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Using the Avatar.Clothing.ChangeAvatar console command on an Internal Client, you can change the avatar's gender. However, this does not update the PlayerShape in the Players table used to populate the login screen.
Supposedly this works properly on both Cyan's server and MOSS, presumably they fetch the PlayerNode from the Vault to return the list of players rather than fully caching it in its own table.
The text was updated successfully, but these errors were encountered:
This is a side-effect of caching the players list in a separate table rather than just using the vault directly... It really should be cleaned up and moved to a postgres function or something.
Using the
Avatar.Clothing.ChangeAvatar
console command on an Internal Client, you can change the avatar's gender. However, this does not update the PlayerShape in the Players table used to populate the login screen.Supposedly this works properly on both Cyan's server and MOSS, presumably they fetch the PlayerNode from the Vault to return the list of players rather than fully caching it in its own table.
The text was updated successfully, but these errors were encountered: