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question/help #5
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For dialogs see here. There are about 1.3k 9s voice lines. Which is a lot for a manual task. For cutscenes, you have to search for evXXXX audio files. However those contain all speakers from that cutscene. I don't know if it makes sense to replace those in your case. Since the large number of files involved is very high, you will not get around some automation. If you know how, you can do that yourself. Otherwise I can help. If you make a small proof of concept and think it's worth committing, I can make a tool that automatically replaces newly generated files. |
Got it! Thank you a lot! Actually, yeah I don't think it's necessary to edit the cutscenes audio. I've been using SERVO for modify the bnk files that are in the audio folder of the game, but those are only moans, screams, and short event-dialogs. Haven't had any luck finding the file with the actual dialogs. Thank you again!! |
This is explained a bit in the music modding wiki. But basically, open WwiseStreamInfo.wai from NierAutomata\data\sound. Inside the English folder are wsp container files. They contain the localized audio files. In there you can either go through them one by or search for the related event right away. You can identify all 9S voice lines by the _a9s suffix the name has. Still for your own sanity, I'm offering to help automate some parts of the workflow. |
And another benefit of automating the bulk of the work, is that you can easily tweak setting of your voice model or completely replace it with a different voice for a different mod, without another month of hard work |
I see! It sounds good. Thank you!! How would automation work? What would I have to do? |
Rough steps:
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Got it! I'll try to do it when I have the time and tell you how was it, thank you again! |
Alright, have fun! |
Hello! I have little experience modding games so I'm a bit lost tbh. I'd appreciate some help!
My plan is to replace 9S voice with Popola's (using an ai voice model) 'cause i´m replaying the game using the twins and I thought it'd be a lot immersive with their voices
I could find the file with his noises (jump, damage, attack and event-dialogs), about +200. It seems is easy to replace them, it'll take some time though.
My problem came when I was trying to find the files with his actual dialogs (in game dialogs and cutscenes). Couldn't do it.
If you know where I can find them, it would be really helpful! Thank you in advance!
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