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We have changed some of the implementation of the openXR interface, which requires the plugin to re-adapt these interfaces, but I can't find code like ARVRInterface.cpp and OpenXRApi.cpp in this project, these can be found in the godot_openxr project, can I have a chance to re-adapt the openXR interface based on this project?
The text was updated successfully, but these errors were encountered:
I can't find code like ARVRInterface.cpp and OpenXRApi.cpp in this project
Support for OpenXR is built in to Godot 4.x itself - this repo is just for vendor extensions to OpenXR.
If you're still using Godot 3.x (which perhaps you are given the reference to ARVRInterface - in Godot 4.x, this is XRInterface), then you'll need to continue using godot_openxr.
We have changed some of the implementation of the openXR interface, which requires the plugin to re-adapt these interfaces, but I can't find code like ARVRInterface.cpp and OpenXRApi.cpp in this project, these can be found in the godot_openxr project, can I have a chance to re-adapt the openXR interface based on this project?
The text was updated successfully, but these errors were encountered: