UnityStudioCLI is a command line tool of Perfare/UnityStudio. (commit 40153f6f)
This version will NOT convert 2dTexture and Shader to original readable type.
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps. It has been tested with Unity builds from most platforms, ranging from Web, PC, Linux, MacOS to Xbox360, PS3, Android and iOS, and it is currently maintained to be compatible with Unity builds from 2.5 up to the 2017.2 version.
Currently tested in macOS only (10.12.6, 10.13.6) .
Install Mono package 5.4.1.6 first.
If there is not an abexport
, run ./build.sh
to build a new one with current code. And you can use debug.sh
to generate a debug version for test.py
.
Basic usage: ./run.sh <--dump|--list> <ab_file_path>
to extract or list an assetbundle file.
Extract files from explicit ab file.
Use command ./run.sh --dump <ab_file_path> [output_path]
to extract <ab_file>
to [output_path]
.(optional: The extract files will be in ab_file_path
by default).
NOTICE that ab_file_path
and output_path
should be abstract complete path.
Use ./run.sh --list <ab_file_path>
to list the explicit assetbundle included files.
Use ./debug.sh
to build and start a debug program, which contains function symbols, exception lines, etc.