From a43a2856f1c2ebb9a2dfe2237f3381c5f389b706 Mon Sep 17 00:00:00 2001 From: Rampastring Date: Thu, 10 Oct 2024 04:28:41 +0300 Subject: [PATCH] Enable multi-side support for loading side-specific MIX files for DTA --- src/dta_hacks.asm | 43 +++++++++++++++++++++++-------------------- 1 file changed, 23 insertions(+), 20 deletions(-) diff --git a/src/dta_hacks.asm b/src/dta_hacks.asm index 5a78707..c39efbd 100644 --- a/src/dta_hacks.asm +++ b/src/dta_hacks.asm @@ -101,6 +101,29 @@ sstring str_BriefingPCX, "BRIEFING.PCX" @SET 0x00601093, push str_SettingsINI @SET 0x00687E07, push str_SettingsINI +; Set global variable byte containing side ID to load files for +; (enabled until spawner has been reimplemented through Vinifera) +@SET 0x004E2CFA, {mov byte [0x7E2500], al} +@SET 0x004E2CFF, nop +@SET 0x004E2D00, {add esp, 4} +@SJMP 0x004E2D03, 0x004E2D13 ; jmp short +@SET 0x004E2D05, nop + +; Load sidebar MIX files for new sides properly +; (enabled until spawner has been reimplemented through Vinifera) +@SET 0x005DD798, {mov cl, byte [0x007E2500]} +@CLEAR 0x005DD79E, 0x90, 0x005DD7A2 + +; Load speech MIX files for new sides properly +; Defaults SpeechSide to our hijacked player side value +; (enabled until spawner has been reimplemented through Vinifera) +hack 0x005DD75B + mov eax, [Scen] + xor ecx, ecx + mov cl, byte [0x007E2500] ; PlayerSide (was Session.IsGDI) + mov [eax+0x1E44], ecx ; set SpeechSide + jmp 0x005DD784 ; go back to game code for initializing side + ; ; The following patches will not be included in Vinifera compatible builds. ; @@ -216,33 +239,13 @@ sstring str_TemperatPAL, "TEMPERAT.PAL" ; Remove framework mode mmt/mms loading @LJMP 0x004F5182, 0x004F528C ; jmp loc_4F528C -; Set global variable byte containing side ID to load files for -@SET 0x004E2CFA, {mov byte [0x7E2500], al} -@SET 0x004E2CFF, nop -@SET 0x004E2D00, {add esp, 4} -@SJMP 0x004E2D03, 0x004E2D13 ; jmp short -@SET 0x004E2D05, nop - ; Load sidebar MIX files for new sides properly (for saved games) @SET 0x005D6C4F, {mov cl, [eax+1D91h]} @CLEAR 0x005D6C55, 0x90, 0x005D6C58 -; Load sidebar MIX files for new sides properly -@SET 0x005DD798, {mov cl, byte [0x007E2500]} -@CLEAR 0x005DD79E, 0x90, 0x005DD7A2 - ; Load speech MIX files for new sides properly (for saved games) @SET 0x005D6DCE, {xor ecx, ecx} @SET 0x005D6DD0, {mov cl, [eax+1D91h]} @CLEAR 0x005D6DD6, 0x90, 0x005D6DDB -; Load speech MIX files for new sides properly -; Defaults SpeechSide to our hijacked player side value -hack 0x005DD75B - mov eax, [Scen] - xor ecx, ecx - mov cl, byte [0x007E2500] ; PlayerSide (was Session.IsGDI) - mov [eax+0x1E44], ecx ; set SpeechSide - jmp 0x005DD784 ; go back to game code for initializing side - %endif