A 3D isometric action RPG developed in Unity
Genre: Fixed-camera, Single Player, 3rd-Person Action RPG
Tech Stack: Unity 2021.3 with C#. Affinity Designer for art.
Platform(s): Windows
Anticipated Launch date: Q3/Q4 2023
Launch Platforms: itch.io, Steam(?)
Brief Game Summary: This project is a 3D Action RPG. The game is set in a fantasy realm during an era when brave Vikings travelled across the Sea from their homeland to find fame and fortune in foreign lands. As our young, brash hero, you must venture across the realm; battling the Queen’s soldiers and wild monsters, finding ancient and powerful weapons, helping various NPCs, and of obviously seeking even bigger and badder enemies/monsters to defeat. Of course, it is the ambition of every viking to demonstrate their strength and battle prowess by finding and slaying the infamous ‘King of Monsters’.
These features are a must have for any MVP/Demo/Proof of Concept version of the game
- Real-time combat with a variety of different enemies
- Player Stats and Attributes
- Level building and game progression
- Saving/Loading
Once the planned features have been implemented, then these features will begin development
- Inventory, loot, usable items
- Quests and Storylines
- Branching dialogue system
- Shops and Abilities