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[RULE] - setStackSize item_name stack_size #107
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This feels less like a carpet rule and more like an actual carpet feature. It could be it’s own command with its own config. The carpet rule API is limited to boolean, string and enum types (if I remember correctly). So I’m more convinced this would be its own genuine feature purely from the implementation details. The string type might work but we’d still need to do custom parsing, and we’re need a listener on the rule all the time so we invoke the correct behaviour. Which I think could get too complicated easily The “rule” part can just be enabling or disabling this feature |
This issue can be worked on once 1.3.0 is released. |
Moving to 1.3.0 since @DH12043 wants to work on it. |
Removing the milestone 1.4.0 as this can just be included in whatever minor version is next once it is complete |
setStackSize
Be able to set a custom stack size for any item in the game, independently controlled for each item type
options:
item_name: select the item you wish to modify the stack size for (shows a list with all items)
stack_size: choose 1, 16, 64, or custom int for the max stack size
It also needs to have the ability to list any modified sizes and reset all to the default
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