100644 index 0000000..9262b09 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/extensions.cfg @@ -0,0 +1,7 @@ +[car0] +Object = 1106\lrt.animated +Length = 20.5 +Axles = -8, 8 + +[Coupler0] +Distances=0.5,0.51 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/loop.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/loop.wav new file mode 100644 index 0000000..485964c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/loop.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/panel.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/panel.animated new file mode 100644 index 0000000..9838cdf --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/panel.animated @@ -0,0 +1,79 @@ +[Object] +States = 1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[Object] +States = 1106\3Dcab\speedo_on.csv, 1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 1106\3Dcab\pressure.csv +Position = 0,0,0 + +[Object] +states = 1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 1106\3Dcab\V.csv +Position = 0,0,0 + +[object] +states = 1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/train.dat b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/train.dat new file mode 100644 index 0000000..0aedebc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106)/train.dat @@ -0,0 +1,609 @@ +OPENBVE +;由香港交通模擬工作室製作; +#ACCELERATION +1,1,10,10,3.809861 +2,2,15,15,3.809861 +2.5,2.5,20,21,3.809861 +3,3,25,26,3.809861 +4,4,30,31,3.809861 +4.5,4.5,35,36,3.809861 +5,5,40,41,3.809861 +#PERFORMANCE +3.90 ; Deceleration +0.35 ; CoefficientOfStaticFriction +0 ; Reserved (not used) +0.0015 ; CoefficientOfRollingResistance +0.8 ; AerodynamicDragCoefficient +#DELAY +0 ; DelayPowerUp +0 ; DelayPowerDown +0 ; DelayBrakeUp +0 ; DelayBrakeDown +#MOVE +4000 ; JerkPowerUp +4000 ; JerkPowerDown +4000 ; JerkBrakeUp +4000 ; JerkBrakeDown +1500 ; BrakeCylinderUp +1200 ; BrakeCylinderDown +#BRAKE +0 ; BrakeType +0 ; BrakeControlSystem +0 ; BrakeControlSpeed +#PRESSURE +1800 ; BrakeCylinderServiceMaximumPressure +3200 ; BrakeCylinderEmergencyMaximumPressure +3000 ; MainReservoirMinimumPressure +3300 ; MainReservoirMaximumPressure +3200 ; BrakePipeNormalPressure +#HANDLE +1 ; HandleType +7 ; PowerNotches +7 ; BrakeNotches +0 ; PowerNotchReduceSteps +#CAB +0 ; X +2500 ; Y +-1800 ; Z +0 ; DriverCar +#CAR +27 ; MotorCarMass +1 ; NumberOfMotorCars +0 ; TrailerCarMass +0 ; NumberOfTrailerCars +20.2 ; LengthOfACar +1 ; FrontCarIsAMotorCar +2.65 ; WidthOfACar +3.45 ; HeightOfACar +2.8 ; CenterOfGravityHeight +2.7 ; ExposedFrontalArea +1.9 ; UnexposedFrontalArea +#DEVICE +-1 ; Ats +0 ; Atc +0 ; Eb +0 ; ConstSpeed +0 ; HoldBrake +1 ; ReAdhesionDevice +0 ; Reserved (not used) +0 ; PassAlarm +2 ; DoorOpenMode +2 ; DoorCloseMode +#MOTOR_P1 +-1,196.496788762774,37.9070847451214 +0,50,3 +0,50,5 +0,50,10 +0,50,15 +0,50,20 +0,50,25 +0,50,30 +0,50,35 +0,50,40 +0,50,45 +0,50,50 +0,50,55 +0,50,60 +0,50,65 +0,50,70 +0,50,75 +0,50,80 +0,50,85 +0,50,90 +0,50,95 +0,50,100 +0,50,105 +0,50,110 +0,50,115 +0,50,120 +0,50,125 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 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(1106+1091)/1091/Back.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-left.png new file mode 100644 index 0000000..f46a378 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-right.png new file mode 100644 index 0000000..0417e95 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Head-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/back-in.png new file mode 100644 index 0000000..b324096 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png new file mode 100644 index 0000000..69fe8af Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/lrt.csv new file mode 100644 index 0000000..db2fd95 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ...\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 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0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, 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0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\N\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 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+SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ...\1106\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ...\1106\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + 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3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ...\1106\N\backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.810, 0.800, -10.350, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.650, -10.400, 0, 1, 0 +AddVertex, -0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.800, 0.650, -10.400, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals 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+SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ...\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Thumbs.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/Thumbs.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-in.png new file mode 100644 index 0000000..7b89f00 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-left.png new file mode 100644 index 0000000..b0e6b86 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-right.png new file mode 100644 index 0000000..108afcf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/back-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor.png new file mode 100644 index 0000000..47d9039 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/frontdoor2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.animated new file mode 100644 index 0000000..515b37e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.animated @@ -0,0 +1,842 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\pan.csv +Position = 0,0.1,0 + +[Object] +States = ..\1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = ..\1106\wheel\wheel2.csv + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = ..\1106\wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\fire_ex.csv, ..\1106\N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC.csv, ..\1106\N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\WC2.csv, ..\1106\N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = ..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = ..\1106\door\doorside.csv, ..\1106\N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = ..\1106\door\doorside3.csv, ..\1106\N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\light.csv, ..\1106\N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\light.csv, ..\1106\N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\rules.csv, ..\1106\N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\routemap.csv, ..\1106\N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\CCTV.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\CCTV.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\overhead\CCTV.csv, ..\1106\N\overhead\CCTV.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\door\doorWC.csv, ..\1106\N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorL.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorL.csv, ..\1106\N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\door\doorR.csv, ..\1106\N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\handle.csv, ..\1106\N\handle.csv +Position = -0.25,0.1,7.09 + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handles.csv, ..\1106\N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handle2.csv, ..\1106\N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Handle3.csv, ..\1106\N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\DirectionLightoffL.csv, ..\1106\DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\DirectionLightoffR.csv, ..\1106\DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\PriorChair.csv, ..\1106\N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\Chair.csv, ..\1106\N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\display\610\YL\display.csv, ..\1106\display\610\FP\display.csv, ..\1106\display\507\TK\display.csv, ..\1106\display\507\FP\display.csv, ..\1106\display\614P\SH\display.csv, ..\1106\display\614P\FP\display.csv, ..\1106\display\751\TY\display.csv, ..\1106\display\751\YO\display.csv, ..\1106\display\NIS\NIS.csv, ..\1106\display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\0.csv, ..\1106\digit\1.csv, ..\1106\digit\2.csv, ..\1106\digit\3.csv, ..\1106\digit\4.csv, ..\1106\digit\5.csv, ..\1106\digit\6.csv, ..\1106\digit\7.csv, ..\1106\digit\8.csv, ..\1106\digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = ..\1106\digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = ..\1106\display\LEDINSIDE.csv, ..\1106\N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = ..\1106\HeadLight.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = ..\1106\BrakingLight.csv, ..\1106\empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = ..\1106\reverse.csv, ..\1106\empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = ..\1106\3Dcab\speedo_on.csv, ..\1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = ..\1106\3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = ..\1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = ..\1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = ..\1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = ..\1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.0 * powerNotch, 0.00 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = ..\1106\3Dcab\V.csv +Position = 0,0,0 +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = ..\1106\empty.csv, ..\1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.csv new file mode 100644 index 0000000..4c806f6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1091/lrt.csv @@ -0,0 +1,3742 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png 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+SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 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8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 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1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\1106\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + 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0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 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+SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 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+SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 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+SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 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255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\1106\bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\1106\bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 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+SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, -1.130, 2.870, 8.800, 0, 1, 0 +AddVertex, -1.100, 3.060, 8.880, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.170, 0, 1, 0 +AddVertex, -1.380, 2.870, 8.170, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.001, -1 +SetTextureCoordinates, 1, 0.001, 0 +SetTextureCoordinates, 2, -0.999, 0 +SetTextureCoordinates, 3, -0.999, -1 + +CreateMeshBuilder +AddVertex, -1.320, 2.870, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddVertex, -1.381, 3.060, 8.170 +AddVertex, -1.381, 2.870, 8.170 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 +SetEmissiveColor, 45, 45, 45 + +CreateMeshBuilder +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.090, 3.060, 8.880 +AddVertex, -1.380, 3.060, 8.170 +AddVertex, -1.320, 3.060, 8.170 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\1106\redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3DTex.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3DTex.png new file mode 100644 index 0000000..f6f7424 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3DTex.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp new file mode 100644 index 0000000..0b25f9d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/2t box1.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv new file mode 100644 index 0000000..7e7ff3f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/3D_button.csv @@ -0,0 +1,35 @@ +;;White yellow red "BLACK;; +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.86 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,15,15,15 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.17 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.17 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.17 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + +CreateMeshBuilder, +AddVertex,-0.162 , 1.902 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.895 , -0.608 ,0,1,0 +AddVertex, -0.162 , 1.85 , -0.65 ,0,1,0 +AddVertex,-0.162 , 1.86 , -0.65 ,0,1,0 +AddFace2,0, 1, 2, 3, +SetColor,30,30,30 +Rotate,0,1,0,180 +translate,0,0.04,-10.273 + + +RotateAll,0,1,0,180 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv new file mode 100644 index 0000000..523fbf1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.csv @@ -0,0 +1,18 @@ +;3D cab braking light 1; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b1.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png new file mode 100644 index 0000000..71985e0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv new file mode 100644 index 0000000..55c3990 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.csv @@ -0,0 +1,18 @@ +;3D cab braking light 2; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b2.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png new file mode 100644 index 0000000..0b5ccbe Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv new file mode 100644 index 0000000..fd1f9ef --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.csv @@ -0,0 +1,18 @@ +;3D cab braking light 3; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,b3.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png new file mode 100644 index 0000000..ae0ddaa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Brake/b3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png new file mode 100644 index 0000000..abdffd7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Class323_ph.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png new file mode 100644 index 0000000..38b368d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png new file mode 100644 index 0000000..907b06e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Head-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png new file mode 100644 index 0000000..822f295 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Pressuremeter.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png new file mode 100644 index 0000000..6faf184 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Red.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png new file mode 100644 index 0000000..a4ecb0c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png new file mode 100644 index 0000000..953ddce Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Speedometer_off.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv new file mode 100644 index 0000000..e980882 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/V.csv @@ -0,0 +1,82 @@ +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0379 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0379 , -0.642 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0.06,-1, +SetTextureCoordinates,1,0.06,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.479, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.479 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.479 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.415 , 2.0915, -0.597 ,0,1,0 +AddVertex,-0.415, 2.086 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.0371 , -0.642 ,0,1,0 +AddVertex,-0.415 , 2.0425 , -0.646 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.035,-10.3835 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.592 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.592 ,0,1,0 +AddVertex,-0.415 , 2.091 , -0.596 ,0,1,0 +AddVertex,-0.479 , 2.091 , -0.596 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.0353,-10.38348 + +CreateMeshBuilder, +AddVertex,-0.479 , 2.0865, -0.591 ,0,1,0 +AddVertex,-0.415, 2.0865 , -0.591 ,0,1,0 +AddVertex,-0.415 , 2.0915 , -0.5955 ,0,1,0 +AddVertex,-0.479 , 2.0915 , -0.5955 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Voltage.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.06,0 +SetTextureCoordinates,3,0.06,-1, +SetDecalTransparentColor,0,0,0, +Rotate,0,1,0,180 +translate,0,-0.084,-10.333 + + +RotateAll,0,1,0,180 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png new file mode 100644 index 0000000..4043e0a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Voltage.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png new file mode 100644 index 0000000..19a2ba2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/Yellow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv new file mode 100644 index 0000000..3eeb7bc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/brakelever.csv @@ -0,0 +1,500 @@ +CreateMeshBuilder +Cylinder,8,0.0070,0.0070,0.09 +Translate,0,-0.02,0 +Rotate,0,1,0,180 +SetColor,60,60,60 + +CreateMeshBuilder +Cylinder,35,0.032,0.032,0.014 +Translate,-0.081,0,0 +Rotate,0,0,1,90 +SetColor,70,70,70 + +CreateMeshBuilder +AddVertex, -1.938444427196373e-08, -9.179391469160691e-09, 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+AddVertex,-0.6 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex,-0.6 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex,-0.6 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex,-0.6 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.595000000000001 , +AddVertex,-0.6 , 2.105 , -0.595000000000001 , +AddVertex,-0.6 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor,25,23,22 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex,-0.6 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddVertex,-0.6 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.1 , -0.6 , +AddVertex, 0.7 , 2.1 , -0.6 , +AddVertex, 0.65 , 1.8 , -0.9 , +AddVertex, 0.4 , 1.8 , -0.9 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.7 , 2.07 , -0.609999999999999 , +AddVertex, 0.4 , 2.1 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.135 , -0.625 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.4 , 2.13 , -0.630000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,22,18,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.7 , 2.12 , -0.625 , +AddVertex, 0.4 , 2.135 , -0.625 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddVertex, 0.7 , 2.08 , -0.595000000000001 , +AddVertex, 0.4 , 2.105 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor,27,25,24 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.4 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.8 , -0.9 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddVertex, 0.4 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 +;; + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.609999999999999 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.8 , 1.79 , -1.35 , +AddVertex, 0.515 , 1.79 , -0.91 , +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Panel4.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.98,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,254, +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +;; +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.630000000000001 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,20,16,13 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.11 , -0.609999999999999 , +AddVertex, 0.92 , 2.1 , -1.2 , +AddVertex, 0.94 , 2.06 , -1.2 , +AddVertex, 0.7 , 2.06 , -0.6 , +AddFace2,0, 1, 2, 3, +SetColor,27,23,20 +Rotate,0,1,0,180 +translate,-0.009,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.7 , 2.076 , -0.595000000000001 , +AddVertex, 0.95 , 2.06 , -1.2 , +AddVertex, 0.95 , 1.76 , -1.2 , +AddVertex, 0.7 , 1.76 , -0.595000000000001 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.5 + +CreateMeshBuilder, +AddVertex, 0.800 , 1.76 , -1.00 , +AddVertex, 0.947 , 2.076 , -0.85 , +AddVertex, 0.96 , 1.76 , -0.844 , +AddVertex, 0.800 , 1.79 , -1.00 , +AddFace2,0, 1, 2, 3, +SetColor, 26,23,21 +Rotate,0,1,0,180 +translate,0,-0.03,-10.15 +;; + +CreateMeshBuilder, +AddVertex, 0.81 , 0.2 , -10.012 ,0,1,0 +AddVertex, 0.72 , 3.415 , -10.01 ,0,1,0 +AddVertex, 1.31 , 3.415 , -8.13 ,0,1,0 +AddVertex, 1.31 , 0.2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,head-left.png, +SetTextureCoordinates,0,0.001,1, +SetTextureCoordinates,1,0.001,0.05, +SetTextureCoordinates,2,0.999,0.05 +SetTextureCoordinates,3,0.999,1 +SetDecalTransparentColor,255,255,255, +translate, -0.0055,0,0 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -8.13 ,0,1,0 +AddVertex, 0.5 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 1 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.5 , 1 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.4 , 1 , -9.5 ,0,1,0 +AddFace2,3,2,1,0, +GenerateNormals, +LoadTexture,2t box1.bmp +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5 , 2 , -9.5 ,0,1,0 +AddVertex, 0.5, 2 , -8.13 ,0,1,0 +AddVertex, 1.299 , 2 , -8.13 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex, 0.64 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.36 ,0,1,0 +AddVertex, 0.595 , 2.005 , -9.21 ,0,1,0 +AddVertex, 0.64 , 2.005 , -9.21 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, plever_tips.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.27,-0.1 + +;;lock;; +CreateMeshBuilder +Cylinder,17,0.025,0.027,0.002 +GenerateNormals +LoadTexture, refl_lock.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.2, 1 +SetTextureCoordinates, 3, 0.2, 1 + +SetTextureCoordinates, 4, 0.2, 0 +SetTextureCoordinates, 5, 0.2, 0 +SetTextureCoordinates, 6, 0.4, 1 +SetTextureCoordinates, 7, 0.4, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 8, 0.4, 0 +SetTextureCoordinates, 9, 0.4, 0 +SetTextureCoordinates, 10, 0.6, 1 +SetTextureCoordinates, 11, 0.6, 1 +SetDecalTransparentColor, 0,0,0 + +SetTextureCoordinates, 12, 0.6, 0 +SetTextureCoordinates, 13, 0.6, 0 +SetTextureCoordinates, 14, 0.8, 1 +SetTextureCoordinates, 15, 0.8, 1 + +SetTextureCoordinates, 16, 0.8, 0 +SetTextureCoordinates, 17, 0.8, 0 +SetTextureCoordinates, 18, 1, 1 +SetTextureCoordinates, 19, 1, 1 + +SetTextureCoordinates, 20, 0, 0 +SetTextureCoordinates, 21, 0, 0 +SetTextureCoordinates, 22, 0.2, 1 +SetTextureCoordinates, 23, 0.2, 1 + +SetTextureCoordinates, 24, 0.2, 0 +SetTextureCoordinates, 25, 0.2, 0 +SetTextureCoordinates, 26, 0.4, 1 +SetTextureCoordinates, 27, 0.4, 1 + +SetTextureCoordinates, 28, 0.4, 0 +SetTextureCoordinates, 29, 0.4, 0 +SetTextureCoordinates, 30, 0.6, 1 +SetTextureCoordinates, 31, 0.6, 1 +SetDecalTransparentColor, 0,0,0 +translate,0.67,1.732,-9.6 + +CreateMeshBuilder, +AddVertex, 0.675 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.625 , 2.0215 , -9.526 ,0,1,0 +AddVertex, 0.623 , 2.0215 , -9.477 ,0,1,0 +AddVertex, 0.675 , 2.0215 , -9.477 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals +LoadTexture, key.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0.02,-0.288,-0.1 + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +CreateMeshBuilder, +AddVertex, 0.79 , 2 , -9.9 ,0,1,0 +AddVertex,-0.77 , 2 , -9.9 ,0,1,0 +AddVertex,-0.88 , 2 , -9.5 ,0,1,0 +AddVertex, 0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 + +CreateMeshBuilder, +AddVertex,-1.3 , 2 , -8.13 ,0,1,0 +AddVertex,-1 , 2 , -8.13 ,0,1,0 +AddVertex,-0.4 , 2 , -9.5 ,0,1,0 +AddVertex,-0.9 , 2 , -9.5 ,0,1,0 +AddFace2,0, 1, 2, 3, +LoadTexture, test1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 0,0,0 +Translate,0,-0.27,-0.1 +;;; + + + +CreateMeshBuilder, +AddVertex, 0.525 , 1.79 , -0.9 , +AddVertex, 0.8 , 1.8 , -1.35 , +AddVertex, 0.8 , 1.76 , -1.35 , +AddVertex, 0.525 , 1.76 , -0.9 , +AddFace2,0, 1, 2, 3, +SetColor, 15,15,15 +RotateAll,0,1,0,180 +translate,1.325,-0.03,8.25 +TranslateAll,0,-0,0 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.415, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 +translate,-0.005,0,0 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png new file mode 100644 index 0000000..f7084c5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv new file mode 100644 index 0000000..54c7603 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/dir.csv @@ -0,0 +1,18 @@ +;3D cab direction light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dir.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv new file mode 100644 index 0000000..5ce8f77 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/door.csv @@ -0,0 +1,18 @@ +;3D cab door indication light; +CreateMeshBuilder, +AddVertex,-0.6 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 2.1 , -0.6 ,0,1,0 +AddVertex, 0.4 , 1.8 , -0.9 ,0,1,0 +AddVertex,-0.6 , 1.8 , -0.9 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,Panel_dooron.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetDecalTransparentColor,0,0,0, +translate,0,0.073,10.50 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png new file mode 100644 index 0000000..6e7cd0b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/key.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel new file mode 100644 index 0000000..caf161d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png new file mode 100644 index 0000000..6c0ea4b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png new file mode 100644 index 0000000..36af2ea Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel4.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png new file mode 100644 index 0000000..0792ce3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dir.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png new file mode 100644 index 0000000..63a6fe6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/panel_dooron.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png new file mode 100644 index 0000000..cb4b202 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/plever_tips.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv new file mode 100644 index 0000000..cf9910a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/pressure.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Pressuremeter.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0.14,0.09,-10.572 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png new file mode 100644 index 0000000..aeed1df Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/refl_lock.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp new file mode 100644 index 0000000..cd1da3e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv new file mode 100644 index 0000000..57d9f0d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.00, 0.037 ,-0.005,0,1,0 +AddVertex, 0.00, 0.037 , 0.005,0,1,0 +AddVertex, 0.007, 0.011, 0.005,0,1,0 +AddVertex, 0.007, 0.011,-0.005,0,1,0 +AddFace2,0,1,2,3 +LoadTexture,speedo.bmp, +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,-1,0 +SetTextureCoordinates,2,-1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,0, \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv new file mode 100644 index 0000000..55c3be7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_off.csv @@ -0,0 +1,15 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer_off.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv new file mode 100644 index 0000000..1d747cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/speedo_on.csv @@ -0,0 +1,16 @@ +CreateMeshBuilder, +AddVertex,-0.08 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 2.013 , -0.71 ,0,1,0 +AddVertex,-0.29 , 1.85 , -0.896 ,0,1,0 +AddVertex,-0.08 , 1.85 , -0.896 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,Speedometer.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 +Rotate,0,1,0,180 +translate,0,0.09,-10.57 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png new file mode 100644 index 0000000..f3d479c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/test1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png new file mode 100644 index 0000000..e1e0fc5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3Dcab/top_panel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3d_back1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3d_back1.png new file mode 100644 index 0000000..760744f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/3d_back1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png new file mode 100644 index 0000000..f91a886 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con-Top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con.png new file mode 100644 index 0000000..a2e5655 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Air-Con.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png new file mode 100644 index 0000000..157a32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BL.png new file mode 100644 index 0000000..15bf13c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Back.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Back.png new file mode 100644 index 0000000..94112f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Back.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/CHandle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/CHandle.png new file mode 100644 index 0000000..1349569 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/CHandle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair.png new file mode 100644 index 0000000..76df75d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_prior.png new file mode 100644 index 0000000..a7d46b6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png new file mode 100644 index 0000000..1c1dd6f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chaira.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chairdown.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chairdown.png new file mode 100644 index 0000000..297c0f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Chairdown.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DIRR2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DIRR2.png new file mode 100644 index 0000000..0d9b64c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DIRR2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/0.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/0.csv new file mode 100644 index 0000000..2c708ad --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/0.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/1.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/1.csv new file mode 100644 index 0000000..d24ee28 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/1.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.396, 0 +SetTextureCoordinates, 3, 0.396, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/2.csv new file mode 100644 index 0000000..eb57437 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/2.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.596, 0 +SetTextureCoordinates, 3, 0.596, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/3.csv new file mode 100644 index 0000000..a6b758a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/3.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 0.5 +SetTextureCoordinates, 1, 0.603, 0 +SetTextureCoordinates, 2, 0.797, 0 +SetTextureCoordinates, 3, 0.797, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/4.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/4.csv new file mode 100644 index 0000000..f0b8b35 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/4.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 0.5 +SetTextureCoordinates, 1, 0.803, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 0.5 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/5.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/5.csv new file mode 100644 index 0000000..7eda520 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/5.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.507 +SetTextureCoordinates, 2, 0.197, 0.507 +SetTextureCoordinates, 3, 0.197, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/6.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/6.csv new file mode 100644 index 0000000..bac6254 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/6.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 1 +SetTextureCoordinates, 1, 0.203, 0.507 +SetTextureCoordinates, 2, 0.395, 0.507 +SetTextureCoordinates, 3, 0.395, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/7.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/7.csv new file mode 100644 index 0000000..faa9d14 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/7.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 1 +SetTextureCoordinates, 1, 0.403, 0.507 +SetTextureCoordinates, 2, 0.595, 0.507 +SetTextureCoordinates, 3, 0.595, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/8.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/8.csv new file mode 100644 index 0000000..33ce871 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/8.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.603, 1 +SetTextureCoordinates, 1, 0.603, 0.507 +SetTextureCoordinates, 2, 0.795, 0.507 +SetTextureCoordinates, 3, 0.795, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/9.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/9.csv new file mode 100644 index 0000000..26bfed8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/9.csv @@ -0,0 +1,12 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 10, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.803, 1 +SetTextureCoordinates, 1, 0.803, 0.507 +SetTextureCoordinates, 2, 0.995, 0.507 +SetTextureCoordinates, 3, 0.995, 1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/num.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/num.png new file mode 100644 index 0000000..649db35 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/num.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv new file mode 100644 index 0000000..9c00787 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Digit/stack.csv @@ -0,0 +1,68 @@ +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.996, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.980, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.996, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.990, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.979, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.990, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.986, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.978, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.986, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0, 0.5 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.197, 0 +SetTextureCoordinates, 3, 0.197, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.982, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.977, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.982, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.203, 0.5 +SetTextureCoordinates, 1, 0.203, 0 +SetTextureCoordinates, 2, 0.397, 0 +SetTextureCoordinates, 3, 0.397, 0.5 + + +CreateMeshBuilder +AddVertex, 0.440, 1.83, 9.980, 0, 1, 0 +AddVertex, 0.440, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 2.02, 9.976, 0, 1, 0 +AddVertex, 0.295, 1.83, 9.980, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, num.png +SetTextureCoordinates, 0, 0.403, 0.5 +SetTextureCoordinates, 1, 0.403, 0 +SetTextureCoordinates, 2, 0.597, 0 +SetTextureCoordinates, 3, 0.597, 0.5 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/B.png new file mode 100644 index 0000000..84edae1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png new file mode 100644 index 0000000..e7146fa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png new file mode 100644 index 0000000..7f95c73 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png new file mode 100644 index 0000000..f8e0dea Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png new file mode 100644 index 0000000..9f8871f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png new file mode 100644 index 0000000..33c02be Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png new file mode 100644 index 0000000..b07ad38 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/507/TK/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/B.png new file mode 100644 index 0000000..02f44c8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png new file mode 100644 index 0000000..e96f067 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png new file mode 100644 index 0000000..c3160cc Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png new file mode 100644 index 0000000..2d5c1c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png new file mode 100644 index 0000000..c759d6d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png new file mode 100644 index 0000000..e2105cf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png new file mode 100644 index 0000000..b15d6c6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/610/YL/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png new file mode 100644 index 0000000..bcc7d4b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png new file mode 100644 index 0000000..0029757 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png new file mode 100644 index 0000000..8825769 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png new file mode 100644 index 0000000..834468d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/FP/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png new file mode 100644 index 0000000..c43c39b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png new file mode 100644 index 0000000..3aa3f2d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png new file mode 100644 index 0000000..ee0d9ba Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/614P/SH/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/B.png new file mode 100644 index 0000000..bd47465 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png new file mode 100644 index 0000000..d7dfe89 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png new file mode 100644 index 0000000..593e567 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png new file mode 100644 index 0000000..0bd4c52 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/TY/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png new file mode 100644 index 0000000..61a5893 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png new file mode 100644 index 0000000..a6b07c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png new file mode 100644 index 0000000..623ebaa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/Left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv new file mode 100644 index 0000000..545362c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/751/YO/display.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Front.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,..\B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,Left.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,Inside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv new file mode 100644 index 0000000..6de2e94 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/E.csv @@ -0,0 +1,65 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FE.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.20 + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,0,-0.08 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,IE.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.25 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png new file mode 100644 index 0000000..462a2e5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/FE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png new file mode 100644 index 0000000..22f7013 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/IE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png new file mode 100644 index 0000000..2365557 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/Empty/LE.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png new file mode 100644 index 0000000..2d98079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/B.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png new file mode 100644 index 0000000..43cf251 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/FNIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png new file mode 100644 index 0000000..0c90ae3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/INIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png new file mode 100644 index 0000000..f1a1520 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/LNIS.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv new file mode 100644 index 0000000..3b33546 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/NIS/NIS.csv @@ -0,0 +1,66 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3.113, 0.17, +AddVertex, 0.8, 3.473, 0.20, +AddVertex,-0.8, 3.473, 0.20, +AddVertex,-0.8, 3.113, 0.17, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,FNIS.png, +SetTextureCoordinates,0,0,0, +SetTextureCoordinates,1,0,-1, +SetTextureCoordinates,2,-1,-1, +SetTextureCoordinates,3,-1,0, + +CreateMeshBuilder, +AddVertex, 0.26, 3.26, 20.315, +AddVertex, 0.26, 3.5, 20.315, +AddVertex,-0.27, 3.5, 20.315, +AddVertex,-0.27, 3.26, 20.315, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,B.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +Translate, 0,0.01,-0.23 + + +CreateMeshBuilder, +AddVertex,1.33, 2.635, 13.05, +AddVertex,1.33, 2.86, 13.05, +AddVertex,1.33, 2.86, 14.28, +AddVertex,1.33, 2.635, 14.28, +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,LNIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +translate,0.0,-0.005,-0.107 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex,-1.23, 3.11, 0.095, +AddVertex,-1.23, 3.205, 0.095, +AddVertex,-1.23, 3.205, 1.22 +AddVertex,-1.23, 3.11, 1.22 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,INIS.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-4.22 + +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin.png new file mode 100644 index 0000000..6249a09 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png new file mode 100644 index 0000000..128d32d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/side.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/side.PNG new file mode 100644 index 0000000..fddd9e4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Display/side.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv new file mode 100644 index 0000000..5f3084a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.png new file mode 100644 index 0000000..33a4ff1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png new file mode 100644 index 0000000..ccf2c2f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorL_out.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv new file mode 100644 index 0000000..178c3a3 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.png new file mode 100644 index 0000000..ffb55c0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png new file mode 100644 index 0000000..680aa7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorR_out.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv new file mode 100644 index 0000000..ca887c8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png new file mode 100644 index 0000000..4361c89 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/door_WC.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png new file mode 100644 index 0000000..49f7178 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.png new file mode 100644 index 0000000..0a65794 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png new file mode 100644 index 0000000..fb8d32b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle.png new file mode 100644 index 0000000..162ca17 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle2.png new file mode 100644 index 0000000..ce69d04 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/side.png new file mode 100644 index 0000000..97b04fe Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Door/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/E2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/birthday_cake.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/birthday_cake.csv new file mode 100644 index 0000000..bf639bd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/birthday_cake.csv @@ -0,0 +1,37 @@ +CreateMeshbuilder, +Cylinder, 10.5, 1.78, 1.78, 1.2, +LoadTexture,side.png, +SetTextureCoordinates, 0, 0.8, 0, +SetTextureCoordinates, 1, 0.8, 1, +SetTextureCoordinates, 2, 0.9, 0, +SetTextureCoordinates, 3, 0.9, 1, +SetTextureCoordinates, 4, 1, 0, +SetTextureCoordinates, 5, 1, 1, +SetTextureCoordinates, 6, 0, 0, +SetTextureCoordinates, 7, 0, 1, +SetTextureCoordinates, 8, 0.2, 0, +SetTextureCoordinates, 9, 0.2, 1, +SetTextureCoordinates, 10, 0.4, 0, +SetTextureCoordinates, 11, 0.4, 1, +SetTextureCoordinates, 12, 0.6, 0, +SetTextureCoordinates, 13, 0.6, 1, +SetTextureCoordinates, 14, 0.7, 0, +SetTextureCoordinates, 15, 0.7, 1, +SetTextureCoordinates, 16, 0.8, 0, +SetTextureCoordinates, 17, 0.8, 1, +SetTextureCoordinates, 18, 0.9, 0, +SetTextureCoordinates, 19, 0.9, 1, + +CreateMeshBuilder, +AddVertex, -1.70, 0.61, -1.8, +AddVertex, -1.70, 0.61, 1.9, +AddVertex, 1.80, 0.61, 1.9, +AddVertex, 1.80, 0.61, -1.8, +AddFace2,3, 2, 1, 0, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0, 1,1, +SetTextureCoordinates,1, 0, 1, +SetTextureCoordinates,2, 0, 0.0, +SetTextureCoordinates,3, 1,0.0, \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/side.png new file mode 100644 index 0000000..354c11e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/top.png new file mode 100644 index 0000000..07d378f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HBD/top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 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+AddVertex,0.580,1.650,-2.775 +AddVertex,0.590,1.670,-2.775 +AddVertex,0.590,1.670,-2.060 +AddVertex,0.58,1.650,-2.06 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;3a;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.650,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +;;4a;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.775 +AddVertex,0.570,1.670,-2.775 +AddVertex,0.570,1.670,-2.060 +AddVertex,0.580,1.690,-2.060 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,8.2 + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handles.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-left.png new file mode 100644 index 0000000..c043ef5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-right.png new file mode 100644 index 0000000..c6f5bb7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head.png new file mode 100644 index 0000000..884e079 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Head.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HeadLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HeadLight.csv new file mode 100644 index 0000000..80323f0 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/HeadLight.csv @@ -0,0 +1,33 @@ +;;Headlight source;; +CreateMeshBuilder, +AddVertex, 0.8, 0.718, -0.001, +AddVertex, 0.8, 1.900, -0.001, +AddVertex,-0.8, 1.900, -0.001, +AddVertex,-0.8, 0.718, -0.001, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,headlight.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.58, +SetTextureCoordinates,2,-1,0.58, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,255,255,255, +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +;;Headlight;; +CreateMeshBuilder, +AddVertex, 1.75,-0.05, 5.75, +AddVertex, 1.75,-0.05, 1.25, +AddVertex,-0.9, -0.05, 1.25, +AddVertex,-0.9, -0.05, 5.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,headlight1.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,-0.45,0.1,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/MT2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/MT2.png new file mode 100644 index 0000000..6d4ddd9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/MT2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png new file mode 100644 index 0000000..5630a1f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handle_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handles.png new file mode 100644 index 0000000..17c75eb Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Metal_handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3DTex.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3DTex.png new file mode 100644 index 0000000..d1931b7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3DTex.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png new file mode 100644 index 0000000..ca97e7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/3d_back1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png new file mode 100644 index 0000000..044da9a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Aircon-inside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv new file mode 100644 index 0000000..d16ab33 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/BrakingLight.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.28, 20.376, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.05,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.28, 20.376 +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.28, 20.376, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,BL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.05,0 + +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/CHandle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/CHandle.png new file mode 100644 index 0000000..260f5f5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/CHandle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair.png new file mode 100644 index 0000000..6ac6e18 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png new file mode 100644 index 0000000..207f838 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png new file mode 100644 index 0000000..52a6529 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chair_shadow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv new file mode 100644 index 0000000..6c792e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chaira.csv @@ -0,0 +1,165 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png new file mode 100644 index 0000000..58a55ab Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Chairdown.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv new file mode 100644 index 0000000..4f790e7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffL.csv @@ -0,0 +1,155 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddVertex,-1.42, 2.4, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.4, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03,0,1,0 +AddVertex,-1.33, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 1.98,0,1,0 +AddVertex,-1.42, 2.65, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 +Translateall,2.75,0,-0.07 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv new file mode 100644 index 0000000..6cd62d1 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightoffR.csv @@ -0,0 +1,143 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddVertex,-1.42, 2.3, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.3, 1.98,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03,0,1,0 +AddVertex,-1.33, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 1.98,0,1,0 +AddVertex,-1.42, 2.55, 2.03,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,diroff.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv new file mode 100644 index 0000000..5fca76e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonL.csv @@ -0,0 +1,206 @@ +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,0.05 + +;;back;; +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98, +AddVertex,-1.33, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.42, 2.4, 1.98, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 2.03 +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.42, 2.65, 2.03, +AddVertex,-1.42, 2.4, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.4, 1.98 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.4, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +translate,0,-0.2,16.35 + +;; + +CreateMeshBuilder, +AddVertex,-1.33, 2.65, 2.03 +AddVertex,-1.33, 2.65, 1.98 +AddVertex,-1.42, 2.65, 1.98, +AddVertex,-1.42, 2.65, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +Translateall,2.75,0,-0.07 +translate,0,-0.2,0.05 + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +translate,1.1,0,0 + +CreateMeshBuilder, +AddVertex,-0.58, 1.225, 20.355, +AddVertex,-0.58, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,1.26,0,0.002 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv new file mode 100644 index 0000000..2ab61dd --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/DirectionlightonR.csv @@ -0,0 +1,195 @@ +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,0 + +;;;; +CreateMeshBuilder, +AddVertex,-1.42, 2.3, 2.03 +AddVertex,-1.42, 2.55, 2.03 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.42, 2.3, 1.98, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 2.03 +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.42, 2.55, 2.03, +AddVertex,-1.42, 2.3, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.3, 1.98 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.3, 1.98, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 + +CreateMeshBuilder, +AddVertex,-1.33, 2.55, 2.03 +AddVertex,-1.33, 2.55, 1.98 +AddVertex,-1.42, 2.55, 1.98, +AddVertex,-1.42, 2.55, 2.03, +AddFace2,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +SetColor,0,0,0 +GenerateNormals, +LoadTexture,diron.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,-0.1,16.31 +;;;; + +CreateMeshBuilder, +AddVertex, -0.49, 0.85,-0.005, +AddVertex, -0.49, 0.96,-0.005, +AddVertex,-0.6, 0.96,-0.005, +AddVertex,-0.6, 0.85,-0.005, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,dirhead.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.5, +SetTextureCoordinates,2,-1,0.5, +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.02,0.01,0 + +CreateMeshBuilder, +AddVertex,-0.59, 1.225, 20.355, +AddVertex,-0.59, 1.32, 20.348, +AddVertex,-0.685, 1.32, 20.348, +AddVertex,-0.685, 1.225, 20.355, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,DIRR2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +translate,0,0,0.002 + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png new file mode 100644 index 0000000..25c5cac Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png new file mode 100644 index 0000000..64aea34 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledin2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv new file mode 100644 index 0000000..bab7d4f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/ledinside.csv @@ -0,0 +1,112 @@ +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +Translate,0,-0.35,-8.25 + + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + + + + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,ledin2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv new file mode 100644 index 0000000..d32c85a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/none.csv @@ -0,0 +1,163 @@ +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.56, +AddVertex, 0.8, 3.6, 0.56, +AddVertex,-0.8, 3.6, 0.56, +AddVertex,-0.8, 3, 0.56, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,148,255, + +CreateMeshBuilder, +AddVertex,1.33, 0.0, 1.87, +AddVertex,1.33, 3.5, 1.87, +AddVertex,1.33, 3.5, 18.45 +AddVertex,1.33, 0.0, 18.45 +AddFace,0, 1, 2, 3, +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,noside.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +translate,0.01,0,-0.08 + +CreateMeshBuilder, +AddVertex, 0.8, 0.65, 20.4, +AddVertex, 0.85, 3.5, 20.32, +AddVertex,-0.85, 3.5, 20.32, +AddVertex,-0.8, 0.65, 20.4, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,none.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, + +Translate, 0,0,-0.08 +RotateAll,0,1,0,180 +TranslateAll,0,0,10 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.3, 2.9, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 2.9, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.3, 2.9, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 1.5, +AddVertex, -1.3, 3.05, 1.5, +AddVertex, -1.23, 3.05, 1.5, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex, -1.3, 3.3, 0, +AddVertex, -1.3, 3.05, 0, +AddVertex, -1.23, 3.05, 0, +AddVertex, -1.23, 3.3, 0, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 3.3, 1.5 +AddVertex,-1.3, 3.3, 0 +AddVertex, -1.23, 3.3, 0, +AddVertex, -1.23, 3.3, 1.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.3, 0, +AddVertex,-1.23, 3.3, 1.5 +AddVertex,-1.23, 3.05, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 + +CreateMeshBuilder, +AddVertex,-1.3, 2.9, 0, +AddVertex,-1.23, 3.05, 0, +AddVertex,-1.23, 3.05, 1.5 +AddVertex,-1.3, 2.9, 1.5 +AddFace,0,1,2,3 +GenerateNormals, +LoadTexture,rdd2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,148,255, +SetEmissiveColor,255,255,255 +Translate,0,-0.35,-8.25 +Translateall,0,0,-0.08 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG new file mode 100644 index 0000000..d4afcb7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Display/side.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png new file mode 100644 index 0000000..b5df971 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv new file mode 100644 index 0000000..3c93ca4 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 1.05 ,0,1,0 +AddVertex,-1.355, 2.87, 0.15 ,0,1,0 +AddVertex,-1.355, 0.8, 0.15 ,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\doorL_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor,80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png new file mode 100644 index 0000000..0ad2098 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorL.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv new file mode 100644 index 0000000..ac99d62 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.csv @@ -0,0 +1,113 @@ +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,-0.9 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.084 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.07 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 2.87, -0.75,0,1,0 +AddVertex,-1.355, 0.8, -0.75,0,1,0 +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,...\door\doorR_out.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.314, 2.87, 0.15 +AddVertex,-1.314, 0.8, 0.15 +AddFace2,0,1,2,3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals, +LoadTexture,doorL.png,doorL.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, -0.75, +AddVertex,-1.314, 2.87, -0.75, +AddVertex,-1.355, 2.87, -0.75 +AddVertex,-1.355, 0.8, -0.75 +AddFace2,0,1,2,3 +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.355, 2.87, 0.15 +AddVertex,-1.355, 0.8, 0.15 +AddFace2,0,1,2,3 +GenerateNormals, +SetColor,0,0,0 + +CreateMeshBuilder, +AddVertex,1.301, 0.8, 2.3, +AddVertex,1.301, 2.87,2.3, +AddVertex,1.301, 2.87,3 +AddVertex,1.301, 0.8, 3, +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.655,0,-3 + +CreateMeshBuilder, +AddVertex,1.335, 0.9, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3 +AddVertex,1.335, 0.9, 2.3 +AddFace,3,2,1,0 +SetColor, 70, 35, 10, 90 +translate,-2.655,0,-3 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png new file mode 100644 index 0000000..52530ca Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv new file mode 100644 index 0000000..2a9d8c6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorWC.csv @@ -0,0 +1,117 @@ +;;MOST TOP LINE;; + +CreateMeshBuilder, +AddVertex,-1.355, 2.87, 0.15, +AddVertex,-1.355, 2.87, 1.05, +AddVertex,-1.315, 2.87, 1.05, +AddVertex,-1.315, 2.87, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;TOP LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 2.80, 0.15, +AddVertex,-1.355, 2.80, 1.05, +AddVertex,-1.315, 2.80, 1.05, +AddVertex,-1.315, 2.80, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;BOTTOM LINE;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, 0.15, +AddVertex,-1.355, 1.74, 1.05, +AddVertex,-1.315, 1.74, 1.05, +AddVertex,-1.315, 1.74, 0.15, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 + +;;Black Right Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.74, -0.61, +AddVertex,-1.355, 2.83, -0.61, +AddVertex, -1.313,2.83, -0.61, +AddVertex, -1.313,1.74, -0.61, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,0,0.978 + +;;Black Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 1.77, -0.129, +AddVertex,-1.355, 2.83, -0.129, +AddVertex, -1.313, 2.83, -0.129, +AddVertex, -1.313, 1.77, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.95 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,1.18 + +;;Thick Left Line;; +CreateMeshBuilder, +AddVertex,-1.355, 0.83, -0.129, +AddVertex,-1.355, 2.90, -0.129, +AddVertex, -1.313, 2.90, -0.129, +AddVertex, -1.313, 0.83, -0.129, +AddFace2,0, 1, 2, 3, +SetColor,0,0,0 +translate,0,-0.03,0.28 + +CreateMeshBuilder, +AddVertex,-1.355, 0.8, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 1.05,0,1,0 +AddVertex,-1.355, 2.87, 0.15,0,1,0 +AddVertex,-1.355, 0.8, 0.15,0,1,0 +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,...\door\door_WC.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex,-1.314, 0.8, 0.15, +AddVertex,-1.314, 2.87, 0.15, +AddVertex,-1.314, 2.87, 1.05 +AddVertex,-1.314, 0.8, 1.05 +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,doorR.png,doorR.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + + +;;BROWN GLASS;; +CreateMeshBuilder, +AddVertex,1.296, 0.9, 2.3, +AddVertex,1.296, 2.87, 2.3, +AddVertex,1.296, 2.87, 3 +AddVertex,1.296, 0.9, 3 +AddFace,3,2,1,0 +SetColor, 80, 45, 20, 150 +translate,-2.65,0,-2 + +CreateMeshBuilder, +AddVertex,1.335, 0.90, 3, +AddVertex,1.335, 2.87, 3, +AddVertex,1.335, 2.87, 2.3, +AddVertex,1.335, 0.90, 2.3, +AddFace,3,2,1,0 +SetColor, 75, 40, 15, 100 +translate,-2.65,0,-2 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png new file mode 100644 index 0000000..552b6d4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorborder.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv new file mode 100644 index 0000000..c29e7b6 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.csv @@ -0,0 +1,176 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.44, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.44, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.35, 2.5, 3.75, +AddVertex, 1.35, 2.85, 3.75, +AddVertex, 1.25, 2.85, 3.75, +AddVertex, 1.25, 2.5, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png new file mode 100644 index 0000000..31772d5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png new file mode 100644 index 0000000..281e18a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv new file mode 100644 index 0000000..600ee1d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.csv @@ -0,0 +1,160 @@ +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.5, +AddVertex,1.2, 2.87, 5.5, +AddVertex,1.2, 2.87, 5.65, +AddVertex,1.2, 0.80, 5.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorside.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80, 3.75, +AddVertex, 1.35, 2.87, 3.75, +AddVertex, 1.18, 2.87, 3.75, +AddVertex, 1.18, 0.80, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,0,-0.05 + +CreateMeshBuilder, +AddVertex, 1.35, 1.47, 3.75, +AddVertex, 1.35, 2.55, 3.75, +AddVertex, 1.25, 2.55, 3.75, +AddVertex, 1.25, 1.47, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,-0.12 + +CreateMeshBuilder, +AddVertex, 1.32, 1.51, 3.6, +AddVertex, 1.32, 2.2, 3.6, +AddVertex, 1.15, 2.2, 3.6, +AddVertex, 1.15, 1.51, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,0 + +CreateMeshBuilder, +AddVertex, 1.32, 1.56, 3.6, +AddVertex, 1.32, 2.25, 3.6, +AddVertex, 1.15, 2.25, 3.6, +AddVertex, 1.15, 1.56, 3.6, +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,144,181, +translate,-0.17,0,2.01 + +CreateMeshBuilder, +AddVertex, 1.35, 0.80,5.5, +AddVertex, 1.35, 2.87, 5.5, +AddVertex, 1.2,2.87,5.5, +AddVertex, 1.2,0.80,5.5, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,side.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,-1.95 + +CreateMeshBuilder, +AddVertex,1.2, 0.80, 5.45, +AddVertex,1.2, 2.87, 5.45, +AddVertex,1.2, 2.87, 5.6, +AddVertex,1.2, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,doorside2.png +SetTextureCoordinates,0,-0,1, +SetTextureCoordinates,1,-0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.02,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.45, +AddVertex, 1.4, 2.87, 5.45, +AddVertex, 1.23, 2.87, 5.45, +AddVertex, 1.23, 0.80, 5.45, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,doorborder.png,doorborder.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.99,0 +SetTextureCoordinates,3,0.99,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +CreateMeshBuilder, +AddVertex, 1.35, 1.74, 3.75, +AddVertex, 1.35, 2.195, 3.75, +AddVertex, 1.25, 2.195, 3.75, +AddVertex, 1.25, 1.74, 3.75, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor,255,255,255 +LoadTexture,handle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.17,0,1.79 + +CreateMeshBuilder, +AddVertex, 1.4, 0.80, 5.6, +AddVertex, 1.4, 2.87, 5.6, +AddVertex, 1.23, 2.87, 5.6, +AddVertex, 1.23, 0.80, 5.6, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,side.png,side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-0.05,0,0.015 + +RotateAll,0,1,0,180 +TranslateAll,0.02,0,9.99 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png new file mode 100644 index 0000000..281e18a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/doorside3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png new file mode 100644 index 0000000..76d0e0d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png new file mode 100644 index 0000000..0c0bb5f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/side.png new file mode 100644 index 0000000..7fef263 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Door/side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E.png new file mode 100644 index 0000000..bd7f777 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E2.png new file mode 100644 index 0000000..cde585f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/E2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/HC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/HC.csv new file mode 100644 index 0000000..f509545 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/HC.csv @@ -0,0 +1,13 @@ +CreateMeshBuilder, +AddVertex, 0, 0.9, 0, +AddVertex, 0, 3.25, 0, +AddVertex, 1.05, 3.25, 0, +AddVertex, 1.05, 0.9, 0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,CHandle.png,CHandle.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle.csv new file mode 100644 index 0000000..b869612 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle.csv @@ -0,0 +1,14 @@ +CreateMeshBuilder, +Cylinder, 4,0.02,0.02,2.6 +GenerateNormals, +LoadTexture,handle.png +SetTextureCoordinates, 0, 1.8, 0, +SetTextureCoordinates, 1, 1.8, 1, +SetTextureCoordinates, 2, 1.9, 0, +SetTextureCoordinates, 3, 1.9, 1, +SetTextureCoordinates, 4, 2, 0, +SetTextureCoordinates, 5, 2, 1, +SetTextureCoordinates, 6, 1, 0, +SetTextureCoordinates, 7, 1, 1, +SetEmissiveColor,255,255,255 +translate,-0.025,2.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv new file mode 100644 index 0000000..d7b331f --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handle2.csv @@ -0,0 +1,1025 @@ +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.00 +AddVertex,0.640,0.930,-2.00 +AddVertex,0.88,0.930,-2.00 +AddVertex,0.88,1.650,-2.00 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,handle2.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25.0 + +;;down;; +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.95,1.690,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.95,1.650,-2.000 +AddVertex,0.95,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.95,1.670,-1.985 +AddVertex,0.95,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,-0.5.0 + +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,-2 + +;;3rd right door from inside;; +;;HANDLE;; +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.75,0.1,0.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.690,-2.000 +AddVertex,1.00,1.690,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.670,-2.015 +AddVertex,0.640,1.650,-2.000 +AddVertex,1.00,1.650,-2.000 +AddVertex,1.00,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +CreateMeshBuilder +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-1.985 +AddVertex,1.00,1.670,-1.985 +AddVertex,1.00,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.690,-2.06 +AddVertex,0.640,1.690,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;2;; +CreateMeshBuilder +AddVertex,0.580,1.670,-2.075 +AddVertex,0.580,1.650,-2.060 +AddVertex,0.640,1.650,-2.000 +AddVertex,0.640,1.670,-2.015 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;3;; +CreateMeshBuilder +AddVertex,0.580,1.650,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;4;; +CreateMeshBuilder +AddVertex,0.580,1.690,-2.060 +AddVertex,0.570,1.670,-2.06 +AddVertex,0.640,1.670,-1.985 +AddVertex,0.640,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,0,0.25,2.8 + +;;1a;; +CreateMeshBuilder +AddVertex,0.590,1.670,-2.775 +AddVertex,0.58,1.690,-2.775 +AddVertex,0.580,1.690,-2.060 +AddVertex,0.59,1.670,-2.07 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 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+AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 +Translate,0.7,0.1,6.2 + +TranslateAll,-1.8,0,0.895 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handles.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handles.csv new file mode 100644 index 0000000..a5f674d --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Handles.csv @@ -0,0 +1,151 @@ +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.002, +AddVertex, 0, 3.0, 0.002, +AddVertex, 0.22, 3.0, 0.002, +AddVertex, 0.22, 2.78, 0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.004, +AddVertex, 0, 3.0, 0.004, +AddVertex, 0.22, 3.0, 0.004, +AddVertex, 0.22, 2.78, 0.004, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.006, +AddVertex, 0, 3.0, 0.006, +AddVertex, 0.22, 3.0, 0.006, +AddVertex, 0.22, 2.78, 0.006, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.008, +AddVertex, 0, 3.0, 0.008, +AddVertex, 0.22, 3.0, 0.008, +AddVertex, 0.22, 2.78, 0.008, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.01, +AddVertex, 0, 3.0, 0.01, +AddVertex, 0.22, 3.0, 0.01, +AddVertex, 0.22, 2.78, 0.01, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.012, +AddVertex, 0, 3.0, 0.012, +AddVertex, 0.22, 3.0, 0.012, +AddVertex, 0.22, 2.78, 0.012, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.014, +AddVertex, 0, 3.0, 0.014, +AddVertex, 0.22, 3.0, 0.014, +AddVertex, 0.22, 2.78, 0.014, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.016, +AddVertex, 0, 3.0, 0.016, +AddVertex, 0.22, 3.0, 0.016, +AddVertex, 0.22, 2.78, 0.016, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.018, +AddVertex, 0, 3.0, 0.018, +AddVertex, 0.22, 3.0, 0.018, +AddVertex, 0.22, 2.78, 0.018, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder, +AddVertex, 0, 2.78, 0.020, +AddVertex, 0, 3.0, 0.020, +AddVertex, 0.22, 3.0, 0.020, +AddVertex, 0.22, 2.78, 0.020, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255,255,255 +LoadTexture,Handles.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255 + +translateall,0,0.1,0 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png new file mode 100644 index 0000000..b3ef07d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Metal_handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/REV.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/REV.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC.csv new file mode 100644 index 0000000..8a330a8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC.csv @@ -0,0 +1,339 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,CHandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png new file mode 100644 index 0000000..9cecff4 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png new file mode 100644 index 0000000..1b29740 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_big_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_in.png new file mode 100644 index 0000000..d1a1529 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/Window_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png new file mode 100644 index 0000000..ecccff7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/back-in.png new file mode 100644 index 0000000..aa1e794 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backlow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backlow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backside.png new file mode 100644 index 0000000..d21bb46 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backsider.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backsider.png new file mode 100644 index 0000000..910d60d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/backsider.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cab.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png new file mode 100644 index 0000000..03b717c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/cabdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ceiling.png new file mode 100644 index 0000000..96db0c7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/chair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 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+AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/doorg.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/doorg.png new file mode 100644 index 0000000..a814234 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/doorg.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/empty.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex, 1.35,1.90, 14.75, +AddVertex, 1.35,1.21, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_front.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +;;left;; +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +;;right;; + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.75, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 1.21, 14.65, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,0.9,0 +SetTextureCoordinates,3,0.9,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.65, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 1.21, 14.64, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.9,1, +SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, +AddVertex,1.7, 2.0,14.63, +AddVertex,1.7, 1.99, 14.628, +AddVertex,1.7, 1.21, 14.628, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png new file mode 100644 index 0000000..c95f6dc Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png new file mode 100644 index 0000000..e630957 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png new file mode 100644 index 0000000..477fdc5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png new file mode 100644 index 0000000..ebf197e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/fireex_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png new file mode 100644 index 0000000..4ed2cd8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png new file mode 100644 index 0000000..dd2c8ae Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/frontdoor2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/give_away.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/give_away.png new file mode 100644 index 0000000..f65d5e8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/give_away.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/glass.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground.png new file mode 100644 index 0000000..952ceaf Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground2.png new file mode 100644 index 0000000..2880f36 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground3.png new file mode 100644 index 0000000..c589895 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/ground3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle.png new file mode 100644 index 0000000..0a5278e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handles.png new file mode 100644 index 0000000..438e975 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/headside3D.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/headside3D.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png new file mode 100644 index 0000000..485a3e9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/hold_hand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.png new file mode 100644 index 0000000..5380e05 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/light.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/lrt.csv new file mode 100644 index 0000000..952f7ae --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/lrt.csv @@ -0,0 +1,3728 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, ..\head-right.png 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+SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, ..\headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 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0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, -8.450, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\bottom.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\bottom.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, 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+SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 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+SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, ..\Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, ..\top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + 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Rail Phase III (1106+1091)/1106/N/overhead/routemap.csv new file mode 100644 index 0000000..df6228a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/routemap.csv @@ -0,0 +1,138 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.87 +AddVertex, -0.92, 3.28, 5.87 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 5.85 +AddVertex, -1.155, 3.0, 5.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 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+SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png new file mode 100644 index 0000000..c513978 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png new file mode 100644 index 0000000..d3c2825 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png new file mode 100644 index 0000000..ce4a84c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG new file mode 100644 index 0000000..b9e658b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png new file mode 100644 index 0000000..322105a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/overhead_door.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/sidechair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/sidechair.png new file mode 100644 index 0000000..ca82421 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/sidechair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png new file mode 100644 index 0000000..d59b2b2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/N/wc_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/PriorChair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/PriorChair.csv new file mode 100644 index 0000000..51f9818 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/PriorChair.csv @@ -0,0 +1,217 @@ + + +;;1;; +CreateMeshBuilder, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.1, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddFace2,0,1,2,3 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, + +;;2;; +CreateMeshBuilder, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.1, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.315, 0.199, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.85, +SetTextureCoordinates,1,0,0.25, +SetTextureCoordinates,2,1,0.25, +SetTextureCoordinates,3,1,0.85, + +;;3;; +CreateMeshBuilder, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.1, 0.315, 0.199, +AddVertex, 0.5, 0.315, 0.199, +AddVertex, 0.5, 0.305, 0.20, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.90, +SetTextureCoordinates,1,0,0.85, +SetTextureCoordinates,2,1,0.85, +SetTextureCoordinates,3,1,0.90, + +;4;; +CreateMeshBuilder, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.1, 0.305, 0.20, +AddVertex, 0.5, 0.305, 0.20, +AddVertex, 0.5, 0.300, 0.205, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,0.95, +SetTextureCoordinates,1,0,0.90, +SetTextureCoordinates,2,1,0.90, +SetTextureCoordinates,3,1,0.95, + +;;5;; +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.300, 0.205, +AddVertex, 0.5, 0.300, 0.205, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0,1,2,3 +GenerateNormals, +LoadTexture,chair.png +SetEmissiveColor, 255, 255, 255 +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.95, +SetTextureCoordinates,2,1,0.95, +SetTextureCoordinates,3,1,1, + + +CreateMeshBuilder, +AddVertex, 0.1, 0.295, 0.21, +AddVertex, 0.1, 0.325, 0.5, +AddVertex, 0.5, 0.325, 0.5, +AddVertex, 0.5, 0.295, 0.21, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chairdown.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.5, 0.75, 0.034, +AddVertex, 0.5, 0.75, 0.0, +AddVertex, 0.48, 0.95, -0.002, +AddVertex, 0.48, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +AddVertex, 0.004, 0.75, 0.034, +AddVertex, 0.004, 0.75, 0.0, +AddVertex, 0.02, 0.95, -0.002, +AddVertex, 0.02, 0.95, -0.002, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,10,10,10 +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex, 0.1, -0.085, 0.0, +AddVertex, 0.1, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.7, +AddVertex, 0.5, -0.085, 0.0, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,chair_shadow.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, + +CreateMeshBuilder, +AddVertex,0.004, 0.2, 0, +AddVertex,0.004, 0.75, 0, +AddVertex,0, 0.75, 0.5 +AddVertex,0, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, +translate,0.1,0,0 + +CreateMeshBuilder, +AddVertex,0.5, 0.2, 0, +AddVertex,0.5, 0.75, 0, +AddVertex,0.5, 0.75, 0.5 +AddVertex,0.5, 0.25, 0.5 +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,sidechair.png +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,255,255,255, + +CreateMeshBuilder, +Cylinder, 15, 0.02, 0.02, 0.37 +SetColor,100,100,100 +translate, 0.2,0.09,0.35 + +translateall, 0,-0.1,0 + +CreateMeshBuilder, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.0, 1, -0.01, +AddVertex, 0.5, 1, -0.01, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.0, 0.75, 0.03, +AddVertex, 0.5, 0.75, 0.03, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.0, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.5, 0.28, 0.21, +AddVertex, 0.0, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.5, 0.32, 0.195, +AddVertex, 0.5, 0.30, 0.19, +AddVertex, 0.0, 0.32, 0.195, +AddVertex, 0.0, 0.37, 0.18, +AddVertex, 0.5, 0.37, 0.18, +AddVertex, 0.5, 0.32, 0.195, +AddFace2,0,1,2,3 +AddFace2,4,5,6,7 +AddFace2,8,9,10,11 +AddFace2,12,13,14,15 +AddFace2,16,17,18,19 +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,Chair_prior.png +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,0.25, +SetTextureCoordinates,4,0,0.85, +SetTextureCoordinates,5,0,0.25, +SetTextureCoordinates,6,1,0.25, +SetTextureCoordinates,7,1,0.85, +SetTextureCoordinates,8,0,1, +SetTextureCoordinates,9,0,0.95, +SetTextureCoordinates,10,1,0.95, +SetTextureCoordinates,11,1,1, +SetTextureCoordinates,12,0,0.95, +SetTextureCoordinates,13,0,0.9, +SetTextureCoordinates,14,1,0.9, +SetTextureCoordinates,15,1,0.95, +SetTextureCoordinates,16,0,0.9, +SetTextureCoordinates,17,0,0.85, +SetTextureCoordinates,18,1,0.85, +SetTextureCoordinates,19,1,0.9, +SetDecalTransparentColor,255,255,255, +translate,0.05,-0.1,0.01 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/REV.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/REV.png new file mode 100644 index 0000000..5266257 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/REV.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Thumbs.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Thumbs.db new file mode 100644 index 0000000..6200041 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Thumbs.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC.csv new file mode 100644 index 0000000..8a330a8 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC.csv @@ -0,0 +1,339 @@ + +CreateMeshBuilder +AddVertex,0.050,0.900,0.000 +AddVertex,0.050,3.400,0.000 +AddVertex,1.000,3.400,0.050 +AddVertex,1.000,0.900,0.050 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,CHandle.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 + + +CreateMeshBuilder +AddVertex,0.280,3.400,0.006,1.000,0.000,0.000 +AddVertex,0.280,0.800,0.006,1.000,0.000,0.000 +AddVertex,0.260,3.400,0.026,0.000,0.000,1.000 +AddVertex,0.260,0.800,0.026,0.000,0.000,1.000 +AddVertex,0.240,3.400,0.006,-1.000,0.000,0.000 +AddVertex,0.240,0.800,0.006,-1.000,0.000,0.000 +AddVertex,0.260,3.400,-0.014,0.000,0.000,-1.000 +AddVertex,0.260,0.800,-0.014,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.690,-2.000 +AddVertex,1.025,1.690,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.670,-2.010 +AddVertex,0.270,1.650,-2.000 +AddVertex,1.025,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.650,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + + +CreateMeshBuilder +AddVertex,0.270,1.690,-2.000 +AddVertex,0.270,1.670,-1.990 +AddVertex,1.025,1.670,-1.990 +AddVertex,1.025,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.010,1.690,-2.000 +AddVertex,0.970,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0.0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,-1.950 +AddVertex,1.020,1.670,-1.950 +AddVertex,0.970,1.670,-2.000 +AddVertex,1.010,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.010,1.650,-2.000 +AddVertex,1.050,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,-1.950 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.050,1.670,-2.000 +AddVertex,1.010,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddVertex,1.045,1.690,-1.950 +AddVertex,1.020,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,0.000 +AddVertex,1.020,1.670,0.000 +AddVertex,1.020,1.670,-1.950 +AddVertex,1.045,1.650,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddVertex,1.045,1.650,-1.950 +AddVertex,1.065,1.670,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,0.000 +AddVertex,1.065,1.670,0.000 +AddVertex,1.065,1.670,-1.950 +AddVertex,1.045,1.690,-1.950 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.005,1.670,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.045,1.690,0.000 +AddVertex,1.020,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.650,0.050 +AddVertex,1.005,1.670,0.050 +AddVertex,1.020,1.670,0.000 +AddVertex,1.045,1.650,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.025,1.670,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.045,1.650,0.000 +AddVertex,1.060,1.670,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.015,1.690,0.050 +AddVertex,1.025,1.670,0.050 +AddVertex,1.055,1.670,0.000 +AddVertex,1.045,1.690,0.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.690,0.050 +AddVertex,1.015,1.690,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.670,0.040 +AddVertex,0.700,1.650,0.050 +AddVertex,1.015,1.650,0.050 +AddVertex,1.015,1.670,0.040 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,1 +SetTextureCoordinates,2,1.000,1 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.650,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.650,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.700,1.690,0.050 +AddVertex,0.700,1.670,0.060 +AddVertex,1.015,1.670,0.060 +AddVertex,1.015,1.690,0.050 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC2.csv new file mode 100644 index 0000000..e6b83fc --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/WC2.csv @@ -0,0 +1,28 @@ + +CreateMeshBuilder +AddVertex,0.510,3.400,2.850,1.000,0.000,0.000 +AddVertex,0.510,0.800,2.850,1.000,0.000,0.000 +AddVertex,0.490,3.400,2.870,0.000,0.000,1.000 +AddVertex,0.490,0.800,2.870,0.000,0.000,1.000 +AddVertex,0.470,3.400,2.850,-1.000,0.000,0.000 +AddVertex,0.470,0.800,2.850,-1.000,0.000,0.000 +AddVertex,0.490,3.400,2.830,0.000,0.000,-1.000 +AddVertex,0.490,0.800,2.830,0.000,0.000,-1.000 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,0,1,7,6 +AddFace,6,4,2,0 +AddFace,1,3,5,7 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,handle.png +SetTextureCoordinates,0,1.800,0.000 +SetTextureCoordinates,1,1.800,1.000 +SetTextureCoordinates,2,1.900,0.000 +SetTextureCoordinates,3,1.900,1.000 +SetTextureCoordinates,4,2.000,0.000 +SetTextureCoordinates,5,2.000,1.000 +SetTextureCoordinates,6,1.000,0.000 +SetTextureCoordinates,7,1.000,1.000 +SetEmissiveColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window.png new file mode 100644 index 0000000..0b89dfa Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1.png new file mode 100644 index 0000000..0f6695f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1_in.png new file mode 100644 index 0000000..769579c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_R1_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_big_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_big_in.png new file mode 100644 index 0000000..d28b28f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_big_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_in.png new file mode 100644 index 0000000..f613e0e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_prior.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_prior.png new file mode 100644 index 0000000..94683d3 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_prior.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_red_button.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_red_button.png new file mode 100644 index 0000000..fbbd6d5 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_red_button.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_sand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_sand.png new file mode 100644 index 0000000..b156d9b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/Window_sand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png new file mode 100644 index 0000000..3b33493 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/air-con-inside1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/animated code.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/animated code.animated new file mode 100644 index 0000000..409b7cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/animated code.animated @@ -0,0 +1 @@ +Night Toggle(8)= Statefunction = if[pluginstate[99] == 1, 1, 0] \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-in.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-in.png new file mode 100644 index 0000000..df8db29 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-in.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-left.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-left.png new file mode 100644 index 0000000..5cf1223 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-left.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-right.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-right.png new file mode 100644 index 0000000..8cfcb7e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/back-right.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backcurve.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backcurve.png new file mode 100644 index 0000000..ee17d3a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backcurve.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backlow.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backlow.png new file mode 100644 index 0000000..773e8a0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backlow.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror.png new file mode 100644 index 0000000..770df17 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror2.png new file mode 100644 index 0000000..d1888d1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backmirror2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backside.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backside.png new file mode 100644 index 0000000..7fc7f3a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backside.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backsider.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backsider.png new file mode 100644 index 0000000..2e1c401 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/backsider.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottom.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottom.png new file mode 100644 index 0000000..c43e214 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottom.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottomR.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottomR.png new file mode 100644 index 0000000..82dc857 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/bottomR.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cab.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cab.csv new file mode 100644 index 0000000..44c345e --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cab.csv @@ -0,0 +1,71 @@ +CreateMeshBuilder, +AddVertex,0.6, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,1.32,1.82, 1.85, +AddVertex,0.6,1.82, 1.85, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel2.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.79, 1.82, 0.12, +AddVertex,0.75, 1.82, 0.12, +AddVertex,0.85,1.82, 0.55, +AddVertex,-0.89,1.82, 0.55, +AddFace2,0, 1, 2, 3, +SetColor,10,10,10 + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,0.6, 2.15, 0.3, +AddVertex,0.6,1.86, 0.55, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.45, 2.15, 0.3, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.70,1.84, 0.6, +AddVertex,-0.45,1.86, 0.55, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel3.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +CreateMeshBuilder, +AddVertex,-0.70, 2.15, 0.35, +AddVertex,-0.90, 2.15, 0.90, +AddVertex,-0.80,1.84, 1.01, +AddVertex,-0.59,1.85, 0.57, +AddFace2,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,panel4.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1 +SetDecalTransparentColor,0,144,181, + +;; +RotateAll,0,1,0,180 +TranslateAll,0,-0.1,10.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cabdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cabdoor.png new file mode 100644 index 0000000..f61ec8b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/cabdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ceiling.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ceiling.png new file mode 100644 index 0000000..0f56fb1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ceiling.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/chair.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/chair.csv new file mode 100644 index 0000000..f5e0b48 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/chair.csv @@ -0,0 +1,189 @@ +; --- segment 0 --- + +CreateMeshBuilder +AddVertex,0.100,0.650,0.030 +AddVertex,0.100,0.900,-0.010 +AddVertex,0.500,0.900,-0.010 +AddVertex,0.500,0.650,0.030 +AddFace2,0,1,2,3 +GenerateNormals +SetEmissiveColor,255,255,255 +LoadTexture,chair.png +SetTextureCoordinates,0,0.000,0.250 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.250 +CreateMeshBuilder +AddVertex,0.100,0.215,0.199 +AddVertex,0.100,0.650,0.030 +AddVertex,0.500,0.650,0.030 +AddVertex,0.500,0.215,0.199 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.850 +SetTextureCoordinates,1,0.000,0.250 +SetTextureCoordinates,2,1.000,0.250 +SetTextureCoordinates,3,1.000,0.850 +CreateMeshBuilder +AddVertex,0.100,0.205,0.200 +AddVertex,0.100,0.215,0.199 +AddVertex,0.500,0.215,0.199 +AddVertex,0.500,0.205,0.200 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.900 +SetTextureCoordinates,1,0.000,0.850 +SetTextureCoordinates,2,1.000,0.850 +SetTextureCoordinates,3,1.000,0.900 +CreateMeshBuilder +AddVertex,0.100,0.200,0.205 +AddVertex,0.100,0.205,0.200 +AddVertex,0.500,0.205,0.200 +AddVertex,0.500,0.200,0.205 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,0.950 +SetTextureCoordinates,1,0.000,0.900 +SetTextureCoordinates,2,1.000,0.900 +SetTextureCoordinates,3,1.000,0.950 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.200,0.205 +AddVertex,0.500,0.200,0.205 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,chair.png +SetEmissiveColor,255,255,255 +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.950 +SetTextureCoordinates,2,1.000,0.950 +SetTextureCoordinates,3,1.000,1.000 +CreateMeshBuilder +AddVertex,0.100,0.195,0.210 +AddVertex,0.100,0.225,0.500 +AddVertex,0.500,0.225,0.500 +AddVertex,0.500,0.195,0.210 +AddFace2,0,1,2,3 +GenerateNormals 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+AddVertex,0.190,0.175,0.333,-0.500,0.000,-0.866 +AddVertex,0.190,-0.195,0.333,-0.500,0.000,-0.866 +AddVertex,0.198,0.175,0.330,-0.105,0.000,-0.994 +AddVertex,0.198,-0.195,0.330,-0.105,0.000,-0.994 +AddVertex,0.206,0.175,0.331,0.309,0.000,-0.951 +AddVertex,0.206,-0.195,0.331,0.309,0.000,-0.951 +AddVertex,0.213,0.175,0.335,0.669,0.000,-0.743 +AddVertex,0.213,-0.195,0.335,0.669,0.000,-0.743 +AddVertex,0.218,0.175,0.342,0.914,0.000,-0.407 +AddVertex,0.218,-0.195,0.342,0.914,0.000,-0.407 +AddFace,2,3,1,0 +AddFace,4,5,3,2 +AddFace,6,7,5,4 +AddFace,8,9,7,6 +AddFace,10,11,9,8 +AddFace,12,13,11,10 +AddFace,14,15,13,12 +AddFace,16,17,15,14 +AddFace,18,19,17,16 +AddFace,20,21,19,18 +AddFace,22,23,21,20 +AddFace,24,25,23,22 +AddFace,26,27,25,24 +AddFace,28,29,27,26 +AddFace,0,1,29,28 +AddFace,28,26,24,22,20,18,16,14,12,10,8,6,4,2,0 +AddFace,1,3,5,7,9,11,13,15,17,19,21,23,25,27,29 +SetColor,100,100,100 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/dirhead.png b/OpenBVE/HKTSS 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/dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/doorg.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/empty.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/empty.csv new file mode 100644 index 0000000..e69de29 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fire_ex.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fire_ex.csv new file mode 100644 index 0000000..cd4312c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fire_ex.csv @@ -0,0 +1,253 @@ +CreateMeshBuilder, +AddVertex,1.7, 1.90, 14.75, +AddVertex,1.7, 2.0, 14.65, +AddVertex, 1.35, 2.0, 14.65, +AddVertex, 1.35, 1.90, 14.75, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0.05, +SetTextureCoordinates,2,1,0.05 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.0, 14.65, +AddVertex,1.7, 2.003, 14.64, +AddVertex, 1.35, 2.003, 14.64, +AddVertex, 1.35, 2.0, 14.65, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.04, +SetTextureCoordinates,2,1,0.04, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.635, +AddVertex, 1.35, 2.003, 14.64, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.04, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.04, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2, 14.63, +AddVertex, 1.35, 2, 14.63, +AddVertex, 1.35, 2.003.0, 14.635, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_top.png, +SetTextureCoordinates,0,0,0.05, +SetTextureCoordinates,1,0,0.03, +SetTextureCoordinates,2,1,0.03, +SetTextureCoordinates,3,1,0.05, +SetDecalTransparentColor,0,144,181, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 2 ,14.63, +AddVertex,1.7, 1.99 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddVertex, 1.35,2 ,14.63, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-0.99, +SetTextureCoordinates,1,0,-0.98, +SetTextureCoordinates,2,1,-0.98, +SetTextureCoordinates,3,1,-0.99, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, +AddVertex,1.7, 1.99,14.628, +AddVertex,1.7, 1.21 ,14.628, +AddVertex, 1.35,1.21 ,14.628, +AddVertex, 1.35,1.99 ,14.628, +AddFace,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0,-1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,-1, +SetEmissiveColor,255,255,255 + +CreateMeshBuilder, 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+SetTextureCoordinates,1,0.9,0, +SetTextureCoordinates,2,0.95,0, +SetTextureCoordinates,3,0.95,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.64, +AddVertex,1.7, 2.003, 14.64, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 1.21, 14.635, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.95,1, +SetTextureCoordinates,1,0.95,0, +SetTextureCoordinates,2,0.96,0, +SetTextureCoordinates,3,0.96,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.635, +AddVertex,1.7, 2.003, 14.635, +AddVertex,1.7, 2.0, 14.63, +AddVertex,1.7, 1.21, 14.63, +AddFace2,0, 1, 2, 3, +GenerateNormals, +LoadTexture,fireex_sidel.png, +SetTextureCoordinates,0,0.96,1, +SetTextureCoordinates,1,0.96,0, +SetTextureCoordinates,2,0.98,0, +SetTextureCoordinates,3,0.98,1, +SetEmissiveColor,255,255,255 +translate,-0.35,0,0 + +CreateMeshBuilder, +AddVertex,1.7, 1.21, 14.63, 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3, +GenerateNormals, +LoadTexture,fireex_side.png, +SetTextureCoordinates,0,0.98,1, +SetTextureCoordinates,1,0.98,0, +SetTextureCoordinates,2,1,0, +SetTextureCoordinates,3,1,1, +SetEmissiveColor,255,255,255 + +RotateAll,0,1,0,180 +TranslateAll,0.50,-0.48,11.4 +ScaleAll, 1.1,1.1,1.1 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_front.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_front.png new file mode 100644 index 0000000..8997e5a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_front.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_side.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_side.png new file mode 100644 index 0000000..5af9df2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_side.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png new file mode 100644 index 0000000..244fb90 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_sidel.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_top.png new file mode 100644 index 0000000..7a5c541 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/fireex_top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor.png new file mode 100644 index 0000000..802d753 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor2.png new file mode 100644 index 0000000..255e7b7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/frontdoor2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/give_away.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/give_away.png new file mode 100644 index 0000000..d4be377 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/give_away.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/glass.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/glass.csv new file mode 100644 index 0000000..1a3e496 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/glass.csv @@ -0,0 +1,94 @@ +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,4 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,5.5 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,9.2 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,10.9 + +CreateMeshBuilder, +AddVertex,1.302, 1.8, 1.87, +AddVertex,1.302, 3, 1.87, +AddVertex,1.302, 3, 3.51 +AddVertex,1.302, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,14.9 + +CreateMeshBuilder, +AddVertex,1.25, 1.8, 1.87, +AddVertex,1.25, 3, 1.87, +AddVertex,0.87, 3, 3.51 +AddVertex,0.87, 1.8, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,0.9, 2.1, 3.51, +AddVertex,0.9, 3, 3.4, +AddVertex,-0.1, 3, 3.4 +AddVertex,-0.1, 2.1, 3.51 +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,-0.5,0,16.57 + +CreateMeshBuilder, +AddVertex,-0.87, 1.8,3.51, +AddVertex,-0.87, 3, 3.51, +AddVertex,-1.25, 3, 1.87, +AddVertex,-1.25, 1.8, 1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,16.8 + +CreateMeshBuilder, +AddVertex,-1.32, 1.75, 18.5, +AddVertex,-1.32, 3, 18.5, +AddVertex,-1.32, 3, 1.87, +AddVertex,-1.32, 1.75,1.87, +AddFace,3,2,1,0 +SetColor,86,59,51,70 +translate,0,0,0 + + + + +RotateAll,0,1,0,180 +TranslateAll,0,0,10 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground.png new file mode 100644 index 0000000..b769e29 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground2.png new file mode 100644 index 0000000..ed70668 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground3.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground3.png new file mode 100644 index 0000000..fda2de6 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/ground3.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle.png new file mode 100644 index 0000000..e303834 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle2.png new file mode 100644 index 0000000..9364f39 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle3.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle3.csv new file mode 100644 index 0000000..19e96f5 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handle3.csv @@ -0,0 +1,542 @@ +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-0.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,1.04,1.85,6.94 + + +;;back left left;; +CreateMeshBuilder +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.045,1.690,-8.1 +AddVertex,1.020,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,-6.5 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.020,1.670,-8.1 +AddVertex,1.045,1.650,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.045,1.650,-8.1 +AddVertex,1.065,1.670,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,-6.5 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.065,1.670,-8.1 +AddVertex,1.045,1.690,-8.1 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.34,0,0 + +;;left left;; +;;;;mid;;;; +CreateMeshBuilder +AddVertex,1.020,1.670,7.08 +AddVertex,1.045,1.690,7.08 +AddVertex,1.045,1.690,-6.4 +AddVertex,1.020,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,7.08 +AddVertex,1.020,1.670,7.08 +AddVertex,1.020,1.670,-6.4 +AddVertex,1.045,1.650,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,7.08 +AddVertex,1.045,1.650,7.08 +AddVertex,1.045,1.650,-6.4 +AddVertex,1.065,1.670,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,7.08 +AddVertex,1.065,1.670,7.08 +AddVertex,1.065,1.670,-6.4 +AddVertex,1.045,1.690,-6.4 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.77,0,0 +;;;;;;;;;;;;;;;;; + +CreateMeshBuilder +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddVertex,1.045,1.690,-6.5 +AddVertex,1.020,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.650,6.9 +AddVertex,1.020,1.670,6.9 +AddVertex,1.020,1.670,-6.5 +AddVertex,1.045,1.650,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.065,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddVertex,1.045,1.650,-6.5 +AddVertex,1.065,1.670,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.690,6.9 +AddVertex,1.065,1.670,6.9 +AddVertex,1.065,1.670,-6.5 +AddVertex,1.045,1.690,-6.5 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;going up;;;; +CreateMeshBuilder +AddVertex,1.020,1.705,6.94 +AddVertex,1.045,1.725,6.94 +AddVertex,1.045,1.690,6.9 +AddVertex,1.020,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.04,1.700,6.955 +AddVertex,1.020,1.705,6.94 +AddVertex,1.020,1.670,6.9 +AddVertex,1.045,1.650,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.06,1.705,6.93 +AddVertex,1.04,1.700,6.955 +AddVertex,1.045,1.650,6.9 +AddVertex,1.065,1.670,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +CreateMeshBuilder +AddVertex,1.045,1.725,6.94 +AddVertex,1.06,1.705,6.93 +AddVertex,1.06,1.670,6.9 +AddVertex,1.045,1.690,6.9 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,0 +SetDecalTransparentColor,0,144,181 +SetEmissiveColor,255,255,255 +translate,-1.17,0,0 + +;;;;upupup;;;; +CreateMeshBuilder, +Cylinder,4,0.017,0.017,0.3 +SetEmissiveColor,255,255,255 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0 +SetTextureCoordinates,3,1.000,0 +SetTextureCoordinates,4,0.000,0.5 +SetTextureCoordinates,5,0.000,0.5 +SetTextureCoordinates,6,1.000,0 +SetTextureCoordinates,7,1.000,0 +translate,-0.13,1.85,6.94 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.690,-2.000 +AddVertex,0.49,1.690,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.670,-2.010 +AddVertex,0.300,1.650,-2.000 +AddVertex,0.49,1.650,-2.000 +AddVertex,0.49,1.670,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.650,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.650,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,1.000 +SetTextureCoordinates,1,0.000,0.5 +SetTextureCoordinates,2,1.000,0.5 +SetTextureCoordinates,3,1.000,1.000 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +CreateMeshBuilder +AddVertex,0.300,1.690,-2.000 +AddVertex,0.300,1.670,-1.990 +AddVertex,0.49,1.670,-1.990 +AddVertex,0.49,1.690,-2.000 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,Metal_handles.png +SetTextureCoordinates,0,0.000,0.5 +SetTextureCoordinates,1,0.000,0.000 +SetTextureCoordinates,2,1.000,0.000 +SetTextureCoordinates,3,1.000,0.5 +SetEmissiveColor,255,255,255 +translate,-0.6,0,-4.5 + +translateall,-0.55,1.34,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handles.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handles.png new file mode 100644 index 0000000..b740e2f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/handles.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headcurve.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headcurve.png new file mode 100644 index 0000000..7974e65 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headcurve.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headfront.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headfront.png new file mode 100644 index 0000000..9cf859d Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headfront.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight.png new file mode 100644 index 0000000..711882e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight1.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight1.png new file mode 100644 index 0000000..10af513 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headlight1.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headside3D.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headside3D.png new file mode 100644 index 0000000..9deab20 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/headside3D.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/hold_hand.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/hold_hand.png new file mode 100644 index 0000000..fd09177 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/hold_hand.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.csv new file mode 100644 index 0000000..812bf82 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.csv @@ -0,0 +1,116 @@ +CreateMeshBuilder, +AddVertex, 0, -0.04, 0.81, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.038, -0.06, -15.75 +AddVertex, 0, -0.04, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.038, -0.06, 0.81, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.068, -0.07, -15.75 +AddVertex, 0.038, -0.06, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0.5, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0.5, 14 + +CreateMeshBuilder, +AddVertex, 0.068, -0.07, 0.81, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.098, -0.077, -15.75 +AddVertex, 0.068, -0.07, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.098, -0.077, 0.81, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.138, -0.08, -15.75 +AddVertex, 0.098, -0.077, -15.75 +AddFace,3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 0.5, 0 +SetTextureCoordinates, 2, 1, 14 +SetTextureCoordinates, 3, 0, 14 + +CreateMeshBuilder, +AddVertex, 0.258, -0.04, -15.75, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.238, -0.06, 0.81, +AddVertex, 0.258, -0.04, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.238, -0.06, -15.75, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.208, -0.07, 0.81, +AddVertex, 0.238, -0.06, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.208, -0.07, -15.75, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.168, -0.077,0.81, +AddVertex, 0.208, -0.07, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +CreateMeshBuilder, +AddVertex, 0.168, -0.077, -15.75, +AddVertex, 0.138, -0.08, -15.75, +AddVertex, 0.138, -0.08, 0.81, +AddVertex, 0.168, -0.077, 0.81, +AddFace, 3,2,1,0 +SetEmissiveColor, 255,255,255 +GenerateNormals +LoadTexture,light.png,light.png +SetTextureCoordinates, 0, 0, 0 +SetTextureCoordinates, 1, 1, 0 +SetTextureCoordinates, 2, 1, -14 +SetTextureCoordinates, 3, 0, -14 + +translateall,-0.01,0.04,0 +ScaleAll,1,1.1,1 + + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.png new file mode 100644 index 0000000..510720c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light_refl.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light_refl.png new file mode 100644 index 0000000..5303990 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/light_refl.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.animated new file mode 100644 index 0000000..7cb7b46 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.animated @@ -0,0 +1,843 @@ +[Object] +States = lrt.csv, N\lrt.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = pan.csv +Position = 0,0.1,0 + +[Object] +States = 3Dcab\cab.csv +Position = 0,0.1,0 + +[object] +Position = -0.05, 0.0, -1.6 +states = wheel\wheel2.csv + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 4.30 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, 6.7 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -4.20 +RotateXFunction = value + delta * speedometer / 0.40 + +[object] +states = wheel\wheel.csv +Position = -0.20, 0.30, -6.5 +RotateXFunction = value + delta * speedometer / 0.40 + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = fire_ex.csv, N\fire_ex.csv +Position = 0.08,0.1,5.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,1.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,0.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC.csv, N\WC.csv +Position = 0.22,0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = WC2.csv, N\WC2.csv +Position = 0,0.1,-9.35 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,4.55 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-4.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = handle.csv, N\handle.csv +Position = -0.25,0.1,-6.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;1; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-0.05 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;2; +[Object] +States = door\doorside.csv, N\door\doorside.csv +Position = 0,0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +;3; +[Object] +States = door\doorside3.csv, N\door\doorside3.csv +Position = 0,0.1,-10.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = -0.85,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = light.csv, N\light.csv +Position = 0.61,3.32,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\rules.csv, N\overhead\rules.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\routemap.csv, N\overhead\routemap.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,-5.45 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = overhead\CCTV.csv, N\overhead\CCTV.csv +Position = 0,0,-10.85 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = door\doorWC.csv, N\door\doorWC.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = 0.89*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,5.2 +TranslateZFunction = -0.88*if[leftDoors[0]>0.69,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-0.25 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorL.csv, N\door\doorL.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = 0.89*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = door\doorR.csv, N\door\doorR.csv +Position = -0.015,0.1,-5.65 +TranslateZFunction = -0.87*if[leftDoors[0]>0.7,1,leftDoors[0]*1.4] +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,7.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,3.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,2.6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,1.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle.csv, N\Handle.csv +Position = -0.25,0.1,7.09 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,2.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-0.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-4.7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-1.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-1.3 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.78,-0.1,-6.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-4.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.4,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-5.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = 0.38,-0.1,-6 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-7.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handles.csv, N\Handles.csv +Position = -0.95,-0.1,-8.0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle2.csv, N\Handle2.csv +Position = 0,0,-5.41 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Handle3.csv, N\Handle3.csv +Position = 0,0,0 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = DirectionLightoffL.csv, DirectionLightonL.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = DirectionLightoffR.csv, DirectionLightonR.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.80,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.35,1.1,-2.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = PriorChair.csv, N\PriorChair.csv +Position = 0.78,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-8.2 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-7.4 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = -1.35,1.1,-8 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.80,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = Chair.csv, N\Chair.csv +Position = 0.35,1.1,-3.5 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = display\610\YL\display.csv, display\610\FP\display.csv, display\507\TK\display.csv, display\507\FP\display.csv, display\614P\SH\display.csv, display\614P\FP\display.csv, display\751\TY\display.csv, display\751\YO\display.csv, display\NIS\NIS.csv, display\Empty\E.csv +Position = 0,-0.085,-0.03 +Statefunction = Mod[value + pluginstate[107], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.4,0,-0.04 +Statefunction = Mod[value + pluginstate[102], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.545,0,-0.04 +Statefunction = Mod[value + pluginstate[103], 10] +RefreshRate = 1 + +[Object] +States = digit\0.csv, digit\1.csv, digit\2.csv, digit\3.csv, digit\4.csv, digit\5.csv, digit\6.csv, digit\7.csv, digit\8.csv, digit\9.csv +Position = -0.69,0,-0.04 +Statefunction = Mod[value + pluginstate[104], 10] +RefreshRate = 1 + +[Object] +States = digit\stack.csv +Position = -0.4,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.545,0,-0.04 + +[Object] +States = digit\stack.csv +Position = -0.69,0,-0.04 + +[Object] +States = display\LEDINSIDE.csv, N\display\LEDINSIDE.csv +Position = 0,-0.085,3.9 +Statefunction = if[pluginstate[99] == 1, 1, 0] + +[Object] +States = HeadLight.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[pluginstate[100] == 1, 1, 0] + +[Object] +States = BrakingLight.csv, empty.csv +Position = 0,0.1,0.01 +Statefunction = if[brakeNotchLinear > 0,0,1] + +[Object] +States = reverse.csv, empty.csv +Position = 0,0.1,0 +Statefunction = if[reverserNotch == -1,0,1] + +;;;;;3D Cab;;;;; +[Object] +States = 3Dcab\speedo_on.csv, 3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 3Dcab\pressure.csv +Position = 0,0,0 + +[object] +states = 3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +states = 3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 3Dcab\V.csv +Position = 0,0,0 +[Object] +States = empty.csv, 3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = empty.csv, 3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = empty.csv, 3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.csv new file mode 100644 index 0000000..69d7a8c --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrt.csv @@ -0,0 +1,3743 @@ +CreateMeshBuilder +AddVertex, -0.800, 0.718, 10, 0, 1, 0 +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddVertex, 0.800, 0.718, 10, 0, 1, 0 +AddFace , 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.64 +SetTextureCoordinates, 2, -1, 0.64 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 1.73, 10, 0, 1, 0 +AddVertex, -0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 3.415, 9.750, 0, 1, 0 +AddVertex, 0.800, 1.73, 10, 0, 1, 0 +AddFace, 3, 2, 1, 0 +GenerateNormals +LoadTexture, head.png +SetTextureCoordinates, 0, 0, 0.640 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 0.640 +SetDecalTransparentColor, 255, 255, 255 + +;;glass;; +CreateMeshBuilder +AddVertex, -0.780, 1.73, 9.998, 0, 1, 0 +AddVertex, -0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 2.800, 9.840, 0, 1, 0 +AddVertex, 0.780, 1.73, 9.998, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +;;Route display 3D;; +;;top;; +CreateMeshBuilder +AddVertex, -0.800, 3.288, 9.770, 0, 1, 0 +AddVertex, -0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.800, 3.288, 9.770, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;bottom;; +CreateMeshBuilder +AddVertex, -0.780, 2.927, 9.823, 0, 1, 0 +AddVertex, -0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.800, 2.928, 9.72, 0, 1, 0 +AddVertex, 0.781, 2.927, 9.823, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;L;; +CreateMeshBuilder +AddVertex, -0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, -0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, -0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, -0.777, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 +;;R;; +CreateMeshBuilder +AddVertex, 0.785, 3.288, 9.768, 0, 1, 0 +AddVertex, 0.785, 3.288, 9.690, 0, 1, 0 +AddVertex, 0.798, 2.928, 9.720, 0, 1, 0 +AddVertex, 0.775, 2.928, 9.822, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +SetColor, 36, 36, 36 + +;;3D Head front(bottom);; +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headfront.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.100 +SetTextureCoordinates, 2, -1, 0.100 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.720, 10.070, 0, 1, 0 +AddVertex, -0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.805, 0.720, 9.980, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.070, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +;;left 3D curve;; +CreateMeshBuilder +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.802, 0.735, 9.990, 0, 1, 0 +AddVertex, -0.820, 0.506, 10, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.798, 0.730, 10.020, 0, 1, 0 +AddVertex, -0.798, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.785, 0.725, 10.040, 0, 1, 0 +AddVertex, -0.785, 0.500, 10.040, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.750, 0.500, 10.080, 0, 1, 0 +AddVertex, -0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, -0.775, 0.720, 10.065, 0, 1, 0 +AddVertex, -0.775, 0.500, 10.065, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, -0.999, 0.990 +SetTextureCoordinates, 1, -0.999, 0.010 +SetTextureCoordinates, 2, -0.001, 0.010 +SetTextureCoordinates, 3, -0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -0.800, 0.740, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.200, 10.010, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.840 +SetTextureCoordinates, 1, 0.001, 0.110 +SetTextureCoordinates, 2, 0.999, 0.110 +SetTextureCoordinates, 3, 0.999, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;head left 3D;; +;;square;; +CreateMeshBuilder +AddVertex, -1.27, 0.310, 8.32, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.28, 0, 1, 0 +AddVertex, -1.23, 0.310, 8.27, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.03 +SetTextureCoordinates, 2, 1, 0.03 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.23, 0.310, 8.46, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.46, 0, 1, 0 +AddVertex, -1.29, 0.450, 8.33, 0, 1, 0 +AddVertex, -1.27, 0.310, 8.32 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.029 +SetTextureCoordinates, 1, 0, 0.001 +SetTextureCoordinates, 2, 0.460, 0.001 +SetTextureCoordinates, 3, 0.460, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.21, 0.450, 8.45, 0, 1, 0 +AddVertex, -1.250, 0.449, 8.46, 0, 1, 0 +AddVertex, -1.290, 0.449, 8.33, 0, 1, 0 +AddVertex, -1.25, 0.450, 8.281 , 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0.47, 0.029 +SetTextureCoordinates, 1, 0.47, 0.001 +SetTextureCoordinates, 2, 1, 0.001 +SetTextureCoordinates, 3, 1, 0.029 +SetDecalTransparentColor, 255, 255, 255 + +;;glass(head-left);; +CreateMeshBuilder +AddVertex, -0.767, 1.740, 9.972, 0, 1, 0 +AddVertex, -0.800, 2.770, 9.800, 0, 1, 0 +AddVertex, -1.160, 2.770, 8.690, 0, 1, 0 +AddVertex, -1.160, 1.740, 8.690, 0, 1, 0 +AddFace, 0, 1, 2, 3 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, -0.730, 3.200, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.350, 10.010, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.110 +SetTextureCoordinates, 1, 0.001, 0.070 +SetTextureCoordinates, 2, 0.999, 0.070 +SetTextureCoordinates, 3, 0.999, 0.110 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.350, 10.012, 0, 1, 0 +AddVertex, -0.730, 3.415, 10.010, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.070 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 0.070 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.590, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.740, 10.010, 0, 1, 0 +AddVertex, -1.330, 0.740, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.350, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.590, 10.010, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 0.945 +SetTextureCoordinates, 1, 0.001, 0.890 +SetTextureCoordinates, 2, 0.999, 0.890 +SetTextureCoordinates, 3, 0.999, 0.945 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.810, 0.200, 10.012, 0, 1, 0 +AddVertex, -0.800, 0.350, 10.010, 0, 1, 0 +AddVertex, -1.275, 0.350, 8.130, 0, 1, 0 +AddVertex, -1.215, 0.200, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, head-left.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.945 +SetTextureCoordinates, 2, 0.999, 0.945 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Left mirror;; +CreateMeshBuilder +AddVertex, -0.810, 2.800, 9.700, 0, 1, 0 +AddVertex, -0.810, 3.400, 9.700, 0, 1, 0 +AddVertex, -1.350, 3.300, 9, 0, 1, 0 +AddVertex, -1.350, 2.900, 9, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 2.800, 9.370, 0, 1, 0 +AddVertex, -1.270, 3.230, 9.370, 0, 1, 0 +AddVertex, -1.240, 3.230, 8.990, 0, 1, 0 +AddVertex, -1.240, 2.800, 8.990, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, -0.999, 0.050 +SetTextureCoordinates, 3, -0.999, 1 +SetDecalTransparentColor, 255, 255, 255 +;;Right mirror;; +CreateMeshBuilder +AddVertex, 0.840, 2.850, 9.650, 0, 1, 0 +AddVertex, 0.840, 3.450, 9.650, 0, 1, 0 +AddVertex, 1.250, 3.350, 8.670, 0, 1, 0 +AddVertex, 1.250, 2.950, 8.670, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 2.550, 9.150, 0, 1, 0 +AddVertex, 1.170, 3.050, 9.150, 0, 1, 0 +AddVertex, 1.190, 3.050, 8.680, 0, 1, 0 +AddVertex, 1.190, 2.550, 8.680, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backmirror2.png +SetTextureCoordinates, 0, 0.001, 1 +SetTextureCoordinates, 1, 0.001, 0.050 +SetTextureCoordinates, 2, 0.999, 0.050 +SetTextureCoordinates, 3, 0.999, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.735, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.25, 10.012, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.840 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.840 +SetDecalTransparentColor, 255, 255, 255 + +;;top curve;; + +CreateMeshBuilder +AddVertex, 0.715, 3.25, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.33, 10.012, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.25, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.05 +SetTextureCoordinates, 1, 0, 0.02 +SetTextureCoordinates, 2, 1, 0.02 +SetTextureCoordinates, 3, 1, 0.05 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.715, 3.33, 10.014, 0, 1, 0 +AddVertex, 0.715, 3.418, 10.012, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.36, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.02 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.02 +SetDecalTransparentColor, 255, 255, 255 + +;;head right glass;; + +CreateMeshBuilder +AddVertex, 0.750, 1.735, 10.014, 0, 1, 0 +AddVertex, 0.780, 2.850, 9.800, 0, 1, 0 +AddVertex, 1.310, 2.850, 8.130, 0, 1, 0 +AddVertex, 1.310, 1.735, 8.130, 0, 1, 0 +AddFace, 3, 2, 1, 0 +SetColor, 25, 28, 25, 150 + +CreateMeshBuilder +AddVertex, 0.795, 0.590, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.735, 10.012, 0, 1, 0 +AddVertex, 1.330, 0.735, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.880 +SetTextureCoordinates, 1, 0, 0.840 +SetTextureCoordinates, 2, 1, 0.840 +SetTextureCoordinates, 3, 1, 0.880 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.370, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.590, 10.012, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.880 +SetTextureCoordinates, 2, 1, 0.880 +SetTextureCoordinates, 3, 1, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.795, 0.275, 10.014, 0, 1, 0 +AddVertex, 0.795, 0.370, 10.012, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.242, 0.275, 8.130, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, Head-right.png +SetTextureCoordinates, 0, 0, 0.970 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 1, 0.940 +SetTextureCoordinates, 3, 1, 0.970 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 0.500, 9.980, 0, 1, 0 +AddVertex, 0.800, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.790, 0.500, 10.020, 0, 1, 0 +AddVertex, 0.790, 0.720, 10.020, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.775, 0.500, 10.050, 0, 1, 0 +AddVertex, 0.775, 0.720, 10.050, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddVertex, 0.750, 0.500, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, 0.770, 0.720, 10.070, 0, 1, 0 +AddVertex, 0.810, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 9.980, 0, 1, 0 +AddVertex, 0.750, 0.720, 10.080, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0.999, 0.990 +SetTextureCoordinates, 1, 0.999, 0.010 +SetTextureCoordinates, 2, 0.001, 0.010 +SetTextureCoordinates, 3, 0.001, 0.990 +SetDecalTransparentColor, 30, 194, 194 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.130, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, 8.145, 0, 1, 0 +AddVertex, -1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 3.22, 8.145, 0, 1, 0 +AddVertex, 1.320, 0.800, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, frontdoor2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d;; +CreateMeshBuilder +AddVertex, -1.050, 3.078, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.078, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.050, 3.0795, 8.145, 0, 1, 0 +AddVertex, -1.050, 3.079, 8.130, 0, 1, 0 +AddVertex, -0.09, 3.079, 8.130, 0, 1, 0 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3.079, 8.145, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.475 +SetTextureCoordinates, 1, 0, 0.45 +SetTextureCoordinates, 2, 1, 0.45 +SetTextureCoordinates, 3, 1, 0.475 +SetDecalTransparentColor, 255, 255, 255 +translate,0.95,-0.939,0 + +CreateMeshBuilder +AddVertex, -0.0527, 0.800, 8.130, 0, 1, 0 +AddVertex, -0.0527, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 3.095, 8.130, 0, 1, 0 +AddVertex, 0.624, 0.800, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cabdoor.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.050, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.050, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.500 +SetTextureCoordinates, 2, 1, 0.500 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 3.200, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddVertex, -1.330, 3.200, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.500 +SetTextureCoordinates, 1, 0, 0.200 +SetTextureCoordinates, 2, 1, 0.200 +SetTextureCoordinates, 3, 1, 0.500 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 3.350, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.270, 3.350, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.200 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.200 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, 8.130, 0, 1, 0 +AddVertex, -1.331, 0.790, -8.450, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, -1.320, 0.590, -8.450, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.170, 0.070, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, -1.280, 0.370, -8.450, 0, 1, 0 +AddVertex, -1.170, 0.070, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, bottom.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +;;set 1;; + +CreateMeshBuilder +AddVertex, -1.330, 0.780, 6.236, 0, 1, 0 +AddVertex, -1.330, 2.870, 6.244, 0, 1, 0 +AddVertex, -1.330, 2.870, 8.130, 0, 1, 0 +AddVertex, -1.330, 0.780, 8.130, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_sand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 8.140 +AddVertex, -1.320, 2.870, 8.140 +AddVertex, -1.320, 2.870, 6.240 +AddVertex, -1.320, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.088, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.320, 1.088, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.088, 8.140 +AddVertex, -1.285, 1.088, 6.240 +AddVertex, -1.285, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 8.140 +AddVertex, -1.285, 1.067, 8.140 +AddVertex, -1.285, 1.067, 6.240 +AddVertex, -1.320, 1.067, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.320, 0.930, 8.140 +AddVertex, -1.320, 0.930, 6.250 +AddVertex, -1.290, 0.860, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.290, 0.860, 8.140 +AddVertex, -1.290, 0.860, 6.250 +AddVertex, -1.265, 0.830, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.13 +SetTextureCoordinates, 1, 0, 0.11 +SetTextureCoordinates, 2, 1, 0.11 +SetTextureCoordinates, 3, 1, 0.13 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 8.140 +AddVertex, -1.265, 0.830, 8.140 +AddVertex, -1.265, 0.830, 6.250 +AddVertex, -1.230, 0.800, 6.250 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.18 +SetTextureCoordinates, 1, 0, 0.13 +SetTextureCoordinates, 2, 1, 0.13 +SetTextureCoordinates, 3, 1, 0.18 + +;;set 2;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 4.460, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 4.460 +AddVertex, -1.320, 2.870, 4.460 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 0.780, 2.630 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.320, 1.086, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.086, 4.460 +AddVertex, -1.290, 1.086, 0.800 +AddVertex, -1.290, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, 4.460 +AddVertex, -1.290, 1.067, 4.460 +AddVertex, -1.290, 1.067, 0.800 +AddVertex, -1.320, 1.067, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.320, 0.920, 4.460 +AddVertex, -1.320, 0.920, 0.800 +AddVertex, -1.290, 0.850, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.115 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.115 + +CreateMeshBuilder +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.290, 0.850, 4.460 +AddVertex, -1.290, 0.850, 0.800 +AddVertex, -1.265, 0.820, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.195 +SetTextureCoordinates, 2, 1, 0.195 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, 4.460 +AddVertex, -1.265, 0.820, 4.460 +AddVertex, -1.265, 0.820, 0.800 +AddVertex, -1.230, 0.800, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 3;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 2.630, 0, 1, 0 +AddVertex, -1.330, 2.870, 0.800, 0, 1, 0 +AddVertex, -1.330, 0.780, 0.800, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, 2.630 +AddVertex, -1.320, 2.870, 2.630 +AddVertex, -1.320, 2.870, 0.800 +AddVertex, -1.320, 0.780, 0.800 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 4;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -0.970, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -0.970 +AddVertex, -1.320, 2.870, -0.970 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 0.780, -2.770 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.320, 1.086, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.086, -0.970 +AddVertex, -1.290, 1.086, -4.610 +AddVertex, -1.290, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -0.970 +AddVertex, -1.290, 1.067, -0.970 +AddVertex, -1.290, 1.067, -4.610 +AddVertex, -1.320, 1.067, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.320, 0.930, -0.970 +AddVertex, -1.320, 0.930, -4.610 +AddVertex, -1.290, 0.860, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.290, 0.860, -0.970 +AddVertex, -1.290, 0.860, -4.610 +AddVertex, -1.265, 0.830, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -0.970 +AddVertex, -1.265, 0.830, -0.970 +AddVertex, -1.265, 0.830, -4.610 +AddVertex, -1.230, 0.800, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;set 5;; +CreateMeshBuilder +AddVertex, -1.330, 0.780, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -2.770, 0, 1, 0 +AddVertex, -1.330, 2.870, -4.610, 0, 1, 0 +AddVertex, -1.330, 0.780, -4.610, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_red_button.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -2.770 +AddVertex, -1.320, 2.870, -2.770 +AddVertex, -1.320, 2.870, -4.610 +AddVertex, -1.320, 0.780, -4.610 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.780, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -6.400, 0, 1, 0 +AddVertex, -1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, -1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.331, 2.48, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.260, 0, 1, 0 +AddVertex, -1.331, 2.75, -8.420, 0, 1, 0 +AddVertex, -1.331, 2.48, -8.420, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.780, -6.400 +AddVertex, -1.320, 2.870, -6.400 +AddVertex, -1.320, 2.870, -8.450 +AddVertex, -1.320, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 1.086, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.320, 1.086, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.086, -6.400 +AddVertex, -1.290, 1.086, -8.400 +AddVertex, -1.290, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, -1.320, 1.067, -6.400 +AddVertex, -1.290, 1.067, -6.400 +AddVertex, -1.290, 1.067, -8.400 +AddVertex, -1.320, 1.067, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.320, 0.930, -6.400 +AddVertex, -1.320, 0.930, -8.400 +AddVertex, -1.290, 0.860, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.088 +SetTextureCoordinates, 2, 1, 0.088 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.290, 0.860, -6.400 +AddVertex, -1.290, 0.860, -8.400 +AddVertex, -1.265, 0.830, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, -1.230, 0.800, -6.400 +AddVertex, -1.265, 0.830, -6.400 +AddVertex, -1.265, 0.830, -8.400 +AddVertex, -1.230, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.253 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.253 + +;;3d back cube;; +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -1.320, 3.220, -8.300 +AddVertex, -1.320, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 0.336, 0 +SetTextureCoordinates, 3, 0.336, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.950, 0.780, -8.300 +AddVertex, -0.950, 3.220, -8.300 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.270, 0.780, -8.650 +AddVertex, -1.270, 3.220, -8.650 +AddVertex, -0.950, 3.220, -8.650 +AddVertex, -0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;3d back cube right;; +CreateMeshBuilder +AddVertex, 1.320, 0.780, -8.300 +AddVertex, 1.320, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 0.780, -8.300 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, -0.66, 1 +SetTextureCoordinates, 1, -0.66, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.300 +AddVertex, 0.950, 3.220, -8.300 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 0.950, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.34, 1 +SetTextureCoordinates, 1, 0.34, 0 +SetTextureCoordinates, 2, 0.667, 0 +SetTextureCoordinates, 3, 0.667, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.950, 0.780, -8.650 +AddVertex, 0.950, 3.220, -8.650 +AddVertex, 1.270, 3.220, -8.650 +AddVertex, 1.270, 0.780, -8.650 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3d_back1.png +SetTextureCoordinates, 0, 0.667, 1 +SetTextureCoordinates, 1, 0.667, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Sticker right;; +CreateMeshBuilder +AddVertex, 0.9495, 2.680, -8.380 +AddVertex, 0.9495, 3.01, -8.380 +AddVertex, 0.9495, 3.01, -8.560 +AddVertex, 0.9495, 2.680, -8.560 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.310, -8.370 +AddVertex, 0.9495, 2.690, -8.370 +AddVertex, 0.9495, 2.690, -8.570 +AddVertex, 0.9495, 2.310, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;;;;;;;;;;;;;;;;;;;;;;; + +;;RIGHT1;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 8.140 +AddVertex, 1.310, 2.870, 8.140 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 0.780, 6.240 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_R1_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 8.140, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_R1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 1.086, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.310, 1.086, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +CreateMeshBuilder +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.086, 8.140 +AddVertex, 1.280, 1.086, -8.40 +AddVertex, 1.280, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.08 +SetTextureCoordinates, 1, 0, 0.071 +SetTextureCoordinates, 2, 1, 0.071 +SetTextureCoordinates, 3, 1, 0.08 + +CreateMeshBuilder +AddVertex, 1.310, 1.067, 8.140 +AddVertex, 1.280, 1.067, 8.140 +AddVertex, 1.280, 1.067, -8.40 +AddVertex, 1.310, 1.067, -8.40 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.070 +SetTextureCoordinates, 1, 0, 0.060 +SetTextureCoordinates, 2, 1, 0.060 +SetTextureCoordinates, 3, 1, 0.070 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.310, 0.930, 8.140 +AddVertex, 1.310, 0.930, 6.390 +AddVertex, 1.280, 0.850, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.280, 0.850, 8.140 +AddVertex, 1.280, 0.850, 6.390 +AddVertex, 1.255, 0.820, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 8.140 +AddVertex, 1.255, 0.820, 8.140 +AddVertex, 1.255, 0.820, 6.390 +AddVertex, 1.220, 0.800, 6.390 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 2 Right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 6.240, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 6.240 +AddVertex, 1.310, 2.870, 6.240 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 0.780, 4.340 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0,10.9 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 1.070, 6.400 +AddVertex, 1.309, 1.070, 4.320 +AddVertex, 1.309, 0.930, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.309, 0.930, 6.400 +AddVertex, 1.309, 0.930, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.280, 0.850, 6.400 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 6.400 +AddVertex, 1.255, 0.820, 6.400 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.220, 0.800, 4.320 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 3 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 4.340, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.440, 0, 1, 0 +AddVertex, 1.330, 0.780, 2.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 4.340 +AddVertex, 1.310, 2.870, 4.340 +AddVertex, 1.310, 2.870, 2.440 +AddVertex, 1.310, 0.780, 2.440 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,10.87 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.310, 0.930, 4.320 +AddVertex, 1.310, 0.930, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.280, 0.850, 4.320 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 4.320 +AddVertex, 1.255, 0.820, 4.320 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.220, 0.800, 0.940 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 4 right;; +CreateMeshBuilder +AddVertex, 1.330, 0.780, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 2.540, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.640, 0, 1, 0 +AddVertex, 1.330, 0.780, 0.640, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, 2.540 +AddVertex, 1.310, 2.870, 2.540 +AddVertex, 1.310, 2.870, 0.640 +AddVertex, 1.310, 0.780, 0.640 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 5 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, 0.740 +AddVertex, 1.310, 2.870, 0.740 +AddVertex, 1.310, 2.870, -1.160 +AddVertex, 1.310, 0.780, -1.160 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, 0.740, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.160, 0, 1, 0 +AddVertex, 1.330, 0.780, -1.160, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,6.98 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,6.98 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.02,5.4 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 1.070, 0.940 +AddVertex, 1.309, 1.070, -1.125 +AddVertex, 1.309, 0.930, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.309, 0.930, 0.940 +AddVertex, 1.309, 0.930, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.280, 0.850, 0.940 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, 0.940 +AddVertex, 1.255, 0.820, 0.940 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.220, 0.800, -1.125 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;set 6 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -1.060 +AddVertex, 1.310, 2.870, -1.060 +AddVertex, 1.310, 2.870, -2.960 +AddVertex, 1.310, 0.780, -2.960 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -1.060, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.960, 0, 1, 0 +AddVertex, 1.330, 0.780, -2.960, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.9495, 2.42, -8.420 +AddVertex, 0.9495, 2.70, -8.420 +AddVertex, 0.9495, 2.70, -8.570 +AddVertex, 0.9495, 2.42, -8.570 +AddFace, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, overhead\offer_seat.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0.355,0,5.46 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.310, 0.930, -1.125 +AddVertex, 1.310, 0.930, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.280, 0.850, -1.125 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -1.125 +AddVertex, 1.255, 0.820, -1.125 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.220, 0.800, -4.460 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;set 7 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -2.870 +AddVertex, 1.310, 2.870, -2.870 +AddVertex, 1.310, 2.870, -4.760 +AddVertex, 1.310, 0.780, -4.760 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -2.860, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.760, 0, 1, 0 +AddVertex, 1.330, 0.780, -4.760, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;set 8 right;; +CreateMeshBuilder +AddVertex, 1.310, 0.780, -4.660 +AddVertex, 1.310, 2.870, -4.660 +AddVertex, 1.310, 2.870, -6.560 +AddVertex, 1.310, 0.780, -6.560 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -4.660, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.560, 0, 1, 0 +AddVertex, 1.330, 0.780, -6.560, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.16, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.16, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.03,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.06, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.06, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, wc_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,-0.21,1.58 + +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.390, -6.340 +AddVertex, 1.309, 2.390, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, give_away.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 +translate,0,0.32,1.58 + +;;bottom curve;; + +CreateMeshBuilder +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 1.070, -4.460 +AddVertex, 1.309, 1.070, -6.53 +AddVertex, 1.309, 0.930, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.39 +SetTextureCoordinates, 1, 0, 0.34 +SetTextureCoordinates, 2, 1, 0.34 +SetTextureCoordinates, 3, 1, 0.39 + +CreateMeshBuilder +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.309, 0.930, -4.460 +AddVertex, 1.309, 0.930, -6.53 +AddVertex, 1.280, 0.850, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.28 +SetTextureCoordinates, 1, 0, 0.255 +SetTextureCoordinates, 2, 1, 0.255 +SetTextureCoordinates, 3, 1, 0.28 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.280, 0.850, -4.460 +AddVertex, 1.280, 0.850, -6.53 +AddVertex, 1.255, 0.820, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.30 +SetTextureCoordinates, 1, 0, 0.28 +SetTextureCoordinates, 2, 1, 0.28 +SetTextureCoordinates, 3, 1, 0.30 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -4.460 +AddVertex, 1.255, 0.820, -4.460 +AddVertex, 1.255, 0.820, -6.53 +AddVertex, 1.220, 0.800, -6.53 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.33 +SetTextureCoordinates, 1, 0, 0.30 +SetTextureCoordinates, 2, 1, 0.30 +SetTextureCoordinates, 3, 1, 0.33 + +;;Handrail stickers;; +CreateMeshBuilder +AddVertex, 1.309, 2.18, -6.340 +AddVertex, 1.309, 2.410, -6.340 +AddVertex, 1.309, 2.410, -6.480 +AddVertex, 1.309, 2.18, -6.480 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, hold_hand.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;last set right;; + +CreateMeshBuilder +AddVertex, 1.330, 0.780, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -6.460, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.450, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.450, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Window_prior.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.310, 0.780, -6.460 +AddVertex, 1.310, 2.870, -6.460 +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 0.780, -8.450 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, Window_big_in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +;;bottom curve;; +CreateMeshBuilder +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.310, 0.930, -6.530 +AddVertex, 1.310, 0.930, -8.400 +AddVertex, 1.280, 0.850, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.11 +SetTextureCoordinates, 1, 0, 0.09 +SetTextureCoordinates, 2, 1, 0.09 +SetTextureCoordinates, 3, 1, 0.11 + +CreateMeshBuilder +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.280, 0.850, -6.530 +AddVertex, 1.280, 0.850, -8.400 +AddVertex, 1.255, 0.820, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.23 +SetTextureCoordinates, 1, 0, 0.19 +SetTextureCoordinates, 2, 1, 0.19 +SetTextureCoordinates, 3, 1, 0.23 + +CreateMeshBuilder +AddVertex, 1.220, 0.800, -6.530 +AddVertex, 1.255, 0.820, -6.530 +AddVertex, 1.255, 0.820, -8.400 +AddVertex, 1.220, 0.800, -8.400 +AddFace2, 0, 1, 2, 3 +SetEmissiveColor, 255, 255, 255 +GenerateNormals +LoadTexture, 3DTex.png +SetTextureCoordinates, 0, 0, 0.25 +SetTextureCoordinates, 1, 0, 0.23 +SetTextureCoordinates, 2, 1, 0.23 +SetTextureCoordinates, 3, 1, 0.25 + +;;Right top;; + +CreateMeshBuilder +AddVertex, 1.330, 3.070, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 1, +SetTextureCoordinates, 1, 0, 0.4, +SetTextureCoordinates, 2, 1, 0.4, +SetTextureCoordinates, 3, 1, 1, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.330, 3.250, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.250, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.4, +SetTextureCoordinates, 1, 0, 0.2, +SetTextureCoordinates, 2, 1, 0.2, +SetTextureCoordinates, 3, 1, 0.4, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.360, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, 8.130, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.360, -8.430, 0, 1, 0 +AddFace, 0, 3, 2, 1 +GenerateNormals +LoadTexture, top.png +SetTextureCoordinates, 0, 0, 0.2 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.2 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, -8.430, 0, 1, 0 +AddVertex, 1.330, 0.780, 8.130, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.300 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 0.300 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, -8.430, 0, 1, 0 +AddVertex, 1.320, 0.590, 8.130, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.600 +SetTextureCoordinates, 1, 0, 0.300 +SetTextureCoordinates, 2, 1, 0.300 +SetTextureCoordinates, 3, 1, 0.600 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.170, 0.100, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.370, 8.130, 0, 1, 0 +AddVertex, 1.170, 0.100, 8.130, 0, 1, 0 +AddFace2, 0, 3, 2, 1 +GenerateNormals +LoadTexture, bottomR.png +SetTextureCoordinates, 0, 0, 0.960 +SetTextureCoordinates, 1, 0, 0.600 +SetTextureCoordinates, 2, 1, 0.600 +SetTextureCoordinates, 3, 1, 0.960 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.800, -8.400 +AddVertex, -1.320, 3.200, -8.400 +AddVertex, -0.800, 3.200, -10.170 +AddVertex, -0.780, 0.800, -10.350 +AddFace2, 3, 2, 1, 0 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0.040 +SetTextureCoordinates, 2, 1, 0.040 +SetTextureCoordinates, 3, 1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.300, 0.800, -8.400 +AddVertex, 1.300, 3.200, -8.400 +AddVertex, 0.830, 3.200, -10.170 +AddVertex, 0.800, 0.800, -10.350 +AddFace2, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, backsider.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1.100, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.810, 0.800, -10.350, 0, 1, 0 +AddVertex, 0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.850, 3.20, -10.170, 0, 1, 0 +AddVertex, -0.810, 0.800, -10.350, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-in.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 0.650, -10.400, 0, 1, 0 +AddVertex, -0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.850, 3.415, -10.190, 0, 1, 0 +AddVertex, 0.800, 0.650, -10.400, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Back.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + 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E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.830, 3.305, -10.190, 0, 1, 0 +AddVertex, -0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 3.345, -10.190, 0, 1, 0 +AddVertex, -0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 3.390, -10.190, 0, 1, 0 +AddVertex, -0.730, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.700, 3.415, -8.450, 0, 1, 0 +AddVertex, -0.600, 3.405, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.600, 3.405, -10.190, 0, 1, 0 +AddVertex, -0.750, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.750, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.700, 3.397, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.700, 3.397, -10.190, 0, 1, 0 +AddVertex, 0.700, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.800, 3.350, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.350, -10.194, 0, 1, 0 +AddVertex, 0.800, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.300, -10.198, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.845, 3.290, -10.190, 0, 1, 0 +AddVertex, 1.205, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.415, -8.450, 0, 1, 0 +AddVertex, 0.830, 3.300, -10.190, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.650, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.470, 0, 1, 0 +AddVertex, 0.730, 0.650, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Backlow.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.730, 0.890, -10.500, 0, 1, 0 +AddVertex, -0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.380, 0, 1, 0 +AddVertex, 0.730, 0.890, -10.500, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, headcurve.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 15, 0 +SetTextureCoordinates, 3, 15, 1 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+CreateMeshBuilder +AddVertex, -0.810, 0.650, -10.440, 0, 1, 0 +AddVertex, -0.810, 0.870, -10.440, 0, 1, 0 +AddVertex, -0.760, 0.890, -10.490, 0, 1, 0 +AddVertex, -0.760, 0.650, -10.490, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backcurve.png +SetTextureCoordinates, 0, 0.001, 0.999 +SetTextureCoordinates, 1, 0.001, 0.001 +SetTextureCoordinates, 2, 0.999, 0.001 +SetTextureCoordinates, 3, 0.999, 0.999 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.850, 0.643, -10.200, 0, 1, 0 +AddVertex, -0.850, 0.860, -10.200, 0, 1, 0 +AddVertex, -0.810, 0.870, -10.440, 0, 1, 0 +AddVertex, -0.810, 0.650, -10.440, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, backcurve.png +SetTextureCoordinates, 0, 0.001, 0.999 +SetTextureCoordinates, 1, 0.001, 0.001 +SetTextureCoordinates, 2, 0.999, 0.001 +SetTextureCoordinates, 3, 0.999, 0.999 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.820, -8.440, 0, 1, 0 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3.305, -10.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, E2.png +SetTextureCoordinates, 0, 0, 0.045 +SetTextureCoordinates, 1, 0, 0.030 +SetTextureCoordinates, 2, 1, 0.030 +SetTextureCoordinates, 3, 1, 0.045 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.320, 0.595, -8.440, 0, 1, 0 +AddVertex, -1.330, 0.850, -8.440, 0, 1, 0 +AddVertex, -0.817, 0.850, -10.350, 0, 1, 0 +AddVertex, -0.817, 0.595, -10.400, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-left.png +SetTextureCoordinates, 0, 0, 0.890 +SetTextureCoordinates, 1, 0, 0.832 +SetTextureCoordinates, 2, 0.970, 0.832 +SetTextureCoordinates, 3, 0.990, 0.890 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.295, 0.450, -8.440, 0, 1, 0 +AddVertex, -1.320, 0.595, -8.440, 0, 1, 0 +AddVertex, -0.830, 0.595, -10.350, 0, 1, 0 +AddVertex, -0.830, 0.450, -10.400, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-left.png +SetTextureCoordinates, 0, 0, 0.940 +SetTextureCoordinates, 1, 0, 0.890 +SetTextureCoordinates, 2, 0.970, 0.890 +SetTextureCoordinates, 3, 0.990, 0.940 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.260, 0.300, -8.440, 0, 1, 0 +AddVertex, -1.295, 0.450, -8.440, 0, 1, 0 +AddVertex, -0.842, 0.450, -10.350, 0, 1, 0 +AddVertex, -0.842, 0.300, -10.400, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, back-left.png +SetTextureCoordinates, 0, 0, 0.980 +SetTextureCoordinates, 1, 0, 0.940 +SetTextureCoordinates, 2, 0.970, 0.940 +SetTextureCoordinates, 3, 0.990, 0.980 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -1.330, 0.300, -8.440 +AddVertex, -1.330, 3.415, -8.440 +AddVertex, -0.800, 3.415, -10.350 +AddVertex, -0.800, 0.300, -10.400 +GenerateNormals +LoadTexture, back-left.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + + +CreateMeshBuilder +AddVertex, 1.330, 0.860, -8.430, 0, 1, 0 +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 0.800, 3.25, -10.350, 0, 1, 0 +AddVertex, 0.800, 0.860, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.820 +SetTextureCoordinates, 1, 0, 0.05, +SetTextureCoordinates, 2, 1, 0.05, +SetTextureCoordinates, 3, 1, 0.820 +SetDecalTransparentColor, 255, 255, 255 + +;;back right top curve;; + +CreateMeshBuilder +AddVertex, 1.330, 3.25, -8.430, 0, 1, 0 +AddVertex, 1.280, 3.36, -8.430, 0, 1, 0 +AddVertex, 0.780, 3.36, -10.342, 0, 1, 0 +AddVertex, 0.803, 3.25, -10.352, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.05, +SetTextureCoordinates, 1, 0, 0.02, +SetTextureCoordinates, 2, 1, 0.02, +SetTextureCoordinates, 3, 1, 0.05, +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.280, 3.36, 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0.800, 0.375, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.930 +SetTextureCoordinates, 1, 0, 0.900 +SetTextureCoordinates, 2, 1, 0.900 +SetTextureCoordinates, 3, 1, 0.930 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.250, 0.300, -8.430, 0, 1, 0 +AddVertex, 1.280, 0.375, -8.430, 0, 1, 0 +AddVertex, 0.800, 0.375, -10.390, 0, 1, 0 +AddVertex, 0.800, 0.300, -10.390, 0, 1, 0 +AddFace2, 3, 2, 1, 0 +GenerateNormals +LoadTexture, back-right.png +SetTextureCoordinates, 0, 0, 0.980 +SetTextureCoordinates, 1, 0, 0.930 +SetTextureCoordinates, 2, 1, 0.930 +SetTextureCoordinates, 3, 1, 0.980 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 1.200, 3.415, 8.150, 0, 1, 0 +AddVertex, 1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.200, 3.415, -8.450, 0, 1, 0 +AddVertex, -1.200, 3.415, 8.150, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, LRTTOP.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 1.050, 3.220, -8.450 +AddVertex, 1.050, 3.220, 8.130 +AddVertex, -1.050, 3.220, 8.130 +AddVertex, -1.050, 3.220, -8.450 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ceiling.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +;;back ceiling;; +CreateMeshBuilder +AddVertex, 0.850, 3.190, -10.165 +AddVertex, 1.30, 3.220, -8.450 +AddVertex, -1.31, 3.220, -8.450 +AddVertex, -0.80, 3.190, -10.165 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ceiling.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + + +;;overhead left;; +;;1st;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 6.39 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -0.89, 3.220, 8.130 +AddVertex, -1.200, 2.870, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +;;2nd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,0.93 +AddVertex, -0.89, 3.220, 0.93 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -1.200, 2.870, 4.325 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;3rd;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-4.46 +AddVertex, -0.89, 3.220, -4.46 +AddVertex, -0.89, 3.220, -0.975 +AddVertex, -1.200, 2.870, -0.975 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -7, 0 +SetTextureCoordinates, 3, -7, 1 + +;;4th;; +CreateMeshBuilder +AddVertex, -1.200, 2.870,-8.65 +AddVertex, -0.89, 3.220, -8.65 +AddVertex, -0.89, 3.220, -6.525 +AddVertex, -1.200, 2.870, -6.525 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 10, 0 +SetTextureCoordinates, 3, 10, 1 + +CreateMeshBuilder +AddVertex, 0.90, 3.220, -8.650 +AddVertex, 1.200, 2.870, -8.650 +AddVertex, 1.200, 2.870, 8.130 +AddVertex, 0.90, 3.220, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 44, 0 +SetTextureCoordinates, 3, 44, -1 + +CreateMeshBuilder +AddVertex, -1.329, 2.870, 8.130 +AddVertex, -1.329, 2.870, -8.450 +AddVertex, -1.197, 2.870, -8.450 +AddVertex, -1.197, 2.870, 8.130 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead_bottom.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 1.310, 2.870, -8.450 +AddVertex, 1.310, 2.870, 8.130 +AddVertex, 1.198, 2.870, 8.130 +AddVertex, 1.198, 2.870, -8.450 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, overhead_bottom.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.610, 3.217, -8.450 +AddVertex, 0.610, 3.217, 8.050 +AddVertex, 0.510, 3.217, 8.050 +AddVertex, 0.510, 3.217, -8.450 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, air-con-inside1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -0.510, 3.217, -8.450, 0, 1, 0 +AddVertex, -0.510, 3.217, 8.050, 0, 1, 0 +AddVertex, -0.610, 3.217, 8.050, 0, 1, 0 +AddVertex, -0.610, 3.217, -8.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, air-con-inside1.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, -0.040, 3.216, 1.1 +AddVertex, -0.040, 3.216, 2.000 +AddVertex, -0.500, 3.216, 2.000 +AddVertex, -0.500, 3.216, 1.1 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, Aircon-inside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, 0.500, 3.216, -3.40 +AddVertex, 0.500, 3.216, -2.500 +AddVertex, 0.050, 3.216, -2.500 +AddVertex, 0.050, 3.216, -3.40 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, Aircon-inside.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 + +CreateMeshBuilder +AddVertex, 0.800, 3.415, -4, 0, 1, 0 +AddVertex, 0.800, 3.900, -4, 0, 1, 0 +AddVertex, 0.800, 3.900, 3.5, 0, 1, 0 +AddVertex, 0.800, 3.415, 3.5, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Air-Con.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, -1, 0 +SetTextureCoordinates, 3, -1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.800, 3.415, 3.500, 0, 1, 0 +AddVertex, -0.800, 3.900, 3.500, 0, 1, 0 +AddVertex, -0.800, 3.900, -4, 0, 1, 0 +AddVertex, -0.800, 3.415, -4, 0, 1, 0 +AddFace, 0, 1, 2, 3 +GenerateNormals +LoadTexture, Air-Con.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, 0.800, 3.900, -3, 0, 1, 0 +AddVertex, -0.800, 3.900, -3, 0, 1, 0 +AddVertex, -0.800, 3.900, 2.500, 0, 1, 0 +AddFace, 0, 1, 2, 3 +LoadTexture, Air-Con-Top.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, -1 + +CreateMeshBuilder +AddVertex, 0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, 0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, -0.800, 3.900, 2.500, 0, 1, 0 +AddVertex, -0.800, 3.750, 3.100, 0, 1, 0 +AddFace, 0, 1, 2, 3 +LoadTexture, Air-Con-Top.png +SetTextureCoordinates, 0, 0, -1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, -1 + +CreateMeshBuilder +AddVertex, 0.800, 3.415, 3.450, 0, 1, 0 +AddVertex, 0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, -0.800, 3.750, 3.100, 0, 1, 0 +AddVertex, -0.800, 3.415, 3.450, 0, 1, 0 +AddFace, 0, 1, 2, 3 +LoadTexture, 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8.130 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 1.320, 1.700, 8.130 +AddVertex, 1.320, 3.100, 8.130 +AddVertex, 1.320, 3.100, -8.300 +AddVertex, 1.320, 1.700, -8.300 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, 1.250, 1.700, -8.700 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 0.885, 3.100, -10 +AddVertex, 0.885, 1.700, -10 +AddFace, 3, 2, 1, 0 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, 0.885, 1.700, -10 +AddVertex, 0.885, 3.100, -10 +AddVertex, 1.250, 3.100, -8.700 +AddVertex, 1.250, 1.700, -8.700 +AddFace, 3, 2, 1, 0 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.230, 1.450, -8.800 +AddVertex, -1.230, 3, -8.800 +AddVertex, -0.890, 3, -10 +AddVertex, -0.890, 1.450, -10 +AddFace, 0, 1, 2, 3 +SetColor, 80, 45, 20, 150 + +;;inside;; +CreateMeshBuilder +AddVertex, -0.890, 1.450, -10 +AddVertex, -0.890, 3, -10 +AddVertex, -1.230, 3, -8.800 +AddVertex, -1.230, 1.450, -8.800 +AddFace, 0, 1, 2, 3 +SetColor, 75, 40, 15, 100 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.460, 0, 1, 0 +AddVertex, -1.380, 2.870, -8.460, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 2.870, 8.150 +AddVertex, -1.380, 2.870, 8.150 +AddVertex, -1.380, 2.870, -8.460 +AddVertex, -1.330, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 + +CreateMeshBuilder +AddVertex, -1.330, 3.060, 8.150 +AddVertex, -1.380, 3.060, 8.150 +AddVertex, -1.380, 3.060, -8.460 +AddVertex, -1.330, 3.060, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetEmissiveColor, 40, 40, 40 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, 8.150, 0, 1, 0 +AddVertex, -1.381, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 3.060, 8.150, 0, 1, 0 +AddVertex, -1.325, 2.870, 8.150, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.382, 2.870, -8.460 +AddVertex, -1.382, 3.060, -8.460 +AddVertex, -1.320, 3.060, -8.460 +AddVertex, -1.320, 2.870, -8.460 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 0.990 +SetTextureCoordinates, 1, 0.100, 0.010 +SetTextureCoordinates, 2, 0.110, 0.010 +SetTextureCoordinates, 3, 0.110, 0.990 + +CreateMeshBuilder +AddVertex, 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+LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, -1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, -1 + +CreateMeshBuilder +AddVertex, -1.380, 2.870, -8.480, 0, 1, 0 +AddVertex, -1.380, 3.060, -8.480, 0, 1, 0 +AddVertex, -0.950, 3.060, -9.900, 0, 1, 0 +AddVertex, -0.950, 2.870, -9.900, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.003, 1 +SetTextureCoordinates, 1, 0.003, 0 +SetTextureCoordinates, 2, 0.997, 0 +SetTextureCoordinates, 3, 0.997, 1 + +CreateMeshBuilder +AddVertex, -1.381, 2.870, -8.480 +AddVertex, -1.381, 3.060, -8.480 +AddVertex, -1.320, 3.060, -8.480 +AddVertex, -1.320, 2.870, -8.480 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 3.060, -8.480 +AddVertex, -1.380, 3.060, -8.480 +AddVertex, -0.950, 3.060, -9.900 +AddVertex, -0.950, 3.060, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +CreateMeshBuilder +AddVertex, -1.325, 2.870, -8.480 +AddVertex, -1.380, 2.870, -8.480 +AddVertex, -0.950, 2.870, -9.900 +AddVertex, -0.950, 2.870, -9.900 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0.100, 1 +SetTextureCoordinates, 1, 0.100, 0 +SetTextureCoordinates, 2, 0.110, 0 +SetTextureCoordinates, 3, 0.110, 1 + +;;right;; + +CreateMeshBuilder +AddVertex, 1.329, 2.870, 8.150, 0, 1, 0 +AddVertex, 1.329, 3.070, 8.150, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.445, 0, 1, 0 +AddVertex, 1.330, 2.870, -8.445, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline_broke.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;head right;; + +CreateMeshBuilder +AddVertex, 1.16, 2.870, 8.670, 0, 1, 0 +AddVertex, 1.11, 3.070, 8.820, 0, 1, 0 +AddVertex, 1.338, 3.065, 8.125, 0, 1, 0 +AddVertex, 1.338, 2.875, 8.125, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, -0.010, -1 +SetTextureCoordinates, 1, -0.010, 0 +SetTextureCoordinates, 2, -0.990, 0 +SetTextureCoordinates, 3, -0.990, -1 + +;;back right;; + +CreateMeshBuilder +AddVertex, 1.330, 2.870, -8.440, 0, 1, 0 +AddVertex, 1.330, 3.070, -8.440, 0, 1, 0 +AddVertex, 0.935, 3.070, -9.870, 0, 1, 0 +AddVertex, 0.935, 2.870, -9.870, 0, 1, 0 +AddFace2, 0, 1, 2, 3 +GenerateNormals +LoadTexture, redline.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrttop.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrttop.png new file mode 100644 index 0000000..5ab4724 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/lrttop.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/none.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/none.csv new file mode 100644 index 0000000..c6a2d21 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/none.csv @@ -0,0 +1,49 @@ +;; Y , + +CreateMeshBuilder, +AddVertex, 0.8, 3, 0.29, +AddVertex, 0.8, 3.6, 0.54, +AddVertex,-0.8, 3.6, 0.54, +AddVertex,-0.8, 3, 0.29, +AddFace2,3,2,1,0, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,led.png, +SetTextureCoordinates,0,0,0.25, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,-1,0 +SetTextureCoordinates,3,-1,0.25, +SetDecalTransparentColor,0,0,255, + +CreateMeshBuilder, +AddVertex, 0.8, 2, 0.1, +AddVertex, 0.8, 3, 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0000000..f773235 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/Routemap.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/Routemap2.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/Routemap2.png new file mode 100644 index 0000000..e2ccf1f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/Routemap2.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png new file mode 100644 index 0000000..dde3c67 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cctv_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png new file mode 100644 index 0000000..294766c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/cube_border.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/gap.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/gap.png new file mode 100644 index 0000000..ae214df Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/gap.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png new file mode 100644 index 0000000..87b57bd Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/offer_seat.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png new file mode 100644 index 0000000..6f8f26b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/passen_rules.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv new file mode 100644 index 0000000..df6228a --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/routemap.csv @@ -0,0 +1,138 @@ +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.87 +AddVertex, -0.92, 3.28, 5.87 +AddVertex, -0.92, 3.28, 6.05 +AddVertex, -1.155, 3.0, 6.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap2.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.155, 3.0, 5.02 +AddVertex, -0.92, 3.28, 5.02 +AddVertex, -0.92, 3.28, 5.85 +AddVertex, -1.155, 3.0, 5.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, routemap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.06 +AddVertex, -0.98, 3.21, 6.06 +AddVertex, -0.98, 3.21, 6.295 +AddVertex, -1.10, 3.08, 6.295 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.13, 3.05, 4.35 +AddVertex, -0.933, 3.26, 4.35 +AddVertex, -0.933, 3.26, 5.00 +AddVertex, -1.13, 3.05, 5.00 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, placeholder.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.157, 3.04, 4.75 +AddVertex, -1.01, 3.22, 4.75 +AddVertex, -1.01, 3.22, 5.05 +AddVertex, -1.157, 3.04, 5.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, wats_the_name.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;GAP;; +CreateMeshBuilder +AddVertex, -1.19, 2.968, 4.302 +AddVertex, -0.888, 3.322, 4.302 +AddVertex, -0.888, 3.322, 4.320 +AddVertex, -1.19, 2.968, 4.320 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.19, 2.968, 6.424 +AddVertex, -0.888, 3.322, 6.424 +AddVertex, -0.888, 3.322, 6.445 +AddVertex, -1.19, 2.968, 6.445 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, gap.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-0.03 + +CreateMeshBuilder +AddVertex, -1.12, 3.05, 4.13 +AddVertex, -0.933, 3.27, 4.13 +AddVertex, -0.933, 3.27, 4.28 +AddVertex, -1.12, 3.05, 4.28 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +;;OVERHEAD;; +CreateMeshBuilder +AddVertex, -1.200, 2.870, 4.325 +AddVertex, -0.89, 3.220, 4.325 +AddVertex, -0.89, 3.220, 6.39 +AddVertex, -1.200, 2.870, 6.39 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ..\overhead_door.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0.1,0 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv new file mode 100644 index 0000000..afaafe2 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/rules.csv @@ -0,0 +1,159 @@ +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,0 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -1.083, 3.1, 7.86 +AddVertex, -0.91, 3.29, 7.86 +AddVertex, -0.91, 3.29, 8.02 +AddVertex, -1.083, 3.1, 8.02 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cctv_sticker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-10.60 + + +;;BACK;; +CreateMeshBuilder +AddVertex, -0.91, 3.0, 7.85 +AddVertex, -1.165, 3.30, 7.85 +AddVertex, -1.165, 3.30, 7.05 +AddVertex, -0.91, 3.0, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, passen_rules.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -0.98, 3.08, 7.03 +AddVertex, -1.10, 3.21, 7.03 +AddVertex, -1.10, 3.21, 6.81 +AddVertex, -0.98, 3.08, 6.81 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.165, 3.0, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.85 +AddVertex, -1.165, 3.0, 7.85 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, ticket_info.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.10, 3.08, 6.81 +AddVertex, -0.98, 3.21, 6.81 +AddVertex, -0.98, 3.21, 7.03 +AddVertex, -1.10, 3.08, 7.03 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, speaker.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.05 + +CreateMeshBuilder +AddVertex, -1.20, 2.97, 7.05 +AddVertex, -0.905, 3.30, 7.05 +AddVertex, -0.905, 3.30, 7.405 +AddVertex, -1.20, 2.97, 7.405 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,0,0,-15.7 + +CreateMeshBuilder +AddVertex, -0.885, 2.97, 7.404 +AddVertex, -1.172, 3.311, 7.404 +AddVertex, -1.172, 3.311, 7.05 +AddVertex, -0.885, 2.97, 7.05 +AddFace, 0, 1, 2, 3 +GenerateNormals +SetEmissiveColor, 255, 255, 255 +LoadTexture, cube_border.png +SetTextureCoordinates, 0, 0, 1 +SetTextureCoordinates, 1, 0, 0 +SetTextureCoordinates, 2, 1, 0 +SetTextureCoordinates, 3, 1, 1 +SetDecalTransparentColor,255,255,255 +translate,2.078,0,-15.7 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png new file mode 100644 index 0000000..dfd59c8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/speaker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png new file mode 100644 index 0000000..eeccce9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/ticket_info.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png new file mode 100644 index 0000000..918c95c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead/wats_the_name.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG new file mode 100644 index 0000000..80623f1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_bottom.PNG differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_door.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_door.png new file mode 100644 index 0000000..0b6afb1 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/overhead_door.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/pan.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/pan.csv new file mode 100644 index 0000000..8f206cb --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/pan.csv @@ -0,0 +1,150 @@ +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 3.05, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, -0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder +Cylinder, 15, 0.04, 0.04, 0.25, +Translate, 0.45, 3.626, 4.65, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 3.05,0,1,0 +AddVertex, 0.45, 3.75, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 4.65,0,1,0 +AddVertex, -0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 3.05,0,1,0 +AddVertex, 0.45, 3.85, 4.65,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.35,0,1,0 +AddVertex, 0.03, 3.60, 4.5,0,1,0 +AddVertex, -0.03, 4.35, 3.35,0,1,0 +AddVertex, -0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.2,0,1,0 +AddVertex, 0.03, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + + +CreateMeshBuilder, +AddVertex, -0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.50,0,1,0 +AddVertex, 0.02, 3.60, 3.55,0,1,0 +AddVertex, -0.02, 4.22, 3.20,0,1,0 +AddVertex, -0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.15,0,1,0 +AddVertex, 0.02, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,140,63,65, +CreateMeshBuilder, +AddVertex, -0.1, 4.30, 3.30, +AddVertex, -0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.2, +AddVertex, 0.1, 4.30, 3.30, +AddVertex, -0.1, 4.40, 3.30, +AddVertex, -0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.25, +AddVertex, 0.1, 4.40, 3.30, +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.20,0,1,0 +AddVertex, 0.03, 4.30, 3.30,0,1,0 +AddVertex, -0.03, 4.22, 3.20,0,1,0 +AddVertex, -0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.15,0,1,0 +AddVertex, 0.03, 4.22, 3.20,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, 0.05, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.45,0,1,0 +AddVertex, 0.10, 5.10, 4.5,0,1,0 +AddVertex, 0.05, 4.35, 3.35,0,1,0 +AddVertex, 0.05, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.30,0,1,0 +AddVertex, 0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +CreateMeshBuilder, +AddVertex, -0.05, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.45,0,1,0 +AddVertex, -0.10, 5.10, 4.5,0,1,0 +AddVertex, -0.05, 4.35, 3.35,0,1,0 +AddVertex, -0.05, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.30,0,1,0 +AddVertex, -0.10, 4.35, 3.35,0,1,0 +AddFace2,0, 1, 5, 4, +AddFace2,1, 2, 6, 5, +AddFace2,2, 3, 7, 6, +SetColor,135,44,34, + +; q}IJ , + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 1.1, +Translate, 5.1, 0, 4.49, +Rotate,0,0,1,90 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.4475, -2.384, 4.49, +Rotate,0,0,1,126 +SetColor,65,65,65, + +CreateMeshBuilder +Cylinder, 15, 0.01, 0.01, 0.35, +Translate, 4.448, 2.383, 4.491, +Rotate,0,0,1,54 +SetColor,65,65,65, + +CreateMeshBuilder, +AddVertex,-0.55, 5.07, 4.44,0,1,0 +AddVertex,-0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.10, 4.44,0,1,0 +AddVertex, 0.55, 5.07, 4.44,0,1,0 +;AddFace2,0, 1, 2, 3, +GenerateNormals, +SetColor,30,30,30, + + +TranslateAll,0,-0.09,-9 +RotateAll,0,1,0,180 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline.png new file mode 100644 index 0000000..99132e2 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline_broke.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline_broke.png new file mode 100644 index 0000000..d83fdc8 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/redline_broke.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/reverse.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/reverse.csv new file mode 100644 index 0000000..62f4fd3 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/reverse.csv @@ -0,0 +1,35 @@ +CreateMeshBuilder, +AddVertex, 0.68, 1.32, 20.372, +AddVertex, 0.68, 1.4, 20.367, +AddVertex, 0.57, 1.4, 20.367, +AddVertex, 0.57, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,0,-0.15,0 + + +CreateMeshBuilder, +AddVertex, 0.673, 1.32, 20.372, +AddVertex, 0.673, 1.395, 20.367, +AddVertex, 0.563, 1.395, 20.367, +AddVertex, 0.563, 1.32, 20.372, +AddFace,0, 1, 2, 3, +GenerateNormals, +SetEmissiveColor, 255, 255, 255 +LoadTexture,rev.png, +SetTextureCoordinates,0,0,1, +SetTextureCoordinates,1,0,0, +SetTextureCoordinates,2,1,0 +SetTextureCoordinates,3,1,1, +SetDecalTransparentColor,0,0,255, +translate,-1.25,-0.15,0 +translateall,0,-0.025,0 +RotateAll,0,1,0,180 +TranslateAll,0,-0.11,10 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/shadows.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/shadows.png new file mode 100644 index 0000000..03e46ed Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/shadows.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/sidechair.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/sidechair.png new file mode 100644 index 0000000..f135d46 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/sidechair.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/top.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/top.png new file mode 100644 index 0000000..9518002 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/top.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wc_sticker.png b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wc_sticker.png new file mode 100644 index 0000000..eeae3a7 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wc_sticker.png differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv new file mode 100644 index 0000000..927bd47 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel.csv @@ -0,0 +1,132 @@ + +CreateMeshBuilder +AddVertex, -0.670, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.630, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, -0.670, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.630, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, -0.670, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.630, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, -0.670, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.630, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, -0.670, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.630, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, -0.670, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.630, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, -0.670, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.630, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, -0.670, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.630, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, -0.670, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.630, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, -0.670, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.630, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, -0.670, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.630, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, -0.670, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.630, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, -0.670, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.630, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, -0.670, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.630, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, -0.670, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.630, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, -0.670, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, -0.630, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 + +CreateMeshBuilder +AddVertex, 0.990, -0.400, -0.400 +AddVertex, 0.990, 0.400, -0.400 +AddVertex, 0.990, 0.400, 0.400 +AddVertex, 0.990, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, -0.671, -0.400, -0.400 +AddVertex, -0.671, 0.400, -0.400 +AddVertex, -0.671, 0.400, 0.400 +AddVertex, -0.671, -0.400, 0.400 +AddFace2, 0, 1, 2, 3 +LoadTexture, wheel1.bmp +SetTextureCoordinates, 0, 0.000, 0.000 +SetTextureCoordinates, 1, 1.000, 0.000 +SetTextureCoordinates, 2, 1.000, 1.000 +SetTextureCoordinates, 3, 0.000, 1.000 +SetDecalTransparentColor, 255, 255, 255 + +CreateMeshBuilder +AddVertex, 0.940, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.980, 0.346, 0.200, 0.000, 0.866, 0.500 +AddVertex, 0.940, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.980, 0.244, 0.317, 0.000, 0.609, 0.793 +AddVertex, 0.940, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.980, 0.104, 0.386, 0.000, 0.259, 0.966 +AddVertex, 0.940, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.980, -0.052, 0.397, 0.000, -0.131, 0.991 +AddVertex, 0.940, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.980, -0.200, 0.346, 0.000, -0.500, 0.866 +AddVertex, 0.940, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.980, -0.317, 0.244, 0.000, -0.793, 0.609 +AddVertex, 0.940, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.980, -0.386, 0.104, 0.000, -0.966, 0.259 +AddVertex, 0.940, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.980, -0.397, -0.052, 0.000, -0.991, -0.131 +AddVertex, 0.940, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.980, -0.346, -0.200, 0.000, -0.866, -0.500 +AddVertex, 0.940, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.980, -0.244, -0.317, 0.000, -0.609, -0.793 +AddVertex, 0.940, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.980, -0.104, -0.386, 0.000, -0.259, -0.966 +AddVertex, 0.940, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.980, 0.052, -0.397, 0.000, 0.131, -0.991 +AddVertex, 0.940, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.980, 0.200, -0.346, 0.000, 0.500, -0.866 +AddVertex, 0.940, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.980, 0.317, -0.244, 0.000, 0.793, -0.609 +AddVertex, 0.940, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.980, 0.386, -0.104, 0.000, 0.966, -0.259 +AddVertex, 0.940, 0.397, 0.052, 0.000, 0.991, 0.131 +AddVertex, 0.980, 0.397, 0.052, 0.000, 0.991, 0.131 +AddFace, 2, 3, 1, 0 +AddFace, 4, 5, 3, 2 +AddFace, 6, 7, 5, 4 +AddFace, 8, 9, 7, 6 +AddFace, 10, 11, 9, 8 +AddFace, 12, 13, 11, 10 +AddFace, 14, 15, 13, 12 +AddFace, 16, 17, 15, 14 +AddFace, 18, 19, 17, 16 +AddFace, 20, 21, 19, 18 +AddFace, 22, 23, 21, 20 +AddFace, 24, 25, 23, 22 +AddFace, 26, 27, 25, 24 +AddFace, 28, 29, 27, 26 +AddFace, 30, 31, 29, 28 +AddFace, 0, 1, 31, 30 +AddFace, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 +AddFace, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31 +SetColor, 40, 40, 50 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp new file mode 100644 index 0000000..f7d8612 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel1.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv new file mode 100644 index 0000000..a33f3f7 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel2.csv @@ -0,0 +1,101 @@ +CreateMeshBuilder +AddVertex,0.800,0.800,-2.488 +AddVertex,0.800,0.800,-4.968 +AddVertex,0.800,0,-4.968 +AddVertex,0.800,0,-2.488 +AddVertex,-0.800,0.800,-2.488 +AddVertex,-0.800,0.800,-4.968 +AddVertex,-0.800,0,-4.968 +AddVertex,-0.800,0,-2.488 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-4.880 +AddVertex,-0.800,0.800,-4.880 +AddVertex,-0.800,0.200,-4.880 +AddVertex,0.800,0.200,-4.880 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,-2.616 +AddVertex,-0.800,0.800,-2.616 +AddVertex,-0.800,0.200,-2.616 +AddVertex,0.800,0.200,-2.616 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,8.160 +AddVertex,-0.800,0.800,8.160 +AddVertex,-0.800,0.200,8.160 +AddVertex,0.800,0.200,8.160 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.768 +AddVertex,-0.800,0.800,5.768 +AddVertex,-0.800,0.200,5.768 +AddVertex,0.800,0.200,5.768 +AddFace2,0,1,2,3 +GenerateNormals +LoadTexture,wheel_003.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,1,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetDecalTransparentColor,0,0,255 + +CreateMeshBuilder +AddVertex,0.800,0.800,5.760 +AddVertex,0.800,0.800,8.240 +AddVertex,0.800,0,8.240 +AddVertex,0.800,0,5.760 +AddVertex,-0.800,0.800,5.760 +AddVertex,-0.800,0.800,8.240 +AddVertex,-0.800,0,8.240 +AddVertex,-0.800,0,5.760 +AddFace2,0,1,2,3 +AddFace2,7,6,5,4 +GenerateNormals +LoadTexture,wheel_002.bmp +SetTextureCoordinates,0,0,0 +SetTextureCoordinates,1,0.990,0 +SetTextureCoordinates,2,1,1 +SetTextureCoordinates,3,0,1 +SetTextureCoordinates,4,0,0 +SetTextureCoordinates,5,1,0 +SetTextureCoordinates,6,1,1 +SetTextureCoordinates,7,0,1 +SetDecalTransparentColor,255,255,255 diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp new file mode 100644 index 0000000..e0bdda9 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_002.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp new file mode 100644 index 0000000..47115dc Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/1106/wheel/wheel_003.bmp differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/AirZero.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/AirZero.wav new file mode 100644 index 0000000..472eb71 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/AirZero.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Flange0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Flange0.wav new file mode 100644 index 0000000..b563e8a Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Flange0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon0.wav new file mode 100644 index 0000000..836f2de Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon1.wav new file mode 100644 index 0000000..3c9cf25 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Klaxon1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor0.wav new file mode 100644 index 0000000..05bc87f Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor1.wav new file mode 100644 index 0000000..139a476 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Motor1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.cfg new file mode 100644 index 0000000..6211471 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.cfg @@ -0,0 +1,14 @@ +powergapbehaviour=2 +powerpickuppoints=3 +powerindicator=53 +reverserindex=191 +effectivervrindex=-1 +doorpowerlock=-1 +doorapplybrake=-1 + +doorindicator=54,55 +vigilance=0 +traction=0 + +customindicators=13,99,14,100,15,101,10,102,11,103,12,104,7,105,8,106,9,107,2,108,5,109,6,110,3,111 + diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.dll b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.dll new file mode 100644 index 0000000..4d4ab34 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/OS_Ats1.dll differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Point.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Point.wav new file mode 100644 index 0000000..6a2457e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Point.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run0.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run0.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run0.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run1.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run1.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run1.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run2.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run2.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run2.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run4.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run4.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run4.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run5.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run5.wav new file mode 100644 index 0000000..1020266 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Run5.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Thumbs.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Thumbs.db new file mode 100644 index 0000000..5940700 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Thumbs.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Train.txt b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Train.txt new file mode 100644 index 0000000..dc0de22 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/Train.txt @@ -0,0 +1,26 @@ +HKTSS 港鐵輕鐵第三期列車(1106+1091) +-------------------------------- +作品詳情: +作品性質: OpenBVE 列車 +目前版本: 正式版 +開發中版本: 無 +列車編碼: UTF-8 + +-------------------------------- + +作品功能: +2/3鍵: 左/右指揮燈 +4鍵: 轉電牌 +5/6/7鍵: 車序(第一/二/三個數字) +8鍵: 開關車內燈 +9鍵: 開頭燈 +0鍵: 關/開車速計背燈 +Enter: 鳴笛 +Shift+Enter 或 Numpad + 鍵: 廣播(請緊握扶手) + +-------------------------------- + +本作品以 CC BY-NC 4.0 授權條款發佈 + +HKTSS 香港交通模擬工作室 +https://hktss.github.io \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/ats.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/ats.cfg new file mode 100644 index 0000000..b125f94 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/ats.cfg @@ -0,0 +1 @@ +OS_Ats1.dll \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/cache.db b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/cache.db new file mode 100644 index 0000000..c49598c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/cache.db differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsl.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsl.wav new file mode 100644 index 0000000..618c03b Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsl.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsla.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsla.wav new file mode 100644 index 0000000..9eefbfd Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/doorclsla.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnl.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnl.wav new file mode 100644 index 0000000..65b240e Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnl.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnla.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnla.wav new file mode 100644 index 0000000..43a75b0 Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/dooropnla.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/extensions.cfg b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/extensions.cfg new file mode 100644 index 0000000..1592b95 --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/extensions.cfg @@ -0,0 +1,12 @@ +[car0] +Object = 1106\lrt.animated +Length = 20.5 +Axles = -8, 8 + +[Coupler0] +Distances=0.5,0.51 + +[car1] +Object = 1091\lrt.animated +Length = 20.5 +Axles = -8, 8 \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/loop.wav b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/loop.wav new file mode 100644 index 0000000..485964c Binary files /dev/null and b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/loop.wav differ diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/panel.animated b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/panel.animated new file mode 100644 index 0000000..9838cdf --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/panel.animated @@ -0,0 +1,79 @@ +[Object] +States = 1106\3Dcab\cab.csv +Position = 0,0.1,0 + +[Object] +States = 1106\3Dcab\speedo_on.csv, 1106\3Dcab\speedo_off.csv +Position = 0,0,0 +Statefunction = if[pluginstate[101] == 1, 1, 0] + +[Object] +States = 1106\3Dcab\pressure.csv +Position = 0,0,0 + +[Object] +states = 1106\3Dcab\brakelever.csv +Position = -0.75, 1.80, 9.4 +rotatexfunction = if[powerNotch >= 1, -0.11 * powerNotch, 0.08 * brakeNotchLinear] +rotatexdirection = -1, 0, 0 +rotatexdamping = 20, 0.8 + +[Object] +States = 1106\3Dcab\V.csv +Position = 0,0,0 + +[object] +states = 1106\3Dcab\brakeneedleY.csv +position = -0.33, 2.028, 9.766 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.3 + abs[mainReservoir] * 0.0000040 +rotateyfunction = -0.8 +rotatezfunction = -0.62 + +[object] +states = 1106\3Dcab\brakeneedleR.csv +position = -0.33, 2.028, 9.76 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.75 + abs[brakeCylinder] * 0.0000016 +rotateyfunction = -1.4 + abs[brakeCylinder] * 0.0000001 +rotatezfunction = -1.45 + +[Object] +States = 1106\3Dcab\speedo.csv +Position = -0.19,2.025,9.758 +rotatexdirection = -1, 0, 0 +rotatexfunction = -3.55 + abs[speedometer] * 0.170 +rotateyfunction = -0.8 +rotatezfunction = -1.43 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\door.csv +Position = 0,-0.001,0.0015 +StateFunction= if[leftDoors!= 0, 1, 0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[105] == 1, Mod[value + pluginstate[105], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\dir.csv +Position = 0,-0.003,-0.001 +StateFunction= if[pluginstate[106] == 1, Mod[value + pluginstate[106], 2] ,0] +RefreshRate = 0.55 + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b1.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 0,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b2.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 2,1,0] + +[Object] +States = 1106\empty.csv, 1106\3Dcab\Brake\b3.csv +Position = 0,-0.003,-0.001 +StateFunction= if[brakeNotch > 4,1,0] \ No newline at end of file diff --git a/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/train.dat b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/train.dat new file mode 100644 index 0000000..e5f909b --- /dev/null +++ b/OpenBVE/HKTSS MTR Light Rail Phase III (1106+1091)/train.dat @@ -0,0 +1,609 @@ +OPENBVE +;由香港交通模擬工作室製作; +#ACCELERATION +1,1,10,10,3.809861 +2,2,15,15,3.809861 +2.5,2.5,20,21,3.809861 +3,3,25,26,3.809861 +4,4,30,31,3.809861 +4.5,4.5,35,36,3.809861 +5,5,40,41,3.809861 +#PERFORMANCE +3.90 ; Deceleration +0.35 ; CoefficientOfStaticFriction +0 ; Reserved (not used) +0.0015 ; CoefficientOfRollingResistance +0.8 ; AerodynamicDragCoefficient +#DELAY +0 ; DelayPowerUp +0 ; DelayPowerDown +0 ; DelayBrakeUp +0 ; DelayBrakeDown +#MOVE +4000 ; JerkPowerUp +4000 ; JerkPowerDown +4000 ; JerkBrakeUp +4000 ; JerkBrakeDown +1500 ; BrakeCylinderUp +1200 ; BrakeCylinderDown +#BRAKE +0 ; BrakeType +0 ; BrakeControlSystem +0 ; BrakeControlSpeed +#PRESSURE +1800 ; BrakeCylinderServiceMaximumPressure +3200 ; BrakeCylinderEmergencyMaximumPressure +3000 ; MainReservoirMinimumPressure +3300 ; MainReservoirMaximumPressure +3200 ; BrakePipeNormalPressure +#HANDLE +1 ; HandleType +7 ; PowerNotches +7 ; BrakeNotches +0 ; PowerNotchReduceSteps +#CAB +0 ; X +2500 ; Y +-1800 ; Z +0 ; DriverCar +#CAR +27 ; MotorCarMass +2 ; NumberOfMotorCars +0 ; TrailerCarMass +0 ; NumberOfTrailerCars +20.2 ; LengthOfACar +1 ; FrontCarIsAMotorCar +2.65 ; WidthOfACar +3.45 ; HeightOfACar +2.8 ; CenterOfGravityHeight +2.7 ; ExposedFrontalArea +1.9 ; UnexposedFrontalArea +#DEVICE +-1 ; Ats +0 ; Atc +0 ; Eb +0 ; ConstSpeed +0 ; HoldBrake +1 ; ReAdhesionDevice +0 ; Reserved (not used) +0 ; PassAlarm +2 ; DoorOpenMode +2 ; DoorCloseMode +#MOTOR_P1 +-1,196.496788762774,37.9070847451214 +0,50,3 +0,50,5 +0,50,10 +0,50,15 +0,50,20 +0,50,25 +0,50,30 +0,50,35 +0,50,40 +0,50,45 +0,50,50 +0,50,55 +0,50,60 +0,50,65 +0,50,70 +0,50,75 +0,50,80 +0,50,85 +0,50,90 +0,50,95 +0,50,100 +0,50,105 +0,50,110 +0,50,115 +0,50,120 +0,50,125 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,50,128 +0,52,128 +0,54,128 +0,56,128 +0,58,128 +0,60,128 +0,62,128 +0,64,128 +0,66,128 +0,68,128 +0,70,128 +0,72,128 +0,74,128 +0,76,128 +0,78,128 +0,80,128 +0,82,128 +0,84,128 +0,86,128 +0,88,128 +0,90,128 +0,92,128 +0,94,128 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