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When I want to create biome beach, and I use command for this, it create biome Swamp.
But the greenhouse does not meet the conditions of the greenhouse Swamp.
beaches:
# The name of the icon. Can use & for color codes, e.g. &c
friendlyname: "&2Písečná pláž"
# The biome of the recipe. Allows multiple recipes for the same biome.
biome: BEACH
# The icon is shown in the panel. It must be a Bukkit Material
icon: SAND
# Priority is used if the greenhouse can be more than one biome. The highest
# priority wins
priority: 0
# Contents - The minimum requirement for this biome.
# Format is Material: Number of blocks
contents:
SAND: 4
# The number of blocks in the greenhouse that must be water, ice or lava
# Floor area * this % = number of blocks required
watercoverage: 50
# If the value is zero, then NO ice/water/lava is allowed
# If the values are missing, or negative, then ice/water/lava is allowed, but not
# required for the biome.
# icecoverage: 0
# lavacoverage: 0
# Plants that can grow via the hopper/bonemeal system
# Format is:
# Material:Type(optional): % chance:Block type on which it can grow
# Note that with really small greenhouses, melons and pumpkins can change
# grass to dirt, which may break the eco system!
plants:
DEAD_BUSH: 5:SAND
# Mobs that may spawn.
# Format:
# Entity name: % chance:Block on which the mob will spawn
mobs:
SQUID: 10:WATER
# The minimum number of blocks each mob requires.
# Mobs will not spawn if there is more than 1 per this number of
# blocks in the greenhouse. e.g., in this case only 2 mobs will spawn if the
# greenhouse area is 18 blocks
moblimit: 9
SWAMP:
friendlyname: "&2Bažina"
biome: SWAMP
icon: LILY_PAD
priority: 13
contents:
GRASS_BLOCK: 4
OAK_LOG: 3
OAK_LEAVES: 4
# 50% water coverage required
watercoverage: 50
plants:
RED_MUSHROOM: 20:GRASS_BLOCK
BROWN_MUSHROOM: 20:GRASS_BLOCK
LILY_PAD: 5:WATER
mobs:
SLIME: 5:WATER
PIG: 7:GRASS_BLOCK
WITCH: 1:GRASS_BLOCK
conversions:
SAND: 30:DIRT:WATER
moblimit: 3
The text was updated successfully, but these errors were encountered:
Using the command line to specify a biome is not supported yet. You can either let it make the biome automatically or use the GUI. I'm not sure why you saw swamp get picked automatically. I'd need to see the greenhouse, but I'll look into adding the command line option.
Description
Describe the bug
When I want to create biome beach, and I use command for this, it create biome Swamp.
But the greenhouse does not meet the conditions of the greenhouse Swamp.
With GUI menu it works good.
Steps to reproduce the behavior
Screenshots and videos
Expected behavior
It should create a Beach biome.
Environment
Server
Plugins
BentoBox setup
BentoBox and Addons
Configuration
Additional context
Config of biomes beach and swamp:
The text was updated successfully, but these errors were encountered: