-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Game crash]: Builders infrastructure #1883
Comments
Playing on the 1.6.1 build and this exact error has occur, crash log below: ---- Minecraft Crash Report ---- Time: 4/4/23, 2:26 PM java.lang.NullPointerException: Cannot invoke "com.ldtteam.structurize.blueprints.v1.Blueprint.hashCode()" because "com.minecolonies.coremod.client.render.worldevent.ColonyWaypointRenderer.wayPointTemplate" is null A detailed walkthrough of the error, its code path and all known details is as follows:-- Head -- -- Last reload -- -- System Details -- |
This is not fixed, still happening on newest version FTB Inferno 1.10.1
@Saereth How was this fixed originally? Perhaps this is a regression. |
Modpack
FTB inferno
Modpack version
1.2.1
Log Files
---- Minecraft Crash Report ----
Describe the bug
Game client side crashes when using builders wand (mineColonies) when switching to decorations/ infrastructure so am unable to complete quest related to "build a road" for mineColonies
Steps to reproduce
play game
use build wand from minecolonies
right click
left tab decorations
middle tab infrastructure
game crash
Expected behaviour
to see GUI for infrastructure of minecolonies
Screenshots
Additional information
No response
The text was updated successfully, but these errors were encountered: