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itm file #74
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I don't see anyone discussing it on the forum, but considering I've also never seen any items relying on it, it seems everyone agreed it was a silly concept. |
Silly concept? Silly to produce other people's arguments instead of answering the straight question. |
Do you have the code? No. Can you read (dis)assembly? Then check the code, it's the only way to be sure. Simple testing can probably give a good enough answer too, depending on what you are after. |
I asked this question after a simple testing. Offset 0x0024 only works until the specified level is reached. If the level of the character above the specified value - game crashes. In EE version is working correctly. Is there a fix for this problem? If not, you must specify it in Iesdp. |
Sounds like a broken block, something only binary patching could fix. I doubt any of the existing ones did, since there are no users. If you're familiar with html, please open up a pull request with a fix for the text. Something like appending "(crashes in bg2 once requirement met)". |
You may make changes to the description on your behalf. |
Itm file format: "minimum level" offset 0x0024 - do not work? (BG2:ToB)
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