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Proper lag compensation mechanism rather than hardcoded values there are now
In Phone view, when Name input is empty and user clicks "Connect", it should focus the input
Bugs
Fix SingStar mics on Chrome + Windows
Test on other browser - Firefox
More robust remote mics (reconnection mechanism)
QR code on the phone is not pointing to the game to which it is connected (making it useless)
Backspace/back button on Setup Mic on Song Selection should close the modal
Frequency detection on remote mic is not precise enough
In Phone, when refresh is requested, the whole view should be cleared before reload, so it doesn't look misleading
In Phone, after refresh and when the mic is auto selected its safe to assume that readiness will be requested - it could be displayed as soon as possible to reduce the lag
When entering Sing a Song, the first song is always selected (should be a random one; write a e2e test to detect future regressions)
Optimization:
Optimize rendering for <1080p displays
Triangle particle as sprites for optimisation
Virtualisation of song selection menu
Technical:
Refactor keyboard navigation so it uses contexts so that the "newest" context is controlling the keyboard - this way there shouldn't be a need to manually enable/disable leading to bugs where a keyboard control "leaks" (eg when you open QR Code modal on top-right the enter key clsoes the modal and is propagated to the menu beneath it)
Refactor folders/files - eg "modules" folder, group input related code into single place, flatten "Game" scene (eg to select song/sing song)
Create/extend documentation, eg on. inputs, remote mics mechanism (webrtc), events system, singleton gamestate ( + ADRs for why its like that)
JS only implementation is 3 times slower (1ms compared to 3ms+ for each computation). There might be faster ones, but the effort and risk of lower quality detection wouldn't be justified by just scraping couple of kbs of the bundle
Improve routing so it doesn't use hash
Create and use proxy for Sentry
The text was updated successfully, but these errors were encountered:
Refresh remote mic after each song - sometimes after Refresh of remote mic it's colour isn't updating
Mode to randomise songs across playing people connected with phones one by one and they can accept or decline - is one declines next song is select is both accept they start singing it
Missing E2E tests
In-game features:
Features:
Bugs
Optimization:
Technical:
Get rid of AubioJS to some JS algorithm https://github.com/peterkhayes/pitchfinder/tree/master/src/detectorsThe text was updated successfully, but these errors were encountered: