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Eg. marking if an action is instant (in instant.ids), a trigger saved (svtriobj.ids) and so on, if any (not sure anyone cares about actsleep, chase, nodecode).
It has to be per-game, since eg. ActionOverride is not an instant in iwd2, plus iwd2 has instants split into two files for separate uses. There are likely other differences like that.
The text was updated successfully, but these errors were encountered:
Eg. marking if an action is instant (in instant.ids), a trigger saved (svtriobj.ids) and so on, if any (not sure anyone cares about actsleep, chase, nodecode).
It has to be per-game, since eg. ActionOverride is not an instant in iwd2, plus iwd2 has instants split into two files for separate uses. There are likely other differences like that.
The text was updated successfully, but these errors were encountered: