Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Loaded mesh bug #155

Open
MarkuBu opened this issue Oct 30, 2017 · 3 comments
Open

Loaded mesh bug #155

MarkuBu opened this issue Oct 30, 2017 · 3 comments

Comments

@MarkuBu
Copy link
Collaborator

MarkuBu commented Oct 30, 2017

I found a bug in MTG 0.5.0 (current version), that also effects farlands.

minetest/minetest#6572

paramat assumes, that player:set_properties is the problem. I removed all mods with this command from farlands except mobs redo and the default mod. I made an update of mobs redo to the latest version

It seems to be mobs redo, but the problem is much bigger than in a vanilla game with mobs redo. Not sure why.

Looks like this

Loaded mesh: character.b3d
Loaded mesh: character.b3d
Loaded mesh: travelling_merchant.b3d
Loaded mesh: villager.b3d
Loaded mesh: character.b3d
Loaded mesh: chicken.b3d
Loaded mesh: character.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: horse.b3d
Loaded mesh: travelling_merchant.b3d
Loaded mesh: villager.b3d
Loaded mesh: fish.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: fish.b3d
Loaded mesh: villager.b3d
Loaded mesh: travelling_merchant.b3d
Loaded mesh: horse.b3d
Loaded mesh: chicken.b3d
Loaded mesh: chicken.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: villager.b3d
Loaded mesh: character.b3d
Loaded mesh: chicken.b3d
Loaded mesh: character.b3d
Loaded mesh: villager.b3d
Loaded mesh: travelling_merchant.b3d
Loaded mesh: character.b3d

@D00Med
Copy link
Owner

D00Med commented Nov 7, 2017

I had huge problems with this in the past. Opening the inventory would produce all these messages and slow down the game. Unfortunately I can't remember how I fixed it(or if I really did). But I think it is possible

@tobyplowy
Copy link
Collaborator

@D00Med aperenly it will be fixed in 0.5.0

@MarkuBu made an issue in the minetest github page

@D00Med
Copy link
Owner

D00Med commented Nov 7, 2017

@tobyplowy Ok, thanks :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants