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Entity Scripts #51

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aufdemrand opened this issue Apr 10, 2018 · 1 comment
Open

Entity Scripts #51

aufdemrand opened this issue Apr 10, 2018 · 1 comment
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@aufdemrand
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Denizen 1 had a script type from the beginning called an Interact Script. What it basically entailed was interaction with an NPC. In Denizen 2's implementation, it seems fitting maybe to instead approach this as an 'Entity Script', similar to how Item Scripts were/are to be handled.

Thoughts?

@mcmonkey4eva
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Denizen 1 has entity scripts. They define the properties of an entity, very similar to how item scripts work.

I have some ideas regarding a more generalized assignment setup for entities and NPCs as a separate thing.

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