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Add keyboard models to XR_FB_render_model extension wrapper #77

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devloglogan opened this issue Jan 25, 2024 · 1 comment
Open

Add keyboard models to XR_FB_render_model extension wrapper #77

devloglogan opened this issue Jan 25, 2024 · 1 comment
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enhancement New feature or request

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@devloglogan
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#76 Adds in an XR_FB_render_model extension wrapper and corresponding OpenXRFBRenderModel node. There are two controller models and three keyboard models, but only the controller models are supported at this time (as tested on Quest 2 and 3).

To support at least the virtual keyboard model, the XR_META_virtual_keybaord extension will need a wrapper implemented.

Once keyboard models are supported, be sure to add their paths as suggestions to the get_suggested_render_model_path_names() function in openxr_fb_render_model.cpp.

@m4gr3d m4gr3d added the enhancement New feature or request label Jan 25, 2024
@dsnopek
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dsnopek commented Jan 25, 2024

I think the keyboard models we already see listed as valid paths might depend on the XR_FB_keyboard_tracking extension

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