more gametypes / modes / variations #30
Labels
GT: all
gametype: all (meta)
M: gameplay
module: gameplay (meta)
M: server
module: server
P: medium
priority: medium
S: open
status: open
T: new feature
type: new feature
also just fun things. look into scriptable gametypes ("modes") and gametype variations.
modes/variations can be a stackable state so affected variables are saved and reverted.
"modes" then become combinations of "variations" (building blocks/atoms)
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