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Since we will be using these credits at the end of the game (or each story arc, still not sure which one), we should overhaul how the credits look! Here's the ideas so far:
Creating a credits sequence similar what Toontown Rewritten's Sellbot Task Force credits look like by...
Replacing the background with a playground/area showcase
I should try to associate the playground/area showcase with the team(s) that helped out with that area
Showing a sub-section of the area for "Former Staff", "Contributors (in that specific role)", etc.
Having orchestrated remix of the Victory 2.0 music track that uses motifs from the playground/area shown
Having the music play for the entire credits length
The music should fade in at the start and fade out at the end
Separating the credits sections to display staff position at a time
We should Incentivize players to watch through the credits instead of skipping them by adding a collectable item at the end of the credits (like what "Operation: Dessert Storm" does)!
Quality of Life Changes:
Make the staff role titles (i.e. The Architects of Realities (Programmers), The Artisans of Nature (Artists), Allies of Continuance (Contributors), etc.) be displayed more prominently with larger text
Each title section should be colored with the corresponding color on the Discord's server (If the color doesn't mesh well with the background, adjust the color tone so it does!)
Make the credits scrollable
More will likely be added later!
The text was updated successfully, but these errors were encountered:
Things To Do:
Visual & Auditory Updates:
Since we will be using these credits at the end of the game (or each story arc, still not sure which one), we should overhaul how the credits look! Here's the ideas so far:
Quality of Life Changes:
More will likely be added later!
The text was updated successfully, but these errors were encountered: