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The ModManager Class is way too bloated. As the name suggests it should handle all Modifiers. But it handles almost everything related to Items. That should not be task of the ModManager
Split ModManager into ModManager and ItemManager
Move both classes into a "core"-package and the Modifier-Types into the parent package
Add RewriteLore Event (or Observer on Lore change) to easily know when to rewrite the Lore
ItemManager and ModManager should work hand in hand like two modules but separated enough that they are two separate classes that do not overlap in function.
The text was updated successfully, but these errors were encountered:
The ModManager Class is way too bloated. As the name suggests it should handle all Modifiers. But it handles almost everything related to Items. That should not be task of the ModManager
Tasks of the ModManager:
Tasks of the ItemManager:
ItemManager and ModManager should work hand in hand like two modules but separated enough that they are two separate classes that do not overlap in function.
The text was updated successfully, but these errors were encountered: