You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This will be necessary for sigill handling in the frontend decoder and /maybe/ can be used for EFAULT handling in the syscall emulation.
Basically longjump, but with signal causing the long jump. I saw some game that would have benefitted from this a while ago, but I don't remember what it was.
The text was updated successfully, but these errors were encountered:
This will be necessary for sigill handling in the frontend decoder and /maybe/ can be used for EFAULT handling in the syscall emulation.
Basically longjump, but with signal causing the long jump. I saw some game that would have benefitted from this a while ago, but I don't remember what it was.
The text was updated successfully, but these errors were encountered: