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townsquare.py
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townsquare.py
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#This file is the structure of the town square
import TextBasedAdventureFunctions
import shopfunctions
def ragni_square():
city = ("Ragni")
print ("Welcome to Ragni!")
TextBasedAdventureFunctions.blank_line(2)
print ("""---------------------------------------------
Here's a list of where you can go in Ragni:
1. Weapons Shop
2. Armor Shop
3. Bank
4. Potion Merchant
5. Quest Board
6. The Map
---------------------------------------------""")
TextBasedAdventureFunctions.blank_line(2)
place = int(input("Where would you like to go in Ragni? "))
if place == 1:
shopfunctions.weapons_shop(city)
elif place == 2:
shopfunctions.armor_shop(city)
elif place == 3:
print ("Money is no")
ragni_square()
elif place == 4:
print ("Sorry No Pot")
ragni_square()
elif place == 5:
print ("Questn't")
ragni_square()
elif place == 6:
print ("""Okay its Childish Gamino homegirl drop it like the NASDAQ""")
ragni_square()
else:
print ("That is not a valid option.")
def detlas_square():
city = ("Detlas")
print ("Welcome to Detlas!")
TextBasedAdventureFunctions.blank_line(2)
print ("""---------------------------------------------
Here's a list of where you can go in Detlas:
1. Weapons Shop
2. Armor Shop
3. Bank
4. Potion Merchant
5. Enchanter
6. Quest Board
7. The Map
---------------------------------------------""")
TextBasedAdventureFunctions.blank_line(2)
place = int(input("Where would you like to go in Detlas? "))
if place == 1:
shopfunctions.weapons_shop(city)
elif place == 2:
shopfunctions.armor_shop(city)
elif place == 3:
print ("Money is no")
detlas_square()
elif place == 4:
print ("Sorry No Pot")
detlas_square()
elif place == 5:
print ("Enchanter is out to lunch")
detlas_square()
elif place == 6:
print ("Questn't")
detlas_square()
elif place == 7:
print ("""Okay its Childish Gamino homegirl drop it like the NASDAQ""")
detlas_square()
def almuj_square():
print ("")
def nemract_square():
print ("")
def nesaak_square():
print ("")
def troms_square():
print ("")
def rymek_sqaure():
print ("")