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Game mod for Minetest 5.4.1 simulating Moon colonization

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RealMoon2021

Game mod for Minetest 5.4.1 simulating Moon colonization

You are selected to be one of the first settlers in a Moon colony and have the mission of surviving in this new world. The habitat is ready to use and you (supposed to) have the tools that you need. You start at the Tycho crater, LQ26 quadrangle, Nearside, Moon. Good Luck!

Focus: Single player simulation, LAN multiplayer, sandbox. Objectives: survive, thrive, be self-sustaining.

Features:

Real Moon topography with NASA data (mapgen by Alexander R. Pruss)
Real Moon gravity
Vacuum (adapted from mod by BuckarooBanzay)
Notebook (https://forum.minetest.net/viewtopic.php?t=17910)
Some machines with the Technic mod (https://forum.minetest.net/viewtopic.php?t=2538)
Airtanks (mod: https://forum.minetest.net/viewtopic.php?t=17102)

New Features 2021:

Meteors
Simple geology: (The location is based on the real moon's albedo.)
- minerals: regolith, highFeOregolith, lowFeOregolith, ice, basalt(drop cobble). 
New recipes:
- bucket_empty + ice -> water bucket 
- regolith x4 -> high FeO regolith (+lowFeOregolith x3) 
- highFeOregolith + cook -> moldedregolith

Know bugs:

In some O.S. you have to rename 'Mods' with 'mods'.

Possibles future features:

Real Moon geology
Space radiation
Vacuum propagation
Transportation system

Tips:

Use the airpump to eliminate the vacuum inside a building. Put the airpump in the center of 3x3x3 blocks.
Use the aircompressor to recharge the air tanks.
Soil becomes gravel in contact with vacuum.
Make another habitat.

Installation:

Just download and extract the zip file in the /games/ directory of the Minetest.
Tests made only in the 5.4.1 Minetest version.

Thanks to:

Minetest creators
Alexander R. Pruss for the mapgen
HoerMirAuf for fix idea for the Moon mapgen
and all used mods collaborators
Wuzzy for the review of the first version

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