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Releases: Azure/azure-batch-maya
Releases · Azure/azure-batch-maya
Bugfix for logfile directory
- Bug fix for log directory not existing when it is created and path building on Maya 2019
Periodic bugfix rollup release
- Numerous small bug fixes
Fix for Arnold license sometimes detected as required for vray scenes
Change default SKU to one which is actually available
Standard log file initialized as very first operation
Fix duplicate log lines - Consume same renderingContainerImages.json format as BatchExplorer
- Upgrade .sln and .proj for VisualStudio2017 compatability
azure-batch-maya-v0.23.0
- Change authentication mode to AAD, including support for private cloud
- Support for Batch Container Images + initial set of images for Maya2017 and 2018
- Updated VM SKU list to match what is available for Maya in BatchExplorer
azure-batch-maya-v0.22.0
- Revert template change which broke thumbnailing of outputs in arnold maya 2018 jobs
azure-batch-maya-v0.21.0
- Fix issue preventing auth where logging value was left at default
- Fix issue preventing job submission on first run if threads value was left at default
azure-batch-maya-v0.20.0
- Add "storage_suffix" field to config for support of non-public cloud endpoints
- Support custom-image pools created out of band, e.g. through the portal
- Add "additionalFlags" field for Arnold, allowing e.g. camera selection
azure-batch-maya-v0.19.0
- Target the latest release of the rendering images - Windows v1.2.1 and CentOS v1.1.2
Note - this breaks backwards compatibility for new jobs being submitted to old pools created with older versions of the plugin, pools will need to be recreated.
Support for Maya2018 - jobs submitted from Maya2017 will render with MayaIO2017 and jobs submitted from Maya2018 will render with MayaIO2018 - Dependency install now logs to Mayapy console window and to new log file
- Drop Preview tag for VRay now it is Generally Available (GA)
- Numerous additional details added to ReadMe.md, including install / reinstall / uninstall and Known Issue sections
azure-batch-maya-v0.18.0
- Changed image versions to static rather than floating, as vNext image breaks backwards compatibility
- Fixed dependency issues related to msrestazure version requirement increasing
azure-batch-maya-v0.17.0
- Restructured dependency installation for wider compatibility:
get_pip.py is now packaged with the plugin. - Fixed unicode filename errors in thumbnail generation.
- Fixed detection of Bifrost caches as assets.
- Fixed linux pools - these were broken by job-prep task needing update to a newer version of dotnetcore
azure-batch-maya-v0.16.0
- Asset path redirection updates
Better renderer-specific control on both asset pre-render scripting and job settings
Fixed bug in thumbnail script where if the render fails and there's no outputs, no "thumbs" directory gets created which causes an output file upload error.
Better Vray file redirection by adding env variable search path list.
Added back use of the pre-render MEL as the errors in this seem to be resolved in the latest releases.
Better Arnold file redirection by stripping full path from aiImage node paths in pre-render MEL. - Update pip install command to match new pypi.org format