Update README.md, Change branch to godot-3.x for CI/CD #144
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: 🐧 Linux Builds | |
on: | |
push: | |
branches: [ godot-3.x ] | |
# Global Settings | |
env: | |
PROJECT_FOLDER: . | |
TARGET_PATH: demo/addons/godot-sqlite/bin/x11/ | |
TARGET_NAME: libgdsqlite | |
TARGET: release | |
jobs: | |
linux-compilation: | |
name: Ubuntu 20.04 Compilation | |
runs-on: "ubuntu-20.04" | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
with: | |
lfs: true | |
submodules: recursive | |
# Install all packages (except scons) | |
- name: Configure dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ | |
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm | |
# Use python 3.x release (works cross platform; best to keep self contained in it's own step) | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v4 | |
with: | |
# Semantic version range syntax or exact version of a Python version | |
python-version: '3.x' | |
# Optional - x64 or x86 architecture, defaults to x64 | |
architecture: 'x64' | |
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build. | |
- name: Configuring Python packages | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons | |
python --version | |
scons --version | |
- name: Compilation | |
run: | | |
mkdir -v -p ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
cd ${{env.PROJECT_FOLDER}} | |
cd godot-cpp | |
scons platform=linux bits=64 target=${{env.TARGET}} generate_bindings=yes -j4 | |
cd .. | |
scons platform=linux target=${{env.TARGET}} target_path=${{env.TARGET_PATH}} target_name=${{env.TARGET_NAME}} | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: x11 | |
path: ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
linux-legacy-compilation: | |
name: Ubuntu 18.04 Compilation | |
runs-on: "ubuntu-18.04" | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
with: | |
lfs: true | |
submodules: recursive | |
# Install all packages (except scons) | |
- name: Configure dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ | |
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm | |
# Use python 3.x release (works cross platform; best to keep self contained in it's own step) | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v4 | |
with: | |
# Semantic version range syntax or exact version of a Python version | |
python-version: '3.x' | |
# Optional - x64 or x86 architecture, defaults to x64 | |
architecture: 'x64' | |
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build. | |
- name: Configuring Python packages | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons | |
python --version | |
scons --version | |
# Linux shared libraries are humongous (>70MB) for some reason.. don't forget to strip them! | |
- name: Compilation | |
run: | | |
mkdir -v -p ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
cd ${{env.PROJECT_FOLDER}} | |
cd godot-cpp | |
scons platform=linux bits=64 target=${{env.TARGET}} generate_bindings=yes -j4 | |
cd .. | |
scons platform=linux target=${{env.TARGET}} target_path=${{env.TARGET_PATH}} target_name=${{env.TARGET_NAME}} | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: x11-legacy | |
path: ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} |