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Helium node UI framework for 3ds Max © by Kees Rijnen

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Helium for 3ds Max

Helium is a Schematic Framework that allows to create Flow-chart User Interfaces within 3dsmax, via maxscript. Please see the help file and example scripts installed by the installer for further instructions on how to use helium.

Repo and project setup by Josef 'spacefrog' Wienerroither

Building:

The project setup supports building for 3ds Max 2017 up to most recent 3ds Max SDK installed, all from a single solution. The solution relies on correctly set-up 3ds Max SDK environment variables As example, for 3ds Max 2025 SDK the env variable should be named ADSK_3DSMAX_SDK_2025 and point to the 3ds Max SDK root path

To build all versions, either use the Visualstudio internal batch build functionality or msbuild to build from commandline

Original code copyright, © Kees Rijnen

Special Thanks go to Larry Minton, Rejean Poirier, www.maxplugins.de, Bobo, plus all beta testers.

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Helium node UI framework for 3ds Max © by Kees Rijnen

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