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Create Delete Instances and Generator Notes
harliq edited this page Apr 20, 2020
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Create a new landblock instance:
/createinst <wcid or classname>
Create a new landblock child instance linked to a parent:
/createinst -p <parent guid> -c <wcid or classname>
Create a new landblock child instance linked to last appraised object parent: (appraise parent object)
/createinst -c <wcid or classname>
Create a new landblock instance w/ a specific guid:
/createinst <wcid or classname> <guid>
Specific guids can be specified in long or short format: 0x7ABCD100, 7ABCD100, 0x100, 100 would all be equivalent for landblock 0xABCD static guid 0x100
Timer to respawn would all be controlled through generators. The landblock instance would be a generator, and then you would specify all the respawn timers in that generator weenie.
Generators
WCID Description
---- -----------
1154 Linkable Monster Generator
4219 Linkable Monster Generator ( 7 Min. )
7923 Linkable Monster Generator ( 3 Min. )
7924 Linkable Monster Generator ( 5 Min. )
7925 Linkable Monster Generator ( 10 Min.)
7926 Linkable Monster Generator ( 20 Min.)
7932 Linkable Monster Generator ( 4 Min. )
9284 Linkable Monster Generator
21120 Linkable Monster Generator
24129 Linkable Monster Generator ( 2 Min.)