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DimWnd.cpp
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DimWnd.cpp
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#include "stdafx.h"
#include "DimWnd.h"
BEGIN_MESSAGE_MAP(CDimWnd, CFrameWnd)
ON_WM_ERASEBKGND()
END_MESSAGE_MAP()
CDimWnd::CDimWnd(CWnd *pParent)
{
// Don't do anything if the main frame doesn't appear to be there,
// or if there is already dimming happening.
if (pParent != NULL)
{
// Get the client area of the window to dim.
CRect rc;
pParent->GetWindowRect(&rc);
// Create a layered window for transparency, with no caption/border.
CreateEx(WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW, NULL, TEXT(""),
WS_POPUP, rc.left, rc.top, rc.Width(), rc.Height(),
pParent->GetSafeHwnd(), NULL);
// Bring in front of main window.
BringWindowToTop();
// Apply 25% opacity
SetLayeredWindowAttributes(RGB(0, 0, 0), 64, LWA_ALPHA);
// Show the dimmer window
ShowWindow(SW_SHOW);
}
}
CDimWnd::~CDimWnd()
{
}
BOOL CDimWnd::OnEraseBkgnd(CDC* pDC)
{
// Fill with black
CBrush backBrush(RGB(0, 0, 0));
CBrush* pOldBrush = pDC->SelectObject(&backBrush);
CRect rect;
pDC->GetClipBox(&rect); // Erase the area needed
pDC->PatBlt(rect.left, rect.top, rect.Width(), rect.Height(), PATCOPY);
pDC->SelectObject(pOldBrush);
return TRUE;
}