diff --git a/_includes/header.html b/_includes/header.html index a9388fa..0e0b569 100644 --- a/_includes/header.html +++ b/_includes/header.html @@ -41,7 +41,7 @@ License Download - Wiki + Docs Issues Discord Donate diff --git a/download.html b/download.html index ca95442..05aa3d1 100644 --- a/download.html +++ b/download.html @@ -12,7 +12,7 @@

FNA Releases

FNA 24.04

FNA 24.03

Release notes can be found on GitHub. -

Development versions of FNA can be downloaded via GitHub. +

Development versions of FNA can be downloaded via GitHub.

Previous FNA releases can be found here. @@ -24,8 +24,7 @@

Native Libraries

Last Update: May 21, 2024 -

This is an unofficial archive containing all of the native libs that can be used by FNA. For more information about these libs, visit the FNA wiki. +

This is an unofficial archive containing all of the native libs that can be used by FNA. For more information about these libs, visit the FNA documentation.

Note that this archive always targets the latest development version of FNA - compatibility with stable releases is not guaranteed. diff --git a/index.html b/index.html index 504bf8d..45f8a92 100644 --- a/index.html +++ b/index.html @@ -14,7 +14,7 @@

About FNA

You can see some examples of Steam games using FNA on the left side of this page, if your browser window is large enough. A full list of FNA games on Steam can be found at this webpage.

-

Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. +

Developer documentation can be found here, and player documentation can be found on the PCGamingWiki.

Our goal is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. We want to reproduce XNA as it was made by Microsoft, while providing an experience that feels "at home" on all of our target platforms. We don't use game-specific hacks in our code: either we do it right or we don't do it at all.