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Different ways of compiling Opus
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Signed-off-by: Alex J Lennon <ajlennon@dynamicdevices.co.uk>
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ajlennon committed Jul 20, 2024
1 parent ea2f636 commit b13ecae
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11 changes: 11 additions & 0 deletions .github/actions/compile_gdextension/action.yml
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,7 @@ runs:
fi
- name: Build Opus
if: runner.os != 'Windows'
shell: bash
run: |
echo "::group::🛠️ Opus Compilation 🛠️"
Expand All @@ -99,6 +100,16 @@ runs:
cd build
make
- name: Build Opus
if: runner.os == 'Windows'
shell: bash
run: |
echo "::group::🛠️ Opus Compilation 🛠️"
cd opus
cmake -Bbuild -DCMAKE_POSITION_INDEPENDENT_CODE=ON -G "Visual Studio 17 2022" -A x64
cd build
make
- name: Build godot-cpp
shell: bash
run: |
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