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Boids with compute/geometry shaders #3

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AlexandreGIRARD opened this issue Jan 16, 2021 · 0 comments
Open

Boids with compute/geometry shaders #3

AlexandreGIRARD opened this issue Jan 16, 2021 · 0 comments

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@AlexandreGIRARD
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Boids behaviour computed with OpenGL Compute Shader and drew with Geometry Shader

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