diff --git a/manual/editor/game-settings/build-settings.md b/manual/editor/game-settings/build-settings.md index 4ae24380..8308b674 100644 --- a/manual/editor/game-settings/build-settings.md +++ b/manual/editor/game-settings/build-settings.md @@ -9,6 +9,7 @@ For editing and using presets see [Game Cooker window](../game-cooker/index.md) | Property | Description | |--------|--------| +| **Output Name** | Name of the output app created by the build system. Used to rename main executable (eg. MyGame.exe) or final package name (eg. MyGame.apk). Custom tokens: `${PROJECT_NAME}`, `${COMPANY_NAME}`. | | **Max assets per package** | The maximum amount of assets to include into a single assets package. Assets will be split into several packages if needed. | | **Max package size (in MB)** | The maximum size of the single assets package (in megabytes). Assets will be spli into several packages if need to. | | **Content Key** | The game content cooking keys. Use the same value for a game and DLC packages to support loading them by the built game. Use 0 to randomize it during building. |